# Disney's Lorcana — card catalog 2477 cards. Line format: Name [id] | type | stats | rules text Source: submodules/lorcana/packages/lorcana/lorcana-cards/src/data/canonical-cards.json --- 4*Town, Hottest Band of the Year [iZx] | character | cost 4, ink amber, str 5, will 5, lore 1 | Singer 5 STAR PERFORMANCE Whenever this character sings a song with Sing Together, draw a card. 99 Puppies [V75] | action | cost 5, ink amber | Whenever one of your characters quests this turn, gain 1 lore. A Pirate’s Life [ek3] | action | cost 6, ink ruby | Sing Together 6 (Any number of your or your teammates' characters with total cost 6 or more may {E} to sing this song for free.) Each opponent loses 2 lore. You gain 2 lore. A Very Merry Unbirthday [Nv8] | action | cost 1, ink amethyst | Each opponent puts the top 2 cards of their deck into their discard. A Whole New World [YDE] | action | cost 5, ink steel | Each player discards their hand and draws 7 cards. Abby Park, Over the Top [UTH] | character | cost 3, ink amber, str 3, will 3, lore 1 | ROCK THE MIC Once during your turn, whenever you play a song, you may ready this character. If you do, she can't quest or challenge for the rest of this turn. Absorbing Bloom [Kjs] | item | cost 2, ink steel | \Metamorphosis\ {E}, 1 {I} — If a character was banished in a challenge this turn, draw a card. Abu, Illusory Pachyderm [Ath] | character | cost 6, ink amethyst/steel, str 3, will 7, lore 1 | Vanish (When an opponent chooses this character for an action, banish them.) GRASPING TRUNK Whenever this character quests, gain lore equal to the {L} of chosen opposing character. Abu, Mischievous Monkey [Dba] | character | cost 3, ink ruby, str 3, will 2, lore 2 Abu, Wise Sultan [fpN] | character | cost 1, ink amethyst, str 2, will 2, lore 2 | \Ruler for a Day\ When this character quests, banish him. Abu, Bold Helmsman [t59] | character | cost 5, ink ruby, str 4, will 4, lore 2 | Rush Adelaide Bonfamille, Patron of the Arts [XtA] | character | cost 2, ink sapphire, str 2, will 3, lore 1 Adorabeezle Winterpop, Ice Rocket Racer [cN0] | character | cost 3, ink ruby, str 1, will 5, lore 1 | KEEP DRIVING While this character has damage, she gets +1 {L}. Agnarr, King of Arendelle [8bt] | character | cost 3, ink ruby, str 3, will 4, lore 1 | PROTECTIVE INSTINCT While you have a Queen character in play, this character gets +2 {S}. Agrabah, Marketplace [vOZ] | location | cost 3, ink ruby, will 5, lore 2 Agustin Madrigal, Clumsy Dad [pkE] | character | cost 1, ink amber, str 2, will 2, lore 1 Agustin Madrigal, Exceptionally Kind [xWz] | character | cost 4, ink amber, str 3, will 6, lore 1 | Support Airfoil [L6c] | item | cost 2, ink emerald | I GOT TO BE GOING {E} — If you've played 2 or more actions this turn, draw a card. Akela, Forest Runner [iHw] | character | cost 3, ink emerald, str 2, will 5, lore 1 | AHEAD OF THE PACK 1 {I} — This character gets +1 {S} this turn. Akela, Wolf Pack Elder [uB3] | character | cost 2, ink steel, str 3, will 2, lore 1 Akood et Emuti [Y3X] | action | cost 3, ink amber | You pay 2 {I} less for the next character you play this turn. Draw a card. Aladdin, Fearless Navigator [4X3] | character | cost 2, ink ruby, str 2, will 3, lore 1 Aladdin, Created by the Vine [bsG] | character | cost 3, ink steel, str 3, will 3, lore 1 | \The Vine Provides\ Whenever one of your Floodborn characters quests, you may draw a card, then choose and discard a card. Aladdin, Barreling Through [c04] | character | cost 3, ink ruby, str 4, will 4, lore 0 | Boost 1 {I} Reckless ONLY THE BOLD While there's a card under this character, your characters with Reckless gain "{E} — Gain 1 lore." Aladdin, Heroic Outlaw [D7K] | character | cost 7, ink ruby, str 5, will 5, lore 2 | Shift 5 DARING EXPLOIT During your turn, whenever this character banishes another character in a challenge, you gain 2 lore and each opponent loses 2 lore. Aladdin, Intrepid Commander [DC2] | character | cost 4, ink ruby, str 1, will 4, lore 2 | Shift 2 REMEMBER YOUR TRAINING When you play this character, your characters get +2 {S} this turn. Aladdin, Prince Ali [f7a] | character | cost 2, ink emerald, str 2, will 2, lore 1 | Ward Aladdin, On the Edge of Adventure [FwZ] | character | cost 3, ink emerald, str 2, will 3, lore 2 | QUICK ON HIS FEET Whenever you play an action, this character gains Evasive until the start of your next turn. Aladdin, Research Assistant [H1M] | character | cost 4, ink steel, str 2, will 4, lore 2 | HELPING HAND Whenever this character quests, you may play an Ally character with cost 3 or less for free. PUT IN THE EFFORT While this character is exerted, your Ally characters get +1 {S}. Aladdin, Vigilant Guard [J7u] | character | cost 6, ink sapphire/steel, str 1, will 9, lore 1 | Bodyguard SAFE PASSAGE Whenever one of your Ally characters quests, you may remove up to 2 damage from this character. Aladdin, Cornered Swordsman [K3y] | character | cost 2, ink steel, str 2, will 1, lore 2 Aladdin, Brave Rescuer [KQ7] | character | cost 3, ink steel, str 3, will 3, lore 1 | Shift: Discard a location card (You may discard a location card to play this on top of one of your characters named Aladdin.) CRASHING THROUGH Whenever this character quests, you may banish chosen item. Aladdin, Resolute Swordsman [LOo] | character | cost 1, ink steel, str 1, will 3, lore 1 Aladdin, Doing His Part [OkJ] | character | cost 2, ink emerald, str 3, will 2, lore 1 | \Clear It Out\ When you play this character, you may pay 1 {I} to banish chosen item. Aladdin, Street Rat [ZTM] | character | cost 3, ink ruby, str 2, will 2, lore 1 | IMPROVISE When you play this character, each opponent loses 1 lore. Aladdin & Genie, Mischievous Pals [qev] | character | cost 5, ink amethyst/emerald, str 3, will 3, lore 2 | Shift 3 (You may pay 3 to play this on top of one of your characters named Aladdin or Genie.) SLEIGHT OF HAND When you play this character, you may put any number of cards from your hand on the bottom of your deck in any order. If you do, draw that number of cards plus 1. Alan-a-Dale, Loyal Bard [BxQ] | character | cost 2, ink amber, str 3, will 2, lore 1 | Singer 4 Alan-a-Dale, Rockin' Rooster [Jj0] | character | cost 4, ink amber, str 2, will 3, lore 2 | FAN FAVORITE Whenever you play a song, gain 1 lore. Alice, Savvy Sailor [4E5] | character | cost 3, ink sapphire, str 1, will 4, lore 2 | Ward AHOY! Whenever this character quests, another chosen character of yours gets +1 {L} and gains Ward until the start of your next turn. Alice, Growing Girl [rQq] | character | cost 3, ink sapphire, str 1, will 4, lore 1 | GOOD ADVICE Your other characters gain Support. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) WHAT DID I DO? While this character has 10 {S} or more, she gets +4 {L}. Alice, Well-Read Whisper [Sgs] | character | cost 4, ink amethyst, str 4, will 4, lore 1 | Boost 2 {I} MYSTICAL INSIGHT Whenever this character quests, put all cards from under her into your hand. Alice, Tea Alchemist [Vs7] | character | cost 6, ink amethyst, str 4, will 4, lore 2 | CURIOUSER AND CURIOUSER {E} — Exert chosen opposing character and all other opposing characters with the same name. Alice, Accidentally Adrift [wSb] | character | cost 4, ink sapphire, str 2, will 3, lore 2 | WASHED AWAY When you play this character, you may put chosen item into its player's inkwell facedown and exerted. MAKING WAVES Whenever this character quests, chosen opposing character gets -2 {S} this turn. Alice, Courageous Keyholder [x8u] | character | cost 4, ink ruby, str 2, will 4, lore 2 | THIS WAY OUT When you play this character, you may ready chosen damaged character of yours. They can't quest for the rest of this turn. Alice, Clumsy as Can Be [Xgj] | character | cost 6, ink emerald/ruby, str 2, will 6, lore 2 | Shift 3 ACCIDENT PRONE Whenever this character quests, put 1 damage counter on each other character. Alien, True Believer [m43] | character | cost 1, ink emerald, str 1, will 1, lore 1 | WE ARE ONE This character gets +1 {S} for each other Toy character you have in play. HE HAS BEEN CHOSEN During your turn, when this character is banished, return another character card named Alien from your discard to your hand. Alistair Krei, Ambitious Entrepreneur [kZO] | character | cost 3, ink emerald, str 2, will 4, lore 1 | AN EYE FOR TECH When you play this character, if an opponent has an item in play, gain 1 lore. All Funned Out [uyQ] | action | cost 1, ink sapphire | Put chosen character of yours into your inkwell facedown and exerted. All Is Found [1xN] | action | cost 5, ink sapphire | Put up to 2 cards from your discard into your inkwell, facedown and exerted. Alma Madrigal, Family Matriarch [AOO] | character | cost 3, ink amber, str 1, will 3, lore 2 | TO THE TABLE When you play this character, you may search your deck for a Madrigal character card and reveal that card to all players. Shuffle your deck and put that card on top of it. Alma Madrigal, Leading the Way [CTq] | character | cost 2, ink amethyst, str 1, will 2, lore 1 | PROTECTING THE FAMILY When you play this character, if you have another Madrigal character in play, you may exert chosen opposing character. Alma Madrigal, Heart of the Family [guV] | character | cost 3, ink amethyst, str 2, will 4, lore 1 | FIND A WAY Whenever this character quests, move up to 1 damage from chosen character of yours to chosen opposing character. Alma Madrigal, Keeper of the Flame [HdV] | character | cost 5, ink amethyst, str 2, will 6, lore 2 | Shift 3 {I} THAT'S ENOUGH Whenever you remove 1 or more damage from one of your characters, you may exert chosen opposing character. Alma Madrigal, Accepting Grandmother [s3D] | character | cost 6, ink amber/amethyst, str 5, will 5, lore 2 | THE MIRACLE IS YOU Once during your turn, whenever one or more of your characters sings a song, you may ready those characters. Alpha, Pack Leader [iIf] | character | cost 2, ink sapphire, str 3, will 2, lore 1 | \Who Wants a Treat?\ Whenever you play an item, chosen character gets +1 {S} and gains Resist +1 this turn. Amazu's Inkcaster [fvP] | item | cost 2, ink ruby | ON THE HORIZON {E}, 1 {I} — Look at the top 4 cards of your deck. You may reveal a location card and put it into your hand. Put the rest on the bottom of your deck in any order. Amber Chromicon [1vP] | item | cost 2, ink amber | AMBER LIGHT {E} — Remove up to 1 damage from each of your characters. Amber Coil [I8y] | item | cost 1, ink amber | HEALING AURA During your turn, whenever a card is put into your inkwell, you may remove up to 2 damage from chosen character. Ambush! [UOR] | action | cost 3, ink steel | {E} one of your characters to deal damage equal to their {S} to chosen character. Amethyst Chromicon [12k] | item | cost 2, ink amethyst | AMETHYST LIGHT {E} — Each player may draw a card. Amethyst Coil [aGu] | item | cost 3, ink amethyst | MAGICAL TOUCH During your turn, whenever a card is put into your inkwell, you may move 1 damage counter from chosen character to chosen opposing character. Amos Slade, Tenacious Tracker [1j8] | character | cost 4, ink steel, str 6, will 4, lore 1 | Alert (This character can challenge as if they had Evasive.) Anastasia, Bossy Stepsister [zB6] | character | cost 3, ink emerald, str 3, will 1, lore 2 | OH, I HATE THIS! Whenever this character is challenged, the challenging player chooses and discards a card. And Then Along Came Zeus [rIR] | action | cost 4, ink steel | Deal 5 damage to chosen character or location. Andy's Room, Home Base [iCW] | location | cost 3, ink amber, will 8, lore 1 | ANDY'S FAVORITE While you have only 1 character here, they get +2 {W} and +1 {L}. Angel, Siren Singer [FwE] | character | cost 2, ink amber, str 2, will 2, lore 1 | UNDERDOG If this is your first turn and you're not the first player, you pay 1 {I} less to play this character. Singer 3 Angel, Experiment 624 [oBs] | character | cost 4, ink steel, str 3, will 3, lore 1 | UNTOUCHABLE While you have no cards in your hand, this character gains Resist +2. GOOD AIM Once during your turn, you may choose and discard a card to deal 2 damage to chosen character. Angela, Night Warrior [BIL] | character | cost 3, ink steel, str 2, will 3, lore 1 | SHADOW POWER When you play this character, you may give chosen character Challenger +2 and Resist +2 until the start of your next turn. (They get +2 {S} while challenging. Damage dealt to them is reduced by 2.) ETERNAL NIGHT Your Gargoyle characters lose the Stone by Day ability. Angus, Mighty Horse [4N8] | character | cost 3, ink steel, str 4, will 3, lore 1 | DAUNTLESS When you play this character, chosen character gains Alert this turn. (They can challenge as if they had Evasive.) Anita Radcliffe, Dog Lover [q1w] | character | cost 3, ink sapphire, str 3, will 3, lore 1 | I'LL TAKE CARE OF YOU When you play this character, you may give chosen Puppy character Resist +1 until the start of your next turn. Anna, Soothing Sister [5xM] | character | cost 5, ink amethyst, str 5, will 5, lore 1 | UNUSUAL TRANSFORMATION If a card left a player's discard this turn, this card gains Shift 0 {I}. WARM HEART Whenever this character quests, you may gain lore equal to the {L} of a character card in your discard. If you do, put that card on the bottom of your deck. Anna, Magical Mission [7E5] | character | cost 6, ink amethyst/sapphire, str 3, will 6, lore 2 | Shift 4 Support COORDINATED PLAN Whenever this character quests, if you have a character named Elsa in play, you may draw a card. Anna, Making Snow Plans [BGp] | character | cost 4, ink sapphire, str 4, will 3, lore 2 | Support Anna, Eager Acolyte [Bnt] | character | cost 3, ink amethyst, str 1, will 3, lore 1 | GROWING POWERS When you play this character, each opponent chooses and exerts one of their ready characters. Anna, True-Hearted [gn7] | character | cost 4, ink sapphire, str 2, will 4, lore 2 | LET ME HELP YOU Whenever this character quests, your other Hero characters get +1 {L} this turn. Anna, Mystical Majesty [JaG] | character | cost 7, ink amethyst, str 4, will 5, lore 2 | Shift 4 EXCEPTIONAL POWER When you play this character, exert all opposing characters. Anna, Heir to Arendelle [PD8] | character | cost 4, ink amethyst, str 2, will 4, lore 2 | LOVING HEART When you play this character, if you have a character named Elsa in play, choose an opposing character. The chosen character doesn't ready at the start of their next turn. Anna, Braving the Storm [Sfr] | character | cost 2, ink sapphire, str 1, will 4, lore 1 | I WAS BORN READY While you have another Hero character in play, this character gets +1 {L}. Anna, Diplomatic Queen [Tqp] | character | cost 3, ink emerald, str 2, will 3, lore 2 | ROYAL RESOLUTION When you play this character, you may pay 2 {I} to choose one: • Each opponent chooses and discards a card. • Chosen character gets +2 {S} this turn. • Banish chosen damaged character. Anna, Ice Breaker [WJH] | character | cost 4, ink amethyst/sapphire, str 2, will 3, lore 2 | Support WINTER AMBUSH When you play this character, chosen opposing character can't ready at the start of their next turn. Anna, Trusting Sister [wSF] | character | cost 3, ink sapphire, str 2, will 2, lore 2 | WE CAN DO THIS TOGETHER When you play this character, if you have a character named Elsa in play, you may put the top card of your deck into your inkwell facedown and exerted. Anna, Little Sister [Xmi] | character | cost 2, ink amethyst, str 2, will 3, lore 1 | UNEXPECTED DISCOVERY When you play this character, you may put a card from chosen player's discard on the bottom of their deck. Antonio Madrigal, Friend to All [07V] | character | cost 4, ink amber/amethyst, str 2, will 2, lore 2 | OF COURSE THEY CAN COME Once during your turn, whenever one of your characters sings a song, you may search your deck for a character card with cost 3 or less and reveal that card to all players. Put that card into your hand and shuffle your deck. Antonio Madrigal, Animal Doctor [5gt] | character | cost 4, ink sapphire, str 4, will 3, lore 1 | HEALING HANDS When you play this character, you may remove up to 3 damage from chosen character of yours. If you removed damage this way, put the top card of your deck into your inkwell facedown and exerted. Antonio Madrigal, Animal Expert [PrU] | character | cost 3, ink amethyst, str 3, will 4, lore 1 Antonio's Jaguar, Faithful Companion [tDk] | character | cost 2, ink amber, str 1, will 4, lore 1 | YOU WANT TO GO WHERE? When you play this character, if you have a character named Antonio Madrigal in play, gain 1 lore. Archimedes, Resourceful Owl [7dV] | character | cost 3, ink emerald, str 2, will 2, lore 2 | YOU DON'T NEED THAT When you play this character, you may banish chosen item. NOW, THAT'S NOT BAD During your turn, whenever an item is banished, you may draw a card, then choose and discard a card. Archimedes, Exceptional Owl [8Al] | character | cost 2, ink amethyst, str 2, will 2, lore 1 | MORE TO LEARN Whenever an opponent chooses this character for an action or ability, you may draw a card. Archimedes, Electrified Owl [IT1] | character | cost 5, ink amethyst, str 1, will 4, lore 2 | Shift 3 Evasive Challenger +3 Archimedes, Exasperated Owl [KbE] | character | cost 3, ink amethyst, str 2, will 2, lore 2 | Evasive Archimedes, Highly Educated Owl [mgF] | character | cost 1, ink amethyst, str 2, will 2, lore 1 Ares, God of War [S33] | character | cost 2, ink ruby, str 3, will 3, lore 0 | Reckless CALL TO BATTLE Once during your turn, whenever you put a card under one of your characters or locations, you may ready chosen character. If you do, that character can't quest for the rest of this turn. Arges, The Cyclops [6DG] | character | cost 2, ink steel, str 4, will 1, lore 1 Arianna, Queen of Corona [vpw] | character | cost 5, ink steel, str 5, will 5, lore 2 Ariel, Sonic Warrior [5mA] | character | cost 6, ink steel, str 3, will 8, lore 2 | Shift 4 {I} AMPLIFIED VOICE Whenever you play a song, you may pay 2 {I} to deal 3 damage to chosen character. Ariel, Whoseit Collector [5XS] | character | cost 4, ink sapphire, str 3, will 3, lore 1 | LOOK AT THIS STUFF Whenever you play an item, you may ready this character. Ariel, Adventurous Collector [bQQ] | character | cost 3, ink ruby, str 2, will 3, lore 1 | Evasive INSPIRING VOICE Whenever you play a song, chosen character of yours gains Evasive until the start of your next turn. Ariel, Ethereal Voice [Mni] | character | cost 4, ink amber, str 3, will 4, lore 2 | Boost 1 {I} COMMAND PERFORMANCE Once during your turn, whenever you play a song, if there's a card under this character, you may draw a card. Ariel, Singing Mermaid [PCk] | character | cost 4, ink amber, str 3, will 3, lore 2 | Singer 7 Ariel, Treasure Collector [Sxx] | character | cost 6, ink sapphire, str 3, will 4, lore 3 | Ward THE GIRL WHO HAS EVERYTHING While you have more items in play than each opponent, this character gets +2 {L}. Ariel, Curious Traveler [W4V] | character | cost 4, ink amber, str 3, will 3, lore 2 | FAMILIAR GROUND Whenever this character quests, if you played another character this turn, chosen opposing character can't challenge and must quest during their next turn if able. Ariel, On Human Legs [WeA] | character | cost 4, ink amber, str 3, will 4, lore 2 | VOICELESS This character can't {E} to sing songs. Ariel, Determined Mermaid [xm0] | character | cost 3, ink steel, str 2, will 4, lore 1 | I WANT MORE Whenever you play a song, you may draw a card, then choose and discard a card. Ariel, Spectacular Singer [Z4N] | character | cost 3, ink amber, str 2, will 3, lore 1 | Singer 5 MUSICAL DEBUT When you play this character, look at the top 4 cards of your deck. You may reveal a song card and put it into your hand. Put the rest on the bottom of your deck in any order. Ariel’s Grotto, A Secret Place [OoJ] | location | cost 2, ink sapphire, will 7, lore 0 | TREASURE TROVE While you have 3 or more items in play, this location gets +2 {L}. Arthur, Wart [2AA] | character | cost 2, ink steel, str 2, will 2, lore 2 Arthur, Wizard's Apprentice [Dn8] | character | cost 3, ink amethyst, str 1, will 3, lore 1 | STUDENT Whenever this character quests, you may return another chosen character of yours to your hand to gain 2 lore. Arthur, Trained Swordsman [Dov] | character | cost 4, ink emerald, str 4, will 3, lore 2 Arthur, Determined Squire [LcR] | character | cost 4, ink sapphire/steel, str 6, will 6, lore 3 | NO MORE BOOKS Skip your turn's Draw step. Arthur, Novice Sparrow [WQv] | character | cost 1, ink ruby, str 2, will 3, lore 0 | Reckless Arthur, King Victorious [xkQ] | character | cost 7, ink steel, str 3, will 6, lore 3 | Shift 5 KNIGHTED BY THE KING When you play this character, chosen character gains Challenger +2 and Resist +2 and can challenge ready characters this turn. (They get +2 {S} while challenging. Damage dealt to them is reduced by 2.) Atitaya, Fang General [jID] | character | cost 7, ink steel, str 7, will 7, lore 3 Atlantean Crystal [ReY] | item | cost 2, ink sapphire | SHIELDING LIGHT {E}, 2 {I} — Chosen character gains Resist +2 and Support until the start of your next turn. (Damage dealt to them is reduced by 2. Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) Atlantica, Concert Hall [256] | location | cost 1, ink amber, will 6, lore 0 | UNDERWATER ACOUSTICS Characters count as having +2 cost to sing songs while here. Attack of the Vine! [MBy] | action | cost 6, ink steel | Your Floodborn characters gain Resist +2 and can challenge ready characters this turn. Audrey Ramirez, The Engineer [2j6] | character | cost 5, ink sapphire, str 2, will 5, lore 2 | Ward SPARE PARTS Whenever this character quests, ready one of your items. Audrey Ramirez, Gutsy Mechanic [XG0] | character | cost 1, ink ruby, str 2, will 1, lore 1 | Rush Aunt Cass, Biggest Fan [zKK] | character | cost 2, ink sapphire, str 1, will 3, lore 1 | HAPPY TO HELP Whenever this character quests, chosen Inventor character gets +1 {L} this turn. Aurelian Gyrosensor [ZnD] | item | cost 2, ink sapphire | SEEKING KNOWLEDGE Whenever one of your characters quests, you may look at the top card of your deck. Put it on either the top or the bottom of your deck. Aurora, Regal Princess [dci] | character | cost 2, ink sapphire, str 2, will 2, lore 2 Aurora, Dreaming Guardian [HnN] | character | cost 5, ink sapphire, str 3, will 5, lore 2 | Shift 3 {I} PROTECTIVE EMBRACE Your other characters gain Ward. Aurora, Briar Rose [HSP] | character | cost 4, ink sapphire, str 2, will 5, lore 1 | DISARMING BEAUTY When you play this character, chosen character gets -2 {S} this turn. Aurora, Lore Guardian [k2u] | character | cost 4, ink sapphire, str 3, will 3, lore 2 | Shift 2 PRESERVER Opponents can't choose your items for abilities or effects. ROYAL INVENTORY {E} one of your items — Look at the top card of your deck and put it on either the top or the bottom of your deck. Aurora, Waking Beauty [t37] | character | cost 3, ink amber, str 1, will 4, lore 2 | Singer 5 SWEET DREAMS Whenever you remove 1 or more damage from a character, ready this character. She can't quest or challenge for the rest of this turn. Aurora, Holding Court [udr] | character | cost 1, ink amber, str 1, will 2, lore 1 | ROYAL WELCOME Whenever this character quests, you pay 1 {I} less for the next Princess or Queen character you play this turn. Aurora, Tranquil Princess [z67] | character | cost 2, ink sapphire, str 1, will 3, lore 1 | Ward Avalanche [4mu] | action | cost 4, ink steel | Deal 1 damage to each opposing character. You may banish chosen location. B.E.N., Eccentric Robot [bXM] | character | cost 4, ink sapphire, str 4, will 3, lore 2 | Support Ba-Boom! [GSJ] | action | cost 2, ink steel | Deal 2 damage to chosen character or location. Babyhead, Leader of Sid's Toys [IrS] | character | cost 4, ink ruby, str 3, will 3, lore 1 | TIGHTEN THE BOLTS Whenever you pay 2 {I} or less to play a card, chosen character gets +2 {S} this turn. REPLACEMENT PARTS During your turn, whenever one of your other characters is banished, draw a card. Bad-Anon, Villain Support Center [rvD] | location | cost 3, ink steel, will 7, lore 1 | THERE'S NO ONE I'D RATHER BE THAN ME Villain characters gain "{E}, 3 {I} — Play a character with the same name as this character for free" while here. Bagheera, Cautious Explorer [G0X] | character | cost 3, ink amber, str 4, will 4, lore 1 Bagheera, Guardian Jaguar [n5M] | character | cost 5, ink steel, str 4, will 3, lore 2 | Bodyguard YOU MUST BE BRAVE When this character is banished during an opponent's turn, deal 2 damage to each opposing character. Baloo, Carefree Bear [7AC] | character | cost 5, ink emerald, str 4, will 5, lore 2 | Shift 3 {I} ROLL WITH IT When you play this character, choose one: - Each player draws a card. - Each player chooses and discards a card. Baloo, Laid-Back Bear [Ji1] | character | cost 2, ink emerald, str 2, will 4, lore 1 Baloo, von Bruinwald XIII [LOs] | character | cost 3, ink amber, str 0, will 3, lore 1 | Bodyguard LET'S MAKE LIKE A TREE When this character is banished, gain 2 lore. Baloo, Friend and Guardian [T1d] | character | cost 6, ink amber, str 3, will 8, lore 2 | Bodyguard Support Baloo, Fun-Loving Bear [U0W] | character | cost 3, ink ruby, str 4, will 3, lore 1 Baloo, Ol' Iron Paws [ye2] | character | cost 6, ink ruby, str 5, will 4, lore 2 | FIGHT LIKE A BEAR Your characters with 7 {S} or more can't be dealt damage. Bambi, Ethereal Fawn [Ab7] | character | cost 4, ink amber, str 3, will 5, lore 1 | Boost 2 {I} COME SEE! During your turn, whenever this character exerts, reveal a number of cards from the top of your deck equal to the number of cards under him. Put all revealed character cards into your hand. Put the rest on the bottom of your deck in any order. Bambi, Little Prince [WmT] | character | cost 3, ink amethyst, str 1, will 1, lore 3 | SAY HELLO When you play this character, gain 1 lore. KIND OF BASHFUL When an opponent plays a character, return this character to your hand. Bambi, Prince of the Forest [wU9] | character | cost 2, ink amethyst, str 3, will 2, lore 1 Banzai, Gluttonous Predator [q1j] | character | cost 2, ink emerald, str 3, will 2, lore 2 Banzai, Taunting Hyena [xWf] | character | cost 2, ink emerald, str 2, will 2, lore 1 | HERE KITTY, KITTY, KITTY When you play this character, you may exert chosen damaged character. Bashful, Hopeless Romantic [0Tb] | character | cost 4, ink amber, str 2, will 5, lore 3 | OH, GOSH! This character can't quest unless you have another Seven Dwarfs character in play. Bashful, Adoring Knight [bvY] | character | cost 4, ink steel, str 3, will 4, lore 1 | IMPRESS THE PRINCESS While you have a character named Snow White in play, this character gains Bodyguard. (An opposing character who challenges one of your characters must choose one with Bodyguard if able.) Bashful, Riding the Rails [yQo] | character | cost 5, ink amethyst, str 3, will 6, lore 2 | Evasive Basil, Secret Informer [10Q] | character | cost 6, ink emerald, str 3, will 6, lore 3 | DRAW THEM OUT Whenever this character quests, opposing damaged characters gain Reckless during their next turn. (They can't quest and must challenge if able.) Basil, Tenacious Mouse [1XP] | character | cost 3, ink steel, str 3, will 2, lore 2 | HOLD YOUR GROUND Whenever you play another Detective character, this character gains Resist +1 until the start of your next turn. Basil, Disguised Detective [357] | character | cost 6, ink emerald, str 4, will 5, lore 2 | Shift 4 TWISTS AND TURNS During your turn, whenever a card is put into your inkwell, you may pay 1 {I} to have chosen opponent choose and discard a card. Basil, Undercover Detective [c7u] | character | cost 7, ink emerald, str 5, will 4, lore 2 | INCAPACITATE When you play this character, you may return chosen character to their player's hand. INTERFERE Whenever this character quests, chosen opponent discards a card at random. Basil, Practiced Detective [F8I] | character | cost 1, ink sapphire, str 2, will 1, lore 1 | Support Basil, Hypnotized Mouse [Fyz] | character | cost 3, ink emerald, str 3, will 2, lore 1 | Evasive Basil, Great Mouse Detective [rNe] | character | cost 6, ink sapphire, str 3, will 4, lore 3 | Shift 5 THERE'S ALWAYS A CHANCE If you used Shift to play this character, you may draw 2 cards when he enters play. Basil, Of Baker Street [sCa] | character | cost 2, ink sapphire, str 2, will 2, lore 1 | Support Basil, Perceptive Investigator [Vg9] | character | cost 4, ink sapphire, str 3, will 4, lore 2 Basil's Magnifying Glass [Ssx] | item | cost 2, ink sapphire | FIND WHAT'S HIDDEN {E}, 2 {I} — Look at the top 3 cards of your deck. You may reveal an item card and put it into your hand. Put the rest on the bottom of your deck in any order. Battering Ram [3pR] | item | cost 4, ink emerald | FULL FORCE {E} — Deal 1 damage to chosen damaged character. BREAK THROUGH {E}, Banish this item — Banish chosen location. Baymax, Low Battery [7jV] | character | cost 2, ink emerald, str 3, will 2, lore 2 | SHHHHH This character enters play exerted. Baymax, Upgraded Robot [ibv] | character | cost 5, ink sapphire, str 3, will 5, lore 1 | Support ADVANCED SCANNER When you play this character, look at the top 4 cards of your deck. You may reveal a Floodborn character card and put it into your hand. Put the rest on the bottom of your deck in any order. Baymax, Personal Healthcare Companion [J99] | character | cost 3, ink sapphire, str 0, will 4, lore 2 | FULLY CHARGED If you have an Inventor character in play, you pay 1 {I} less to play this character. YOU SAID 'OW' 2 {I} — Remove up to 1 damage from another chosen character. Baymax, Giant Robot [PVC] | character | cost 6, ink emerald/sapphire, str 5, will 5, lore 2 | Universal Shift 4 (You may pay 4 {I} to play this on top of any one of your characters.) FUNCTIONALITY IMPROVED When you play this character, if you used Shift to play him, remove all damage from him. Baymax, Armored Companion [w4v] | character | cost 5, ink sapphire, str 2, will 6, lore 2 | THE TREATMENT IS WORKING When you play this character and whenever he quests, you may remove up to 2 damage from another chosen character of yours. Gain 1 lore for each 1 damage removed this way. Baymax's Charging Station [Xqf] | item | cost 3, ink sapphire | ENERGY CONVERTER Whenever you play a Floodborn character, if you used Shift to play them, you may draw a card. Baymax's Healthcare Chip [zdZ] | item | cost 2, ink sapphire | 10,000 MEDICAL PROCEDURES {E} — Choose one: * Remove up to 1 damage from chosen character. * If you have a Robot character in play, remove up to 3 damage from chosen character. Be King Undisputed [jJa] | action | cost 4, ink ruby | Each opponent chooses and banishes one of their characters. Be Our Guest [MT4] | action | cost 2, ink amber | Look at the top 4 cards of your deck. You may reveal a character card and put it into your hand. Put the rest on the bottom of your deck in any order. Be Prepared [4Sx] | action | cost 7, ink ruby | Banish all characters. Beagle Boys, Small-Time Crooks [WJM] | character | cost 4, ink ruby/sapphire, str 3, will 3, lore 2 | HURRY IT UP! Whenever this character quests, chosen character of yours gains Rush and Resist +1 this turn. (They can challenge