Royce: Psycho on the Edge

Welcome to Night City — Retail · #004 illustrated by Michal Ivan

Legend Red 6 2 6
Rare Maelstrom Ganger GO SOLO
Effect

GO SOLO (Pay this Legend's cost to play it as a ready Unit. It can attack this turn. If it leaves the field, remove it from the game.)
During your turn, this Legend has +2 power for each of its equipped Gear.

Official FAQs and errata
FAQ

Can I equip Gear to Royce in the Legends area?

Yes, you can equip face-up Legends in the Legends area.

FAQ

Does the Royce +2 power for each equipped Gear apply while he is still in the Legend area?

Yes.

FAQ

What happens to a Gear on a Legend when the Legend is removed from play?

When a Legend leaves the field or Legends area, its attached Gear follows the Legend to that area, then is no longer equipped in the new area. So, the Gear remains in that new area when you remove the Legend from play.

Official card database
How to Use Royce: Psycho on the Edge

Royce: Psycho on the Edge is a Legend, so compare it as part of the deck identity and RAM plan rather than as a main-deck card.

Set Information

Welcome to Night City — Retail · #004

Deck Building with Royce: Psycho on the Edge

When evaluating Royce: Psycho on the Edge, compare red cards. The 6 cost slot should be planned into the deck curve. Similar legend cards can help decide whether this effect, stat line, or timing window fits the list.

Artist and sources

Illustrated by Michal Ivan

Keywords
GO SOLO
GO SOLO
GO SOLO
Classifications
Maelstrom Ganger
Other Printings

Alternate printings of Royce: Psycho on the Edge share the same core card name and help collectors compare card images, set codes, and availability.

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