Dexter DeShawn: One Last Chance
Yellow Uncommon Unit from The Heist — Retail Starter Deck #002 illustrated by Mooncolony
{Play} {Attack} Adjust a Gig by up to 1. {Defeated} If your ☆ (Street Cred) differs from a Rival's by 10+, draw 2.
Dexter DeShawn: One Last Chance is a Yellow Uncommon Unit card from The Heist — Retail Starter Deck, printed as THEHEISTRETAILSTARTERDECK-002. It has 3 cost, 4 power, and 2 RAM. Rules text: {Play} {Attack} Adjust a Gig by up to 1. {Defeated} If your ☆ (Street Cred) differs from a Rival's by 10+, draw 2.
Use Dexter DeShawn: One Last Chance's type, stats, timing windows, and card text to compare it with other Cyberpunk TCG options. Timing windows: Play and Attack. Printed effect: {Play} {Attack} Adjust a Gig by up to 1. {Defeated} If your ☆ (Street Cred) differs from a Rival's by 10+, draw 2.
Dexter DeShawn: One Last Chance belongs to The Heist — Retail Starter Deck as a Uncommon unit card. Use the set, rarity, color, cost, power, and RAM details here to compare printings and filter cards in the Cyberpunk card database.
Dexter DeShawn: One Last Chance has 3 recorded prints in the gallery: The Heist — Retail Starter Deck#002 · Mooncolony, The Heist — Beta Starter Deck#β002 · Mooncolony, and Merc Demo Deck#002 · Mooncolony. Select a print to compare the image, finish, collector number, and illustrator credit.
When evaluating Dexter DeShawn: One Last Chance, compare fixer classification synergies and yellow cards. The 3 cost slot should be planned into the deck curve. Similar unit cards can help decide whether this effect, stat line, or timing window fits the list.
Illustrated by Mooncolony
Alternate printings of Dexter DeShawn: One Last Chance share the same core card name and help collectors compare card images, set codes, and availability.
Related Cyberpunk cards are ranked by matching type, color, cost, keywords, classifications, and timing windows.