the turn they're played. Damage dealt to them is reduced by 1.) Beast, Gracious Prince [anA] | character | cost 5, ink amber, str 5, will 4, lore 1 | FULL DANCE CARD Your Princess characters get +1 {S} and +1 {W}. Beast, Snowfield Troublemaker [bEk] | character | cost 2, ink ruby, str 3, will 1, lore 1 | Rush DYNAMIC MANEUVER Whenever this character challenges, if he's at a location, he takes no damage from the challenge. Beast, Wolfsbane [bXY] | character | cost 5, ink emerald, str 4, will 4, lore 2 | Rush ROAR When you play this character, exert all opposing damaged characters. Beast, Fierce Defender [C3L] | character | cost 3, ink ruby, str 3, will 4, lore 1 | \Formidable Love\ While you have a character named Belle in play, this character gets +2 {S}. Beast, Wounded [f3O] | character | cost 3, ink ruby, str 2, will 6, lore 2 | THAT HURTS! This character enters play with 4 damage. Beast, Forbidding Recluse [LxQ] | character | cost 4, ink steel, str 3, will 4, lore 1 | YOU'RE NOT WELCOME HERE When you play this character, you may deal 1 damage to chosen character. Beast, Thick-Skinned [P74] | character | cost 3, ink steel, str 2, will 3, lore 1 | Resist +1 Beast, Relentless [p7b] | character | cost 6, ink emerald, str 4, will 5, lore 2 | SECOND WIND Whenever an opposing character is damaged, you may ready this character. Beast, Frustrated Designer [RJq] | character | cost 6, ink ruby/sapphire, str 5, will 5, lore 2 | I'VE HAD IT! {E}, 2 {I}, Banish 2 of your items — Deal 5 damage to chosen character. Beast, Selfless Protector [sLs] | character | cost 6, ink steel, str 2, will 8, lore 1 | SHIELD ANOTHER Whenever one of your other characters would be dealt damage, put that many damage counters on this character instead. Beast, Hardheaded [VIG] | character | cost 5, ink steel, str 4, will 4, lore 2 | BREAK When you play this character, you may banish chosen item. Beast, Tragic Hero [VVb] | character | cost 5, ink steel, str 3, will 5, lore 2 | Shift 3 IT'S BETTER THIS WAY At the start of your turn, if this character has no damage, draw a card. Otherwise, he gets +4 {S} this turn. Beast, Aggressive Lord [xQ9] | character | cost 2, ink ruby, str 3, will 2, lore 1 | Boost 2 {I} THAT'S MINE Whenever he challenges another character, if there's a card under this character, each opponent loses 1 lore and you gain 1 lore. Beast's Castle, Overrun by the Vine [pbQ] | location | cost 4, ink ruby, will 7, lore 1 | \Imminent Threat\ Your Floodborn characters gain Rush. (They can challenge the turn they're played.) Beast's Castle, Winter Gardens [xnX] | location | cost 1, ink ruby, will 6, lore 0 | SNOWBALL STANDOFF Whenever a character here challenges another character, gain 1 lore. Beast’s Mirror [6mG] | item | cost 2, ink steel | \Show Me\ {E}, 3 {I} — If you have no cards in your hand, draw a card. Befuddle [q0K] | action | cost 1, ink amethyst | Return a character or item with cost 2 or less to their player's hand. Begone! [zPN] | action | cost 3, ink amethyst | Return chosen character, item, or location with cost 3 or less to their player's hand. Belle, Accomplished Mystic [4lK] | character | cost 5, ink amethyst, str 4, will 4, lore 2 | Shift 3 {I} ENHANCED HEALING When you play this character, move up to 3 damage counters from chosen character to chosen opposing character. Belle, Bookworm [cql] | character | cost 3, ink emerald, str 2, will 4, lore 1 | USE YOUR IMAGINATION While an opponent has no cards in their hand, this character gets +2 {L}. Belle, Hidden Archer [df2] | character | cost 5, ink emerald, str 3, will 3, lore 3 | Shift 3 THORNY ARROWS Whenever this character is challenged, the challenging character's player discards all cards in their hand. Belle, Inventive Engineer [LVg] | character | cost 3, ink sapphire, str 2, will 3, lore 2 | TINKER Whenever this character quests, you pay 1 {I} less for the next item you play this turn. Belle, Untrained Mystic [NPa] | character | cost 3, ink amethyst, str 3, will 3, lore 1 | HERE NOW, DON'T DO THAT When you play this character, move up to 1 damage counter from chosen character to chosen opposing character. Belle, Apprentice Inventor [oP9] | character | cost 3, ink sapphire, str 3, will 3, lore 1 | WHAT A MESS During your turn, you may banish chosen item of yours to play this character for free. Belle, Of the Ball [rlF] | character | cost 4, ink sapphire, str 2, will 3, lore 2 | Ward USHERED INTO THE PARTY When you play this character, your other characters gain Ward until the start of your next turn. Belle, Snowfield Strategist [u0b] | character | cost 4, ink sapphire, str 2, will 3, lore 2 | WINTER STOCKPILE Whenever one of your characters is banished, you may put that card from your discard into your inkwell facedown and exerted. Belle, Strange but Special [vWb] | character | cost 4, ink sapphire, str 2, will 4, lore 1 | READ A BOOK During your turn, you may put an additional card from your hand into your inkwell facedown. MY FAVORITE PART! While you have 10 or more cards in your inkwell, this character gets +4 {L}. Belle, Always Reading [WGT] | character | cost 2, ink sapphire, str 2, will 3, lore 1 | DREAMING OF MORE You pay 1 {I} less to shift a character on top of this character. Belle, Mechanic Extraordinaire [yFe] | character | cost 9, ink ruby/sapphire, str 7, will 7, lore 3 | Shift 7 SALVAGE For each item card in your discard, you pay 1 {I} less to play this character using her Shift ability. REPURPOSE Whenever this character quests, you may put up to 3 item cards from your discard on the bottom of your deck to gain 1 lore for each item card moved this way. Belle & Beast, Certain as the Sun [kAB] | character | cost 8, ink ruby/sapphire, str 6, will 7, lore 3 | Shift 6 {I} INSPIRING DANCE Whenever this character quests, ready all cards in your inkwell. APPRECIATIVE AUDIENCE 6 {I} — Ready your other characters. They can't quest for the rest of this turn. Belle's Favorite Book [FEr] | item | cost 3, ink sapphire | CHAPTER THREE {E}, Banish one of your other items — Put the top card of your deck into your inkwell facedown and exerted. Belle's House, Maurice's Workshop [jgM] | location | cost 1, ink sapphire, will 6, lore 0 | LABORATORY If you have a character here, you pay 1 {I} less to play items. Bellwether, Assistant Mayor [2R6] | character | cost 3, ink emerald, str 2, will 3, lore 1 | FEAR ALWAYS WORKS During your turn, whenever a card is put into your inkwell, chosen opposing character gains Reckless during their next turn. (They can't quest and must challenge if able.) Bellwether, Master Manipulator [bgf] | character | cost 4, ink emerald, str 3, will 3, lore 2 | VENDETTA When this character is challenged and banished, put 1 damage counter on each opposing character. Bend to My Will [7l9] | action | cost 7, ink emerald | Each opponent discards all cards in their hand. Benja, Guardian of the Dragon Gem [14a] | character | cost 3, ink steel, str 2, will 3, lore 2 | WE HAVE A CHOICE When you play this character, you may banish chosen item. Benja, Bold Uniter [q79] | character | cost 4, ink ruby, str 5, will 3, lore 1 Berlioz, Mischievous Kitten [J54] | character | cost 3, ink emerald, str 2, will 5, lore 1 Bernard, Brand-New Agent [oTM] | character | cost 4, ink amber, str 1, will 5, lore 2 | I'LL CHECK IT OUT At the end of your turn, if this character is exerted, you may ready another chosen character of yours. Bernard, Over-Prepared [xHO] | character | cost 2, ink sapphire/steel, str 2, will 2, lore 1 | GO DOWN THERE AND INVESTIGATE When you play this character, if you have an Ally character in play, you may draw a card. Besties, Assemble! [0fd] | action | cost 1, ink amber | Look at the top 4 cards of your deck. You may reveal a character card and put it into your hand. Put the rest on the bottom of your deck in any order. Bestow a Gift [3hQ] | action | cost 1, ink amethyst | Move 1 damage counter from chosen character to chosen opposing character. Beyond the Horizon [hIs] | action | cost 7, ink steel | Sing Together 7 (Any number of your or your teammates' characters with total cost 7 or more may {E} to sing this song for free.) Choose any number of players. They discard their hands and draw 3 cards each. Bibbidi Bobbidi Boo [GrH] | action | cost 3, ink emerald | Return chosen character of yours to your hand to play another character with the same cost or less for free. Big Book of Hunny [Es5] | item | cost 2, ink sapphire | INVOKE HUNNY {E}, 2 {I} — Reveal the top card of your deck. If it's a Hunny card, put it into your hand. Otherwise, put it on the bottom of your deck. Big Mama, Clever and Calming [vUl] | character | cost 4, ink emerald, str 3, will 4, lore 2 | Ward Big Nose, Lovesick Poet [Z2b] | character | cost 1, ink emerald, str 1, will 3, lore 1 Bill the Lizard, Chimney Sweep [7bC] | character | cost 1, ink emerald, str 1, will 2, lore 1 | NOTHING TO IT While another character in play has damage, this character gains Evasive. Billy Bones, Space Sailor [MbE] | character | cost 3, ink steel, str 2, will 2, lore 2 | KEEP IT HIDDEN When this character is banished, you may banish chosen item or location. Billy Bones, Keeper of the Map [Wmg] | character | cost 5, ink ruby, str 6, will 5, lore 1 Binding Contract [DNe] | item | cost 4, ink amethyst | FOR ALL ETERNITY {E}, {E} one of your characters — Exert chosen character. Black Heron, Real Bad Egg [2S3] | character | cost 2, ink steel, str 3, will 3, lore 1 Blast from Your Past [hV2] | action | cost 6, ink amber | Name a card. Return all character cards with that name from your discard to your hand. Blessed Bagpipes [Vui] | item | cost 2, ink emerald | MCDUCK HEIRLOOM When you play this item, you may put the top card of your deck facedown under one of your characters or locations with Boost. BATTLE ANTHEM Whenever one of your characters or locations with a card under them is challenged, gain 1 lore. Blue Fairy, Guiding Light [IbB] | character | cost 2, ink amethyst/sapphire, str 2, will 2, lore 1 | Evasive Support Blue Fairy, Rewarding Good Deeds [llN] | character | cost 2, ink amethyst, str 1, will 1, lore 1 | Evasive ETHEREAL GLOW Whenever you play a Floodborn character, you may draw a card. Blue Smoke [IFf] | item | cost 1, ink sapphire | THEATRICAL ENTRANCE If you have a character named Darkwing Duck in play, you pay 1 {I} less to play this item. CLOUD OF MYSTERY {E}, 1 {I}, Banish this item — Chosen character gains Ward until the start of your next turn. Bo Peep, Caring Shepherd [Jcm] | character | cost 3, ink amber, str 2, will 3, lore 2 | SOMEBODY DO SOMETHING! Your characters named Woody gain Bodyguard. (An opposing character who challenges one of your characters must choose one with Bodyguard if able.) Bobby, Purple Pigeon [hjd] | character | cost 3, ink steel, str 4, will 2, lore 1 | Bodyguard Bobby Zimuruski, Spray Cheese Kid [3V0] | character | cost 1, ink emerald, str 1, will 2, lore 1 | SO CHEESY When you play this character, you may draw a card, then choose and discard a card. Bolt, Down but Not Out [9Ny] | character | cost 3, ink amber/steel, str 0, will 4, lore 4 | NONE OF YOUR POWERS ARE WORKING This character enters play exerted. Bolt, Headstrong Dog [MIh] | character | cost 2, ink steel, str 1, will 3, lore 1 | THERE'S NO TURNING BACK Whenever this character quests, if he has no damage, you may draw a card, then choose and discard a card. Bolt, Superdog [xya] | character | cost 5, ink amber/steel, str 3, will 5, lore 2 | Shift 3 MARK OF POWER Whenever you ready this character, gain 1 lore for each other undamaged character you have in play. BOLT STARE {E} — Banish chosen Illusion character. Bolt, Dependable Friend [XZV] | character | cost 4, ink amber, str 2, will 4, lore 2 | Support Boo, Human Child [aJj] | character | cost 1, ink sapphire, str 0, will 3, lore 1 | MAKING MEMORIES While you have 5 or more cards in your inkwell, this character gets +2 {L}. Boo, In Disguise [vlw] | character | cost 2, ink amber, str 1, will 2, lore 2 | \You're Safe Now\ While you have an exerted character named Sulley in play, this character can't be challenged. Boo, Energetic Child [YmS] | character | cost 3, ink ruby, str 0, will 1, lore 1 | Rush KID-TASTROPHE! Whenever this character challenges another character with 3 {S} or less, banish that character. (No damage is dealt in that challenge.) Boomer, Has the Beak [8Pv] | character | cost 3, ink emerald, str 4, will 3, lore 1 | SPOTTED HIM! When you play this character, you may exert chosen damaged character. Boss's Orders [8aE] | action | cost 1, ink amber | Chosen character gains Support this turn. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) Boun, Precocious Entrepreneur [POP] | character | cost 2, ink ruby, str 2, will 3, lore 1 Bounce [FHZ] | action | cost 2, ink emerald | Return chosen character of yours to your hand to return another chosen character to their player's hand. Bouncing Ducky, Sid's Toy [52H] | character | cost 6, ink ruby, str 5, will 5, lore 2 | REJECTED TOYS For each Toy character card in your discard, you pay 1 {I} less to play this character. REPURPOSED When you play this character, put all Toy character cards from your discard on the bottom of your deck in any order. Brawl [eF8] | action | cost 3, ink ruby | Banish chosen character with 2 {S} or less. Break [PsS] | action | cost 2, ink steel | Banish chosen item. Break Free [W2A] | action | cost 1, ink ruby | Deal 1 damage to chosen character of yours. They gain Rush and get +1 {S} this turn. (They can challenge the turn they're played.) Broadway, Sturdy and Strong [y1f] | character | cost 5, ink steel, str 4, will 6, lore 2 | Bodyguard STONE BY DAY If you have 3 or more cards in your hand, this character can't ready. Broken Pod [L8A] | item | cost 1, ink amethyst | RENEWAL PROCESS {E}, 1 {I} — Put a card from chosen player's discard on the bottom of their deck. Brom Bones, Burly Bully [sNh] | character | cost 4, ink ruby, str 5, will 4, lore 1 | ROUGH AND TUMBLE Whenever this character challenges a character with 2 {S} or less, each opponent loses 1 lore. Bronx, Ferocious Beast [bvy] | character | cost 3, ink ruby, str 6, will 4, lore 0 | Reckless STONE BY DAY If you have 3 or more cards in your hand, this character can't ready. Brooklyn, Second in Command [jg3] | character | cost 2, ink ruby, str 3, will 2, lore 1 | Evasive STONE BY DAY If you have 3 or more cards in your hand, this character can't ready. Bruni, Fire Salamander [K4I] | character | cost 4, ink amethyst, str 2, will 2, lore 2 | Evasive PARTING GIFT When this character is banished, you may draw a card. Bruno Madrigal, Oasis Oracle [6Lw] | character | cost 5, ink sapphire, str 4, will 5, lore 1 | FIND THAT VISION Once during your turn, whenever you remove damage from one of your characters, you may look at the top 2 cards of your deck. Put one into your hand and the other on the bottom of your deck. YOU'LL BE OKAY Whenever this character quests, you may remove all damage from chosen character. Bruno Madrigal, Singing Seer [7WL] | character | cost 7, ink amber/amethyst, str 3, will 7, lore 2 | Shift 5 BRIGHT FUTURE Whenever this character sings a song, you may draw a card for each character you have in play. Bruno Madrigal, Undetected Uncle [gZa] | character | cost 4, ink amethyst, str 3, will 3, lore 1 | Evasive YOU JUST HAVE TO SEE IT {E} — Name a card, then reveal the top card of your deck. If it's the named card, put it into your hand and gain 3 lore. Otherwise, put it on the top of your deck. Bruno Madrigal, Single-Minded [qZd] | character | cost 4, ink amethyst, str 3, will 4, lore 1 | STANDING TALL When you play this character, chosen opposing character can't ready at the start of their next turn. Bruno Madrigal, Out of the Shadows [Ran] | character | cost 5, ink amethyst, str 4, will 5, lore 1 | IT WAS YOUR VISION When you play this character, chosen character gains "When this character is banished in a challenge, you may return this card to your hand" this turn. Bruno Madrigal, Seeing the Future [U5v] | character | cost 6, ink sapphire, str 5, will 6, lore 2 | CHANGE THE OUTCOME When you play this character, you may look at the top card of chosen player's deck. Put it on either the top or the bottom of their deck. Bruno's Return [n0F] | action | cost 2, ink amber | Return a character card from your discard to your hand. You may remove up to 2 damage from chosen character. Brutus, Fearsome Crocodile [ZmK] | character | cost 4, ink ruby, str 4, will 3, lore 1 | SPITEFUL During your turn, when this character is banished, if one of your characters was damaged this turn, gain 2 lore. Bucky, Nutty Rascal [SiS] | character | cost 3, ink amethyst, str 3, will 2, lore 1 | POP! When this character is banished in a challenge, you may draw a card. Bucky, Squirrel Squeak Tutor [U2v] | character | cost 3, ink emerald, str 1, will 1, lore 1 | SQUEAK Whenever you play a Floodborn character, if you used Shift to play them, each opponent chooses and discards a card. Bullseye, Loyal Horse [1zQ] | character | cost 3, ink amber, str 4, will 3, lore 1 | LET'S RIDE If you have a character named Woody or Jessie in play, you pay 1 {I} less to play this character. Bunch of Balloons [PAC] | item | cost 1, ink ruby | \Float Away\ When you play this item, choose a location of yours. While this item is in play, that location gains Evasive. (Only characters with Evasive can challenge it.) \Out of Sight\ 3 {I} — Return this item to your hand. But I'm Much Faster [BQt] | action | cost 1, ink steel | Chosen character gains Alert and Challenger +2 this turn. (They can challenge as if they had Evasive. They get +2 {S} while challenging.) Buzz Lightyear, Grounded [1Ro] | character | cost 3, ink emerald, str 4, will 4, lore 1 | NOT A FLYING TOY This character can't gain Evasive. Buzz Lightyear, Space Ranger [Gb4] | character | cost 2, ink emerald, str 3, will 3, lore 1 Buzz Lightyear, Providing Cover [S4A] | character | cost 4, ink emerald, str 4, will 2, lore 2 | \Action Figure\ When you play this character, choose one of the following. If you have another Toy character in play, choose both instead: • You may return an action card with cost 2 or less from your discard to your hand. • You may play an action with cost 2 or less for free. Buzz Lightyear, On the Way [xen] | character | cost 3, ink emerald, str 4, will 2, lore 1 | SECRET MISSION Whenever you pay 2 {I} or less to play a non-character, draw a card, then choose and discard a card. WORLD'S GREATEST TOY Whenever you pay 2 {I} or less to play a character, deal 1 damage to chosen opposing damaged character. Buzz Lightyear, Jungle Ranger [Y1s] | character | cost 7, ink emerald, str 7, will 5, lore 2 | Shift 5 {I} TAKE CHARGE When you play this character, you may return an action card with cost 7 or less from your discard to your hand. ADVANCED TRAINING Whenever you play an action, chosen character gets +1 {L} this turn. Buzz's Arm [XEC] | item | cost 2, ink emerald | MISSING PIECE If a character named Buzz Lightyear was banished this turn, you may play this item for free. SOME ASSEMBLY REQUIRED {E} — You pay 1 {I} less for the next action or item you play this turn. Calhoun, Hard-Nosed Leader [g8l] | character | cost 6, ink amber, str 4, will 5, lore 2 | Bodyguard LOOT DROP When this character is banished, gain 1 lore. Calhoun, Battle-Tested [ilK] | character | cost 3, ink amber, str 2, will 4, lore 1 | TACTICAL ADVANTAGE When you play this character, you may choose and discard a card to give chosen opposing character -3 {S} until the start of your next turn. Calhoun, Marine Sergeant [NLA] | character | cost 2, ink steel, str 3, will 2, lore 1 | Resist +1 LEVEL UP During your turn, whenever this character banishes another character in a challenge, gain 2 lore. Calhoun, Courageous Rescuer [Vkp] | character | cost 6, ink amber/ruby, str 5, will 5, lore 2 | Shift 4 BACK TO START POSITIONS! Whenever this character challenges another character, you may return a Racer character card from your discard to your hand. Camilo Madrigal, Prankster [0Hp] | character | cost 4, ink amethyst, str 2, will 5, lore 1 | MANY FORMS At the start of your turn, you may choose one: - This character gets +1 {L} this turn. - This character gains Challenger +2 this turn. Camilo Madrigal, Center Stage [lBR] | character | cost 5, ink amethyst, str 4, will 4, lore 2 | ENCORE! ENCORE! When this character is banished in a challenge, return this card to your hand. Camilo Madrigal, Family Copycat [LZo] | character | cost 6, ink amethyst, str 3, will 7, lore 1 | IMITATE Whenever this character quests, you may gain lore equal to the {L} of chosen other character of yours. Return that character to your hand. Can't Hold It Back Anymore [U6W] | action | cost 4, ink amethyst | Exert chosen opposing character. Move all damage counters from all other characters to that character. Candlehead, Dedicated Racer [isc] | character | cost 2, ink amber, str 2, will 2, lore 1 | WINNING ISN'T EVERYTHING When this character is banished, you may remove up to 2 damage from chosen character. Candy Drift [Zzh] | action | cost 2, ink amber/ruby | Draw a card. Chosen character of yours gets +5 {S} this turn. At the end of your turn, banish them. Captain, Colonel’s Lieutenant [lk3] | character | cost 5, ink ruby, str 6, will 5, lore 1 Captain Amelia, Commander of the Legacy [rR8] | character | cost 4, ink steel, str 1, will 4, lore 2 | DRIVELING GALOOTS This character can't be challenged by Pirate characters. EVERYTHING SHIPSHAPE While being challenged, your other characters gain Resist +1. Captain Amelia, First in Command [TRx] | character | cost 3, ink sapphire, str 1, will 5, lore 1 | DISCIPLINE During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Captain Hook, Underhanded [2U6] | character | cost 3, ink emerald, str 1, will 4, lore 2 | INSPIRES DREAD While this character is exerted, opposing Pirate characters can't quest. UPPER HAND Whenever this character is challenged, draw a card. Captain Hook, The Pirate King [3AG] | character | cost 5, ink emerald/steel, str 4, will 5, lore 2 | Shift 3 GIVE 'EM ALL YOU GOT! Once during your turn, whenever an opposing character is damaged, your Pirate characters get +2 {S} and gain Resist +2 this turn. Captain Hook, Thinking a Happy Thought [3Ri] | character | cost 5, ink steel, str 2, will 5, lore 1 | Shift 3 Challenger +3 STOLEN DUST Characters with cost 3 or less can't challenge this character. Captain Hook, Master Swordsman [DqE] | character | cost 5, ink ruby, str 5, will 4, lore 1 | NEMESIS During your turn, whenever this character banishes another character in a challenge, ready this character. He can't quest for the rest of this turn. MAN-TO-MAN Characters named Peter Pan lose Evasive and can't gain Evasive. Captain Hook, Ruthless Pirate [eM3] | character | cost 7, ink ruby, str 5, will 5, lore 2 | Rush YOU COWARD! While this character is exerted, opposing characters with Evasive gain Reckless. (They can't quest and must challenge if able.) Captain Hook, Forceful Duelist [ePk] | character | cost 1, ink steel, str 1, will 2, lore 1 | Challenger +2 Captain Hook, Conniving Pirate [ner] | character | cost 2, ink ruby, str 3, will 2, lore 1 | \Have At You\ Whenever this character challenges another character, gain 1 lore. Captain Hook, Captain of the Jolly Roger [RmQ] | character | cost 4, ink steel, str 3, will 4, lore 1 | DOUBLE THE POWDER! When you play this character, you may return an action card named Fire the Cannons! from your discard to your hand. Captain Hook's Rapier [tET] | item | cost 3, ink steel | GET THOSE SCURVY BRATS! During your turn, whenever one of your characters banishes another character in a challenge, you may pay 1 {I} to draw a card. LET'S HAVE AT IT! Your characters named Captain Hook gain Challenger +1. (They get +1 {S} while challenging.) Card Advantage [dGU] | action | cost 2, ink steel | If an opposing character was banished in a challenge this turn, draw 2 cards. Card Soldier's Spear [bi3] | item | cost 1, ink ruby | A SUITABLE WEAPON Your damaged characters get +1 {S}. Card Soldiers, Full Deck [a6N] | character | cost 5, ink ruby, str 5, will 5, lore 2 Card Soldiers, Royal Troops [HaH] | character | cost 1, ink ruby, str 1, will 2, lore 1 | TAKE POINT While a damaged character is in play, this character gets +2 {S}. Carl Fredricksen, Loving Husband [H16] | character | cost 1, ink emerald, str 1, will 2, lore 1 | TAKE MY HAND When you play this character, you pay 2 {I} less for the next character named Ellie Fredricksen you play this turn. Carl Fredricksen, On the Move [Vst] | character | cost 4, ink ruby, str 3, will 3, lore 1 | MOVING PARTNER Whenever you play a location, you may move this character and up to 1 of your other characters to that location for free. ADVENTURE AWAITS Whenever this character quests while at a location, draw cards equal to that location's {L}. Carl Fredricksen & Russell, Intrepid Explorers [QUJ] | character | cost 6, ink emerald/ruby, str 6, will 6, lore 2 | Shift 4 {I} OUTDOOR SKILLS While this character is at a location, all characters at that location get +1 {L} and gain Evasive. Carl's House, Flying High [Zwu] | location | cost 2, ink ruby, will 6, lore 0 | \Moving Day\ Once during your turn, you may move chosen character from here to another location for free. If you do, gain 1 lore. Casa Madrigal, Casita [ep2] | location | cost 1, ink amethyst, will 6, lore 0 | OUR HOME At the start of your turn, if you have a character here, gain 1 lore. Casa Madrigal, Courtyard [xbQ] | location | cost 4, ink sapphire, will 7, lore 2 | HEALING HOME Whenever a character quests while here, you may remove up to 2 damage from them. Then, you may remove up to 2 damage from this location. Castle of the Horned King, Bastion of Evil [ilT] | location | cost 1, ink sapphire, will 5, lore 0 | INTO THE GLOOM Once during your turn, whenever a character quests while here, you may ready chosen item. Castle Wyvern, Above the Clouds [M5d] | location | cost 2, ink steel, will 5, lore 1 | PROTECT THIS CASTLE Characters gain Challenger +1 and Resist +1 while here. (They get +1 {S} while challenging. Damage dealt to them is reduced by 1.) Caterpillar, Calm and Collected [NTh] | character | cost 3, ink sapphire, str 1, will 3, lore 3 Cauldron Born, Mindless Horde [Fjd] | character | cost 5, ink amethyst, str 6, will 7, lore 1 Celia Mae, Friendly Receptionist [mJ6] | character | cost 3, ink amber, str 3, will 3, lore 2 | PLEASE HOLD When you play this character, you may pay 1 {I} to ready chosen character of yours. They can't quest or challenge for the rest of this turn. Cerberus, Three-Headed Dog [sNx] | character | cost 5, ink steel, str 5, will 6, lore 1 Cetus, Mighty Serpent [rAy] | character | cost 6, ink emerald, str 6, will 7, lore 2 Chaca, Junior Chipmunk [Vx6] | character | cost 4, ink emerald, str 3, will 3, lore 1 | IN CAHOOTS When you play this character, if you have a character named Tipo in play, chosen opposing character gains Reckless during their next turn. (They can't quest and must challenge if able.) Chaca, Impressive Daughter [y9B] | character | cost 4, ink sapphire, str 4, will 3, lore 2 Charge! [FWM] | action | cost 2, ink steel | Chosen character gains Challenger +2 and Resist +2 this turn. (They get +2 {S} while challenging. Damage dealt to them is reduced by 2.) Charles Muntz, Obsessive Explorer [I7b] | character | cost 4, ink sapphire, str 3, will 4, lore 2 | USEFUL GEAR Whenever you play an item, look at the top card of your deck. Put it on either the top or the bottom of your deck. FIND THAT BIRD! Whenever this character quests, look at the top card of your deck. If it's a character card named Kevin, you may reveal it and put it into your hand to gain 3 lore. Otherwise, put it on either the top or the bottom of your deck. Charlotte La Bouff, Mardi Gras Princess [M8z] | character | cost 1, ink amber, str 1, will 3, lore 1 Chef Louis, In Over His Head [3Pj] | character | cost 7, ink sapphire, str 6, will 8, lore 3 Chem Purse [VyL] | item | cost 2, ink emerald | HERE'S THE BEST PART Whenever you play a character, if you used Shift to play them, they get +4 {S} this turn. Chernabog, Creature of the Night [gAZ] | character | cost 5, ink amethyst, str 2, will 6, lore 1 | MIDNIGHT REVEL When you play this character, each opponent chooses and exerts one of their ready characters. They can't ready at the start of their next turn. Chernabog, Unnatural Force [OZJ] | character | cost 5, ink emerald, str 5, will 4, lore 2 | DARK DANCE When you play this character, you may shuffle chosen opposing character into their player's deck. If you do, that player may play a character from their discard for free. Chernabog, Evildoer [xP0] | character | cost 10, ink amber, str 9, will 9, lore 3 | THE POWER OF EVIL For each character card in your discard, you pay 1 {I} less to play this character. SUMMON THE SPIRITS When you play this character, shuffle all character cards from your discard into your deck. Chernabog's Followers, Creatures of Evil [gNW] | character | cost 1, ink amethyst, str 2, will 1, lore 1 | RESTLESS SOULS Whenever this character quests, you may banish them to draw a card. Cheshire Cat, Inexplicable [akT] | character | cost 3, ink amethyst, str 3, will 4, lore 1 | Boost 2 {I} IT'S LOADS OF FUN Whenever you put a card under this character, you may move up to 2 damage counters from chosen character to chosen opposing character. Cheshire Cat, Always Grinning [Eis] | character | cost 2, ink emerald, str 3, will 2, lore 1 Cheshire Cat, Not All There [qpX] | character | cost 3, ink emerald, str 0, will 3, lore 2 | LOSE SOMETHING? When this character is challenged and banished, banish the challenging character. Cheshire Cat, Perplexing Feline [u62] | character | cost 5, ink emerald, str 4, will 3, lore 2 | MAD GRIN When you play this character, you may deal 2 damage to chosen damaged character. Cheshire Cat, From the Shadows [zI1] | character | cost 8, ink emerald, str 5, will 6, lore 2 | Shift 5 Evasive WICKED SMILE {E} — Banish chosen damaged character. Chi-Fu, Imperial Advisor [XGm] | character | cost 3, ink steel, str 0, will 5, lore 1 | OVERLY CAUTIOUS While this character has no damage, he gets +2 {L}. Chicha, Dedicated Mother [RHS] | character | cost 2, ink sapphire, str 2, will 1, lore 1 | Support ONE ON THE WAY During your turn, when you put a card into your inkwell, if it's the second card you've put into your inkwell this turn, you may draw a card. Chief, Seasoned Tracker [pkL] | character | cost 3, ink steel, str 2, will 5, lore 1 | GOOD RIDDANCE {E} — If an opposing character was banished in a challenge this turn, draw a card. Chief Bogo, Commanding Officer [2pp] | character | cost 6, ink amber, str 5, will 5, lore 1 | SENDING BACKUP During an opponent's turn, whenever one of your characters with Bodyguard is banished, you may reveal the top card of your deck. If it's a character card with cost 5 or less, you may play that character for free. Otherwise, put it on the top of your deck. Chief Bogo, Calling the Shots [A6f] | character | cost 4, ink steel, str 4, will 1, lore 1 | MY JURISDICTION During your turn, this character can't be dealt damage. DEPUTIZE Your other characters gain the Detective classification. Chief Bogo, Respected Officer [mU4] | character | cost 4, ink steel, str 2, will 4, lore 2 | INSUBORDINATION! Whenever you play a Floodborn character, deal 1 damage to each opposing character. Chief Bogo, Gazelle Fan [XdU] | character | cost 4, ink amber, str 4, will 4, lore 1 | YOU LIKE GAZELLE TOO? While you have a character named Gazelle in play, this character gains Singer 6. (He counts as cost 6 to sing songs.) Chief Powhatan, Protective Leader [9DJ] | character | cost 4, ink amber, str 5, will 5, lore 1 | Bodyguard STANDS HIS GROUND This character can't challenge. Chief Tui, Proud of Motunui [a46] | character | cost 4, ink steel, str 3, will 4, lore 2 Chief Tui, Respected Leader [DmB] | character | cost 7, ink sapphire, str 3, will 6, lore 3 | Support Chief Tui, Weaving a Tale [qN1] | character | cost 5, ink sapphire, str 4, will 5, lore 2 | AND THEN... Once during your turn, whenever a card is put into your inkwell, look at the top card of your deck. You may put it on either the top or the bottom of your deck. Chien-Po, Snow Warrior [dxb] | character | cost 7, ink emerald, str 7, will 7, lore 3 Chien-Po, Imperial Soldier [Z6w] | character | cost 5, ink steel, str 4, will 7, lore 1 | Bodyguard Chip, Friend Indeed [CN5] | character | cost 3, ink amber, str 3, will 3, lore 1 | DALE'S PARTNER When you play this character, chosen character gets +1 {L} this turn. Chip, Retrieval Expert [Eav] | character | cost 4, ink amber, str 2, will 4, lore 1 | THERE YOU ARE! When you play this character, you may return a character card with 4 {W} or more from your discard to your hand. FRIENDLY ASSIST Your characters named Dale get +1 {W}. Chip, Ranger Leader [kcI] | character | cost 4, ink amber, str 3, will 4, lore 2 | THE VALUE OF FRIENDSHIP While you have a character named Dale in play, this character gains Support. