Can I choose an equipped rival Unit with this effect?
Yes.
Welcome to Night City — Retail · #067 illustrated by Michal Ivan
Give an equipped Unit +3 power this turn for each of its equipped Gears. If that Unit steals or fights, defeat it at the end of this turn.
Yes.
The rival Unit gets the power boost for the ensuing fight and is defeated at the end of the turn.
No.
As a Program, Cyberpsychosis resolves as a one-shot effect. Compare its RAM, timing, and card text against other program options.
Welcome to Night City — Retail · #067
When evaluating Cyberpsychosis, compare yellow cards. The 3 cost slot should be planned into the deck curve. Similar program cards can help decide whether this effect, stat line, or timing window fits the list.
Illustrated by Michal Ivan
Related Cyberpunk cards are ranked by matching type, color, cost, keywords, classifications, and timing windows.