Gunpoint Diplomacy
Red Uncommon Program from Welcome to Night City — Retail #032 illustrated by Rafael de Latorre
Give a friendly Unit these effects. If you have less ☆ (Street Cred) than a Rival, they instead choose one effect for you. The next time this Unit attacks this turn, it may attack ready Units. // Give this Unit +3 power this turn.
Gunpoint Diplomacy is a Red Uncommon Program card from Welcome to Night City — Retail, printed as WELCOMETONIGHTCITYRETAIL-032. It has 4 cost and 3 RAM. Rules text: Give a friendly Unit these effects. If you have less ☆ (Street Cred) than a Rival, they instead choose one effect for you. The next time this Unit attacks this turn, it may attack ready Units. // Give this Unit +3 power this turn.
As a Program, Gunpoint Diplomacy resolves as a one-shot effect. Compare its RAM, timing, and card text against other program options. Timing windows: Play. Printed effect: Give a friendly Unit these effects. If you have less ☆ (Street Cred) than a Rival, they instead choose one effect for you. The next time this Unit attacks this turn, it may attack ready Units. // Give this Unit +3 power this turn.
Gunpoint Diplomacy belongs to Welcome to Night City — Retail as a Uncommon program card. Use the set, rarity, color, cost, power, and RAM details here to compare printings and filter cards in the Cyberpunk card database.
Gunpoint Diplomacy has 2 recorded prints in the gallery: Welcome to Night City — Retail#032 · Rafael de Latorre and Welcome to Night City — Beta#β032 · Rafael de Latorre. Select a print to compare the image, finish, collector number, and illustrator credit.
When evaluating Gunpoint Diplomacy, compare ganger and plan classification synergies and red cards. The 4 cost slot should be planned into the deck curve. Similar program cards can help decide whether this effect, stat line, or timing window fits the list.
Illustrated by Rafael de Latorre
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