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) Chip, Quick Thinker [oOq] | character | cost 4, ink emerald, str 3, will 2, lore 1 | I'LL HANDLE THIS When you play this character, chosen opponent chooses and discards a card. Chip, Team Player [Xfn] | character | cost 6, ink amber, str 2, will 7, lore 2 | RANGER RESOURCEFULNESS When you play this character, if you have another character with 4 {W} or more in play, you may draw a card. Chip 'n' Dale, Recovery Rangers [Xln] | character | cost 8, ink amber, str 6, will 6, lore 3 | Shift 5 (This character counts as being named both Chip and Dale.) SEARCH AND RESCUE During your turn, whenever a card is put into your inkwell, you may return a character card from your discard to your hand. Chip the Teacup, Gentle Soul [8TZ] | character | cost 1, ink amethyst, str 2, will 2, lore 1 Chomp! [vgW] | action | cost 1, ink emerald | Deal 2 damage to chosen damaged character. Christopher Robin, Adventurer [2fz] | character | cost 6, ink amber, str 2, will 6, lore 2 | WE'LL ALWAYS BE TOGETHER Whenever you ready this character, if you have 2 or more other characters in play, gain 2 lore. Christopher Robin, Hunny Sage [JX3] | character | cost 6, ink amethyst/sapphire, str 4, will 4, lore 2 | GATHER THE PARTY You can have other Hunny characters in your deck regardless of ink type. MAGICAL SUMMONS When you play this character, you may search your deck for a Hunny card, reveal it, and put it in your hand. If you do, shuffle your deck. Christopher Robin, Joining the Fun [OZm] | character | cost 2, ink amethyst, str 1, will 3, lore 2 | UNDERDOG If this is your first turn and you're not the first player, you pay 1 {I} less to play this character. Cinderella, The Right One [25y] | character | cost 4, ink amber, str 2, will 4, lore 2 | IF THE SLIPPER FITS When you play this character, you may put an item card named The Glass Slipper from your discard on the bottom of your deck to gain 3 lore. Cinderella, Resourceful Traveler [AKb] | character | cost 4, ink sapphire, str 1, will 4, lore 2 | THIS AND THAT Whenever this character quests, if you played another character this turn, you may put the top card of your deck into your inkwell facedown and exerted. Cinderella, Ballroom Sensation [D9h] | character | cost 1, ink amber, str 1, will 2, lore 1 | Singer 3 Cinderella, Knight in Training [FdD] | character | cost 2, ink steel, str 2, will 2, lore 1 | HAVE COURAGE When you play this character, you may draw a card, then choose and discard a card. Cinderella, Gentle and Kind [FmK] | character | cost 4, ink amber, str 2, will 5, lore 2 | Singer 5 A WONDERFUL DREAM {E} — Remove up to 3 damage from chosen Princess character. Cinderella, Dream Come True [krh] | character | cost 4, ink sapphire, str 2, will 3, lore 1 | WHATEVER YOU WISH FOR At the end of your turn, if you played a Princess character this turn, you may put a card from your hand into your inkwell facedown to draw a card. Cinderella, Melody Weaver [Qug] | character | cost 5, ink amber, str 1, will 5, lore 2 | Singer 9 BEAUTIFUL VOICE Whenever this character sings a song, your other Princess characters get +1 {L} this turn. Cinderella, Stouthearted [T3C] | character | cost 7, ink steel, str 5, will 5, lore 3 | Shift 5 Resist +2 THE SINGING SWORD Whenever you play a song, this character may challenge ready characters this turn. Circle of Life [SRg] | action | cost 8, ink amber | Sing Together 8 (Any number of your or your teammates' characters with total cost 8 or more may {E} to sing this song for free.) Play a character from your discard for free. Clarabelle, Clumsy Guest [EZO] | character | cost 1, ink emerald, str 1, will 2, lore 1 | BUTTERFINGERS When you play this character, you may pay 2 {I} to banish chosen item. Clarabelle, Light on Her Hooves [fgM] | character | cost 7, ink emerald, str 5, will 6, lore 2 | Shift 5 KEEP IN STEP At the end of your turn, if chosen opponent has more cards in their hand than you, you may draw cards until you have the same number. Clarabelle, Contented Wallflower [gxZ] | character | cost 3, ink emerald, str 2, will 3, lore 1 | ONE STEP BEHIND When you play this character, if an opponent has more cards in their hand than you, you may draw a card. Clarabelle, News Reporter [ykh] | character | cost 4, ink sapphire, str 3, will 3, lore 2 | Support BREAKING STORY Your other characters with Support get +1 {S}. Clawhauser, Donut Detective [6w5] | character | cost 6, ink steel, str 5, will 6, lore 2 | Challenger +2 Clawhauser, Front Desk Officer [q40] | character | cost 3, ink amber, str 1, will 4, lore 2 | Bodyguard Singer 4 Cleansing Rainwater [fol] | item | cost 2, ink amber | ANCIENT POWER Banish this item — Remove up to 2 damage from each of your characters. Closet Door Portal [NTO] | item | cost 4, ink sapphire | \Knock, Knock\ This item enters play exerted. \Who's There?\ {E}, 2 {I} — Look at the top 3 cards of your deck. You may reveal a character, item, or location card with cost 6 or less and play it for free. Put the rest on the bottom of your deck in any order. Put this card into your inkwell facedown and exerted. Club Door [sj6] | item | cost 3, ink steel | WELCOME BACK, SIR If you have a character named Fat Cat in play, you may play this card for free. COOL CATS ONLY Your locations can't be challenged by characters with cost 2 or less. Cobra Bubbles, Just a Social Worker [2vT] | character | cost 7, ink amber, str 5, will 9, lore 2 Cobra Bubbles, Dedicated Official [gZF] | character | cost 5, ink amber, str 3, will 6, lore 2 | AURA OF AUTHORITY Whenever this character quests, chosen opposing character can't challenge and must quest during their next turn if able. Cobra Bubbles, Former CIA [xkL] | character | cost 5, ink steel, str 3, will 4, lore 2 | Bodyguard THINK ABOUT WHAT'S BEST 2 {I} — Draw a card, then choose and discard a card. Coconut Basket [WES] | item | cost 2, ink sapphire | CONSIDER THE COCONUT Whenever you play a character, you may remove up to 2 damage from chosen character. Cogsworth, Majordomo [94i] | character | cost 4, ink amber, str 3, will 3, lore 1 | AS YOU WERE! Whenever this character quests, you may give chosen character -2 {S} until the start of your next turn. Cogsworth, Climbing Clock [ATx] | character | cost 3, ink ruby, str 3, will 3, lore 1 | STILL USEFUL While you have an item card in your discard, this character gets +2 {S}. Cogsworth, Grandfather Clock [oib] | character | cost 5, ink sapphire, str 2, will 5, lore 2 | Shift 3 Ward UNWIND Your other characters gain Resist +1 Cogsworth, Illuminary Watchman [Usw] | character | cost 1, ink amethyst, str 1, will 1, lore 1 | TIME TO MOVE IT! When you play this character, chosen character gains Rush this turn. (They can challenge the turn they're played.) Cogsworth, Talking Clock [xGr] | character | cost 2, ink sapphire, str 2, will 3, lore 1 | WAIT A MINUTE Your characters with Reckless gain "{E} — Gain 1 lore." Coldstone, Reincarnated Cyborg [uHx] | character | cost 5, ink amethyst, str 5, will 4, lore 2 | THE CANTRIPS HAVE BEEN SPOKEN When you play this character, if you have 2 or more Gargoyle character cards in your discard, gain 2 lore. Colonel Hathi, On the March [vH4] | character | cost 5, ink ruby, str 5, will 5, lore 2 | \Hup, Two, Three, Four\ Whenever this character quests, you may move him to one of your locations for free. Colors of the Wind [IUQ] | action | cost 4, ink amethyst | Each player reveals the top card of their deck. Draw a card for each different ink type of cards revealed this way. Come Out and Fight! [H72] | action | cost 2, ink amethyst | Put all cards from under chosen character, item, or location on the bottom of their player's deck in a random order. Draw a card. Containment Unit [uei] | item | cost 2, ink steel | GOT YOU NOW When you play this item, choose a character. They can't challenge or quest while this item is in play. POWER SUPPLY At the start of your turn, choose and discard a card or banish this item. Control Your Temper! [PZv] | action | cost 1, ink amber | Chosen character gets -2 {S} this turn. Copper, On the Scent [5td] | character | cost 6, ink ruby, str 8, will 5, lore 0 | Rush Reckless Copper, Creative Storyteller [7VX] | character | cost 2, ink emerald, str 2, will 2, lore 2 Copper, Champion of the Forest [dzM] | character | cost 5, ink emerald, str 3, will 5, lore 2 | Shift 3 {I} MORE TO EXPLORE Whenever this character quests, your characters with Evasive get +1 {L} this turn. Copper, Big Dog [WOu] | character | cost 6, ink ruby, str 7, will 6, lore 2 Copper, Hound Pup [zR1] | character | cost 1, ink emerald, str 2, will 1, lore 1 | FOUND YA When you play this character, chosen player reveals their hand. Cower Before Me! [jI0] | action | cost 2, ink steel | Up to 2 chosen opposing characters can't challenge during their next turn. Creeper, Loyal Lackey [FR8] | character | cost 6, ink amethyst, str 5, will 4, lore 4 Cri-Kee, Part of the Team [2w3] | character | cost 4, ink ruby, str 4, will 3, lore 1 | AT HER SIDE While you have 2 or more other exerted characters in play, this character gets +2 {L}. Cri-Kee, Good Luck Charm [GwP] | character | cost 2, ink sapphire, str 3, will 2, lore 1 | Alert (This character can challenge as if they had Evasive.) Cri-Kee, Lucky Cricket [pGG] | character | cost 5, ink emerald, str 3, will 4, lore 3 | SPREADING GOOD FORTUNE When you play this character, your other characters get +3 {S} this turn. Croquet Mallet [Jp2] | item | cost 1, ink amethyst | HURTLING HEDGEHOG Banish this item — Chosen character gains Rush this turn. (They can challenge the turn they're played.) Cruella De Vil, Perfectly Wretched [8wy] | character | cost 5, ink sapphire, str 4, will 3, lore 2 | Shift 3 OH, NO YOU DON'T Whenever this character quests, chosen opposing character gets -2 {S} this turn. Cruella De Vil, Judgmental Traveler [fQT] | character | cost 6, ink emerald, str 4, will 4, lore 4 | YOU'RE OUT OF FASHION Whenever this character quests, if you played another character this turn, you may banish chosen damaged character. Cruella De Vil, Fashionable Cruiser [j65] | character | cost 2, ink sapphire, str 3, will 2, lore 1 | NOW GET GOING During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Cruella De Vil, Style Icon [PDx] | character | cost 3, ink sapphire, str 2, will 3, lore 1 | OUT OF SEASON Once during your turn, whenever a character with cost 2 or less is banished, put the top card of your deck into your inkwell facedown and exerted. INSULTING REMARK During your turn, each opposing character with cost 2 or less gets -1 {S}. Cruella De Vil, Miserable as Usual [UCh] | character | cost 2, ink emerald, str 1, will 3, lore 1 | YOU'LL BE SORRY! When this character is challenged and banished, you may return chosen character to their player's hand. Cubby, Mighty Lost Boy [3Fn] | character | cost 4, ink emerald, str 3, will 5, lore 1 | THE BEAR Whenever this character moves to a location, he gets +3 {S} this turn. Cursed Merfolk, Ursula's Handiwork [bL7] | character | cost 1, ink emerald, str 0, will 1, lore 2 | POOR SOULS Whenever this character is challenged, each opponent chooses and discards a card. Cut to the Chase [VLl] | action | cost 2, ink ruby | Chosen character gains Rush this turn. (They can challenge the turn they're played.) Cy-Bug, Invasive Enemy [084] | character | cost 2, ink ruby, str 1, will 2, lore 1 | HIVE MIND This character gets +1 {S} for each other character you have in play. Daisy Duck, Paranormal Investigator [4YX] | character | cost 6, ink sapphire, str 4, will 6, lore 2 | Shift 4 {I} Support STRANGE HAPPENINGS While this character is exerted, cards enter opponents' inkwells exerted. Daisy Duck, Trendy Traveler [7dh] | character | cost 3, ink ruby, str 3, will 3, lore 1 | BREAK IS OVER Whenever this character quests, if you played a character this turn, you may ready another chosen character. If you do, they can't quest for the rest of this turn. Daisy Duck, Sapphire Champion [CLU] | character | cost 5, ink sapphire, str 5, will 6, lore 1 | STAND FAST Your other Sapphire characters gain Resist +1. LOOK AHEAD Whenever one of your other Sapphire characters quests, you may look at the top card of your deck. Put it on either the top or the bottom of your deck. Daisy Duck, Lovely Lady [GPw] | character | cost 1, ink amber, str 1, will 3, lore 1 Daisy Duck, Ghost Finder [IZj] | character | cost 2, ink sapphire, str 2, will 3, lore 1 | Support Daisy Duck, Multitalented Pirate [K6M] | character | cost 8, ink emerald, str 6, will 5, lore 3 | FOWL PLAY Once during your turn, whenever a card is put into your inkwell, chosen opponent chooses one of their characters and returns that card to their hand. Daisy Duck, Musketeer Spy [KBF] | character | cost 4, ink amber, str 2, will 3, lore 1 | INFILTRATION When you play this character, each opponent chooses and discards a card. Daisy Duck, Donald's Date [lih] | character | cost 1, ink amber, str 1, will 4, lore 2 | BIG PRIZE Whenever this character quests, each opponent reveals the top card of their deck. If it's a character card, they may put it into their hand. Otherwise, they put it on the bottom of their deck. Daisy Duck, Isabel [mVm] | character | cost 3, ink sapphire, str 2, will 2, lore 3 Daisy Duck, Pirate Captain [sgl] | character | cost 4, ink emerald, str 3, will 3, lore 2 | DISTANT SHORES Whenever one of your Pirate characters quests while at a location, draw a card. Daisy Duck, Spotless Food-Fighter [wsY] | character | cost 2, ink ruby, str 2, will 2, lore 1 | Evasive Daisy Duck, Secret Agent [XTD] | character | cost 4, ink emerald, str 2, will 3, lore 2 | THWART Whenever this character quests, each opponent chooses and discards a card. Dale, Excited Friend [CQL] | character | cost 3, ink amber, str 1, will 6, lore 1 | LOOK WHAT I FOUND While you have a character named Chip in play, this character gets +1 {L}. Dale, Mischievous Ranger [gNk] | character | cost 4, ink amber, str 3, will 4, lore 1 | NUTS ABOUT PRANKS When you play this character, you may put the top 3 cards of your deck into your discard to give chosen character -3 {S} until the start of your next turn. Dale, Ready for His Shot [vS7] | character | cost 4, ink amber, str 0, will 4, lore 2 | SPIKE SUIT During challenges, your characters deal damage with their {W} instead of their {S}. Dale, Bumbler [WWj] | character | cost 1, ink emerald, str 1, will 3, lore 1 Dale, Friend in Need [y2t] | character | cost 3, ink amber, str 3, will 4, lore 2 | CHIP'S PARTNER This character enters play exerted unless you have a character named Chip in play. Dalmatian Puppy, Tail Wagger [kvV] | character | cost 2, ink amber, str 2, will 3, lore 1 | WHERE DID THEY ALL COME FROM? You may have up to 99 copies of Dalmatian Puppy — Tail Wagger in your deck. Dang Hu, Talon Chief [52U] | character | cost 5, ink sapphire, str 3, will 5, lore 2 | YOU BETTER TALK FAST Your other Villain characters gain Support. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) Dangerous Plan [XzQ] | action | cost 1, ink ruby | Draw 2 cards. Then, discard a card at random. Darkwing Duck, Darkwarrior [8XU] | character | cost 5, ink steel, str 4, will 5, lore 2 | Challenger +2 INSTA-ARMOR During your turn, whenever an item is banished, this character gains Resist +1 until the start of your next turn. Darkwing Duck, Cool Under Pressure [aEk] | character | cost 7, ink steel, str 6, will 8, lore 2 | Shift 5 {I} TAKE THAT! During your turn, whenever an item is banished, you may pay 1 {I} to deal 2 damage to chosen character. EVILDOERS BEWARE! This character can challenge ready Villain characters. Darkwing Duck, Shadowy Superhero [dn0] | character | cost 3, ink steel, str 2, will 5, lore 1 | PREEMPTIVE STRIKE When you play this character, you may deal 1 damage to chosen character. Darkwing Duck, Crime Fighter [HIg] | character | cost 1, ink steel, str 2, will 2, lore 1 Darkwing Duck, Darkwolf Dog [l2V] | character | cost 3, ink amethyst, str 2, will 4, lore 1 | Rush Darkwing Duck, Drake Mallard [oJV] | character | cost 2, ink sapphire, str 4, will 1, lore 1 | Ward Darkwing Duck, Dashing Gadgeteer [Zlv] | character | cost 4, ink sapphire, str 3, will 5, lore 1 | MODERN MARVEL Whenever this character quests, you may put an item card from your discard on the bottom of your deck. If you do, you may play an item with cost 5 or less from your discard for free. Darkwing Duck & Launchpad, St. Canard's Finest [UbM] | character | cost 7, ink sapphire/steel, str 5, will 7, lore 2 | Shift 5 {I} Ward \Victory Pose\ During your turn, whenever this character banishes another character in a challenge, gain 2 lore. Darkwing Tower, Icy Headquarters [Rs3] | location | cost 4, ink steel, will 8, lore 1 | EVIL VANQUISHED During your turn, whenever an opposing Villain character is banished, you may ready a character here. If you do, they can't quest for the rest of this turn. Darkwing's Chair Set [TkX] | item | cost 3, ink sapphire | SECRET ENTRANCE When you play this item, you may put the top card of your deck into your inkwell facedown and exerted. SUDDEN SPIN {E}, Banish this item — Remove up to 2 damage from chosen character. If a character named Darkwing Duck is chosen, remove up to 4 damage instead. Darkwing's Gas Device [15l] | item | cost 3, ink sapphire | BLINDING CLOUD {E}, 1 {I} — Chosen character gets -1 {S} this turn. If you have a character named Darkwing Duck in play, chosen character gets -2 {S} this turn instead. Darling Dear, Beloved Wife [rnQ] | character | cost 5, ink amber, str 4, will 4, lore 1 | HOW SWEET When you play this character, chosen character gets +2 {L} this turn. Dash Parr, Dodgeball Dynamo [ABg] | character | cost 1, ink ruby, str 1, will 1, lore 1 | Evasive Dash Parr, Super Speedy [eme] | character | cost 5, ink ruby, str 6, will 5, lore 1 | Rush Dash Parr, Super Fast [S3p] | character | cost 5, ink ruby, str 4, will 4, lore 1 | Shift 3 {I} Evasive \Follow Me!\ Whenever this character quests, you may reveal the top card of your deck. If you do, you may play it. Otherwise, put it into your discard. (You pay all costs.) Dash Parr, Lava Runner [ZmD] | character | cost 4, ink amethyst, str 3, will 2, lore 2 | Rush RECORD TIME This character can quest the turn he's played. Dash Parr & Violet Parr, Super Siblings [d3T] | character | cost 8, ink ruby/steel, str 5, will 5, lore 2 | Combo Shift 6 {I} Evasive, Resist +1 \Incredible Tactics\ Whenever this character quests or challenges, draw a card for each card under them. David, Protective Snowboarder [qaR] | character | cost 2, ink amber, str 1, will 4, lore 1 | Bodyguard David, Impressive Surfer [Xi4] | character | cost 3, ink amber, str 3, will 3, lore 1 | SHOWING OFF While you have a character named Nani in play, this character gets +2 {L}. David Xanatos, Charismatic Leader [9PD] | character | cost 6, ink ruby, str 5, will 5, lore 2 | LEARN FROM EVERYTHING During your turn, whenever one of your characters is banished, draw a card. WHAT ARE YOU WAITING FOR? Whenever this character quests, chosen character gains Rush this turn. (They can challenge the turn they're played.) David Xanatos, Steel Clan Leader [FZS] | character | cost 3, ink steel, str 3, will 2, lore 1 | MINOR INCONVENIENCE When you play this character, you may choose and discard a card to deal 2 damage to chosen character. Dawson, Basil's Assistant [hiv] | character | cost 4, ink emerald, str 3, will 4, lore 2 Dawson, Puzzling Sleuth [RK6] | character | cost 1, ink sapphire, str 1, will 2, lore 1 | BE SENSIBLE Once during your turn, whenever a card is put into your inkwell, look at the top card of your deck. You may put it on either the top or the bottom of your deck. De Vil Manor, Cruella's Estate [3bo] | location | cost 1, ink emerald, will 4, lore 1 Della Duck, Unstoppable Mom [EO7] | character | cost 2, ink ruby, str 3, will 3, lore 0 | Reckless Della Duck, Returning Mother [p1c] | character | cost 4, ink amber, str 2, will 5, lore 2 | HERE TO HELP When you play this character, you may ready chosen character with Boost. If you do, they can't quest or challenge for the rest of this turn. Della's Moon Lullaby [VOg] | action | cost 2, ink amber | Chosen opposing character gets -2 {S} until the start of your next turn. Draw a card. Demona, Betrayer of the Clan [dX5] | character | cost 4, ink amethyst, str 4, will 6, lore 1 | Challenger +2 STONE BY DAY If you have 3 or more cards in your hand, this character can't ready. Demona, Scourge of the Wyvern Clan [e6l] | character | cost 6, ink amethyst, str 5, will 6, lore 2 | AD SAXUM COMMUTATE When you play this character, exert all opposing characters. Then, each player with fewer than 3 cards in their hand draws until they have 3. STONE BY DAY If you have 3 or more cards in your hand, this character can't ready. Denahi, Impatient Hunter [OYJ] | character | cost 3, ink ruby/steel, str 3, will 2, lore 0 | Reckless Resist +2 Denahi, Avenging Brother [UbD] | character | cost 5, ink ruby, str 7, will 5, lore 2 Desperate Plan [uXE] | action | cost 3, ink steel | If you have no cards in your hand, draw until you have 3 cards in your hand. Otherwise, choose and discard any number of cards, then draw that many cards. Detective's Badge [os1] | item | cost 1, ink sapphire | PROTECT AND SERVE {E}, 1 {I} — Chosen character gains Resist +1 and the Detective classification until the start of your next turn. Develop Your Brain [aFG] | action | cost 1, ink sapphire | Look at the top 2 cards of your deck. Put one into your hand and the other on the bottom of your deck. Devil's Eye Diamond [a6n] | item | cost 2, ink ruby | THE PRICE OF POWER {E} — If one of your characters was damaged this turn, gain 1 lore. Dewey, Lovable Showoff [nfh] | character | cost 4, ink amber, str 4, will 4, lore 1 Dewey, Showy Nephew [o52] | character | cost 3, ink sapphire, str 2, will 3, lore 2 | Support Diablo, Stone Servant [1XC] | character | cost 2, ink steel, str 1, will 3, lore 1 | CRUEL INTENT While you have a Villain character in play, this character gets +2 {S} and +1 {L}. VILLAINOUS BOND While this character is exerted, your Villain characters can't be challenged. Diablo, Spiteful Raven [4Ff] | character | cost 2, ink amethyst/emerald, str 1, will 2, lore 1 | Evasive Challenger +2 (While challenging, this character gets +2 {S}) Diablo, Faithful Pet [6Jh] | character | cost 1, ink amethyst, str 2, will 1, lore 1 | LOOKING FOR AURORA Whenever you play a character named Maleficent, you may look at the top card of your deck. Put it on either the top or the bottom of your deck. Diablo, Maleficent's Spy [hgt] | character | cost 1, ink emerald, str 1, will 2, lore 1 | SCOUT AHEAD When you play this character, you may look at each opponent's hand. Diablo, Obedient Raven [kjK] | character | cost 1, ink amethyst, str 0, will 1, lore 1 | FLY, MY PET! When this character is banished, you may draw a card. Diablo, Devoted Herald [Mnw] | character | cost 3, ink emerald, str 2, will 2, lore 1 | Shift: Discard an action card (You may discard an action card to play this on top of one of your characters named Diablo.) Evasive CIRCLE FAR AND WIDE During each opponent's turn, whenever they draw a card while this character is exerted, you may draw a card. Diablo, Protecting His Mistress [mTj] | character | cost 2, ink steel, str 3, will 2, lore 1 | \Flurry of Feathers\ Your characters named Maleficent gain Resist +1. Diablo, Watchful Raven [tM1] | character | cost 2, ink ruby, str 3, will 3, lore 2 Dig a Little Deeper [PkI] | action | cost 8, ink sapphire | Sing Together 8 (Any number of your or your teammates' characters with total cost 8 or more may {E} to sing this song for free.) Look at the top 7 cards of your deck. Put 2 into your hand and the rest on the bottom of your deck in any order. Dinglehopper [hoX] | item | cost 1, ink amber | STRAIGHTEN HAIR {E} — Remove up to 1 damage from chosen character. Dinky, Has the Brains [m5J] | character | cost 2, ink emerald, str 1, will 2, lore 2 | GET HIM! When you play this character, each opponent chooses one of their characters and deals 1 damage to them. Dinner Bell [ot7] | item | cost 4, ink ruby | YOU KNOW WHAT HAPPENS {E}, 2 {I} — Draw cards equal to the damage on chosen character of yours, then banish them. Discarded Armor [htD] | item | cost 1, ink steel | FOUND EQUIPMENT exert — If you discarded a card this turn, chosen character of yours gains Resist +1 until the start of your next turn. Distract [kRA] | action | cost 2, ink sapphire | Chosen character gets -2 {S} this turn. Draw a card. Divebomb [lb1] | action | cost 3, ink ruby | Banish one of your characters with Reckless to banish chosen character with less {S} than that character. Do It Again! [27H] | action | cost 3, ink emerald | Return an action card from your discard to your hand. Do You Want to Build A Snowman? [tmK] | action | cost 3, ink amethyst | Chosen opponent chooses YES! or NO!: * YES! You gain 3 lore. * NO! They choose a character of theirs and put that card on the bottom of their deck. Doc, Leader of the Seven Dwarfs [bgG] | character | cost 3, ink amber, str 2, will 3, lore 2 | SHARE AND SHARE ALIKE Whenever this character quests, you pay 1 {I} less for the next character you play this turn. Doc, Bold Knight [qUy] | character | cost 2, ink steel, str 1, will 3, lore 1 | DRASTIC MEASURES When you play this character, you may discard your hand to draw 2 cards. Doc, Taking Notes [wbe] | character | cost 4, ink amethyst, str 3, will 4, lore 1 | SHARE KNOWLEDGE When you play this character, if you have another Seven Dwarfs character or a Princess character in play, draw a card. Dodge! [IoO] | action | cost 2, ink emerald | Chosen character gains Ward and Evasive until the start of your next turn. (Opponents can't choose them except to challenge. Only characters with Evasive can challenge them.) Dolores Madrigal, Within Earshot [9wm] | character | cost 1, ink amethyst, str 1, will 2, lore 1 | I HEAR YOU Whenever one of your characters sings a song, chosen opponent reveals their hand. Dolores Madrigal, Easy Listener [DXU] | character | cost 4, ink amethyst, str 3, will 3, lore 2 | MAGICAL INFORMANT When you play this character, if an opponent has an exerted character in play, you may draw a card. Dolores Madrigal, Hears Everything [t3K] | character | cost 5, ink amber, str 5, will 5, lore 2 | NO SECRETS When you play this character, look at chosen opponent's hand. Don Karnage, Prince of Pirates [0La] | character | cost 5, ink emerald, str 4, will 4, lore 2 | Evasive Don Karnage, Air Pirate Leader [lub] | character | cost 3, ink emerald/steel, str 3, will 2, lore 1 | Evasive SCORNFUL TAUNT Whenever you play an action that isn't a song, chosen opposing character gains Reckless during their next turn. (They can't quest and must challenge if able.) Don't Be Nervous [2F6] | action | cost 5, ink amethyst | Search your deck for a Princess character card, reveal that card to all players, and put it into your hand. Then, shuffle your deck. If you have 2 or more Seven Dwarfs characters in play, draw 2 cards and gain 2 lore. Don't Let the Frostbite Bite [2Hu] | action | cost 7, ink ruby | Ready all your characters. They can't quest for the rest of this turn. Donald Duck, Musketeer Soldier [1Pa] | character | cost 3, ink amber, str 2, will 3, lore 1 | Bodyguard WAIT FOR ME! When you play this character, chosen character gets +1 {L} this turn. Donald Duck, Not Again! [2q9] | character | cost 5, ink ruby, str 1, will 5, lore 1 | Evasive PHOOEY! This character gets +1 {L} for each 1 damage on him. Donald Duck, Daisy's Date [6ro] | character | cost 3, ink ruby, str 2, will 4, lore 1 | PLUCKY PLAY Whenever this character challenges another character, each opponent loses 1 lore. Donald Duck, Ghost Hunter [8QA] | character | cost 4, ink steel, str 5, will 4, lore 1 | RAISE A RUCKUS When you play this character, chosen Detective character gains Challenger +2 this turn. (They get +2 {S} while challenging.) Donald Duck, Flustered Sorcerer [A0g] | character | cost 7, ink amethyst, str 5, will 6, lore 3 | OBFUSCATE! Opponents need 25 lore to win the game. Donald Duck, Perfect Gentleman [ASG] | character | cost 4, ink emerald, str 2, will 5, lore 2 | Shift 3 {I} ALLOW ME At the start of your turn, each player may draw a card. Donald Duck, Boisterous Fowl [Blq] | character | cost 2, ink ruby, str 2, will 3, lore 1 Donald Duck, Vineling Rider [dDv] | character | cost 2, ink ruby, str 2, will 3, lore 1 | Rush Donald Duck, Strutting His Stuff [fpc] | character | cost 5, ink sapphire, str 4, will 3, lore 2 | Ward Donald Duck, Musketeer [gYL] | character | cost 4, ink steel, str 2, will 5, lore 1 | Bodyguard STAY ALERT! During your turn, your Musketeer characters gain Evasive. (They can challenge characters with Evasive.) Donald Duck, Buccaneer [HUY] | character | cost 4, ink steel, str 3, will 4, lore 1 | BOARDING PARTY During your turn, whenever this character banishes a character in a challenge, your other characters get +1 {L} this turn. Donald Duck, Along for the Ride [I70] | character | cost 5, ink steel, str 4, will 6, lore 2 | COMIN' THROUGH! When you play this character, you may banish chosen item. Donald Duck, Coin Collector [i7B] | character | cost 8, ink amber, str 4, will 8, lore 2 | HERE, PIGGY, PIGGY For each item named The Nephews' Piggy Bank you have in play, you pay 2 {I} less to play this character. MONEY EVERYWHERE When you play this character, your other characters gain "{E} — Draw a card" this