Back to Cards
Card Text

STAY QUIET This character may enter play exerted. CLEVER TRAP At the end of your turn, if this character is exerted, chosen opposing character can't ready at the start of their next turn.

Abilities

• STAY QUIET This character may enter play exerted.

• CLEVER TRAP At the end of your turn, if this character is exerted, chosen opposing character can't ready at the start of their next turn.

In matches

Played

Inked

Quested

Match usage for this card will appear here once we have enough public games.

About Hamish, Hubert & Harris - Making Mischief

Hamish, Hubert & Harris - Making Mischief is a 3 cost Amethyst Character card from Wilds Unknown. This card provides strategic plays for your deck.

How to Use Hamish, Hubert & Harris - Making Mischief

This character can quest for 1 lore. Use this card strategically within your deck to complement your overall game plan.

Set Information

Hamish, Hubert & Harris - Making Mischief is part of the Wilds Unknown expansion set for Disney Lorcana TCG. This card is numbered 50/204 in the set.

Deck Building with Hamish, Hubert & Harris - Making Mischief

When building a deck around Hamish, Hubert & Harris - Making Mischief, consider pairing it with other Amethyst cards for color consistency. The 3 cost means you should plan your early game accordingly.

Classifications
StorybornAllyPrince
Legality
standard: legalexpanded: legal
Top Decks Using Hamish, Hubert & Harris - Making Mischief

Discover competitive and casual deck lists featuring this card. See how other players are using it and get inspiration for your own deck builds.

Browse All Decks
Related Cards

Cards with similar characteristics: Storyborn, Ally, Prince