Gorilla Arms

Welcome to Night City — Retail · #060 illustrated by TOPDOG Entertainment

Gear Yellow 4 3 3
Common Cyberware
Effect

(Equip to a friendly Unit or face-up Legend.)
The first time this Unit steals 1 or more Gigs each turn, steal a rival Gig with a value not shared by a friendly Gig.

Official FAQs and errata
FAQ

Who steals the Gig with this effect; the player, or the Unit equipped with Gorilla arms?

The Unit.

Official card database
How to Use Gorilla Arms

As Gear, Gorilla Arms should be evaluated by its attachment target, cost, and the board state it supports.

Set Information

Welcome to Night City — Retail · #060

Deck Building with Gorilla Arms

When evaluating Gorilla Arms, compare yellow cards. The 4 cost slot should be planned into the deck curve. Similar gear cards can help decide whether this effect, stat line, or timing window fits the list.

Artist and sources

Illustrated by TOPDOG Entertainment

Classifications
Cyberware
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