turn. Donald Duck, Deep-Sea Diver [iVk] | character | cost 5, ink steel, str 6, will 5, lore 1 Donald Duck, Sleepwalker [JNo] | character | cost 3, ink emerald, str 0, will 5, lore 1 | STARTLED AWAKE Whenever you play an action, this character gets +2 {S} this turn. Donald Duck, First Mate [LAI] | character | cost 3, ink emerald, str 2, will 3, lore 1 | CAPTAIN ON DECK While you have a Captain character in play, this character gets +2 {L}. Donald Duck, Distracted Traveler [QXV] | character | cost 5, ink emerald, str 3, will 6, lore 2 | BURNING CURIOSITY Whenever this character quests, if you played another character this turn, each opponent chooses and discards a card. Donald Duck, Nephew Fred [Sjs] | character | cost 1, ink ruby, str 2, will 2, lore 1 Donald Duck, Focused Flatfoot [X12] | character | cost 5, ink sapphire, str 3, will 4, lore 2 | BAFFLING MYSTERY When you play this character, you may put the top card of your deck into your inkwell facedown and exerted. Donald Duck, Fred Honeywell [Yde] | character | cost 4, ink emerald, str 4, will 4, lore 1 | SPIRIT OF GIVING Whenever you use the Boost ability of a character, you may put the top card of your deck under them facedown. WELL WISHES During opponents' turns, whenever one of your other characters is banished, you may draw a card for each card that was under them. Donald Duck, Ruby Champion [Yk1] | character | cost 4, ink ruby, str 4, will 4, lore 1 | HIGH ENERGY Your other Ruby characters get +1 {S}. POWERFUL REWARD Your other Ruby characters with 7 {S} or more get +1 {L}. Donald Duck, Lively Pirate [z2w] | character | cost 2, ink emerald, str 1, will 1, lore 2 | DUCK OF ACTION Whenever this character is challenged, you may return an action card that isn't a song card from your discard to your hand. Donald Duck, Pie Slinger [ZiJ] | character | cost 5, ink ruby, str 3, will 6, lore 1 | Shift 4 HUMBLE PIE When you play this character, if you used Shift to play him, each opponent loses 2 lore. RAGING DUCK While an opponent has 10 or more lore, this character gets +6 {S}. Dopey, Always Playful [2Jv] | character | cost 3, ink amber, str 2, will 2, lore 1 | ODD ONE OUT When this character is banished, your other Seven Dwarfs characters get +2 {S} until the start of your next turn. Dopey, Drawn to Music [A36] | character | cost 6, ink amethyst, str 3, will 8, lore 2 | TONGUE-TIED This character can't {E} to sing songs. DISTANT MELODY Once during your turn, whenever you play a song, this character gets +1 {L} this turn. Dopey, Knight Apprentice [kCO] | character | cost 3, ink steel, str 2, will 2, lore 1 | STRONGER TOGETHER When you play this character, if you have another Knight character in play, you may deal 1 damage to chosen character or location. Dormouse, Easily Agitated [L4w] | character | cost 2, ink emerald/ruby, str 1, will 2, lore 1 | VERY RUDE INDEED When you play this character, you may put 1 damage counter on chosen character. Double Trouble [Y2J] | action | cost 2, ink steel | Deal 1 damage each to up to 2 chosen characters. Down in New Orleans [AvD] | action | cost 6, ink sapphire | Look at the top 3 cards of your deck. You may reveal a character, item, or location card with cost 6 or less and play it for free. Put the rest on the bottom of your deck in any order. Dr. Bushroot, Evil Botanist [GWn] | character | cost 5, ink emerald, str 4, will 3, lore 3 | Ward FAIR IS FAIR Whenever this character is challenged, chosen opponent chooses and discards a card. Dr. Calico, Green-Eyed Man [XeV] | character | cost 4, ink steel, str 3, will 4, lore 1 | YOU'RE BEGINNING TO IRK ME While this character has no damage, he gains Resist +2. Dr. Delbert Doppler, Fussy Astronomer [CFc] | character | cost 4, ink sapphire, str 4, will 4, lore 1 Dr. Facilier, Savvy Opportunist [25Q] | character | cost 4, ink amethyst, str 4, will 2, lore 1 | Evasive Dr. Facilier, Agent Provocateur [Af3] | character | cost 7, ink amethyst, str 4, will 5, lore 3 | Shift 5 (You may pay 5 {I} to play this on top of one of your characters named Dr. Facilier.) INTO THE SHADOWS Whenever one of your other characters is banished in a challenge, you may return that card to your hand. Dr. Facilier, Remarkable Gentleman [BMe] | character | cost 3, ink amethyst, str 2, will 4, lore 1 | DREAMS MADE REAL Whenever you play a song, you may look at the top 2 cards of your deck. Put one on the top of your deck and the other on the bottom. Dr. Facilier, Charlatan [wGC] | character | cost 2, ink amethyst, str 0, will 4, lore 1 | Challenger +2 Dr. Facilier, Fortune Teller [WRE] | character | cost 7, ink emerald, str 4, will 4, lore 3 | Evasive YOU'RE IN MY WORLD Whenever this character quests, chosen opposing character can't quest during their next turn. Dr. Facilier’s Cards [flR] | item | cost 2, ink emerald | \The Cards Will Tell\ {E} — You pay 1 {I} less for the next action you play this turn. Dr. Hamsterviel, Evil Observer [0zk] | character | cost 3, ink steel, str 3, will 4, lore 1 | Alert (This character can challenge as if they had Evasive.) Dr. Hamsterviel, Infamous Scientist [U34] | character | cost 8, ink steel, str 5, will 5, lore 2 | CONTROLLED VARIABLES For each Alien character card in your discard, you pay 1 {I} less to play this character. AWESTRUCK When you play this character, chosen opposing character can't challenge during their next turn. Dr. Sara Bellum, Head of Research [4yx] | character | cost 3, ink sapphire, str 3, will 4, lore 1 | SCIENTIFIC SCRUTINY When you play this character, look at the top card of your deck. Put it on either the top or the bottom of your deck. Dragon Fire [fJr] | action | cost 5, ink ruby | Banish chosen character. Dragon Gem [1DR] | item | cost 3, ink amber | BRING BACK TO LIFE {E}, 3 {I} — Return a character card with Support from your discard to your hand. Drizella, Spoiled Stepsister [ZR7] | character | cost 4, ink emerald, str 4, will 4, lore 1 Druun, Ravenous Plague [puQ] | character | cost 4, ink amethyst, str 1, will 5, lore 1 | Challenger +4 Duchess, Elegant Feline [gHW] | character | cost 2, ink emerald, str 3, will 2, lore 1 Duck for Cover! [WBj] | action | cost 2, ink steel | Chosen character gains Resist +1 and Evasive this turn. (Damage dealt to them is reduced by 1. They can challenge characters with Evasive.) Duckburg, Funso’s Funzone [Skh] | location | cost 2, ink amber, will 6, lore 0 | \Where Fun Is in the Zone\ Whenever a character quests while here, you pay 2 {I} less for the next character you play this turn. Duckworth, Ghost Butler [8zy] | character | cost 3, ink amethyst, str 3, will 1, lore 2 | Rush FINAL ACT During your turn, when this character is banished, you may put the top card of your deck facedown under one of your characters or locations with Boost. Dug, Good Boy [BnV] | character | cost 3, ink sapphire, str 3, will 2, lore 1 | \Fetch!\ When you play this character, if you have an item in play, draw a card. Duke of Weselton, Opportunistic Official [vyg] | character | cost 1, ink emerald, str 2, will 2, lore 1 Duke Weaselton, Surly Crook [aK6] | character | cost 3, ink steel, str 3, will 3, lore 1 | APPREHENDED When this character is banished, you may play a character with cost 2 or less for free. Duke Weaselton, Small-Time Crook [MRG] | character | cost 2, ink sapphire, str 1, will 2, lore 2 | Ward Dumbo, Ninth Wonder of the Universe [JlP] | character | cost 4, ink amethyst, str 3, will 3, lore 1 | Evasive BREAKING RECORDS {E}, 1 {I} — Draw a card and gain 1 lore. MAKING HISTORY Your other characters with Evasive gain "{E}, 1 {I} — Draw a card and gain 1 lore." Dumbo, The Flying Elephant [nnC] | character | cost 3, ink amethyst, str 2, will 2, lore 1 | Evasive AERIAL DUO When you play this character, chosen character gains Evasive until the start of your next turn. Dumptruck, Karnage's Second Mate [ufJ] | character | cost 1, ink steel, str 0, will 1, lore 1 | LET ME AT 'EM When you play this character, you may deal 1 damage to chosen character. DunBroch Family Tapestry [u3M] | item | cost 2, ink amethyst | TORN APART This item enters play exerted. MEND THE BOND {E}, Banish this item — Each player shuffles all character cards from their discard into their deck. Earth Giant, Living Mountain [hC5] | character | cost 4, ink amethyst, str 4, will 5, lore 2 | UNEARTHED When you play this character, each opponent draws a card. Ed, Hysterical Partygoer [28X] | character | cost 4, ink emerald, str 2, will 4, lore 3 | ROWDY GUEST Damaged characters can't challenge this character. Ed, Laughing Hyena [BdA] | character | cost 3, ink emerald, str 2, will 3, lore 1 | CAUSE A PANIC When you play this character, you may deal 2 damage to chosen damaged character. Edgar Balthazar, Ambitious Butler [24D] | character | cost 5, ink ruby, str 6, will 5, lore 1 Edna Mode, Super Suit Designer [1Nh] | character | cost 2, ink sapphire, str 2, will 2, lore 1 | KEY ACCESSORY {E} — Ready chosen item. ALL THE BASICS While you have an item named Super Suit in play, this character gains Ward. Edna Mode, Fashion Designer [P5r] | character | cost 3, ink amethyst, str 2, will 2, lore 2 | NO CAPES! When you play this character, you may return chosen item with cost 2 or less to its player's hand. If you do, its player draws a card. MAKING SUPERS FABULOUS Whenever this character quests, your Super characters get +1 {L} this turn. Education or Elimination [y2L] | action | cost 4, ink emerald | Choose one: * Draw a card. Chosen character of yours gets +1 {L} and gains Evasive until the start of your next turn. * Banish chosen damaged character. Eeyore, Hunny Scholar [AWz] | character | cost 3, ink sapphire, str 2, will 4, lore 1 | HUNNYTACTICS Whenever this character quests, chosen Hunny character of yours gets +1 {L} and gains Ward until the start of your next turn. Eeyore, In the Way [sDu] | character | cost 9, ink amethyst, str 5, will 5, lore 2 | THANKS FOR NOTICIN' ME For each exerted character in play, you pay 1 {I} less to play this character. SORRY ABOUT THAT When you play this character, for each opposing player, you may choose a character of theirs. They can't ready at the start of their next turn. Eeyore, Overstuffed Donkey [YXu] | character | cost 5, ink steel, str 4, will 5, lore 1 | Resist +1 Eilonwy, Princess of Llyr [B00] | character | cost 1, ink amber, str 2, will 1, lore 1 | Support Eli La Bouff, Big Daddy [Mx7] | character | cost 4, ink steel, str 2, will 5, lore 2 Elinor, Bespelled Queen [9Ll] | character | cost 4, ink amethyst, str 3, will 4, lore 2 | Challenger +2 Elinor, Renowned Diplomat [9Uo] | character | cost 4, ink emerald, str 3, will 4, lore 1 | COORDINATED EFFORTS At the end of your turn, if you have 3 or more exerted characters in play, deal 1 damage to chosen opposing character, gain 1 lore, and draw a card. Elisa Maza, Transformed Gargoyle [HGB] | character | cost 3, ink ruby, str 4, will 4, lore 1 | FOREVER STRONG Your characters' {S} can't be reduced below their printed value. STONE BY DAY If you have 3 or more cards in your hand, this character can't ready. Elisa Maza, Intrepid Investigator [vxM] | character | cost 3, ink ruby, str 4, will 3, lore 1 | SPECIAL DETAIL While you have 2 or more other characters in play with 5 {S} or more, this character gets +2 {L}. Ellie Fredricksen, Loving Wife [c9O] | character | cost 2, ink emerald, str 2, will 2, lore 1 | ADVENTUROUS HEART Whenever you play a location, gain 1 lore. Ellie Fredricksen, Adventure Partner [i2l] | character | cost 3, ink sapphire, str 3, will 3, lore 1 | \Always with You\ When this character is banished, you may put this card into your inkwell facedown and exerted. Elsa, Snow Queen [05X] | character | cost 3, ink amethyst, str 2, will 3, lore 1 | FREEZE {E} — Exert chosen opposing character. Elsa, The Fifth Spirit [3zi] | character | cost 5, ink amethyst, str 2, will 5, lore 1 | Rush Evasive CRYSTALLIZE When you play this character, exert chosen opposing character. Elsa, Spirit of Winter [aJd] | character | cost 8, ink amethyst, str 4, will 6, lore 3 | Shift 6 {I} DEEP FREEZE When you play this character, exert up to 2 chosen characters. They can't ready at the start of their next turn. Elsa, Concerned Sister [cKi] | character | cost 3, ink ruby, str 2, will 2, lore 2 | CLEAR THE WAY When you play this character, you pay 2 {I} less for the next location you play this turn. Elsa, Trusted Sister [DdM] | character | cost 2, ink amethyst, str 2, will 3, lore 1 | WHAT DO WE DO NOW? Whenever this character quests, if you have a character named Anna in play, gain 1 lore. Elsa, Ice Maker [EtJ] | character | cost 7, ink amethyst/sapphire, str 5, will 5, lore 2 | Shift 4 WINTER WALL Whenever this character quests, you may exert chosen character. If you do and you have a character named Anna in play, the chosen character can't ready at the start of their next turn. Elsa, Fierce Protector [F8U] | character | cost 4, ink amethyst, str 3, will 4, lore 1 | ICE OVER 1 {I}, Choose and discard a card — Exert chosen opposing character. Elsa, Exploring the Unknown [FQw] | character | cost 3, ink amethyst, str 1, will 3, lore 1 | CLOSER LOOK When you play this character, you may draw a card. Elsa, Gloves Off [in4] | character | cost 4, ink amethyst, str 3, will 4, lore 1 | Challenger +3 (While challenging, this character gets +3 {S}) Elsa, Storm Chaser [pQC] | character | cost 3, ink amethyst, str 1, will 4, lore 1 | TEMPEST {E} — Chosen character gains Challenger +2 and Rush this turn. (They get +2 {S} while challenging. They can challenge the turn they're played.) Elsa, Queen Regent [qQ5] | character | cost 4, ink amethyst, str 4, will 4, lore 1 Elsa, Ice Artisan [TnE] | character | cost 6, ink ruby, str 5, will 5, lore 1 | Shift 4 {I} ENDLESS WINTER When you play this character and whenever you play a location, you may exert chosen character with 3 {S} or less. DISTANT CALL While this character is at a location, she gets +3 {L}. Elsa, Ice Surfer [zCK] | character | cost 4, ink ruby, str 3, will 4, lore 1 | THAT'S NO BLIZZARD Whenever you play a character named Anna, ready this character. This character can't quest for the rest of this turn. Elsa's Ice Palace, Place of Solitude [kvC] | location | cost 3, ink amethyst, will 4, lore 1 | ETERNAL WINTER When you play this location, choose an exerted character. While this location is in play, that character can't ready at the start of their turn. Emerald Chromicon [TUy] | item | cost 3, ink emerald | EMERALD LIGHT During opponents' turns, whenever one of your characters is banished, you may return chosen character to their player's hand. Emerald Coil [jH6] | item | cost 3, ink emerald | SHIMMERING WINGS During your turn, whenever a card is put into your inkwell, chosen character gains Evasive until the start of your next turn. Emily Quackfaster, Level-Headed Librarian [Gtk] | character | cost 2, ink emerald, str 2, will 2, lore 1 | RECOMMENDED READING When you play this character, you may put the top card of your deck facedown under one of your characters or locations with Boost. Enchantress, Unexpected Judge [mBV] | character | cost 2, ink emerald, str 1, will 1, lore 2 | TRUE FORM While being challenged, this character gets +2 {S}. Energy Blast [uDQ] | action | cost 7, ink ruby | Banish chosen character. Draw a card. Enigmatic Inkcaster [Nmx] | item | cost 2, ink emerald | ITS OWN REWARD {E} — If you've played 2 or more cards this turn, gain 1 lore. Escape Plan [6F2] | action | cost 5, ink sapphire | You can't play this action unless 2 or more cards were put into your discard this turn. Each player chooses 2 of their characters and puts them into their inkwell facedown and exerted. Eudora, Accomplished Seamstress [3Gy] | character | cost 5, ink amber, str 1, will 9, lore 2 Ever as Before [DPw] | action | cost 2, ink sapphire | Remove up to 2 damage from any number of chosen characters. Everybody's Got a Weakness [Gps] | action | cost 4, ink amethyst | Move 1 damage counter from each damaged character you have in play to chosen opposing character. Draw a card for each damage counter moved this way. Evil Comes Prepared [Vin] | action | cost 2, ink ruby | Ready chosen character of yours. They can't quest for the rest of this turn. If a Villain character is chosen, gain 1 lore. Eye of the Fates [xSb] | item | cost 4, ink sapphire | SEE THE FUTURE {E} — Chosen character gets +1 {L} this turn. Fa Li, Mulan’s Mother [DxW] | character | cost 1, ink sapphire, str 1, will 3, lore 1 Fa Zhou, War Hero [HVE] | character | cost 3, ink steel, str 2, will 3, lore 1 | TRAINING EXERCISES Whenever one of your characters challenges another character, if it's the second challenge this turn, gain 3 lore. Fa Zhou, Mulan's Father [m9e] | character | cost 2, ink ruby, str 0, will 4, lore 1 | WAR INJURY This character can't challenge. HEAD OF THE HOUSEHOLD {E} — Ready chosen character named Mulan. She can't quest for the rest of this turn. Fa Zhou, Honorable Warrior [nta] | character | cost 2, ink ruby, str 1, will 4, lore 2 | BATTLE WOUND This character enters play with 2 damage. Fairy Godmother, Mystic Armorer [1WY] | character | cost 5, ink amethyst, str 3, will 4, lore 2 | Shift 2 FORGET THE COACH, HERE'S A SWORD Whenever this character quests, your characters gain Challenger +3 and "When this character is banished in a challenge, return this card to your hand" this turn. (They get +3 {S} while challenging.) Fairy Godmother, Pure Heart [4li] | character | cost 3, ink amethyst, str 3, will 4, lore 1 | JUST LEAVE IT TO ME Whenever you play a character named Cinderella, you may exert chosen character. Fairy Godmother, Magical Benefactor [NZ3] | character | cost 4, ink steel, str 3, will 5, lore 1 | Boost 3 {I} STUNNING TRANSFORMATION Whenever you put a card under this character, you may banish chosen opposing character. If you do, their player may reveal the top card of their deck. If that card is a character or item card, they may play it for free. Otherwise, they put it on the bottom of their deck. Fairy Godmother, Here to Help [yFu] | character | cost 5, ink amethyst, str 3, will 7, lore 2 Fairy Godmother's Wand [yp6] | item | cost 2, ink sapphire | ONLY TILL MIDNIGHT During your turn, whenever you put a card into your inkwell, chosen Princess character of yours gains Ward until the start of your next turn. Fairy Ship, Royal Vessel [3Go] | location | cost 1, ink amethyst, will 4, lore 1 Faline, Playful Fawn [OjR] | character | cost 4, ink ruby, str 2, will 4, lore 1 | Evasive PRECOCIOUS FRIEND While you have a character in play with more {S} than each opposing character, this character gets +2 {L}. Falling Down the Rabbit Hole [kL9] | action | cost 4, ink sapphire | Each player chooses one of their characters and puts them into their inkwell facedown and exerted. Family Fishing Pole [jDl] | item | cost 2, ink emerald | WATCH CLOSELY This item enters play exerted. THE PERFECT CAST {E}, 1 {I}, Banish this item — Return chosen exerted character of yours to your hand to gain 2 lore. Fan the Flames [iMK] | action | cost 1, ink ruby | Ready chosen character. They can't quest for the rest of this turn. Fang, River City [AJB] | location | cost 4, ink emerald, will 6, lore 2 | SURROUNDED BY WATER Characters gain Ward and Evasive while here. (Opponents can't choose them except to challenge. Only characters with Evasive can challenge them.) Fang Crossbow [B1T] | item | cost 3, ink sapphire | CAREFUL AIM {E}, 2 {I} — Chosen character gets -2 {S} this turn. STAY BACK! {E}, Banish this item — Banish chosen Dragon character. Fangmeyer, Icy Officer [pOQ] | character | cost 5, ink amber, str 4, will 4, lore 2 | REQUEST REINFORCEMENTS When you play this character, you may return a Detective character card from your discard to your hand. Fantastical and Magical [r0t] | action | cost 9, ink amethyst | Sing Together 9 (Any number of your or your teammates' characters with total cost 9 or more may {E} to sing this song for free.) For each character that sang this song, draw a card and gain 1 lore. Fat Cat, Criminal Businessman [Cui] | character | cost 4, ink steel, str 3, will 4, lore 2 | WORTHY INVESTMENT Your locations gain Resist +1. Fat Cat, Felonious Feline [Riy] | character | cost 6, ink steel, str 6, will 6, lore 2 | Resist +1 Fat Cat's Club, Seedy Headquarters [IZd] | location | cost 3, ink steel, will 6, lore 2 Fauna, Good Fairy [Frg] | character | cost 5, ink emerald, str 3, will 7, lore 2 Fauna, Good-Natured Fairy [lVp] | character | cost 1, ink sapphire, str 2, will 1, lore 1 | Support Felicia, Always Hungry [Wz0] | character | cost 1, ink ruby, str 3, will 1, lore 0 | Reckless Félix Madrigal, Fun-Loving Family Man [ROB] | character | cost 3, ink amber, str 2, will 4, lore 2 Fergus, Outpost Builder [Ys5] | character | cost 6, ink steel, str 4, will 6, lore 2 | JUST THE SPOT During your turn, whenever this character becomes exerted, you may play a location from your hand or discard with cost 4 or less for free. HOLD FAST While this character is at a location, whenever a location is challenged and banished, you may deal 4 damage to chosen character. Fergus, King of DunBroch [Yws] | character | cost 2, ink steel, str 3, will 2, lore 1 | Bodyguard Fergus McDuck, Scrooge's Father [sKm] | character | cost 3, ink sapphire, str 3, will 2, lore 2 | TOUGHEN UP When you play this character, chosen character of yours gains Ward until the start of your next turn. Fflewddur Fflam, Luckless Bard [ZZG] | character | cost 6, ink amethyst, str 4, will 5, lore 2 | \Chasing Adventure\ When you play this character, if a character of yours quested this turn, draw a card. Fidget, Ratigan's Henchman [HKW] | character | cost 3, ink ruby, str 3, will 2, lore 1 | Evasive Fidget, Sneaky Bat [xmE] | character | cost 4, ink emerald/ruby, str 2, will 3, lore 2 | Evasive I TOOK CARE OF EVERYTHING Whenever this character quests, another chosen character of yours gains Evasive until the start of your next turn. Field of Ice [DSK] | item | cost 3, ink sapphire | ICY DEFENSE Whenever you play a character, they gain Resist +1 until the start of your next turn. Figaro, Tuxedo Cat [Nrd] | character | cost 3, ink ruby, str 3, will 3, lore 1 | PLAYFULNESS Opposing items enter play exerted. Finders Keepers [0kU] | action | cost 5, ink amethyst | Draw 3 cards. Finnick, Tiny Terror [oXH] | character | cost 1, ink emerald, str 1, will 2, lore 1 | YOU BETTER RUN When you play this character, you may pay 2 {I} to return chosen opposing character with 2 {S} or less to their player's hand. Fire the Cannons! [K1w] | action | cost 1, ink steel | Deal 2 damage to chosen character. Firefly Swarm [q1z] | action | cost 3, ink ruby | Choose one: • Banish chosen character with 2 {S} or less. • If 2 or more other cards were put into your discard this turn, banish chosen character. First Aid [qRf] | action | cost 1, ink amber | Remove up to 1 damage from each of your characters. Fishbone Quill [UUs] | item | cost 3, ink sapphire | GO AHEAD AND SIGN {E} — Put any card from your hand into your inkwell facedown. Fix-It Felix, Jr., Delighted Sightseer [3wx] | character | cost 2, ink amber, str 1, will 3, lore 1 | OH, MY LAND! When you play this character, if you have a location in play, draw a card. Fix-It Felix, Jr., Trusty Builder [pKi] | character | cost 3, ink amber, str 2, will 4, lore 1 | Bodyguard Fix-It Felix, Jr., Niceland Steward [zoW] | character | cost 5, ink amber, str 4, will 5, lore 1 | Shift 3 BUILDING TOGETHER Your locations get +2 {W}. Fix-It Felix, Jr., Pint-Sized Hero [zSu] | character | cost 5, ink amber/ruby, str 4, will 4, lore 2 | LET'S GET TO WORK Whenever you return a Racer character card from your discard to your hand, you may ready chosen Racer character. They can't quest for the rest of this turn. Flash, Records Specialist [dQW] | character | cost 3, ink amber, str 3, will 4, lore 2 | HOLD... YOUR HORSES This character enters play exerted. DEEP RESEARCH Whenever this character quests, you may give chosen Detective character +2 {S} this turn. Flintheart Glomgold, Lone Cheater [BVy] | character | cost 4, ink sapphire, str 3, will 4, lore 2 | THEY'LL NEVER SEE IT COMING! During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Flintheart Glomgold, Scheming Billionaire [fzp] | character | cost 4, ink emerald, str 1, will 4, lore 3 | TRY ME While you have a character or location in play with a card under them, this character gains Ward. Flit, Reflective Hummingbird [lgw] | character | cost 1, ink amethyst, str 0, will 2, lore 1 | LOOK OUT! When you play this character, move up to 1 damage from chosen character to chosen opposing character. Flora, Strong-Willed Fairy [RW9] | character | cost 5, ink sapphire, str 4, will 5, lore 2 | LUMINOUS SHELTER When you play this character, your other characters gain Resist +1 until the start of your next turn. Flora, Good Fairy [ZS7] | character | cost 3, ink emerald, str 2, will 4, lore 1 | FIDDLE FADDLE While being challenged, this character gets +2 {S}. Flotilla, Coconut Armada [Xlq] | location | cost 2, ink ruby, will 6, lore 0 | TINY THIEVES At the start of your turn, if you have a character here, all opponents lose 1 lore and you gain lore equal to the lore lost this way. Flotsam, Ursula's "Baby" [8TS] | character | cost 3, ink amethyst, str 4, will 2, lore 1 | QUICK ESCAPE When this character is banished in a challenge, return this card to your hand. OMINOUS PAIR Your characters named Jetsam gain "When this character is banished in a challenge, return this card to your hand." Flotsam, Ursula’s Spy [BDi] | character | cost 5, ink amethyst, str 3, will 4, lore 2 | Rush \Dexterous Lunge\ Your characters named Jetsam gain Rush. Flotsam, Slippery as an Eel [gWd] | character | cost 3, ink emerald, str 4, will 2, lore 1 | Evasive Flotsam, Riffraff [zgb] | character | cost 3, ink emerald, str 5, will 2, lore 1 | EERIE PAIR Your characters named Jetsam get +3 {S}. Flotsam & Jetsam, Entangling Eels [Eq7] | character | cost 6, ink amethyst, str 5, will 5, lore 2 | Shift: Discard 2 cards (You may discard 2 cards to play this on top of one of your characters named Flotsam or Jetsam.) (This character counts as being named both Flotsam and Jetsam.) Flounder, Voice of Reason [rR9] | character | cost 1, ink sapphire, str 2, will 2, lore 1 Flounder, Collector’s Companion [xbo] | character | cost 3, ink sapphire, str 2, will 2, lore 2 | Support I'M NOT A GUPPY If you have a character named Ariel in play, you pay 1 {I} less to play this character. Flower, Shy Skunk [1FG] | character | cost 3, ink amethyst, str 3, will 3, lore 1 | LOOKING FOR FRIENDS Whenever you play another character, look at the top card of your deck. Put it on either the top or the bottom of your deck. Flynn Rider, Charming Rogue [a9K] | character | cost 2, ink emerald, str 1, will 2, lore 2 | HERE COMES THE SMOLDER Whenever this character is challenged, the challenging player chooses and discards a card. Flynn Rider, Frenemy [CR0] | character | cost 2, ink ruby, str 2, will 2, lore 1 | NARROW ADVANTAGE At the start of your turn, if you have a character in play with more {S} than each opposing character, gain 3 lore. Flynn Rider, High-Climbing Rogue [F5v] | character | cost 3, ink steel, str 3, will 2, lore 2 | WE CAN WORK THIS OUT Whenever an opponent chooses this character for an action or ability, they choose and discard a card. Flynn Rider, Spectral Scoundrel [Gbt] | character | cost 1, ink emerald, str 1, will 2, lore 1 | Boost 2 {I} (Once during your turn, you may pay 2 {I} to put the top card of your deck face down under this character.) I'LL TAKE THAT As long as this character has at least one card under it, it gets +2 {S} and +1 {L}. Flynn Rider, Breaking and Entering [gxV] | character | cost 4, ink emerald, str 1, will 4, lore 3 | THIS IS A VERY BIG DAY Whenever this character is challenged, the challenging player may choose and discard a card. If they don't, you gain 2 lore. Flynn Rider, His Own Biggest Fan [Q7q] | character | cost 4, ink emerald, str 2, will 3, lore 4 | Shift 2 Evasive ONE LAST, BIG SCORE This character gets -1 {L} for each card in your opponents' hands. Flynn Rider, Confident Vagabond [Svn] | character | cost 1, ink emerald, str 1, will 3, lore 1 Focused Search [Uhe] | action | cost 1, ink sapphire | Look at the top 4 cards of your deck. You may reveal a character card named Kevin or an item card and put it into your hand. Put the rest on the bottom of your deck in any order. Food Fight! [jt8] | action | cost 1, ink steel | Your characters gain "{E}, 1 {I} — Deal 1 damage to chosen character" this turn. Forbidden Mountain, Maleficent's Castle [189] | location | cost 2, ink amethyst, will 6, lore 1 Force of a Great Typhoon [f7h] | action | cost 2, ink ruby | Chosen character gets +5 {S} this turn. Forest Duel [zpF] | action | cost 5, ink amethyst | Your characters gain Challenger +2 and "When this character is banished in a challenge, return this card to your hand" this turn. (They get +2 {S} while challenging.) Fortisphere [PSk] | item | cost 1, ink steel | RESOURCEFUL When you play this item, you may draw a card. EXTRACT OF STEEL 1 {I}, Banish this item — Chosen character of yours gains Bodyguard until the start of your next turn. (An opposing character who challenges one of your characters must choose one with Bodyguard if able.) Four Dozen Eggs [jY8] | action | cost 4, ink sapphire | Your characters gain Resist +2 until the start of your next turn. Fragile as a Flower [Bll] | action | cost 3, ink amethyst | Draw a card. Exert chosen character with cost 2 or less. They can't ready at the start of their next turn. Francine, Eyeing the Evidence [tji] | character | cost 3, ink steel, str 4, will 3, lore 1 | Resist +1 Freckles, Good Boy [64q] | character | cost 2, ink sapphire, str 2, will 2, lore 1 | JUST SO CUTE! When you play this character, chosen opposing character gets -1 {S} this turn. Fred, Major Science Enthusiast [7A9] | character | cost 3, ink emerald, str 2, will 3, lore 2 | SPITTING FIRE! When you play this character, you may banish chosen item. Fred, Giant-Sized [Hxd] | character | cost 7, ink emerald, str 5, will 6, lore 3 | Shift 5 I LIKE WHERE THIS IS HEADING Whenever this character quests, reveal cards from the top of your deck until you reveal a Floodborn character card. Put that card into your hand and shuffle the rest into your deck. Fred, Mascot by Day [z1w] | character | cost 1, ink emerald, str 1, will 1, lore 1 | HOW COOL IS THAT Whenever this character is challenged, gain 2 lore. Freeze [D1e] | action | cost 2, ink amethyst | Exert chosen opposing character. Freeze the Vine [DI6] | action | cost 4, ink emerald | Banish all locations. Draw 2 cards, then choose and discard a card. Friar Tuck, Priest of Nottingham [29m] | character | cost 4, ink emerald, str 2, will 4, lore 2 | YOU THIEVING SCOUNDREL When you play this character, the player or players with the most cards in their hand chooses and discards a card. Friend Like Me [wbB] | action | cost 5, ink sapphire | Each player puts the top 3 cards of their deck into their inkwell facedown and exerted. Friend Owl, Cantankerous Neighbor [CQX] | character | cost 2, ink ruby, str 2, will 2, lore 2 Friends on the Other Side [9Kp] | action | cost 3, ink amethyst | Draw 2 cards. Frozone, Super Slick [cV4] | character | cost 2, ink amethyst, str 2, will 2, lore 1 | Evasive Frozone, Super Cool [Ea1] | character | cost 6, ink amethyst, str 6, will 4, lore 2 | Rush JUST CHILL When you play this character, if you have another Super character in play, you may exert chosen opposing character. Frying Pan [HLs] | item | cost 2, ink steel | CLANG! Banish this item — Chosen character can't challenge during their next turn. Gadget Hackwrench, Brilliant Bosun [9Ce] | character | cost 6, ink sapphire, str 3, will 6, lore 3 | Shift 4 MECHANICALLY SAVVY While you have 3 or more items in play, you pay 1 {I} less to play Inventor characters. Gadget Hackwrench, Resourceful Mechanic [fJ4] | character | cost 4, ink sapphire, str 1, will 5, lore 1 | TIME TO TINKER When you play this character, you may play an item with cost 3 or less for free. WELL SUPPLIED Your characters with Support get +1 {L}. Gadget Hackwrench, Perceptive Mouse [j00] | character | cost 2, ink sapphire, str 2, will 3, lore 1 Gadget Hackwrench, Creative Thinker [Khj] | character | cost 3, ink sapphire, str 1, will 4, lore 1 | BRAINSTORM Whenever you play an item, this character gets +1 {L} this turn. Gadget Hackwrench, Quirky Scientist [rbr] | character | cost 4, ink emerald, str 3, will 2, lore 2 | GOLLY! When you play this character, if an opponent has more cards in their hand than you, you may draw a card. Gadget Hackwrench, Finder of Lost Parts [XOw] | character | cost 2, ink sapphire, str 0, will 4, lore 1 | USEFUL BITS When this character leaves play, you may return an item card from your discard to your hand. Gadget's Goggles [rir] | item | cost 2, ink sapphire | ENHANCED VISION {E}, 1 {I} — Look at the top 2 cards of your deck. Put one on the top of your deck and the other on the bottom. Gaetan Moliere, Clever Burrower [btJ] | character | cost 4, ink emerald, str 2, will 5, lore 1 | Evasive UNEARTH Whenever this character quests, you may draw 2 cards, then choose and discard 2 cards. Gaetan Moliere, The Mole [ex2] | character | cost 3, ink sapphire, str 3, will 4, lore 1 Galactic Communicator [SR9] | item | cost 2, ink emerald | RESOURCE ALLOCATION 1 {I}, Banish this item — Return chosen character with 2 {S} or less to their player's hand. Galactic Council Chamber, Courtroom [WjQ] | location | cost 3, ink steel, will 7, lore 1 | FEDERATION DECREE While you have an Alien or Robot character here, this location can't be challenged. Gale, Wind Spirit [Ds5] | character | cost 3, ink amethyst, str 1, will 2, lore 2 | RECURRING GUST When this character is banished in a challenge, return this card to your hand. Game Preserve, Protected Land [NKo] | location | cost 3, ink emerald, will 4, lore 2 | EASY TO MISS While there's a character with Evasive here, this location gains Evasive. (Only characters with Evasive can challenge it.) Gantu, Galactic Federation Captain [A1d] | character | cost 8, ink steel, str 6, will 6, lore 2 | UNDER ARREST Characters with cost 2 or less can't challenge your characters. Gantu, Experienced Enforcer [HlC] | character | cost 4, ink steel, str 2, will 4, lore 1 | CLOSE ALL CHANNELS When you play this character, characters can't exert to sing songs until the start of your next turn. DON'T GET ANY IDEAS Each player pays 2 {I} more to play actions or items. (This doesn't apply to singing songs.) Gantu, Captain Crankyhead [J9q] | character | cost 5, ink steel, str 4, will 3, lore 4 Gantu, Hamsterviel's Accomplice [qvC] | character | cost 1, ink steel, str 3, will 3, lore 1 | EASY TARGET When you play this character, choose and discard a card. Gaston, Arrogant Hunter [5JP] | character | cost 2, ink ruby, str 4, will 2, lore 0 | Reckless Gaston, Despicable Dealer [a3C] | character | cost 3, ink amber, str 2, will 4, lore 1 | DUBIOUS RECRUITMENT {E} — You pay 2 {I} less for the next character you play this turn. Gaston, Intellectual Powerhouse [E5w] | character | cost 6, ink sapphire, str 4, will 4, lore 3 | Shift 4 DEVELOPED BRAIN When you play this character, look at the top 3 cards of your deck. You may put one into your hand. Put the rest on the bottom of your deck in any order. Gaston, Pure Paragon [JSc] | character | cost 9, ink ruby, str 10, will 6, lore 2 | A MAN AMONG MEN! For each damaged character you have in play, you pay 2 {I} less to play this character. Rush Gaston, Frightful Bully [Kjy] | character | cost 2, ink amber, str 3, will 3, lore 1 | Boost 2 {I} TOP THAT! Whenever this character quests, if there's a card under him, chosen opposing character can't challenge and must quest if able during their next turn. Gaston, Created by the Vine [kLX] | character | cost 2, ink ruby, str 2, will 2, lore 1 | DRAWING STRENGTH Your Floodborn characters get +1 {S}. Gaston, Superior Archer [n0Q] | character | cost 5, ink amber, str 3, will 4, lore 1 | \Watch This!\ When you play this character, you may banish chosen character with 5 {S} or more. Gaston, Arrogant Showoff [Ooh] | character | cost 4, ink ruby, str 4, will 4, lore 1 | BREAK APART When you play this character, you may banish one of your items to give chosen character +2 {S} this turn. Gaston, Baritone Bully [Rc3] | character | cost 3, ink amber, str 3, will 3, lore 1 | Singer 5 Gaston, Scheming Suitor [yh1] | character | cost 2, ink emerald, str 1, will 3, lore 1 | YES, I'M INTIMIDATING While one or more opponents have no cards in their hands, this character gets +3 {S}. Gathering Knowledge and Wisdom [hDY] | action | cost 2, ink amethyst | Gain 2 lore. Gazelle, Pop Star [5Ov] | character | cost 3, ink amber, str 2, will 3, lore 2 | Singer 5 Gazelle, Ballad Singer [OP1] | character | cost 5, ink amber, str 3, will 8, lore 1 | Singer 7 CROWD FAVORITE When you play this character, you may put a song card from your discard on the top of your deck. Gazelle, Angel with Horns [pGq] | character | cost 2, ink emerald, str 1, will 2, lore 1 | YOU ARE A REALLY HOT DANCER When you play this character, chosen character gains Evasive until the start of your next turn. Gene, Niceland Resident [DbU] | character | cost 1, ink amber, str 1, will 2, lore 1 | I GUESS YOU EARNED THIS Whenever this character quests, you may remove up to 2 damage from chosen character. General Li, Head of the Imperial Army [KF3] | character | cost 3, ink steel, str 2, will 4, lore 1 | Resist +1 Genie, Satisfied Dragon [0kv] | character | cost 3, ink steel, str 3, will 4, lore 1 | BUG CATCHER During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Genie, The Ever Impressive [5U3] | character | cost 2, ink emerald, str 2, will 3, lore 1 Genie, Wish Fulfilled [B2Y] | character | cost 4, ink amethyst, str 2, will 4, lore 2 | Evasive WHAT HAPPENS NOW? When you play this character, draw a card. Genie, Magical Researcher [fkH] | character | cost 3, ink amethyst, str 3, will 4, lore 1 | Boost 1 {I} INCREASING WISDOM This character gets +1 {L} for each card under him. Genie, Supportive Friend [HaG] | character | cost 4, ink amethyst, str 3, will 5, lore 1 | THREE WISHES Whenever this character quests, you may shuffle this card into your deck to draw 3 cards. Genie, Of the Lamp [kAd] | character | cost 4, ink emerald, str 2, will 3, lore 2 | Evasive LET'S MAKE SOME MAGIC While this character is exerted, your other characters get +2 {S}. Genie, Powers Unleashed [Mpt] | character | cost 8, ink emerald, str 3, will 5, lore 3 | Shift 6 Evasive PHENOMENAL COSMIC POWER! Whenever this character quests, you may play an action with cost 5 or less for free. Genie, Excited Shipbuilder [nk3] | character | cost 3, ink amethyst, str 4, will 3, lore 1 Genie, Wonderful Trickster [o38] | character | cost 7, ink amethyst, str 4, will 7, lore 2 | Shift 5 YOUR REWARD AWAITS Whenever you play a card, draw a card. FORBIDDEN TREASURE At the end of your turn, put all the cards in your hand on the bottom of your deck in any order. Genie, On the Job [O4w] | character | cost 6, ink emerald, str 3, will 4, lore 2 | Evasive DISAPPEAR When you play this character, you may return chosen character to their player's hand. Genie, Cramped in the Lamp [rD1] | character | cost 2, ink sapphire, str 2, will 2, lore 2 Genie, Investigative Mind [wxG] | character | cost 5, ink sapphire, str 4, will 7, lore 2 Genie, Hard to Grasp [xGR] | character | cost 4, ink amethyst, str 3, will 3, lore 2 | Evasive Genie, Main Attraction [zYB] | character | cost 7, ink amethyst, str 5, will 5, lore 2 | PHENOMENAL SHOWMAN While this character is exerted, opposing characters can't ready at the start of their turn. Geppetto, Skilled Craftsman [4JO] | character | cost 5, ink sapphire, str 4, will 4, lore 2 | SEEKING INSPIRATION Whenever this character quests, you may choose and discard any number of item cards to gain 1 lore for each item card discarded this way. Get Out! [FWW] | action | cost 6, ink ruby/sapphire | Banish chosen character, then return an item card from your discard to your hand. Get to Safety! [a5f] | action | cost 1, ink ruby | Play a location with cost 3 or less from your discard for free. Then, if you have a location named Sleepy Hollow in play, draw a card. Ghostly Tale [nOf] | action | cost 4, ink ruby | Exert all opposing characters with 2 {S} or less. Giant Cobra, Ghostly Serpent [FdJ] | character | cost 3, ink amethyst/steel, str 4, will 4, lore 1 | Vanish (When an opponent chooses this character for an action, banish them.) MYSTERIOUS ADVANTAGE When you play this character, you may choose and discard a card to gain 2 lore. Gigi, Best in Snow [keA] | character | cost 3, ink steel, str 2, will 4, lore 1 | Alert (This character can challenge as if they had Evasive.) SO PRETTY While this character has no damage, she gets +2 {S}. Gizmoduck, Suited Up [4Oe] | character | cost 4, ink emerald/steel, str 4, will 3, lore 1 | Resist +1 BLATHERING BLATHERSKITE This character can challenge ready damaged characters. Gizmoduck, Duckburg Defender [9Qc] | character | cost 5, ink steel, str 5, will 4, lore 2 | Resist +1 FAIL-SAFE While you have no cards in your hand, opponents can't play actions with cost 4 or more. Gizmosuit [Ip9] | item | cost 3, ink steel | CYBERNETIC ARMOR Banish this item — Chosen character gains Resist +2 until the start of your next turn. Glean [XMc] | action | cost 1, ink sapphire | Banish chosen item. Its player gains 2 lore. Glimmer vs Glimmer [xCq] | action | cost 4, ink ruby | Banish chosen character of yours to banish chosen character. Gloyd Orangeboar, Fierce Competitor [lZz] | character | cost 3, ink ruby, str 1, will 2, lore 1 | PUMPKIN SPICE When you play this character, each opponent loses 1 lore and you gain 1 lore. Go Go Tomago, Darting Dynamo [4JN] | character | cost 2, ink emerald, str 2, will 2, lore 1 | Evasive STOP WHINING, WOMAN UP When you play this character, you may pay 2 {I} to gain lore equal to the damage on chosen opposing character. Go Go Tomago, Cutting Edge [Di2] | character | cost 4, ink emerald/sapphire, str 3, will 3, lore 2 | Shift 4 Evasive ZERO RESISTANCE When you play this character, if you used Shift to play her, you may put chosen character into their player's inkwell facedown and exerted. Go Go Tomago, Mechanical Engineer [mVc] | character | cost 2, ink sapphire, str 1, will 3, lore 1 | NEED THIS! When you play a Floodborn character on this card, you may put the top card of your deck into your inkwell facedown and exerted. Go the Distance [lwc] | action | cost 2, ink ruby | Ready chosen damaged character of yours. They can't quest for the rest of this turn. Draw a card. Gold Coin [5vQ] | item | cost 1, ink ruby | GLITTERING ACCESS {E}, 1 {I}, Banish this item — Ready chosen character of yours. They can't quest for the rest of this turn. Golden Harp, Enchanter of the Land [KkZ] | character | cost 1, ink amber, str 1, will 4, lore 2 | STOLEN AWAY At the end of your turn, if you didn't play a song this turn, banish this character. Goldie O'Gilt, Cunning Prospector [pYT] | character | cost 3, ink emerald, str 3, will 4, lore 1 | CLAIM JUMPER When you play this character, chosen opponent reveals their hand and discards a location card of your choice. STRIKE GOLD Whenever this character quests, you may put a location card from chosen player's discard on the bottom of their deck to gain 1 lore. Goliath, Clan Leader [1AE] | character | cost 6, ink steel, str 6, will 5, lore 2 | DUSK TO DAWN At the end of each player's turn, if they have more than 2 cards in their hand, they choose and discard cards until they have 2. If they have fewer than 2 cards in their hand, they draw until they have 2. STONE BY DAY If you have 3 or more cards in your hand, this character can't ready. Goliath, Guardian of Castle Wyvern [5GE] | character | cost 4, ink ruby, str 5, will 5, lore 1 | BE CAREFUL, ALL OF YOU Whenever one of your Gargoyle characters challenges another character, gain 1 lore. STONE BY DAY If you have 3 or more cards in your hand, this character can't ready. Good Job! [B7K] | action | cost 1, ink amber | Chosen character gets +1 {L} this turn. Goofy, Emerald Champion [1EB] | character | cost 5, ink emerald, str 3, will 5, lore 2 | EVEN THE SCORE Whenever one of your other Emerald characters is challenged and banished, banish the challenging character. PROVIDE COVER Your other Emerald characters gain Ward. Goofy, Extreme Athlete [3Ct] | character | cost 7, ink ruby, str 7, will 6, lore 1 | Evasive STAR POWER Whenever this character challenges another character, your other characters get +1 {L} this turn. Goofy, Groundbreaking Chef [4GN] | character | cost 4, ink amber, str 3, will 4, lore 2 | PLENTY TO GO AROUND At the end of your turn, you may remove up to 1 damage from each of your other characters. Ready each character you removed damage from this way. Goofy, Klutzy Skier [4xG] | character | cost 3, ink ruby, str 1, will 2, lore 2 | YAAAAAAA-HOO-HOO-HOO-HOOEY {E}, Banish this character — Banish chosen character. Goofy, Musketeer [BTg] | character | cost 5, ink amber, str 3, will 6, lore 1 | Bodyguard AND TWO FOR TEA! When you play this character, you may remove up to 2 damage from each of your Musketeer characters. Goofy, Super Goof [FBH] | character | cost 4, ink ruby, str 2, will 4, lore 1 | Rush SUPER PEANUT POWERS Whenever this character challenges another character, gain 2 lore. Goofy, Flying Goof [GQo] | character | cost 6, ink ruby, str 5, will 5, lore 1 | Rush Evasive Goofy, Knight for a Day [JDP] | character | cost 9, ink steel, str 10, will 10, lore 4 Goofy, Ghost Hunter [LuA] | character | cost 4, ink amber, str 4, will 5, lore 1 | PERFECT TRAP When you play this character, chosen opposing character gets -1 {S} until the start of your next turn. Goofy, Galumphing Gumshoe [LYe] | character | cost 8, ink amber, str 5, will 7, lore 3 | Shift 5 {I} HOT PURSUIT When you play this character and whenever he quests, each opposing character gets -1 {S} until the start of your next turn. Goofy, Determined Traveler [MeR] | character | cost 2, ink steel, str 2, will 2, lore 1 | FALLING ROCKS Whenever this character quests, if you played another character this turn, you may deal 1 damage to chosen character or location. Goofy, Daredevil [nb3] | character | cost 5, ink ruby, str 3, will 4, lore 2 | Evasive Goofy, Musketeer Swordsman [PI2] | character | cost 4, ink amber, str 3, will 4, lore 2 | EN GAWRSH! Whenever you play a character with Bodyguard, ready this character. He can't quest for the rest of this turn. Goofy, Ghost of Jacob Marley [r4K] | character | cost 4, ink emerald, str 4, will 4, lore 2 | Boost 2 {I} GRAVE OUTCOME When this character is banished, each opponent chooses and discards a card for each card that was under him. Goofy, Set for Adventure [RnM] | character | cost 2, ink emerald, str 2, will 2, lore 1 | FAMILY VACATION Once during your turn, whenever this character moves to a location, you may move one of your other characters to that location for free. If you do, draw a card. Goofy, Expert Shipwright [T9c] | character | cost 5, ink emerald, str 1, will 4, lore 3 | Ward CLEVER DESIGN Whenever this character quests, chosen character gains Ward until the start of your next turn. Goofy, Marley's Clumsy Spirit [z3A] | character | cost 5, ink ruby, str 5, will 5, lore 2 | PREPARE YOURSELF When you play this character, you may ready chosen character. If you do, they can't quest for the rest of this turn. Goons, Maleficent’s Underlings [SVn] | character | cost 1, ink steel, str 2, will 2, lore 1 Gopher, Hunny Cook [Fk5] | character | cost 2, ink emerald, str 2, will 2, lore 1 | DOWN THE HOLE This character may enter play exerted. FORTIFYING MEAL During an opponent's turn, while this character is exerted, your other Hunny characters gain Resist +1. Gopher, Ship's Carpenter [y4b] | character | cost 4, ink amber, str 1, will 6, lore 2 Gosalyn Mallard, The Quiverwing Quack [oEU] | character | cost 2, ink amber, str 2, will 3, lore 1 | HEROIC INTERVENTION When you play this character, you may ready chosen character with cost 2 or less. If you do, they can't quest or challenge for the rest of this turn. Gosalyn Mallard, Curious Child [wv3] | character | cost 3, ink sapphire, str 1, will 3, lore 2 | KEEN GEAR When you play this character, look at the top 4 cards of your deck. You may reveal an item card and put it into your hand. Put the rest on the bottom of your deck in any order. Grab Your Bow [EtL] | action | cost 5, ink ruby | Banish up to 2 chosen characters with 2 {S} or less. Grab Your Sword [Sc6] | action | cost 5, ink steel | Deal 2 damage to each opposing character. Gramma Tala, Spirit of the Ocean [0Rd] | character | cost 7, ink sapphire, str 4, will 8, lore 2 | Shift 5 DO YOU KNOW WHO YOU ARE? Whenever a card is put into your inkwell, gain 1 lore. Gramma Tala, Keeper of Ancient Stories [1sm] | character | cost 4, ink sapphire, str 3, will 3, lore 1 | THERE WAS ONLY OCEAN When you play this character, look at the top 2 cards of your deck. You may put one into your hand. Put the rest on the bottom of your deck in any order. Gramma Tala, Connected to Nature [Dg6] | character | cost 12, ink sapphire, str 6, will 6, lore 2 | ANCESTORS' GIFT For each card in your inkwell, you pay 1 {I} less to play this character. Gramma Tala, Storyteller [ROE] | character | cost 2, ink sapphire, str 1, will 1, lore 1 | I WILL BE WITH YOU When this character is banished, you may put this card into your inkwell facedown and exerted. Grand Councilwoman, Federation Leader [Lt8] | character | cost 2, ink amber, str 1, will 3, lore 1 | FIND IT! Whenever this character quests, your other Alien characters get +1 {L} this turn. Grand Councilwoman, Galactic Authority [x6z] | character | cost 4, ink steel, str 3, will 5, lore 3 Grand Duke, Advisor to the King [4Ol] | character | cost 2, ink amber, str 2, will 2, lore 1 | YES, YOUR MAJESTY Your Prince, Princess, King, and Queen characters get +1 {S}. Grand Pabbie, Oldest and Wisest [g6g] | character | cost 7, ink sapphire, str 3, will 6, lore 3 | ANCIENT INSIGHT Whenever you remove 1 or more damage from one of your characters, gain 2 lore. Grandma Wu, Wise Grandmother [R3I] | character | cost 3, ink amethyst, str 1, will 4, lore 1 | Challenger +2 \Ancestral Understanding\ When you shift a character on top of this character, gain 1 lore. Grandma Wu, Fierce Red Panda [ZQC] | character | cost 7, ink ruby, str 5, will 7, lore 1 | Temporary Shift 4 {I} (You may pay 4 {I} to play this on top of one of your characters named Grandma Wu. At the end of your turn, remove all damage from this character and return only this card to your hand.) \Intimidating Charge\ Whenever this character challenges another character, you gain 2 lore and each opponent loses 2 lore. Grandmother Fa, Spirited Elder [XL5] | character | cost 2, ink ruby, str 1, will 1, lore 2 | I'VE GOT ALL THE LUCK WE'LL NEED Whenever this character quests, you may give chosen character of yours +2 {S} this turn. Grandmother Willow, Ancient Advisor [tbC] | character | cost 2, ink amber, str 1, will 2, lore 1 | SMOOTH THE WAY Once during your turn, you pay 1 {I} less for the next character you play this turn. Graveyard of Christmas Future, Lonely Resting Place [gta] | location | cost 4, ink ruby, will 8, lore 1 | NEW ARRIVAL Whenever you move a character here, put the top card of your deck under this location facedown. ANOTHER CHANCE At the start of your turn, you may put all cards from under this location into your hand. If you do, banish this location. Great Stone Dragon [BvX] | item | cost 3, ink sapphire | ASLEEP This item enters play exerted. AWAKEN {E} — Put a character card from your discard into your inkwell facedown and exerted. Grewnge, Cannon Expert [QhC] | character | cost 2, ink emerald, str 2, will 2, lore 1 | RAPID FIRE Whenever this character quests, you pay 1 {I} less for the next action you play this turn. Grimorum Arcanorum [uwN] | item | cost 3, ink amethyst | DOCTRINA ADDUCERE During your turn, whenever an opposing character becomes exerted, gain 1 lore. CELERITAS Your characters named Demona gain Rush. (They can challenge the turn they're played.) Gruesome and Grim [bqW] | action | cost 3, ink amethyst | Play a character with cost 4 or less for free. They gain Rush. At the end of the turn, banish them. (They can challenge the turn they're played.) Grumpy, Skeptical Knight [VFd] | character | cost 3, ink steel, str 3, will 1, lore 1 | BOON OF RESILIENCE While one of your Knight characters is at a location, that character gains Resist +2. BURST OF SPEED During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Grumpy, Bad-Tempered [Xv5] | character | cost 4, ink amber, str 3, will 4, lore 1 | THERE'S TROUBLE A-BREWIN' Your other Seven Dwarfs characters get +1 {S}. Grumpy, Soreheaded Miner [Y0q] | character | cost 7, ink amethyst, str 7, will 7, lore 2 Gumbo Pot [MEA] | item | cost 2, ink sapphire | THE BEST I'VE EVER TASTED {E} — Remove 1 damage each from up to 2 chosen characters. Gunther, Interior Designer [2U5] | character | cost 4, ink emerald, str 3, will 3, lore 2 | SAD-EYED PUPPY When this character is challenged and banished, each opponent chooses one of their characters and returns that card to their hand. Gurgi, Apple Lover [KY3] | character | cost 2, ink amber, str 2, will 3, lore 1 | HAPPY DAY When you play this character, you may remove up to 2 damage from chosen character. Gus, Champion of Cheese [wxy] | character | cost 2, ink emerald, str 2, will 3, lore 1 Gustav the Giant, Terror of the Kingdom [25w] | character | cost 3, ink steel, str 6, will 6, lore 1 | ALL TIED UP This character enters play exerted and can't ready at the start of your turn. BREAK FREE During your turn, whenever one of your other characters banishes another character in a challenge, you may ready this character. Gwythaint, Savage Hunter [t21] | character | cost 5, ink amethyst, str 4, will 3, lore 2 | Evasive SWOOPING STRIKE Whenever this character quests, each opponent chooses and exerts one of their ready characters. Gyro Gearloose, Eccentric Inventor [mYr] | character | cost 3, ink ruby/sapphire, str 1, will 3, lore 1 | Evasive I'LL SHOW YOU! When you play this character, chosen opposing character gets -3 {S} this turn. Gyro Gearloose, Gadget Whiz [nxo] | character | cost 3, ink sapphire, str 1, will 4, lore 1 | NOW TRY TO KEEP UP {E} — Put an item card from your discard on the top of your deck. Gyro-Evac [EdK] | item | cost 3, ink emerald | TAKE HER UP {E}, 1 {I} — Chosen character of yours gains Evasive until the start of your next turn. CRASH LANDING {E}, Banish this item — Each player loses 2 lore. Hades, Hotheaded Ruler [3Tj] | character | cost 6, ink steel, str 5, will 5, lore 2 | CALL THE TITANS {E} — Ready your Titan characters. Hades, Infernal Schemer [69M] | character | cost 7, ink sapphire, str 3, will 6, lore 2 | IS THERE A DOWNSIDE TO THIS? When you play this character, you may put chosen opposing character into their player's inkwell facedown. Hades, Ruthless Tyrant [C4b] | character | cost 7, ink amethyst/ruby, str 3, will 6, lore 2 | SHORT ON PATIENCE When you play this character and whenever he quests, you may deal 2 damage to another chosen character of yours to draw 2 cards. Hades, Lord of the Underworld [gvD] | character | cost 4, ink amber, str 3, will 2, lore 1 | WELL OF SOULS When you play this character, return a character card from your discard to your hand. Hades, Meticulous Schemer [iib] | character | cost 6, ink sapphire, str 5, will 5, lore 3 | Ward Hades, Looking for a Deal [ON6] | character | cost 5, ink amethyst, str 3, will 4, lore 1 | WHAT D'YA SAY? When you play this character, you may choose an opposing character. If you do, draw 2 cards unless that character's player puts that card on the bottom of their deck. Hades, Meticulous Plotter [Otw] | character | cost 4, ink sapphire, str 3, will 6, lore 1 Hades, King of Olympus [qBw] | character | cost 8, ink amber, str 6, will 7, lore 1 | Shift 6 SINISTER PLOT This character gets +1 {L} for each other Villain character you have in play. Hades, Fast Talker [Ubd] | character | cost 6, ink amethyst/ruby, str 4, will 6, lore 2 | FOR JUST A LITTLE PAIN When you play this character, you may deal 2 damage to another chosen character of yours to banish chosen character with cost 3 or less. Hades, Double Dealer [V9W] | character | cost 4, ink emerald, str 3, will 3, lore 1 | HERE'S THE TRADE-OFF {E}, Banish one of your other characters — Play a character with the same name as the banished character for free. Hades, Lord of the Dead [x5y] | character | cost 6, ink amethyst, str 3, will 4, lore 3 | SOUL COLLECTOR Whenever one of your other characters is banished during the opponent's turn, gain 2 lore. Hades, Strong Arm [XQk] | character | cost 5, ink ruby, str 4, will 3, lore 1 | WHAT ARE YOU GONNA DO? {E}, 3 {I}, Banish one of your characters — Banish chosen character. Hakuna Matata [2U7] | action | cost 4, ink amber | Remove up to 3 damage from each of your characters. Half Hexwell Crown [Rbn] | item | cost 6, ink amethyst | AN UNEXPECTED FIND {E}, 2 {I} — Draw a card. A PERILOUS POWER {E}, 2 {I}, Discard a card — Exert chosen character. Hamish, Hubert & Harris, Troublemaking Triplets [4Qe] | character | cost 3, ink emerald, str 3, will 3, lore 1 | Evasive Hamish, Hubert & Harris, Making Mischief [WiE] | character | cost 3, ink amethyst, str 2, will 3, lore 1 | STAY QUIET This character may enter play exerted. CLEVER TRAP At the end of your turn, if this character is exerted, chosen opposing character can't ready at the start of their next turn. Hamm, Piggy Bank [shb] | character | cost 2, ink amber, str 2, will 3, lore 1 | LOOSE CHANGE {E} — You pay 1 {I} less for the next character you play this turn. Hamster Ball [ohB] | item | cost 3, ink steel | ROLL WITH THE PUNCHES {E}, 1 {I} — Chosen character with no damage gains Resist +2 until the start of your next turn. Hana's Inkcaster [3gV] | item | cost 2, ink sapphire | \Rejuvenating Flourish\ {E} — Remove up to 2 damage from chosen character. If there's a card under that character, they gain Resist +1 until the start of your next turn. Hand-in-the-Box, Sid's Toy [LbY] | character | cost 2, ink ruby, str 2, will 2, lore 1 | SPRING-LOADED You may put a Toy character card from your discard on the bottom of your deck to play this character for free. Hans, Scheming Prince [7lM] | character | cost 4, ink emerald, str 3, will 3, lore 3 Hans, Brazen Manipulator [8Rp] | character | cost 6, ink ruby, str 6, will 4, lore 2 | JOSTLING FOR POWER King and Queen characters can't quest. GROWING INFLUENCE At the start of your turn, if an opponent has 2 or more ready characters in play, gain 2 lore. Hans, Thirteenth in Line [jUh] | character | cost 4, ink steel, str 3, will 3, lore 2 | STAGE A LITTLE ACCIDENT Whenever this character quests, you may deal 1 damage to chosen character. Hans, Noble Scoundrel [q1c] | character | cost 3, ink sapphire, str 3, will 2, lore 2 | ROYAL SCHEMES When you play this character, if a Princess or Queen character is in play, gain 1 lore. Happy, Joyful Adventurer [lOO] | character | cost 2, ink amethyst, str 3, will 3, lore 1 Happy, Lively Knight [qmH] | character | cost 1, ink steel, str 2, will 1, lore 1 | BURST OF SPEED During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Happy, Good-Natured [Rek] | character | cost 5, ink amber, str 3, will 5, lore 2 | Support Has Set My Heaaaaaaart . . . [1gW] | action | cost 2, ink emerald | (A character with cost 2 or more can {E} to play this song for free.) Banish chosen item. He Hurled His Thunderbolt [Je6] | action | cost 4, ink steel | Deal 4 damage to chosen character. Your Deity characters gain Challenger +2 this turn. (They get +2 {S} while challenging.) He Who Steals and Runs Away [STB] | action | cost 3, ink emerald | Banish chosen item. Draw a card. He's a Tramp [9Uj] | action | cost 1, ink emerald | Chosen character gets +1 {S} this turn for each character you have in play. He's Got a Sword! [CpS] | action | cost 1, ink ruby | Chosen character gets +2 {S} this turn. Headless Manhorse, Manny [foC] | character | cost 6, ink amber, str 5, will 10, lore 1 Heads Held High [41j] | action | cost 6, ink sapphire | Sing Together 6 (Any number of your or your teammates' characters with total cost 6 or more may {E} to sing this song for free.) Remove up to 3 damage from any number of chosen characters. All opposing characters get -3 {S} this turn. Heal What Has Been Hurt [2oM] | action | cost 3, ink amber | Remove up to 3 damage from chosen character. Draw a card. Healing Decanter [5HB] | item | cost 2, ink amber | RENEWING ESSENCE {E} — Remove up to 2 damage from chosen character. Healing Glow [S50] | action | cost 1, ink amber | Remove up to 2 damage from chosen character. Healing Touch [b5J] | action | cost 3, ink amber | Remove up to 4 damage from chosen character. Draw a card. Heart of Atlantis [cVL] | item | cost 4, ink amber | LIFE GIVER {E} — You pay 2 {I} less for the next character you play this turn. Heart of Te Fiti [EMW] | item | cost 3, ink sapphire | CREATE LIFE {E}, 2 {I} — Put the top card of your deck into your inkwell facedown and exerted. Heathcliff, Stoic Butler [tMg] | character | cost 4, ink emerald, str 3, will 3, lore 2 | Ward Heffalumps and Woozles [Iby] | action | cost 2, ink emerald | Chosen opposing character can't quest during their next turn. Draw a card. Heihei, Rambling Rooster [5e5] | character | cost 1, ink steel, str 2, will 2, lore 1 HeiHei, Accidental Explorer [93O] | character | cost 2, ink ruby, str 3, will 2, lore 1 | MINDLESS WANDERING Once per turn, when this character moves to a location, each opponent loses 1 lore. HeiHei, Boat Snack [fZh] | character | cost 1, ink amber, str 1, will 2, lore 1 | Support Heihei, Created by the Vine [HAa] | character | cost 2, ink amethyst, str 1, will 3, lore 1 | \Botanical Remedy\ Whenever one of your Floodborn characters quests, you may move 1 damage from chosen character to chosen opposing character. Heihei, Not-So-Tricky Chicken [jj9] | character | cost 2, ink sapphire, str 2, will 2, lore 1 | EAT ANYTHING When you play this character, exert chosen opposing item. It can't ready at the start of its next turn. OUT TO LUNCH During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Heihei, Persistent Presence [kli] | character | cost 2, ink amethyst, str 2, will 1, lore 1 | HE'S BACK! When this character is banished in a challenge, return this card from your discard to your hand. Heihei, Expanded Consciousness [MiH] | character | cost 5, ink sapphire/steel, str 1, will 5, lore 2 | Shift 3 Resist +1 CLEAR YOUR MIND When you play this character, put all cards from your hand into your inkwell facedown and exerted. Heihei, Bumbling Rooster [vj7] | character | cost 3, ink emerald, str 2, will 3, lore 2 | FATTEN YOU UP When you play this character, if an opponent has more cards in their inkwell than you, you may put the top card of your deck into your inkwell facedown and exerted. HeiHei, Protective Rooster [xE6] | character | cost 5, ink steel, str 4, will 5, lore 2 | Bodyguard Helga Sinclair, Vengeful Partner [1i7] | character | cost 2, ink emerald, str 2, will 1, lore 1 | NOTHING PERSONAL When this character is challenged and banished, banish the challenging character. Helga Sinclair, Prepared for Anything [1kF] | character | cost 6, ink emerald, str 5, will 5, lore 2 | COMBAT TRAINING Whenever this character quests, deal 1 damage to chosen opposing character. If 2 or more cards were put into your discard this turn, deal 2 damage instead. Helga Sinclair, No Backup Needed [A1F] | character | cost 4, ink emerald, str 5, will 4, lore 1 | CRISIS MANAGEMENT If 2 or more cards were put into your discard this turn, you pay 2 {I} less to play this character. Helga Sinclair, Femme Fatale [akr] | character | cost 5, ink emerald, str 4, will 4, lore 2 | Shift 3 THIS CHANGES EVERYTHING Whenever this character quests, you may deal 3 damage to chosen damaged character. Helga Sinclair, Tough as Nails [lpp] | character | cost 2, ink steel, str 0, will 4, lore 1 | Challenger +3 (While challenging, this character gets +3 {S}). QUICK REFLEXES During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Helga Sinclair, Right-Hand Woman [Sz8] | character | cost 3, ink steel, str 2, will 4, lore 1 | Challenger +2 Helping Hand [178] | action | cost 1, ink sapphire | Chosen character gains Support this turn. Draw a card. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) Hen Wen, Prophetic Pig [nAF] | character | cost 2, ink sapphire, str 1, will 4, lore 1 | FUTURE SIGHT Whenever this character quests, look at the top card of your deck. Put it on either the top or the bottom of your deck. Hen Wen's Visions [337] | action | cost 1, ink sapphire | Look at the top 4 cards of your deck. Put 1 on the top of your deck and the rest on the bottom in any order. Henry J. Waternoose III, Chief Executive Officer [Ush] | character | cost 6, ink sapphire, str 5, will 5, lore 2 | \The Bottom Line\ While you have more cards in your inkwell than each opposing player, this character gets +2 {L} and gains Ward. Hera, Created by the Vine [TBN] | character | cost 5, ink amethyst, str 4, will 6, lore 1 | MYSTICAL BOON Whenever you play this or another Floodborn character, gain 1 lore. Hera, Queen of the Gods [vHX] | character | cost 3, ink emerald, str 1, will 3, lore 2 | Ward PROTECTIVE GODDESS Your characters named Zeus gain Ward. YOU'RE A TRUE HERO Your characters named Hercules gain Evasive. Hercules, Daring Demigod [044] | character | cost 5, ink ruby, str 7, will 3, lore 0 | Rush Reckless Hercules, Clumsy Kid [6ct] | character | cost 3, ink ruby, str 3, will 3, lore 1 | Rush Hercules, Baby Demigod [7Td] | character | cost 6, ink emerald, str 6, will 3, lore 2 | Ward STRONG LIKE HIS DAD 3 {I} — Deal 1 damage to chosen damaged character. Hercules, Hero in Training [GRk] | character | cost 2, ink steel, str 2, will 3, lore 1 Hercules, Unwavering Demigod [jJs] | character | cost 4, ink steel, str 2, will 4, lore 2 | Challenger +2 (While challenging, this character gets +2 {S}). Hercules, True Hero [mEB] | character | cost 3, ink steel, str 3, will 3, lore 1 | Bodyguard Hercules, Young Rescuer [osI] | character | cost 2, ink ruby, str 2, will 1, lore 1 | HEROIC SACRIFICE When you play this character, you may discard your hand. If you do, return a card from your discard to your hand. Hercules, Spectral Demigod [Pwi] | character | cost 1, ink ruby, str 0, will 3, lore 1 | Boost 2 {I} SUPERHUMAN STRENGTH While there's a card under this character, he gets +3 {S}. Hercules, Divine Hero [rNY] | character | cost 6, ink steel, str 6, will 3, lore 2 | Shift 4 Resist +2 Hercules, Mighty Leader [xm6] | character | cost 4, ink ruby, str 5, will 3, lore 2 | EVER VIGILANT This character can't be dealt damage unless he's being challenged. EVER VALIANT While this character is exerted, your other Hero characters can't be dealt damage unless they're being challenged. Hercules, Beloved Hero [ZQh] | character | cost 6, ink steel, str 6, will 5, lore 2 | Bodyguard Resist +1 Hermes, Harried Messenger [RlF] | character | cost 3, ink ruby, str 3, will 3, lore 1 | Rush Hero Work [5Mc] | action | cost 2, ink ruby | Your characters get +1 {S} this turn. Your Hero characters gain "Whenever this character challenges another character, each opponent loses 1 lore and you gain 1 lore" this turn. Hidden Cove, Tranquil Haven [ibf] | location | cost 1, ink emerald, will 6, lore 0 | REVITALIZING WATERS Characters get +1 {S} and +1 {W} while here. Hidden Inkcaster [RqX] | item | cost 2, ink emerald | FRESH INK When you play this item, draw a card. UNEXPECTED TREASURE All cards in your hand count as having {IW}. Hidden Trap [aeY] | item | cost 2, ink sapphire | ALMOST READY This item enters play exerted. SNAP! {E}, Banish this item — Choose one: * Banish chosen item. * Chosen opposing character gets -2 {S} this turn. Hide Away [QYp] | action | cost 2, ink sapphire | Put chosen item or location into its player's inkwell facedown and exerted. Higgins, Undercover Officer [6iI] | character | cost 1, ink amber, str 2, will 2, lore 1 Hiram Flaversham, Toymaker [LsX] | character | cost 4, ink sapphire, str 1, will 6, lore 1 | ARTIFICER When you play this character and whenever he quests, you may banish one of your items to draw 2 cards. Hiram Flaversham, Intrigued Inventor [yGJ] | character | cost 2, ink sapphire, str 0, will 2, lore 3 Hiro Hamada, Armor Designer [jaS] | character | cost 7, ink emerald/sapphire, str 4, will 6, lore 3 | Shift 5 YOU CAN BE WAY MORE Your Floodborn characters that have a card under them gain Evasive and Ward. (Only characters with Evasive can challenge them. Opponents can't choose them except to challenge.) Hiro Hamada, Future Champion [K5C] | character | cost 3, ink emerald, str 3, will 3, lore 1 | ORIGIN STORY When you play a Floodborn character on this card, draw a card. Hiro Hamada, Team Leader [Lzp] | character | cost 4, ink sapphire, str 1, will 5, lore 1 | I NEED TO UPGRADE ALL OF YOU Your other Inventor characters gain Resist +1. SHAPE THE FUTURE 2 {I} — Look at the top card of your deck. Put it on either the top or the bottom of your deck. Hiro Hamada, Intuitive Thinker [OeW] | character | cost 2, ink emerald/sapphire, str 1, will 3, lore 1 | LOOK FOR A NEW ANGLE {E} — Ready chosen Floodborn character. Hiro Hamada, Robotics Prodigy [YrC] | character | cost 3, ink sapphire, str 0, will 3, lore 1 | SWEET TECH {2} {E} — Search your deck for an item card or a Robot character card and reveal it to all players. Shuffle your deck and put that card on top of it. Hold Still [T4i] | action | cost 2, ink amber | Remove up to 4 damage from chosen character. Honest John, Not That Honest [3zO] | character | cost 3, ink ruby, str 2, will 3, lore 1 | EASY STREET Whenever you play a Floodborn character, each opponent loses 1 lore. Honest John, Shameless Schemer [P2P] | character | cost 6, ink ruby, str 7, will 5, lore 2 Honey Lemon, Chemistry Whiz [20p] | character | cost 2, ink sapphire, str 2, will 2, lore 1 | PRETTY GREAT, HUH? Whenever you play a Floodborn character, if you used Shift to play them, you may remove up to 2 damage from chosen character. Honey Lemon, Chemical Genius [deD] | character | cost 2, ink emerald, str 1, will 1, lore 2 | HERE'S THE BEST PART When you play this character, you may pay 2 {I} to have each opponent choose and discard a card. Honey Lemon, Costumed Catalyst [MDv] | character | cost 4, ink emerald/sapphire, str 3, will 3, lore 2 | LET'S DO THIS! Whenever you play a Floodborn character, if you used Shift to play them, you may return chosen character to their player's hand. Honeymaren, Northuldra Guide [7Vg] | character | cost 2, ink amethyst, str 2, will 2, lore 1 | TALE OF THE FIFTH SPIRIT When you play this character, if an opponent has an exerted character in play, gain 1 lore. Honker Muddlefoot, Timid Genius [3yH] | character | cost 1, ink sapphire, str 1, will 2, lore 1 | BE CAREFUL! Your characters named Darkwing Duck gain Resist +1. Hook Hand, Unexpectedly Friendly [80T] | character | cost 5, ink emerald, str 6, will 5, lore 2 Horace, No-Good Scoundrel [dBe] | character | cost 3, ink emerald, str 4, will 3, lore 1 Hot Potato [7Fa] | action | cost 3, ink steel | Choose one: - Deal 2 damage to chosen character. - Banish chosen item. How Far I'll Go [r73] | action | cost 4, ink sapphire | Look at the top 2 cards of your deck. Put one into your hand and the other into your inkwell facedown and exerted. Hudson, Determined Reader [4NX] | character | cost 2, ink steel, str 2, will 4, lore 1 | FINDING ANSWERS When you play this character, you may draw a card, then choose and discard a card. STONE BY DAY If you have 3 or more cards in your hand, this character can't ready. Huey, Reliable Leader [h09] | character | cost 2, ink amber, str 2, will 3, lore 1 | I KNOW THE WAY Whenever this character quests, you pay 1 {I} less for the next character you play this turn. Huey, Savvy Nephew [OcX] | character | cost 2, ink sapphire, str 2, will 2, lore 1 | Support THREE NEPHEWS Whenever this character quests, if you have characters named Dewey and Louie in play, you may draw 3 cards. Hundred Acre Island, Pooh's Home [QM4] | location | cost 1, ink amber, will 5, lore 0 | FRIENDS FOREVER During an opponent's turn, whenever a character is banished here, gain 1 lore. Hundred Acre Wood, Hunny Campsite [gIc] | location | cost 3, ink sapphire, will 6, lore 1 | \Home Away from Home\ Characters get +1 {W} while here. \Hunny Quest\ Hunny characters get +1 {L} while here. Hydra, Deadly Serpent [dZ8] | character | cost 6, ink ruby, str 6, will 5, lore 2 | WATCH THE TEETH Whenever this character is dealt damage, deal that much damage to chosen opposing character. Hydros, Ice Titan [vgI] | character | cost 3, ink amethyst, str 2, will 2, lore 2 | BLIZZARD {E} — Exert chosen character. Hypnotic Deduction [LLg] | action | cost 2, ink emerald | Draw 3 cards, then put 2 cards from your hand on the top of your deck in any order. Hypnotic Strength [ZhD] | action | cost 2, ink amethyst | Draw a card. Chosen character gains Challenger +2 this turn. (They get +2 {S} while challenging.) Hypnotize [Sez] | action | cost 3, ink emerald | Each opponent chooses and discards a card. Draw a card. I Find ’Em, I Flatten ’Em [jXV] | action | cost 4, ink steel | Banish all items. I Will Find My Way [iQ6] | action | cost 1, ink emerald | Chosen character of yours gets +2 {S} this turn. They may move to a location for free. I Won't Give In [j2a] | action | cost 2, ink amber | Return a character card with cost 2 or less from your discard to your hand. I'm Never Not by Your Side [P8M] | action | cost 5, ink amber | Sing Together 5 (Any number of your or your teammates' characters with total cost 5 or more may {E} to sing this song for free.) Remove up to 4 damage total from any number of your characters. You gain 1 lore for each 1 damage removed this way. I'm Still Here [HdJ] | action | cost 3, ink steel | Chosen character gains Resist +2 until the start of your next turn. Draw a card. I'm Stuck! [8jB] | action | cost 1, ink amethyst | Chosen exerted character can't ready at the start of their next turn. I've Got a Dream [aTe] | action | cost 2, ink ruby | Ready chosen character of yours at a location. They can't quest for the rest of this turn. Gain lore equal to that location's {L}. I2I [C4m] | action | cost 9, ink ruby | Sing Together 9 (Any number of your or your teammates' characters with total cost 9 or more may {E} to sing this song for free.) Each player draws 2 cards and gains 2 lore. If 2 or more characters sang this song, ready them. They can't quest for the rest of this turn. Iago, Loud-Mouthed Parrot [4Om] | character | cost 3, ink emerald, str 1, will 4, lore 1 | YOU GOT A PROBLEM? {E} — Chosen character gains Reckless during their next turn. (They can't quest and must challenge if able.) Iago, Out of Reach [d1f] | character | cost 4, ink steel, str 3, will 3, lore 2 | SELF-PRESERVATION While you have another exerted character in play, this character can't be challenged. Iago, Fake Flamingo [Lbm] | character | cost 4, ink emerald, str 2, will 4, lore 1 | Evasive IN DISGUISE Whenever this character quests, you pay 2 {I} less for the next action you play this turn. Iago, Pretty Polly [lhS] | character | cost 3, ink amethyst, str 3, will 2, lore 1 | Evasive Iago, Reappearing Parrot [Swd] | character | cost 4, ink amethyst, str 4, will 2, lore 1 | GUESS WHO When this character is banished in a challenge, return this card to your hand. Iago, Stompin' Mad [UTt] | character | cost 2, ink amethyst, str 0, will 2, lore 1 | Challenger +5 Iago, Giant Spectral Parrot [vao] | character | cost 4, ink amethyst, str 4, will 6, lore 1 | Evasive Vanish (When an opponent chooses this character for an action, banish them.) Ice Block [uYP] | item | cost 1, ink sapphire | CHILLY LABOR {E} — Chosen character gets -1 {S} this turn. Ice Spikes [zHC] | item | cost 2, ink amethyst/sapphire | HOLD STILL When you play this item, exert chosen opposing character. IT'S STUCK {E}, 1 {I} — Exert chosen opposing item. It can't ready at the start of its next turn. Ichabod Crane, Bookish Schoolmaster [Nus] | character | cost 4, ink sapphire, str 2, will 4, lore 2 | WELL-READ Whenever this character quests, if you've played a character with cost 5 or more this turn, put the top card of your deck into your inkwell facedown and exerted. Ichabod Crane, Scared Out of His Mind [qEC] | character | cost 2, ink sapphire, str 0, will 2, lore 2 | CHILLING TALE When this character is banished, you may put this card into your inkwell facedown and exerted. Iduna, Alarmed Queen [whR] | character | cost 2, ink ruby, str 2, will 3, lore 1 | Evasive Iduna, Caring Mother [yri] | character | cost 4, ink sapphire, str 3, will 3, lore 1 | ENDURING LOVE When this character is banished, you may put this card into your inkwell facedown and exerted. If I Didn't Have You [3Jh] | action | cost 3, ink amber | You and another chosen player each draw 2 cards. If it’s Not Baroque [wfG] | action | cost 3, ink sapphire | Return an item card from your discard to your hand. Illuminary Tunnels, Linked Caverns [YpL] | location | cost 3, ink steel, will 6, lore 1 | SUBTERRANEAN NETWORK While you have a character here, this location gets +1 {L} for each other location you have in play. LOCUS While you have a character here, you pay 1 {I} less to play locations. Imperial Bow [qox] | item | cost 2, ink steel | WITHIN RANGE {E}, 1 {I} — Chosen Hero character gains Challenger +2 and Evasive this turn. (They get +2 {S} while challenging. They can challenge characters with Evasive.) Imperial Proclamation [NaH] | item | cost 1, ink ruby | CALL TO THE FRONT Whenever one of your characters challenges another character, you pay 1 {I} less for the next character you play this turn. Improvise [cEJ] | action | cost 1, ink emerald | Chosen character gets +1 {S} this turn. Draw a card. Incrediboy, Buddy Pine [mD0] | character | cost 2, ink steel, str 2, will 3, lore 1 | NERDING OUT When you play this character, if a Hero character is in play, gain 1 lore. SPOILER ALERT This character also counts as being named Syndrome for Shift. Infra-Pink Ultra Scan Specs [nZg] | item | cost 1, ink steel | DETECTING EVIDENCE When you play this item, draw a card, then choose and discard a card. FOLLOW THE CLUES Banish this item — Chosen character gains Alert this turn. (They can challenge as if they had Evasive.) Ingenious Device [iZ1] | item | cost 3, ink steel | SURPRISE PACKAGE {E}, 2 {I}, Banish this item — Draw a card, then choose and discard a card. TIME GROWS SHORT During your turn, when this item is banished, deal 3 damage to chosen character or location. Ink Amplifier [rjo] | item | cost 3, ink sapphire | ENERGY CAPTURE Whenever an opponent draws a card during their turn, if it's the second card they've drawn this turn, you may put the top card of your deck into your inkwell facedown and exerted. Ink Geyser [NRZ] | action | cost 3, ink emerald/sapphire | Each player exerts all the cards in their inkwell. Then each player with more than 3 cards in their inkwell returns cards at random from their inkwell to their hand until they have 3 cards in their inkwell. Inkrunner [VpM] | item | cost 2, ink sapphire | PREFLIGHT CHECK When you play this item, draw a card. READY TO RIDE {E}, 1 {I} — Chosen character gains Alert this turn. (They can challenge as if they had Evasive.) Inner Strength [7xf] | action | cost 1, ink ruby | Chosen character gets +1 {S} this turn. Draw a card. Inscrutable Map [EeQ] | item | cost 3, ink emerald | BACKTRACK {E}, 1 {I} — Chosen opposing character gets -1 {L} until the start of your next turn. Inspector Tezuka, Resolute Officer [CfV] | character | cost 2, ink steel, str 2, will 3, lore 1 | Bodyguard Institute of Technology, Prestigious University [cKc] | location | cost 1, ink sapphire, will 5, lore 0 | WELCOME TO THE LAB Inventor characters get +1 {W} while here. PUSH THE BOUNDARIES At the start of your turn, if you have a character here, gain 1 lore. Into the Unknown [8Sv] | action | cost 3, ink amethyst/sapphire | Put chosen exerted character into their player's inkwell facedown and exerted. Invited to the Ball [20P] | action | cost 2, ink amber | Reveal the top 2 cards of your deck. Put revealed character cards into your hand. Put the rest on the bottom of your deck in any order. Isabela Madrigal, Perfectly in Control [45l] | character | cost 6, ink sapphire, str 3, will 6, lore 3 | FEEL BETTER When you play this character and whenever she quests, you may move all damage from chosen character of yours to this character. SELF-CARE At the end of your turn, you may remove all damage from this character. Isabela Madrigal, Such a Lovely Voice [5Rp] | character | cost 3, ink amber, str 3, will 3, lore 1 | Singer 5 NEW MOTIF When you play this character, if you removed 1 or more damage from one of your characters this turn, gain 1 lore. Isabela Madrigal, Caring Cultivator [E5L] | character | cost 6, ink amber, str 4, will 5, lore 2 | Shift 4 {I} DO NO WRONG Whenever you remove damage from one of your characters, gain 1 lore for each 1 damage removed. Isabela Madrigal, Kind Cultivator [KFE] | character | cost 2, ink amber, str 2, will 4, lore 1 Isabela Madrigal, Golden Child [Kq0] | character | cost 5, ink amethyst, str 3, will 4, lore 1 | Evasive LADIES FIRST During your turn, if no other character has quested this turn, this character gets +3 {L}. LEAVE IT TO ME Whenever this character quests, your other characters can't quest for the rest of this turn. Isabela Madrigal, In the Moment [pWM] | character | cost 5, ink amber, str 3, will 3, lore 4 | I'M TIRED OF PERFECT Whenever one of your characters sings a song, this character can't be challenged until the start of your next turn. Isis Vanderchill, Ice Queen of St. Canard [StU] | character | cost 4, ink amethyst, str 4, will 4, lore 1 | CHILL OUT When you play this character, exert chosen opposing character. It Calls Me [LAX] | action | cost 1, ink amethyst | Draw a card. Then, choose up to 3 cards from chosen opponent's discard and shuffle them into their deck. It Means No Worries [VR5] | action | cost 9, ink amber | Sing Together 9 (Any number of your or your teammates' characters with total cost 9 or more may {E} to sing this song for free.) Return up to 3 character cards from your discard to your hand. You pay 2 {I} less for the next character you play this turn. It's Gonna Be Great! [5UQ] | action | cost 2, ink ruby | Ready chosen character. They can't quest for the rest of this turn. Jack-Jack Parr, Incredible Potential [kCm] | character | cost 4, ink ruby, str 4, will 4, lore 1 | WEIRD THINGS ARE HAPPENING At the start of your turn, you may put the top card of your deck into your discard. If its card type is: • character, this character gets +2 {S} this turn. • action or item, this character gets +2 {L} this turn. • location, banish chosen character. Jafar, Tyrannical Hypnotist [4QY] | character | cost 6, ink steel, str 0, will 7, lore 2 | Challenger +7 INTIMIDATING GAZE Opposing characters with cost 4 or less can't challenge. Jafar, Striking Illusionist [4un] | character | cost 7, ink amethyst, str 4, will 5, lore 1 | Shift 5 Evasive POWER BEYOND MEASURE During your turn, while this character is exerted, whenever you draw a card, gain 1 lore. Jafar, Wicked Sorcerer [APi] | character | cost 4, ink amethyst, str 2, will 5, lore 1 | Challenger +3 Jafar, Aspiring Ruler [Fg9] | character | cost 3, ink steel, str 3, will 2, lore 2 | THAT'S BETTER When you play this character, chosen character gains Challenger +2 this turn. (They get +2 {S} while challenging.) Jafar, High Sultan of Lorcana [i56] | character | cost 5, ink amethyst/steel, str 4, will 4, lore 3 | DARK POWER Whenever this character quests, you may draw a card, then choose and discard a card. If an Illusion character card is discarded this way, you may play that character for free. Jafar, Royal Vizier [ItI] | character | cost 2, ink steel, str 3, will 2, lore 1 | I DON'T TRUST HIM, SIRE During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Jafar, Keeper of Secrets [khp] | character | cost 4, ink amethyst, str 0, will 5, lore 2 | HIDDEN WONDERS This character gets +1 {S} for each card in your hand. Jafar, Dreadnought [OLg] | character | cost 4, ink steel, str 3, will 4, lore 1 | Shift 2 NOW WHERE WERE WE? During your turn, whenever this character banishes another character in a challenge, you may draw a card. Jafar, Power-Hungry Vizier [QV3] | character | cost 5, ink steel, str 3, will 4, lore 1 | YOU WILL BE PAID WHEN THE TIME COMES During your turn, whenever a card is put into your inkwell, deal 1 damage to chosen character. Jafar, Newly Crowned [t70] | character | cost 4, ink amethyst/steel, str 2, will 4, lore 2 | THIS IS NOT DONE YET During an opponent's turn, whenever one of your Illusion characters is banished, you may return that card to your hand. Jafar, Lamp Thief [ts1] | character | cost 3, ink amethyst, str 2, will 2, lore 2 | I AM YOUR MASTER NOW When you play this character, look at the top 2 cards of your deck. Put one on the top of your deck and the other on the bottom. James, Role Model [OCC] | character | cost 4, ink sapphire, str 3, will 3, lore 2 | NEVER, EVER LOSE SIGHT When this character is banished, you may put this card into your inkwell facedown and exerted. Jaq, Connoisseur of Climbing [Ck0] | character | cost 3, ink emerald, str 1, will 4, lore 2 | SNEAKY IDEA When you play this character, chosen opposing character gains Reckless during their next turn. (They can't quest and must challenge if able.) Jasmine, Heir of Agrabah [2JR] | character | cost 1, ink sapphire, str 1, will 2, lore 1 | I'M A FAST LEARNER When you play this character, remove up to 1 damage from chosen character of yours. Jasmine, Fearless Princess [3rs] | character | cost 5, ink steel, str 3, will 7, lore 2 | TAKE THE LEAP During your turn, this character gains Evasive. (They can challenge characters with Evasive.) NOW'S MY CHANCE Choose and discard a card — This character gains Challenger +3 this turn. (They get +3 {S} while challenging.) Jasmine, Rebellious Princess [5EC] | character | cost 3, ink ruby, str 2, will 3, lore 2 | YOU'LL NEVER MISS IT Whenever this character quests, each opponent loses 1 lore. Jasmine, Queen of Agrabah [Abg] | character | cost 5, ink sapphire, str 2, will 5, lore 2 | Shift 3 CARETAKER When you play this character and whenever she quests, you may remove up to 2 damage from each of your characters. Jasmine, Disguised [crg] | character | cost 3, ink sapphire, str 3, will 3, lore 2 Jasmine, Steady Strategist [iaq] | character | cost 4, ink sapphire/steel, str 2, will 5, lore 1 | Shift 2 ALWAYS PLANNING Whenever this character quests, look at the top 3 cards of your deck. You may reveal an Ally character card and put it into your hand. Put the rest on the bottom of your deck in any order. Jasmine, Desert Warrior [iKc] | character | cost 5, ink emerald, str 3, will 3, lore 2 | CUNNING MANEUVER When you play this character and whenever she's challenged, each opponent chooses and discards a card. Jasmine, Royal Seafarer [Iyt] | character | cost 3, ink emerald, str 2, will 3, lore 1 | BY ORDER OF THE PRINCESS When you play this character, choose one: * Exert chosen damaged character. * Chosen opposing character gains Reckless during their next turn. (They can't quest and must challenge if able.) Jasmine, Royal Commodore [J56] | character | cost 6, ink emerald, str 5, will 5, lore 2 | Shift 5 RULER OF THE SEAS When you play this character, if you used Shift to play her, return all other exerted characters to their players' hands. Jasmine, Soothing Princess [pbv] | character | cost 4, ink sapphire, str 2, will 5, lore 2 | Boost 2 {I} UPLIFTING AURA Whenever this character quests, if there's a card under her, remove up to 3 damage from each of your characters. Jasmine, Inspired Researcher [TlP] | character | cost 5, ink sapphire/steel, str 3, will 5, lore 2 | EXTRA ASSISTANCE Whenever this character quests, if you have no cards in your hand, draw a card for each Ally character you have in play. Jasmine, Vine Expert [uWS] | character | cost 4, ink amber, str 3, will 4, lore 2 | SHARED RESOURCES When you play this character, each player draws a card. Jasmine, Resourceful Infiltrator [wQI] | character | cost 1, ink sapphire, str 1, will 2, lore 1 | JUST WHAT YOU NEED When you play this character, you may give another chosen character Resist +1 until the start of your next turn. Jasper, Common Crook [gsE] | character | cost 3, ink emerald, str 2, will 4, lore 1 | PUPPYNAPPING Whenever this character quests, chosen opposing character can't quest during their next turn. Jebidiah Farnsworth, Expedition Cook [FOI] | character | cost 4, ink sapphire, str 3, will 3, lore 1 | Support I GOT YOUR FOUR BASIC FOOD GROUPS When you play this character, chosen character gains Resist +1 until the start of your next turn. Jebidiah Farnsworth, Cookie [yHb] | character | cost 2, ink ruby, str 3, will 3, lore 0 | Evasive Reckless Jessie, Lively Cowgirl [7b7] | character | cost 3, ink amber, str 3, will 3, lore 1 | PART OF A FAMILY Whenever this character quests, if you have 2 or more other Toy characters in play, you may draw a card. YODEL-AY-HEE-HOO! Whenever you pay 2 {I} or less to play a card, chosen opposing character gets -1 {S} until the start of your next turn. Jetsam, Ursula’s Spy [0Bx] | character | cost 4, ink amethyst, str 3, will 3, lore 1 | Evasive \Sinister Slither\ Your characters named Flotsam gain Evasive. Jetsam, Opportunistic Eel [5xx] | character | cost 7, ink emerald, str 6, will 6, lore 2 | AMBUSH FROM THE DEEP When you play this character, deal 3 damage to chosen opposing damaged character. Jetsam, Riffraff [j0a] | character | cost 3, ink emerald, str 2, will 2, lore 2 | Ward EERIE PAIR Your characters named Flotsam gain Ward. Jetsam, Ursula's "Baby" [jZW] | character | cost 3, ink amethyst, str 2, will 4, lore 1 | Challenger +2 OMINOUS PAIR Your characters named Flotsam gain Challenger +2. Jeweled Collar [nJm] | item | cost 2, ink emerald/sapphire | WELCOME EXTRAVAGANCE Whenever one of your characters is challenged, you may put the top card of your deck into your inkwell facedown and exerted. Jim Dear, Beloved Husband [3Cr] | character | cost 2, ink amber, str 0, will 4, lore 1 | Bodyguard Jim Hawkins, Stubborn Cabin Boy [auV] | character | cost 2, ink steel, str 0, will 4, lore 1 | COME HERE, COME HERE, COME HERE! During your turn, whenever a card is put into your inkwell, this character gets Challenger +2 this turn. Jim Hawkins, Space Traveler [emY] | character | cost 5, ink ruby, str 4, will 4, lore 2 | THIS IS IT! When you play this character, you may play a location with cost 4 or less for free. TAKE THE HELM Whenever you play a location, this character may move there for free. Jim Hawkins, Rigging Specialist [FZ4] | character | cost 5, ink steel, str 5, will 5, lore 2 | Shift 3 BATTLE STATION When you play this character, you may deal 1 damage to chosen character or location. Jim Hawkins, Honorable Pirate [I2f] | character | cost 7, ink amber, str 4, will 7, lore 2 | Bodyguard HIRE A CREW When you play this character, look at the top 4 cards of your deck. You may reveal any number of Pirate character cards and put them into your hand. Put the rest on the bottom of your deck in any order. Jim Hawkins, Thrill Seeker [n5A] | character | cost 2, ink ruby, str 3, will 2, lore 1 Jiminy Cricket, Pinocchio's Conscience [C3x] | character | cost 2, ink amethyst, str 1, will 2, lore 1 | Evasive THAT STILL, SMALL VOICE When you play this character, if you have a character named Pinocchio in play, you may draw a card. Jiminy Cricket, Level-Headed and Wise [JE3] | character | cost 2, ink amethyst, str 1, will 1, lore 1 | Evasive ENOUGH'S ENOUGH While this character is exerted, opposing characters with Rush enter play exerted. Jiminy Cricket, Ghost of Christmas Past [tRd] | character | cost 3, ink sapphire, str 3, will 4, lore 1 | Boost 2 {I} LOOK INTO YOUR PAST Whenever you put a card under this character, you may put a card from your discard into your inkwell facedown and exerted. Jingle Joe, Sid's Toy [NoE] | character | cost 2, ink ruby, str 2, will 3, lore 1 | TURN OUT THE LIGHT During your turn, whenever one of your other Toy characters is banished, chosen character of yours gains Evasive until the start of your next turn. Jock, Attentive Uncle [uXU] | character | cost 4, ink emerald, str 3, will 4, lore 1 | VOICE OF EXPERIENCE When you play this character, if you have 3 or more other characters in play, gain 2 lore. Joey, Blue Pigeon [Zwk] | character | cost 3, ink amber, str 3, will 3, lore 1 | I'VE GOT JUST THE THING Whenever this character quests, you may remove up to 1 damage from each of your characters with Bodyguard. John Darling, Sophisticated Swordsman [0gP] | character | cost 2, ink ruby, str 1, will 4, lore 1 John Silver, Stern Captain [9kF] | character | cost 8, ink steel, str 6, will 6, lore 2 | Shift 5 Resist +2 DON'T JUST SIT THERE! At the start of your turn, deal 1 damage to each opposing ready character. John Silver, Ship's Cook [d07] | character | cost 3, ink steel, str 3, will 3, lore 1 | HUNK OF HARDWARE When you play this character, chosen character can't challenge during their next turn. John Silver, Vengeful Pirate [haz] | character | cost 8, ink emerald/steel, str 6, will 4, lore 2 | DRAWN TO A FIGHT If an opposing character was damaged this turn, you pay 2 {I} less to play this character. Resist +1 I AIN'T GONE SOFT! Whenever you play an action that isn't a song, you may deal 1 damage to chosen character. John Silver, Ferocious Friend [J7B] | character | cost 4, ink ruby, str 2, will 4, lore 2 | YOU HAVE TO CHART YOUR OWN COURSE Whenever this character quests, you may deal 1 damage to one of your other characters. If you do, ready that character. They cannot quest this turn. John Silver, Greedy Treasure Seeker [Mum] | character | cost 3, ink steel, str 3, will 3, lore 1 | CHART YOUR OWN COURSE For each location you have in play, this character gains Resist +1 and gets +1 {L}. John Silver, Alien Pirate [wHT] | character | cost 6, ink emerald, str 5, will 5, lore 2 | PICK YOUR FIGHTS When you play this character and whenever he quests, chosen opposing character gains Reckless during their next turn. (They can't quest and must challenge if able.) John Silver, Terror of the Realm [z4o] | character | cost 8, ink sapphire, str 8, will 8, lore 3 John Smith, Undaunted Protector [h1O] | character | cost 5, ink steel, str 3, will 6, lore 2 | Bodyguard DO YOUR WORST Opponents must choose this character for actions and abilities if able. John Smith, Snow Tracker [HJJ] | character | cost 2, ink amber, str 2, will 3, lore 1 | FOLLOW THE TRACKS At the end of your turn, if this character is exerted and none of your characters challenged this turn, gain 1 lore. John Smith, Skillful Explorer [nnM] | character | cost 1, ink steel, str 1, will 1, lore 2 John Smith's Compass [1U5] | item | cost 3, ink amber | SPINNING ARROW At the end of your turn, if a character of yours challenged this turn, banish this item. YOUR PATH At the end of your turn, if none of your characters challenged this turn, reveal the top card of your deck. If it's a character card with cost 3 or less or named Pocahontas, you may put it into your hand. Otherwise, put it on the bottom of your deck. Jolly Roger, Hook's Ship [UV5] | location | cost 1, ink ruby, will 5, lore 0 | LOOK ALIVE, YOU SWABS! Characters gain Rush while here. (They can challenge the turn they're played.) ALL HANDS ON DECK! Your Pirate characters may move here for free. Joshua Sweet, The Doctor [eZE] | character | cost 4, ink amber, str 1, will 5, lore 2 | Bodyguard Joshua Sweet, Field Surgeon [zGi] | character | cost 2, ink emerald, str 2, will 1, lore 2 | NO PATIENCE Whenever this character is challenged, chosen opponent chooses and discards a card. Judy Hopps, Optimistic Officer [5eQ] | character | cost 3, ink sapphire, str 2, will 3, lore 2 | DON'T CALL ME CUTE When you play this character, you may banish chosen item. If you do, its player draws a card. Judy Hopps, Lead Detective [7DY] | character | cost 6, ink sapphire, str 6, will 4, lore 2 | Shift 4 {I} LATERAL THINKING During your turn, your Detective characters gain Alert and Resist +2. (They can challenge as if they had Evasive. Damage dealt to them is reduced by 2.) Judy Hopps, Snowball Patrol [gqN] | character | cost 2, ink steel, str 2, will 2, lore 1 | UNDERDOG If this is your first turn and you're not the first player, you pay 1 {I} less to play this character. Resist +1 Judy Hopps, Uncovering Clues [Imt] | character | cost 4, ink sapphire, str 3, will 3, lore 1 | THOROUGH INVESTIGATION When you play this character and whenever she quests, look at the top 3 cards of your deck. You may reveal a Detective character card and put it into your hand. Put the rest on the bottom of your deck in any order. Judy Hopps, On the Case [MPo] | character | cost 3, ink sapphire, str 4, will 3, lore 1 | HIDDEN CLUES When you play this character, if you have another Detective character in play, you may put chosen item into its player's inkwell facedown and exerted. Judy Hopps, Resourceful Rabbit [Z78] | character | cost 6, ink amber, str 3, will 6, lore 2 | Support NEED SOME HELP? At the end of your turn, you may ready another chosen character of yours. Juju, Mama Odie's Companion [N2e] | character | cost 2, ink amethyst, str 1, will 2, lore 1 | BEES' KNEES When you play this character, move 1 damage counter from chosen character to chosen opposing character. Julieta Madrigal, Excellent Cook [1qg] | character | cost 3, ink amber, str 1, will 4, lore 1 | SIGNATURE RECIPE When you play this character, you may remove up to 2 damage from chosen character. If you removed damage this way, you may draw a card. Julieta Madrigal, Caring Baker [ysZ] | character | cost 1, ink amber, str 1, will 2, lore 1 | RESTORING RECIPE When you play this character and whenever she quests, you may remove up to 1 damage from chosen character or location. Julieta's Arepas [gFH] | item | cost 1, ink sapphire | FLAVORFUL CURE At the start of your turn, if you have a Madrigal character in play, remove up to 2 damage from chosen character. THAT DID THE TRICK {E} — If you removed damage from a character this turn, gain 1 lore. Jumba Jookiba, Critical Scientist [Jir] | character | cost 4, ink sapphire, str 1, will 6, lore 2 Jumba Jookiba, Renegade Scientist [JMC] | character | cost 5, ink emerald, str 4, will 5, lore 2 Jumba Jookiba, Prolific Inventor [mgC] | character | cost 8, ink amber, str 4, will 5, lore 2 | WELCOMING CROWD For each character you have in play, you pay 1 {I} less to play this character. I AM HELPING Whenever this character quests, you may remove all damage from chosen character. Jumbo Pop [iYv] | item | cost 3, ink sapphire | HERE YOU GO Banish this item — Remove up to 2 damage from each of your characters. Draw a card. Junior Woodchuck Guidebook [kZV] | item | cost 2, ink amethyst | THE BOOK KNOWS EVERYTHING {E}, 1 {I}, Banish this item — Draw 2 cards. Just in Time [TAp] | action | cost 3, ink amber | You may play a character with cost 5 or less for free. Kaa, Suspicious Serpent [88q] | character | cost 3, ink emerald, str 3, will 2, lore 2 | Ward Kaa, Secretive Snake [I5f] | character | cost 7, ink emerald, str 6, will 7, lore 3 | Evasive Kaa, Hypnotizing Python [mhw] | character | cost 4, ink amber/emerald, str 3, will 3, lore 2 | LOOK ME IN THE EYE Whenever this character quests, chosen opposing character gets -2 {S} and gains Reckless until the start of your next turn. (They can't quest and must challenge if able.) Kakamora, Pirate Chief [2pj] | character | cost 7, ink steel, str 4, will 6, lore 2 | COCONUT LEADER Whenever this character quests, you may draw a card. Then, choose and discard a card to deal 1 damage to chosen character or location. If a Pirate character card was discarded, deal 3 damage to that character or location instead. Kakamora, Long-Range Specialist [56b] | character | cost 1, ink steel, str 0, will 2, lore 1 | A LITTLE HELP When you play this character, if you have another Pirate character in play, you may deal 1 damage to chosen character or location. Kakamora, Pirate Pitcher [AVY] | character | cost 2, ink ruby, str 1, will 3, lore 1 | DIZZYING SPEED When you play this character, chosen Pirate character gains Evasive until the start of your next turn. Kakamora, Menacing Sailor [rbY] | character | cost 3, ink ruby, str 3, will 2, lore 1 | PLUNDER When you play this character, each opponent loses 1 lore. Kakamora, Band of Pirates [TUI] | character | cost 4, ink steel, str 1, will 6, lore 1 | SHOWBOATING While you have another Pirate character in play, this character gains Challenger +3. Kakamora, Boarding Party [w0G] | character | cost 4, ink ruby, str 5, will 2, lore 1 | Rush Kanga, Nurturing Mother [jsu] | character | cost 3, ink amber, str 2, will 4, lore 1 | SAFE AND SOUND Whenever this character quests, choose a character of yours and that character can't be challenged until the start of your next turn. Kanga, Hunny Bard [m1n] | character | cost 3, ink amber, str 3, will 4, lore 1 | Singer 5 Kanga, Peaceful Gatherer [Nld] | character | cost 5, ink sapphire, str 5, will 5, lore 2 | Boost 2 {I} EXTRA HELP While there's a card under this character, she gets +1 {L}. Kanine Krunchies [3jC] | item | cost 1, ink amber | YOU CAN BE A CHAMPION, TOO Your Puppy characters get +1 {W}. Kashekim, Wise King [9CP] | character | cost 5, ink sapphire, str 4, will 6, lore 2 | STRENGTH IN MEMORY At the end of your turn, if 2 or more cards were put into your discard this turn, you may put the top card of your deck into your inkwell facedown. Kashekim, Ancient Ruler [COQ] | character | cost 3, ink amethyst, str 4, will 3, lore 1 Katrina Van Tassel, Rosy-Cheeked Lass [lUe] | character | cost 4, ink ruby, str 6, will 4, lore 1 Keep the Ancient Ways [Fn8] | action | cost 2, ink steel | Opponents can't play actions or items until the start of your next turn. Kenai, Big Brother [6WD] | character | cost 2, ink amber, str 1, will 4, lore 1 | BROTHERS FOREVER While this character is exerted, your characters named Koda can't be challenged. Kenai, Magical Bear [7zp] | character | cost 3, ink amethyst, str 1, will 4, lore 1 | Challenger +2 WISDOM OF HIS STORY During your turn, when this character is banished in a challenge, return this card to your hand and gain 1 lore. Kenai, Protective Brother [k5M] | character | cost 4, ink amber, str 2, will 4, lore 1 | HE NEEDS ME At the end of your turn, if this character is exerted, you may ready another chosen character of yours and remove all damage from them. Kevin, Flightless Bird [kl5] | character | cost 2, ink emerald, str 1, will 3, lore 3 | BACK TO THE NEST Whenever this character quests, put this card on the top of your deck. Khan, War Horse [9Tf] | character | cost 4, ink steel, str 2, will 7, lore 1 Khan, Beloved Steed [CdR] | character | cost 2, ink ruby, str 3, will 2, lore 1 Kida, Crystal Scion [21E] | character | cost 8, ink sapphire, str 7, will 7, lore 2 | Shift 6 {I} FLOOD OF POWER When you play this character, each player may put up to 5 cards from their discard into their inkwell facedown and exerted. THE PATH REVEALED 7 {I} — Look at the top 2 cards of your deck. Put one into your hand and the other on the bottom of your deck. Kida, Guardian of the Path [562] | character | cost 2, ink sapphire, str 2, will 3, lore 1 | NATURAL DEFENSE When you play this character, chosen opposing character gets -2 {S} this turn. Kida, Atlantean [6Uk] | character | cost 1, ink amber, str 2, will 2, lore 1 Kida, Creative Thinker [F39] | character | cost 4, ink sapphire, str 3, will 3, lore 1 | Ward KEY TO THE PUZZLE {E} — Look at the top 2 cards of your deck. Put one into your ink supply, face down and exerted, and the other on top of your deck. Kida, Protector of Atlantis [jkb] | character | cost 5, ink amber, str 3, will 5, lore 2 | Shift 3 PERHAPS WE CAN SAVE OUR FUTURE When you play this character, all characters get -3 {S} until the start of your next turn. Kida, Discovering the Unknown [SiA] | character | cost 3, ink sapphire, str 3, will 4, lore 1 | READ THE RUNES Whenever this character quests, if 2 or more cards were put into your discard this turn, you may put the top card of your deck into your inkwell facedown and exerted. Kida, Royal Warrior [wgF] | character | cost 2, ink steel, str 2, will 3, lore 1 | Bodyguard King Candy, Sugar Rush Nightmare [ABb] | character | cost 3, ink amber/ruby, str 3, will 2, lore 1 | A NEW ROSTER When this character is banished, you may return another Racer character card from your discard to your hand. King Candy, Sweet Abomination [FbB] | character | cost 5, ink sapphire, str 3, will 3, lore 2 | Shift 3 CHANGING THE CODE When you play this character, you may draw 2 cards, then put a card from your hand on the bottom of your deck. King Candy, Sovereign of Sugar [M35] | character | cost 1, ink sapphire, str 2, will 2, lore 1 King Candy, Royal Racer [oc8] | character | cost 4, ink amber/ruby, str 2, will 2, lore 2 | SWEET REVENGE Whenever one of your other Racer characters is banished, each opponent chooses and banishes one of their characters. King Hubert, Phillip's Father [k5F] | character | cost 3, ink steel, str 3, will 4, lore 1 King Louie, Jungle VIP [184] | character | cost 7, ink amber, str 3, will 8, lore 2 | LAY IT ON THE LINE Whenever another character is banished, you may remove up to 2 damage from this character. King Louie, King of Swing [9lN] | character | cost 4, ink ruby, str 3, will 4, lore 2 | Singer 6 King Louie, Bandleader [yXk] | character | cost 7, ink sapphire, str 7, will 7, lore 3 King of Hearts, Monarch of Wonderland [350] | character | cost 4, ink amethyst, str 1, will 4, lore 2 | PLEASING THE QUEEN {E} — Chosen exerted character can't ready at the start of their next turn. King of Hearts, Picky Ruler [LEE] | character | cost 4, ink emerald, str 3, will 3, lore 2 | OBJECTIONABLE STATE Damaged characters can't challenge your characters. King Stefan, New Father [156] | character | cost 5, ink amber, str 4, will 7, lore 1 King's Sensor Core [SdR] | item | cost 3, ink steel | SYMBOL OF ROYALTY Your Prince and King characters gain Resist +1. ROYAL SEARCH {E}, 2 {I} — Reveal the top card of your deck. If it's a Prince or King character card, you may put that card into your hand. Otherwise, put it on the top of your deck. Kit Cloudkicker, Spunky Bear Cub [0ke] | character | cost 1, ink sapphire, str 0, will 1, lore 1 | Ward Kit Cloudkicker, Navigator [RK7] | character | cost 6, ink sapphire, str 2, will 5, lore 3 | Shift 3 Ward Kit Cloudkicker, Tough Guy [th7] | character | cost 3, ink emerald, str 2, will 2, lore 1 | SKYSURFING When you play this character, you may return chosen opposing character with 2 {S} or less to their player's hand. Kocoum, Defender of the Tribe [e1z] | character | cost 6, ink amber, str 4, will 6, lore 3 | Bodyguard Koda, Talkative Cub [4iY] | character | cost 2, ink amber, str 2, will 1, lore 2 | TELL EVERYBODY During opponents' turns, you can't lose lore. Koda, Smallish Bear [5gA] | character | cost 3, ink amber, str 2, will 2, lore 3 Kohut, Trusted Marine [jgT] | character | cost 2, ink steel, str 2, will 3, lore 1 Kristoff, Reindeer Keeper [blx] | character | cost 9, ink amber, str 3, will 7, lore 3 | SONG OF THE HERD For each song card in your discard, you pay 1 {I} less to play this character. Bodyguard Kristoff, Icy Explorer [rkl] | character | cost 4, ink amethyst, str 4, will 4, lore 1 | HIDDEN DEPTHS When you play this character, if you have a character named Anna in play, you may put a card from chosen player's discard on the bottom of their deck. STROKE OF LUCK Once during your turn, whenever a card leaves your discard, draw a card. Kristoff, Mining the Ruins [tnP] | character | cost 3, ink sapphire, str 2, will 3, lore 2 | Boost 1 {I} WORTH MINING Whenever this character quests, if there's a card under him, put the top card of your deck into your inkwell facedown and exerted. Kristoff, Official Ice Master [YXQ] | character | cost 3, ink steel, str 3, will 3, lore 2 Kristoff's Lute [NgK] | item | cost 3, ink ruby | MOMENT OF INSPIRATION {E}, 2 {I} — Reveal the top card of your deck. You may play it as if it were in your hand. Otherwise, put it in your discard. Kronk, Laid Back [9A8] | character | cost 5, ink amethyst/emerald, str 4, will 4, lore 2 | Ward I'M LOVIN' THIS If an effect would cause you to discard one or more cards, you don't discard. Kronk, Unlicensed Investigator [D2Y] | character | cost 2, ink steel, str 1, will 4, lore 1 | Challenger +1 Kronk, Meat Hut Cook [Ocg] | character | cost 2, ink steel, str 1, will 3, lore 1 | Resist +1 \Pickup!\ Once during your turn, you may pay 1 {I} to draw a card, then choose and discard a card. Kronk, Right-Hand Man [pxO] | character | cost 6, ink steel, str 6, will 6, lore 2 Kronk, Head of Security [qAr] | character | cost 7, ink steel, str 6, will 6, lore 1 | Shift 5 ARE YOU ON THE LIST? During your turn, whenever this character banishes another character in a challenge, you may play a character with cost 5 or less for free. Kronk, Junior Chipmunk [XpE] | character | cost 6, ink steel, str 4, will 5, lore 2 | Resist +1 SCOUT LEADER During your turn, whenever this character banishes another character in a challenge, you may deal 2 damage to chosen character. Kuzco, Temporary Whale [0mo] | character | cost 5, ink amethyst, str 1, will 4, lore 2 | DON'T YOU SAY A WORD Once during your turn, whenever a card is put into your inkwell, you may return chosen character, item, or location with cost 2 or less to their player's hand, then that player draws a card. Kuzco, Temperamental Emperor [2TN] | character | cost 5, ink emerald, str 2, will 4, lore 3 | Ward NO TOUCHY! When this character is challenged and banished, you may banish the challenging character. Kuzco, Impulsive Llama [9aY] | character | cost 7, ink amethyst/emerald, str 5, will 5, lore 2 | Shift 4 WHAT DOES THIS DO? When you play this character, each opponent chooses one of their characters and puts that card on the bottom of their deck. Then, each opponent may draw a card. Kuzco, Selfish Emperor [9lb] | character | cost 6, ink sapphire, str 3, will 5, lore 2 | OUTPLACEMENT When you play this character, you may put chosen item or location into its player's inkwell facedown and exerted. BY INVITE ONLY 4 {I} — Your other characters gain Resist +1 until the start of your next turn. Kuzco, Bored Royal [AdI] | character | cost 4, ink amethyst, str 1, will 3, lore 1 | LLAMA BREATH When you play this character, you may return chosen character, item, or location with cost 2 or less to their player's hand. Kuzco, Wanted Llama [Ajn] | character | cost 2, ink amethyst, str 1, will 2, lore 1 | OK, WHERE AM I? When this character is banished, you may draw a card. Kuzco, Picky Customer [Cqh] | character | cost 2, ink ruby, str 5, will 1, lore 1 Kuzco, Panicked Llama [Zdf] | character | cost 4, ink amethyst/emerald, str 2, will 2, lore 2 | Evasive WE CAN FIGURE THIS OUT At the start of your turn, choose one: • Each player draws a card. • Each player chooses and discards a card. Kuzco's Palace, Home of the Emperor [wbE] | location | cost 3, ink emerald, will 7, lore 1 | CITY WALLS Whenever a character is challenged and banished while here, banish the challenging character. Lady, Elegant Spaniel [8jF] | character | cost 1, ink emerald, str 1, will 2, lore 1 | A DOG'S LIFE While you have a character named Tramp in play, this character gets +1 {L}. Lady, Decisive Dog [x3B] | character | cost 1, ink amber/emerald, str 0, will 3, lore 1 | PACK OF HER OWN Whenever you play a character, this character gets +1 {S} this turn. TAKE THE LEAD While this character has 3 {S} or more, she gets +2 {L}. Lady, Family Dog [XlN] | character | cost 3, ink amber, str 2, will 2, lore 2 | SOMEONE TO CARE FOR When you play this character, you may play a character with cost 2 or less for free. Lady, Miss Park Avenue [Yv7] | character | cost 5, ink amber/emerald, str 4, will 4, lore 2 | Shift 3 SOMETHING WONDERFUL When you play this character, you may return up to 2 character cards with cost 2 or less each from your discard to your hand. Lady Kluck, Protective Confidant [wEk] | character | cost 5, ink sapphire/steel, str 2, will 7, lore 1 | Bodyguard Ward Lady Tremaine, Sinister Socialite [0Cr] | character | cost 5, ink ruby, str 5, will 4, lore 2 | Boost 2 {I} EXPEDIENT SCHEMES Whenever this character quests, if you've put a card under her this turn, you may play an action with cost 5 or less from your discard for free, then put that action card on the bottom of your deck instead of into your discard. Lady Tremaine, Overbearing Matriarch [B8N] | character | cost 2, ink ruby, str 2, will 2, lore 1 | NOT FOR YOU When you play this character, each opponent with more lore than you loses 1 lore. Lady Tremaine, Imperious Queen [key] | character | cost 6, ink ruby, str 3, will 4, lore 2 | Shift 4 POWER TO RULE AT LAST When you play this character, each opponent chooses and banishes one of their characters. Lady Tremaine, Bitterly Jealous [KTu] | character | cost 6, ink emerald, str 3, will 3, lore 2 | THAT'S QUITE ENOUGH {E} — Return chosen damaged character to their player's hand. Then, each opponent discards a card at random. Lady Tremaine, Wicked Stepmother [L2F] | character | cost 6, ink emerald, str 1, will 5, lore 1 | DO IT AGAIN! When you play this character, you may return an action card from your discard to your hand. Lafayette, Sleepy Basset Hound [hVs] | character | cost 5, ink ruby, str 7, will 4, lore 1 Lantern [RJc] | item | cost 2, ink amber | BIRTHDAY LIGHTS {E} — You pay 1 {I} less for the next character you play this turn. Last Cannon [Q9b] | item | cost 1, ink steel | ARM YOURSELF 1 {I}, Banish this item — Chosen character gains Challenger +3 this turn. (They get +3 {S} while challenging.) Last Stand [Eg2] | action | cost 2, ink amber | Banish chosen character who was challenged this turn. Last-Ditch Effort [SZ5] | action | cost 3, ink amethyst | Exert chosen opposing character. Chosen character of yours gains Challenger +2 this turn. (They get +2 {S} while challenging.) Laugh Canister [3R1] | item | cost 3, ink sapphire | \Copycat\ {E} — Put the top card of your deck into your inkwell facedown and exerted. Chosen opponent may put the top card of their deck into their inkwell facedown and exerted. Launch [Ysg] | action | cost 3, ink sapphire | Banish chosen item of yours to deal 5 damage to chosen character. Launchpad, Sky Patrol [id9] | character | cost 4, ink sapphire, str 3, will 4, lore 2 | Alert (This character can challenge as if they had Evasive.) Launchpad, Trusty Sidekick [RLN] | character | cost 2, ink steel, str 2, will 3, lore 1 | WHAT DID YOU NEED? {E} — Draw a card. Then, choose and discard a card unless you have a character named Darkwing Duck in play. Launchpad, Hideout Defender [wIl] | character | cost 3, ink steel, str 2, will 5, lore 1 | STAND GUARD Your locations gain Resist +1. Launchpad, Exceptional Pilot [zE0] | character | cost 4, ink emerald, str 4, will 4, lore 1 | OFF THE MAP When you play this character, you may banish chosen location. Lawrence, Jealous Manservant [0u8] | character | cost 3, ink steel, str 0, will 4, lore 2 | PAYBACK While this character has no damage, he gets +4 {S}. Lead the Way [4h8] | action | cost 2, ink ruby | Your characters get +2 {S} this turn. LeFou, Opportunistic Flunky [ggW] | character | cost 3, ink steel, str 2, will 3, lore 1 | I LEARNED FROM THE BEST During your turn, you may play this character for free if an opposing character was banished in a challenge this turn. LeFou, Bumbler [irS] | character | cost 2, ink amber, str 1, will 2, lore 2 | LOYAL If you have a character named Gaston in play, you pay 1 {I} less to play this character. LeFou, Instigator [Kra] | character | cost 2, ink ruby, str 2, will 2, lore 1 | FAN THE FLAMES When you play this character, ready chosen character. They can't quest for the rest of this turn. LeFou, Cake Thief [Peq] | character | cost 2, ink ruby/sapphire, str 2, will 2, lore 1 | ALL FOR ME {E}, Banish one of your items — Chosen opponent loses 1 lore and you gain 1 lore. Legend of the Sword in the Stone [Sw8] | action | cost 2, ink amethyst | Chosen character gains Challenger +3 this turn. (They get +3 {S} while challenging.) Lena Sabrewing, Mysterious Duck [9B6] | character | cost 4, ink amethyst, str 3, will 3, lore 2 | ARCANE CONNECTION When you play this character, if you have a character or location in play with a card under them, gain 1 lore. Lena Sabrewing, Pure Energy [q7a] | character | cost 3, ink amethyst/steel, str 1, will 3, lore 1 | Evasive SUPERNATURAL VENGEANCE {E} — Deal 1 damage to chosen character. Lena Sabrewing, Rebellious Teenager [tnp] | character | cost 2, ink amethyst, str 1, will 3, lore 1 | Rush Lenny, Toy Binoculars [egA] | character | cost 3, ink emerald, str 0, will 2, lore 1 | TAKE A GOOD LOOK When you play this character, chosen opponent reveals their hand and discards an action card of your choice. COMIN' UP FAST Once during your turn, whenever you play an action, you may ready this character. Let It Go [xdR] | action | cost 5, ink sapphire | Put chosen character into their player's inkwell facedown and exerted. Let the Storm Rage On [404] | action | cost 3, ink steel | Deal 2 damage to chosen character. Draw a card. Let's Get Dangerous [uJN] | action | cost 4, ink steel | Each player shuffles their deck and then reveals the top card. Each player who reveals a character card may play that character for free. Otherwise, put the revealed cards on the bottom of their player's deck. Leviathan's Lair, Dangerous Ground [MTW] | location | cost 4, ink ruby, will 4, lore 2 | LOST TO THE DUNES When this location is banished, each opponent chooses and banishes one of their characters. Lexington, Small in Stature [1Mx] | character | cost 3, ink steel, str 4, will 4, lore 1 | Alert (This character can challenge as if they had Evasive.) STONE BY DAY If you have 3 or more cards in your hand, this character can't ready. Li Shang, Seasoned Strategist [1HE] | character | cost 3, ink sapphire, str 2, will 4, lore 2 Li Shang, Newly Promoted [3kp] | character | cost 3, ink ruby/steel, str 2, will 3, lore 1 | I WON'T LET YOU DOWN This character can challenge ready characters. BIG RESPONSIBILITY While this character is damaged, he gets +2 {S}. Li Shang, Valorous General [4HP] | character | cost 3, ink ruby, str 3, will 2, lore 1 | Shift: Discard a character card (You may discard a character card to play this on top of one of your characters named Li Shang.) LEAD THE CHARGE Your characters with 4 {S} or more get +1 {L}. Li Shang, Solemn Son [e25] | character | cost 3, ink steel, str 2, will 5, lore 1 | Challenger +2 Li Shang, Valiant Leader [qoa] | character | cost 7, ink steel, str 9, will 5, lore 2 | Shift 4 {I} Li Shang, Imperial Captain [Rr1] | character | cost 5, ink steel, str 5, will 5, lore 2 Li Shang, Archery Instructor [vB7] | character | cost 5, ink steel, str 3, will 6, lore 2 | ARCHERY LESSON Whenever this character quests, your characters gain Evasive this turn. (They can challenge characters with Evasive.) Li Shang, General’s Son [Wbs] | character | cost 1, ink ruby, str 2, will 2, lore 1 Light the Fuse [Gsc] | action | cost 1, ink ruby/steel | Deal 1 damage to chosen character for each exerted character you have in play. Like A Bird In the Sky [49o] | action | cost 2, ink ruby | Chosen character gets +1 {L} and gains Evasive until the start of your next turn. Lilo, Galactic Hero [NhZ] | character | cost 3, ink steel, str 4, will 2, lore 2 Lilo, Rock Star [oO4] | character | cost 6, ink amber, str 3, will 5, lore 2 | Shift 4 {I} I'LL COUNT YOU IN Whenever this character quests, you may play a character with cost 2 or less from your discard for free. Lilo, Snow Artist [pzM] | character | cost 1, ink amber, str 1, will 2, lore 1 | CREATIVE INSPIRATION While you have a character named Stitch in play, this character gets +1 {L}. Lilo, Causing an Uproar [RpU] | character | cost 5, ink ruby, str 4, will 4, lore 2 | STOMPIN' TIME! During your turn, if you've played 3 or more actions this turn, you may play this character for free. RAAAWR! When you play this character, ready chosen character. They can't quest for the rest of this turn. Lilo, Junior Cake Decorator [s1Y] | character | cost 2, ink amber, str 1, will 3, lore 1 | Support Lilo, Making a Wish [Svq] | character | cost 1, ink amber, str 1, will 1, lore 2 Lilo, Best Explorer Ever [T3q] | character | cost 3, ink steel, str 2, will 2, lore 1 | COME ON, PEOPLE, LET'S MOVE When you play this character, your other characters gain Challenger +2 this turn (They get +2 {S} while challenging.) GO GET 'EM Whenever this character quests, chosen Alien character gains Challenger +2 and "This character can challenge ready characters" this turn. Lilo, Bundled Up [Vf6] | character | cost 2, ink steel, str 1, will 2, lore 2 | EXTRA LAYERS During each opponent's turn, the first time this character would take damage, she takes no damage instead. Lilo, Escape Artist [wvZ] | character | cost 2, ink amber, str 1, will 2, lore 2 | NO PLACE I'D RATHER BE At the start of your turn, if this card is in your discard, you may play her and she enters play exerted. Lilo, Patient Weaver [ZT4] | character | cost 2, ink amber, str 2, will 3, lore 1 | Support Lilo & Stitch, Fun-Loving Friends [did] | character | cost 5, ink amber/steel, str 3, will 5, lore 3 | Shift 3 {I} Resist +1 Support Ling, Snow Warrior [09Z] | character | cost 3, ink emerald, str 2, will 3, lore 2 | BUILDING MUSCLES 1 {I} — Chosen character gets +1 {S} this turn. Ling, Imperial Soldier [HyV] | character | cost 3, ink steel, str 3, will 3, lore 1 | FULL OF SPIRIT Your Hero characters get +1 {S}. Liquidator, Iced Over [UCV] | character | cost 2, ink ruby, str 4, will 2, lore 0 | UNDERDOG If this is your first turn and you're not the first player, you pay 1 {I} less to play this character. Reckless Little John, Sir Reginald [2JD] | character | cost 2, ink steel, str 2, will 2, lore 1 | WHAT A BEAUTIFUL BRAWL! When you play this character, choose one: - Chosen Hero character gains Resist +2 this turn. - Deal 2 damage to chosen Villain character. Little John, Robin's Pal [9Mk] | character | cost 3, ink steel, str 2, will 4, lore 1 | Bodyguard DISGUISED During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Little John, Loyal Friend [A4r] | character | cost 6, ink emerald, str 6, will 6, lore 2 Little John, Camp Cook [Bph] | character | cost 1, ink emerald, str 0, will 4, lore 1 Little John, Impermanent Outlaw [eD4] | character | cost 6, ink emerald, str 4, will 5, lore 3 | Boost 3 {I} READY TO RASSLE Whenever you put a card under this character, ready him. Little John, Resourceful Outlaw [qJp] | character | cost 6, ink steel, str 4, will 5, lore 2 | Shift 4 OKAY, BIG SHOT While this character is exerted, your characters with Bodyguard gain Resist +1 and get +1 {L}. Little Sister, Responsible Rabbit [gBt] | character | cost 1, ink sapphire, str 1, will 2, lore 1 | LET ME HELP When you play this character, you may remove up to 1 damage from chosen character. Lonely Grave [zMB] | item | cost 1, ink ruby | HAUNTING PRESENCE {E}, Banish chosen character of yours — Put the top card of your deck facedown under one of your characters or locations with Boost. Longboat [LxE] | item | cost 2, ink ruby | TAKE IT FOR A SPIN 2 {I} — Chosen character of yours gains Evasive until the start of your next turn. Look at This Family [bNZ] | action | cost 7, ink amber | Sing Together 7 (Any number of your or your teammates' characters with total cost 7 or more may {E} to sing this song for free.) Look at the top 5 cards of your deck. You may reveal up to 2 character cards and put them into your hand. Put the rest on the bottom of your deck in any order. Look What You've Done [3rW] | action | cost 2, ink steel | Deal 2 damage to chosen character. During your turn, when you discard this card, you may play it from your discard. (You pay all costs.) Lord Dingwall, Bullheaded [NF5] | character | cost 5, ink steel, str 5, will 6, lore 1 | FIGHTIN' TALK This character may enter play exerted to give chosen character Challenger +3 this turn. (They get +3 {S} while challenging.) Lord MacGuffin, Clever Swordsman [XII] | character | cost 5, ink emerald, str 6, will 4, lore 2 | WAIT FOR IT... This character may enter play exerted to deal 3 damage to chosen damaged character. Lord Macintosh, Wiry and High-Strung [Vqf] | character | cost 4, ink steel, str 3, will 4, lore 2 | TOUGH IT OUT This character may enter play exerted to give chosen character Resist +2 until the start of your next turn. Lose the Way [Aft] | action | cost 2, ink amethyst | Exert chosen character. Then, you may choose and discard a card. If you do, the exerted character can't ready at the start of their next turn. Lost in the Woods [mN2] | action | cost 4, ink amber | All opposing characters get -2 {S} until the start of your next turn. Louie, Chill Nephew [DuF] | character | cost 4, ink sapphire, str 3, will 4, lore 2 | Support Louie, One Cool Duck [s04] | character | cost 3, ink amber, str 2, will 3, lore 2 | SPRING THE TRAP While this character is being challenged, the challenging character gets -1 {S}. Louis, Endearing Alligator [hTp] | character | cost 3, ink emerald, str 4, will 3, lore 1 | SENSITIVE SOUL This character enters play exerted. FRIENDLIER THAN HE LOOKS When you play this character, chosen opposing character gains Reckless during their next turn. (They can't quest and must challenge if able.) Lucifer, Cunning Cat [NN3] | character | cost 5, ink emerald, str 2, will 2, lore 2 | MOUSE CATCHER When you play this character, each opponent chooses and discards either 2 cards or 1 action card. Lucky, Runt of the Litter [Kl0] | character | cost 3, ink sapphire, str 1, will 3, lore 2 | FOLLOW MY VOICE Whenever this character quests, look at the top 2 cards of your deck. You may reveal any number of Puppy character cards and put them in your hand. Put the rest on the bottom of your deck in any order. Lucky, The 15th Puppy [nH3] | character | cost 4, ink amber, str 2, will 3, lore 1 | GOOD AS NEW {E} — Reveal the top 3 cards of your deck. You may put each character card with cost 2 or less into your hand. Put the rest on the bottom of your deck in any order. PUPPY LOVE Whenever this character quests, if you have 4 or more other characters in play, your other characters get +1 {L} this turn. Lucky Dime [Vpm] | item | cost 7, ink sapphire | NUMBER ONE {E}, 2 {I} — Choose a character of yours and gain lore equal to their {L}. Ludwig von Drake, Self-Proclaimed Genius [rsj] | character | cost 5, ink sapphire, str 4, will 4, lore 3 Ludwig Von Drake, All-Around Expert [T22] | character | cost 2, ink amber/sapphire, str 1, will 1, lore 1 | SUPERIOR MIND When you play this character, chosen opponent reveals their hand and discards a non-character card of your choice. LASTING LEGACY When this character is banished, you may put this card into your inkwell facedown and exerted. Luisa Madrigal, Pushing Through [3ym] | character | cost 1, ink amethyst, str 0, will 3, lore 1 | Challenger +2 Luisa Madrigal, No Pressure [bZm] | character | cost 7, ink sapphire, str 5, will 7, lore 2 | SHOULDER THE BURDEN Whenever this character quests, you may move up to 3 damage from chosen character to this character. Luisa Madrigal, Entertaining Muscle [GTb] | character | cost 6, ink amethyst, str 4, will 8, lore 3 Luisa Madrigal, Rock of the Family [sIB] | character | cost 3, ink steel, str 2, will 4, lore 1 | I'M THE STRONG ONE While you have another character in play, this character gets +2 {S}. Luisa Madrigal, Confident Climber [tct] | character | cost 5, ink amethyst, str 6, will 4, lore 1 | Shift 3 {I} I CAN TAKE IT 1 {I} — Move up to 1 damage from chosen character of yours to this character. Then, if this character has 3 or more damage, move all damage from this character to chosen opposing character. Luisa Madrigal, Magically Strong One [XN7] | character | cost 4, ink amethyst, str 4, will 3, lore 1 | Rush Lumiere, Hotheaded Candelabra [3B5] | character | cost 7, ink ruby, str 7, will 7, lore 2 Lumiere, Nimble Candelabra [p7H] | character | cost 2, ink ruby, str 1, will 1, lore 2 | QUICK-STEP While you have an item card in your discard, this character gains Evasive. Lumiere, Fired Up [Q3Y] | character | cost 5, ink ruby/sapphire, str 4, will 3, lore 2 | Shift 3 Evasive, Ward SACREBLEU!: Whenever one of your items is banished, this character gets +1 {L} this turn. Lumiere, Fiery Friend [ZVW] | character | cost 2, ink ruby, str 2, will 2, lore 1 | FERVENT ADDRESS Your other characters get +1 {S}. Lumpy, Hunny Druid [K9Q] | character | cost 5, ink amethyst, str 3, will 6, lore 2 | WELCOME HEALING When you play this character, you may move up to 2 damage from chosen character to chosen opposing character. Lumpy, Playful Heffalump [RK4] | character | cost 6, ink amethyst, str 6, will 5, lore 2 | Evasive Lyle Tiberius Rourke, Cunning Mercenary [1Ni] | character | cost 3, ink emerald, str 2, will 4, lore 1 | WELL, NOW YOU KNOW When you play this character, chosen opposing character gains Reckless during their next turn. (They can't quest and must challenge if able.) THANKS FOR VOLUNTEERING Whenever one of your other characters is banished, each opponent loses 1 lore. Lyle Tiberius Rourke, Crystallized Mercenary [AnC] | character | cost 8, ink ruby, str 6, will 4, lore 3 | EXPLOSIVE Once during your turn, whenever a card is put into your inkwell, deal 2 damage to each character in play. Lyle Tiberius Rourke, Crystallized Commander [hMm] | character | cost 6, ink ruby, str 6, will 4, lore 2 | Shift 4 {I} PLAN'S CHANGED When you play this character, put the top 2 cards of your deck into your discard. Then, you may return an action card with cost 4 or less from your discard to your hand. Lyle Tiberius Rourke, Adventurer for Hire [UV1] | character | cost 2, ink emerald, str 2, will 2, lore 1 | EYE FOR VALUE When you play this character, you may draw a card, then choose and discard a card. DIRTY TRICKS At the end of your turn, if 2 or more cards were put into your discard this turn, each opponent loses 1 lore. Lyle Tiberius Rourke, Looking for His Moment [V1e] | character | cost 3, ink ruby, str 4, will 4, lore 1 Lythos, Rock Titan [Hi2] | character | cost 4, ink steel, str 4, will 1, lore 1 | Resist +2 STONE SKIN {E} — Chosen character gains Resist +2 this turn. Mad Dog, Karnage's First Mate [rMw] | character | cost 4, ink emerald, str 4, will 4, lore 1 | ARE YOU SURE THIS IS SAFE, CAPTAIN? If you have a character named Don Karnage in play, you pay 1 {I} less to play this character. Mad Hatter, Gracious Host [7zd] | character | cost 5, ink emerald, str 2, will 4, lore 3 | TEA PARTY Whenever this character is challenged, you may draw a card. Mad Hatter, Unruly Eccentric [RyL] | character | cost 6, ink emerald/ruby, str 3, will 5, lore 2 | UNBIRTHDAY PRESENT Whenever a damaged character challenges another character, you may draw a card. Mad Hatter, Eccentric Host [u3f] | character | cost 1, ink amethyst, str 1, will 1, lore 1 | WE'LL HAVE TO LOOK INTO THIS Whenever this character quests, you may look at the top card of chosen player's deck. Put it on top of their deck or into their discard. Mad Hatter's Teapot [fMK] | item | cost 2, ink amethyst | NO ROOM, NO ROOM {E}, 1 {I} — Each opponent puts the top card of their deck into their discard. Madam Mim, Rhino [buu] | character | cost 6, ink amethyst/ruby, str 6, will 5, lore 1 | Shift 2 MAKE WAY, COMING THROUGH! When you play this character, banish her or return another chosen character of yours to your hand. Madam Mim, Purple Dragon [EHY] | character | cost 7, ink amethyst, str 5, will 7, lore 4 | Evasive I WIN, I WIN! When you play this character, banish her or return another 2 chosen characters of yours to your hand. Madam Mim, Up to No Good [EKX] | character | cost 3, ink amethyst, str 4, will 3, lore 1 Madam Mim, Truly Marvelous [I6q] | character | cost 3, ink amethyst, str 2, will 3, lore 1 | OH, BAT GIZZARDS 2 {I}, Choose and discard a card — Gain 1 lore. Madam Mim, Hummingbird [j84] | character | cost 2, ink emerald, str 1, will 1, lore 1 | Evasive \Just How I Like It\ All cards in your hand count as having {C}. Madam Mim, Elephant [jUU] | character | cost 4, ink amethyst, str 3, will 7, lore 1 | A LITTLE GAME When you play this character, banish her or return another chosen character of yours to your hand. SNEAKY MOVE At the start of your turn, you may move up to 2 damage counters from this character to chosen opposing character. Madam Mim, Rival of Merlin [ozR] | character | cost 5, ink amethyst, str 2, will 5, lore 2 | Shift 3 GRUESOME AND GRIM {E} — Play a character with cost 4 or less for free. They gain Rush. At the end of the turn, banish them. (They can challenge the turn they're played.) Madam Mim, Tiny Adversary [SKE] | character | cost 2, ink amethyst, str 0, will 3, lore 1 | Challenger +1 ZIM ZABBERIM ZIM Your other characters gain Challenger +1. Madam Mim, Cheating Spellcaster [UyZ] | character | cost 6, ink amethyst, str 4, will 5, lore 2 | PLAY ROUGH Whenever this character quests, exert chosen opposing character. Madam Mim, Fox [XBE] | character | cost 3, ink amethyst, str 4, will 3, lore 1 | CHASING THE RABBIT When you play this character, banish her or return another chosen character of yours to your hand. Rush Madam Mim, Snake [zyO] | character | cost 2, ink amethyst, str 3, will 3, lore 1 | JUST YOU WAIT When you play this character, banish her or return another chosen character of yours to your hand. Madame Medusa, Diamond Lover [75X] | character | cost 4, ink amethyst/ruby, str 3, will 4, lore 1 | SEARCH THE SWAMP Whenever this character quests, you may deal 2 damage to another chosen character of yours to put the top 3 cards of chosen player's deck into their discard. Madame Medusa, Deceiving Partner [9f8] | character | cost 3, ink amethyst/ruby, str 3, will 3, lore 1 | DOUBLE-CROSS When you play this character, you may deal 2 damage to another chosen character of yours to return chosen character with cost 2 or less to their player's hand. Madame Medusa, The Boss [ktd] | character | cost 6, ink ruby, str 4, will 4, lore 1 | THAT TERRIBLE WOMAN When you play this character, banish chosen opposing character with 3 {S} or less. Magic Broom, Lively Sweeper [9ap] | character | cost 3, ink amethyst, str 2, will 4, lore 1 Magic Broom, Illuminary Keeper [9H2] | character | cost 1, ink amethyst, str 1, will 2, lore 1 | NICE AND TIDY Whenever you play another character, you may banish this character to draw a card. Magic Broom, Brigade Commander [g7O] | character | cost 6, ink steel, str 2, will 6, lore 2 | Resist +1 ARMY OF BROOMS This character gets +2 {S} for each other character named Magic Broom you have in play. Magic Broom, Dancing Duster [hC1] | character | cost 6, ink amethyst, str 3, will 3, lore 1 | POWER CLEAN When you play this character, if you have a Sorcerer character in play, you may exert chosen opposing character. They can't ready at the start of their next turn. Magic Broom, Aerial Cleaner [KvN] | character | cost 2, ink steel, str 2, will 3, lore 1 | WINGED FOR A DAY During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Magic Broom, Bucket Brigade [Ors] | character | cost 2, ink amethyst, str 2, will 2, lore 1 | SWEEP When you play this character, you may shuffle a card from any discard into its player's deck. Magic Broom, Industrial Model [QlQ] | character | cost 3, ink steel, str 2, will 3, lore 1 | MAKE IT SHINE When you play this character, chosen character gains Resist +1 until the start of your next turn. Magic Broom, Swift Cleaner [sUV] | character | cost 5, ink amethyst, str 4, will 4, lore 2 | Rush CLEAN THIS, CLEAN THAT When you play this character, you may shuffle all Broom cards from your discard into your deck. Magic Broom, The Big Sweeper [W8m] | character | cost 3, ink amethyst, str 1, will 5, lore 1 | CLEAN SWEEP While this character is at a location, it gets +2 {S}. Magic Carpet, Amazing Flier [2JV] | character | cost 3, ink amethyst, str 1, will 3, lore 3 Magic Carpet, Phantom Rug [a00] | character | cost 3, ink steel, str 2, will 4, lore 2 | Vanish (When an opponent chooses this character for an action, banish them.) SPECTRAL FORCE Your other Illusion characters gain Challenger +1. (They get +1 {S} while challenging.) Magic Carpet, Flying Rug [oLg] | character | cost 2, ink amethyst, str 2, will 1, lore 1 | Evasive FIND THE WAY {E} — Move a character of yours to a location for free. Magic Golden Flower [evQ] | item | cost 1, ink sapphire | HEALING POLLEN Banish this item — Remove up to 3 damage from chosen character. Magic Mirror [sKY] | item | cost 2, ink amethyst | SPEAK! {E}, 4 {I} — Draw a card. Magica De Spell, Cruel Sorceress [8Yk] | character | cost 4, ink amethyst, str 2, will 5, lore 1 | PLAYING WITH POWER During opponents' turns, if an effect would cause you to discard one or more cards from your hand, you don't discard. Magica De Spell, Conniving Sorceress [dD1] | character | cost 7, ink amethyst, str 7, will 7, lore 1 | Shift 7 {I} SHADOW'S GRASP When you play this character, if you used Shift to play her, you may draw 4 cards. Magica De Spell, Shadow Form [dre] | character | cost 5, ink amethyst/emerald, str 3, will 3, lore 2 | Evasive DANCE OF DARKNESS When you play this character, you may return one of your other characters to your hand to draw a card. Magica De Spell, Shadowy and Sinister [EI4] | character | cost 3, ink amethyst, str 3, will 4, lore 1 | DARK INCANTATION When you play this character, you may shuffle a card from chosen player's discard into their deck. Magica De Spell, Spiteful Sorceress [f64] | character | cost 5, ink amethyst, str 3, will 6, lore 2 | MYSTICAL MANIPULATION Whenever you put a card under one of your characters or locations, you may move 1 damage counter from chosen character to chosen opposing character. Magica De Spell, Thieving Sorceress [iq5] | character | cost 4, ink amethyst, str 3, will 4, lore 2 | TELEKINESIS {E} — Return chosen item with cost equal to or less than this character's {S} to its player's hand. Magica De Spell, The Midas Touch [XJy] | character | cost 7, ink amethyst, str 4, will 6, lore 0 | Shift 5 ALL MINE Whenever this character quests, gain lore equal to the cost of one of your items in play. Magica De Spell, Ambitious Witch [xwX] | character | cost 2, ink amethyst, str 2, will 3, lore 1 Magical Aid [ntG] | action | cost 3, ink amethyst | Chosen character gains Challenger +3 and "When this character is banished in a challenge, return this card to your hand" this turn. (They get +3 {S} while challenging.) Magical Hunny Staff [7J0] | item | cost 1, ink amethyst | GIFT OF THE HIVE Once during your turn, you may pay 1 {I} to give chosen character of yours the Hunny classification until the start of your next turn. SPELL OF SWIFTNESS {E}, 2 {I} — Chosen Hunny character of yours gains Evasive until the start of your next turn. Magical Maid, Feather Duster [S5i] | character | cost 2, ink amethyst, str 2, will 2, lore 2 Magical Maneuvers [9hd] | action | cost 2, ink amethyst | Return chosen character of yours to your hand. Exert chosen character. Maid Marian, Created by the Vine [0is] | character | cost 4, ink sapphire, str 3, will 4, lore 1 | INKFLOW Whenever one of your Floodborn characters is banished, you may put the top card of your deck into your inkwell facedown and exerted. Maid Marian, Delightful Dreamer [foq] | character | cost 5, ink sapphire, str 4, will 4, lore 2 | HIGHBORN LADY When you play this character, chosen character gets -2 {S} this turn. Maid Marian, Badminton Ace [II0] | character | cost 4, ink sapphire/steel, str 3, will 3, lore 2 | GOOD SHOT During an opponent's turn, whenever one of your Ally characters is damaged, deal 1 damage to chosen opposing character. FAIR PLAY Your characters named Lady Kluck gain Resist +1. Maid Marian, Lady of the Lists [w0u] | character | cost 6, ink amber, str 4, will 5, lore 2 | IF IT PLEASES THE LADY When you play this character, chosen opposing character gets -5 {S} until the start of your next turn. Make the Potion [qSX] | action | cost 2, ink emerald | Choose one: • Banish chosen item. • Deal 2 damage to chosen damaged character. Making Magic [sXO] | action | cost 3, ink amethyst | Move 1 damage counter from chosen character to chosen opposing character. Draw a card. Maleficent, Vexed Partygoer [3T9] | character | cost 3, ink amethyst, str 0, will 4, lore 2 | WHAT AN AWKWARD SITUATION Whenever this character quests, you may choose and discard a card to return chosen character, item, or location with cost 3 or less to their player's hand. Maleficent, Biding Her Time [6FJ] | character | cost 1, ink amethyst, str 1, will 1, lore 2 Maleficent, Exultant Spellcaster [cU7] | character | cost 1, ink amethyst, str 2, will 2, lore 1 Maleficent, Uninvited [GaM] | character | cost 5, ink sapphire, str 3, will 6, lore 3 Maleficent, Sorceress [H9N] | character | cost 3, ink amethyst, str 2, will 2, lore 1 | CAST MY SPELL! When you play this character, you may draw a card. Maleficent, Imperious Traveler [hpp] | character | cost 5, ink amethyst, str 3, will 5, lore 2 | HEED MY WORDS Whenever this character quests, if you played another character this turn, you may exert chosen opposing character. Maleficent, Formidable Queen [IEz] | character | cost 8, ink amethyst, str 7, will 7, lore 2 | Shift 6 LISTEN WELL, ALL OF YOU When you play this character, for each of your characters named Maleficent in play, return a chosen opposing character, item, or location with cost 3 or less to their player's hand. Maleficent, Sinister Visitor [LcD] | character | cost 4, ink sapphire, str 3, will 4, lore 2 Maleficent, Mistress of All Evil [rHc] | character | cost 5, ink amethyst, str 2, will 3, lore 2 | DARK KNOWLEDGE Whenever this character quests, you may draw a card. DIVINATION During your turn, whenever you draw a card, you may move 1 damage counter from chosen character to chosen opposing character. Maleficent, Vengeful Sorceress [vpH] | character | cost 2, ink amethyst, str 2, will 2, lore 2 Maleficent, Monstrous Dragon [wO7] | character | cost 9, ink ruby, str 7, will 5, lore 2 | DRAGON FIRE When you play this character, you may banish chosen character. Maleficent & Diablo, Evil Incarnate [yFO] | character | cost 7, ink amethyst/steel, str 6, will 5, lore 2 | Shift 5 {I} \Fools!\ You may put 5 character cards from your discard on the bottom of your deck in any order to shift this character for free. \Raven's Call\ During your turn, whenever this character exerts, draw a card. Maleficent's Staff [8Jv] | item | cost 2, ink amethyst | BACK, FOOLS! Whenever one of your opponents' characters, items, or locations is returned to their hand from play, gain 1 lore. Malicious, Mean, and Scary [VCG] | action | cost 3, ink emerald | Put 1 damage counter on each opposing character. Mama Odie, Solitary Sage [Few] | character | cost 5, ink amethyst, str 4, will 5, lore 1 | I HAVE TO DO EVERYTHING AROUND HERE Whenever you play a song, you may move up to 2 damage counters from chosen character to chosen opposing character. Mama Odie, Mystical Maven [KUK] | character | cost 3, ink sapphire, str 1, will 3, lore 1 | THIS GOING TO BE GOOD Whenever you play a song, you may put the top card of your deck into your inkwell facedown and exerted. Mama Odie, Voice of Wisdom [Z92] | character | cost 6, ink amethyst, str 3, will 6, lore 2 | LISTEN TO YOUR MAMA NOW Whenever this character quests, you may move up to 2 damage counters from chosen character to chosen opposing character. Map of Treasure Planet [Bf0] | item | cost 3, ink steel | KEY TO THE PORTAL {E} — You pay 1 {I} less for the next location you play this turn. SHOW THE WAY You pay 1 {I} less to move your characters to a location. March Hare, Absurd Host [don] | character | cost 4, ink amethyst, str 2, will 3, lore 2 | Rush March Hare, Hare-Brained Eccentric [tzo] | character | cost 4, ink emerald, str 3, will 4, lore 1 | LIGHT THE CANDLES When you play this character, you may deal 2 damage to chosen damaged character. Marching Off to Battle [P9W] | action | cost 4, ink ruby | If a character was banished this turn, draw 2 cards. Mariano Guzman, Handsome Suitor [QkD] | character | cost 3, ink amber, str 3, will 4, lore 1 | I SEE YOU While you have a character named Dolores Madrigal in play, this character gets +1 {L}. Marie, Favored Kitten [44g] | character | cost 2, ink sapphire, str 1, will 2, lore 2 | I'LL SHOW YOU Whenever this character quests, you may give chosen character -2 {S} this turn. Markowski, Space Trooper [hrO] | character | cost 4, ink ruby, str 3, will 2, lore 2 | Evasive Marshmallow, Terrifying Snowman [cKU] | character | cost 3, ink amethyst, str 0, will 3, lore 1 | BEHEMOTH This character gets +1 {S} for each card in your hand. Marshmallow, Cranky Climber [oie] | character | cost 5, ink amethyst, str 5, will 5, lore 2 | ICY BLAST Whenever this character quests, each opponent can't ready more than 1 of their characters at the start of their next turn. Marshmallow, Persistent Guardian [vE2] | character | cost 6, ink amethyst, str 5, will 5, lore 1 | DURABLE When this character is banished in a challenge, you may return this card to your hand. Mata, Meat Hut Waitress [r0B] | character | cost 1, ink steel, str 2, will 2, lore 1 Mattias, Arendelle General [YLV] | character | cost 2, ink sapphire, str 3, will 2, lore 1 | PROUD TO SERVE Your Queen characters gain Ward. Maudie, Exasperated Nursemaid [RqO] | character | cost 3, ink steel, str 2, will 5, lore 1 | Resist +1 Maui, Snow Slider [1ji] | character | cost 4, ink ruby, str 4, will 3, lore 2 | Rush Maui, Stubborn Trickster [axI] | character | cost 6, ink emerald/steel, str 4, will 4, lore 3 | I'M NOT FINISHED YET When this character is banished, choose one: - Put 2 damage counters on all opposing characters. - Banish all opposing items. - Banish all opposing locations. Maui, Whale [d3j] | character | cost 7, ink ruby, str 8, will 8, lore 1 | THIS MISSION IS CURSED This character can't ready at the start of your turn. I GOT YOUR BACK 2 {I} — Ready this character. He can't quest for the rest of this turn. Maui, Hero to All [FqD] | character | cost 5, ink ruby, str 6, will 5, lore 0 | Rush Reckless Maui, Half-Shark [HTB] | character | cost 6, ink ruby, str 7, will 5, lore 1 | Evasive CHEEEEOHOOOO! Whenever this character challenges another character, you may return an action card from your discard to your hand. WAYFINDING Whenever you play an action, gain 1 lore. Maui, Soaring Demigod [IYc] | character | cost 3, ink ruby, str 5, will 2, lore 0 | Reckless IN MA BELLY Whenever a character of yours named HeiHei quests, this character gets +1 {L} and loses Reckless this turn. Maui, Demigod [nM3] | character | cost 8, ink steel, str 8, will 8, lore 3 Maui's Fish Hook [chG] | item | cost 3, ink ruby | IT'S MAUI TIME! If you have a character named Maui in play, you may use this item's Shapeshift ability for free. SHAPESHIFT {E}, 2 {I} — Choose one: • Chosen character gains Evasive until the start of your next turn. • Chosen character gets +3 {S} this turn. Maui's Place of Exile, Hidden Island [X29] | location | cost 2, ink steel, will 5, lore 0 | ISOLATED Characters gain Resist +1 while here. Maurice, Unconventional Inventor [1FE] | character | cost 4, ink ruby, str 5, will 2, lore 1 | HOW ON EARTH DID THAT HAPPEN? When you play this character, you may banish chosen item of yours to draw a card. If the banished item is named Maurice's Machine, you may also banish chosen character with 2 {S} or less. Maurice, World-Famous Inventor [Yw4] | character | cost 6, ink sapphire, str 2, will 7, lore 2 | GIVE IT A TRY Whenever this character quests, you pay 2 {I} less for the next item you play this turn. IT WORKS! Whenever you play an item, you may draw a card. Maurice's Machine [jlq] | item | cost 3, ink ruby/sapphire | BREAK DOWN When this item is banished, you may return an item card with cost 2 or less from your discard to your hand. Maurice's Workshop [Xlt] | item | cost 3, ink sapphire | LOOKING FOR THIS? Whenever you play another item, you may pay 1 {I} to draw a card. Max, Loyal Sheepdog [6A5] | character | cost 3, ink amber, str 4, will 3, lore 1 | HERE BOY If you have a character named Prince Eric in play, you pay 1 {I} less to play this character. Max Goof, Rockin' Teen [a73] | character | cost 3, ink ruby, str 4, will 3, lore 1 | Singer 5 I JUST WANNA STAY HOME This character can't move to locations. Max Goof, Rebellious Teen [A7j] | character | cost 3, ink emerald, str 2, will 2, lore 1 | PERSONAL SOUNDTRACK When you play this character, you may pay 1 {I} to return a song card with cost 3 or less from your discard to your hand. Max Goof, Chart Topper [sHr] | character | cost 6, ink emerald, str 4, will 5, lore 2 | Shift 4 {I} NUMBER ONE HIT Whenever this character quests, you may play a song card with cost 4 or less from your discard for free, then put it on the bottom of your deck instead of into your discard. Maximus, Palace Horse [A1E] | character | cost 5, ink amber, str 4, will 5, lore 1 | Bodyguard Support Maximus, Relentless Pursuer [bqd] | character | cost 3, ink amber, str 3, will 3, lore 1 | HORSE KICK When you play this character, chosen character gets -2 {S} this turn. Maximus, Relentless Stallion [jjL] | character | cost 5, ink steel, str 4, will 5, lore 1 | NO ESCAPE If you discarded a card this turn, this character gains Challenger +2 and can challenge ready characters this turn. (They get +2 strength while challenging.) Maximus, Team Champion [kDj] | character | cost 6, ink ruby, str 3, will 5, lore 2 | ROYALLY BIG REWARDS At the end of your turn, if you have any characters in play with 5 {S} or more, gain 2 lore. If you have any in play with 10 {S} or more, gain 5 lore instead. Mayor Winddancer, Actor-Turned-Politician [9T3] | character | cost 4, ink steel, str 5, will 7, lore 1 McDuck Manor, Scrooge's Mansion [lTr] | location | cost 4, ink sapphire, will 9, lore 2 McHorn, Ice-Cold Officer [8pd] | character | cost 5, ink steel, str 6, will 5, lore 1 | Bodyguard Medal of Heroes [tVn] | item | cost 2, ink sapphire | CONGRATULATIONS, SOLDIER {E}, 2 {I}, Banish this item — Chosen character of yours gets +2 {L} this turn. Medallion Weights [cuz] | item | cost 2, ink ruby | DISCIPLINE AND STRENGTH {E}, 2 {I} — Chosen character gets +2 {S} this turn. Whenever they challenge another character this turn, you may draw a card. Meeko, Lucky Raccoon [8t3] | character | cost 1, ink amethyst, str 1, will 3, lore 1 Meeko, Skittish Scrounger [9zz] | character | cost 1, ink amethyst, str 1, will 1, lore 2 | Evasive BOTTOMLESS PIT At the end of your turn, if this character is exerted, choose and discard a card or banish him. MegaBot [Bvz] | item | cost 2, ink emerald | HAPPY FACE This item enters play exerted. DESTROY! {E}, Banish this item — Choose one: * Banish chosen item. * Banish chosen damaged character. Megara, Captivating Cynic [2qv] | character | cost 3, ink emerald, str 3, will 6, lore 2 | SHADY DEAL When you play this character, choose and discard a card or banish this character. Megara, Pulling the Strings [kWU] | character | cost 2, ink emerald, str 2, will 1, lore 1 | WONDER BOY When you play this character, chosen character gets +2 {S} this turn. Megara, Liberated One [q5j] | character | cost 5, ink emerald, str 4, will 4, lore 2 | Ward PEOPLE ALWAYS DO CRAZY THINGS Whenever you play a character named Hercules, you may ready this character. Megara, Part of the Plan [tg3] | character | cost 3, ink amethyst, str 2, will 5, lore 1 | CONTENTIOUS ALLIANCE While you have a character named Hades in play, this character gains Challenger +2. (They get +2 {S} while challenging.) Megara, Secret Keeper [z20] | character | cost 3, ink emerald, str 3, will 4, lore 1 | Boost 1 {I} I'LL BE FINE While there's a card under this character, she gets +1 {L} and gains "Whenever this character is challenged, each opponent chooses and discards a card." Megavolt, Electrical Menace [uDC] | character | cost 4, ink steel, str 1, will 4, lore 3 | FORCE FIELD While you have no cards in your hand, this character gains Resist +2. Meilin Lee, Lead Vocalist [EL8] | character | cost 1, ink amber, str 0, will 3, lore 1 | Singer 3 BAND LOYALTY This character can't sing songs without Sing Together. Meilin Lee, Popular Red Panda [KWX] | character | cost 6, ink ruby, str 4, will 5, lore 3 | Temporary Shift 3 {I} (You may pay 3 {I} to play this on top of one of your characters named Meilin Lee. At the end of your turn, remove all damage from this character and return only this card to your hand.) KARAOKE QUEEN Once during your turn, whenever this character sings a song, gain 3 lore. Meilin Lee, Losing Control [m2j] | character | cost 3, ink amber, str 2, will 3, lore 1 | RED PANDA POWER When you play this character, look at the top 4 cards of your deck. You may reveal a Red Panda character card or a song card and put it into your hand. Put the rest on the bottom of your deck in any order. Meilin Lee, Superficially Obedient [o4M] | character | cost 2, ink amethyst, str 2, will 3, lore 1 | NEWFOUND CONFIDENCE When you shift a character on top of her, this character gains Evasive until the start of your next turn. Merida, Defiant Daughter [2e1] | character | cost 2, ink emerald, str 2, will 3, lore 1 | Ward Merida, Gifted Archer [5hR] | character | cost 5, ink emerald, str 3, will 6, lore 2 | Shift 3 {I} FIERCE PROTECTION While this character is exerted, whenever an opposing character challenges, you may deal 1 damage to the challenging character. Merida, Wisp Conjurer [EAT] | character | cost 4, ink amethyst, str 3, will 3, lore 1 | FOCUSED ENERGY This character may enter play exerted to draw a card. BECKON During your turn, whenever another character of yours enters play exerted, you may draw a card. Merida, Formidable Archer [m1s] | character | cost 5, ink steel, str 3, will 5, lore 2 | FULL QUIVER When you play this character, you may return an action card named Three Arrows from your discard to your hand. STEADY AIM Whenever one of your actions deals damage to an opposing character, deal 2 damage to that character. Merida's Bow [yLr] | item | cost 2, ink emerald | EASY SHOT When you play this item, deal 1 damage to chosen character. FINAL ARROW 1 {I}, Banish this item — Deal 1 damage to chosen character. Merlin, Back from Bermuda [gdk] | character | cost 4, ink sapphire, str 1, will 4, lore 2 | LONG LIVE THE KING! Your characters named Arthur gain Resist +1. Merlin, Shapeshifter [ijy] | character | cost 4, ink amethyst, str 1, will 5, lore 1 | BATTLE OF WITS Whenever one of your other characters is returned to your hand from play, this character gets +1 {L} this turn. Merlin, Completing His Research [JaP] | character | cost 2, ink amethyst, str 0, will 3, lore 2 | Boost 2 {I} LEGACY OF LEARNING When this character is banished in a challenge, if he had a card under him, draw 2 cards. Merlin, Rabbit [LZe] | character | cost 4, ink amethyst, str 2, will 3, lore 1 | HOPPITY HIP! When you play this character and when he leaves play, you may draw a card. Merlin, Self-Appointed Mentor [m4N] | character | cost 4, ink sapphire, str 3, will 4, lore 1 | Support Merlin, Crab [mYZ] | character | cost 3, ink amethyst, str 3, will 3, lore 1 | READY OR NOT! When you play this character and when he leaves play, chosen character gains Challenger +3 this turn. (They get +3 {S} while challenging.) Merlin, Intellectual Visionary [ngW] | character | cost 6, ink sapphire, str 3, will 7, lore 2 | Shift 5 OVERDEVELOPED BRAIN When you play this character, if you used Shift to play him, you may search your deck for any card, put that card into your hand, then shuffle your deck. Merlin, Goat [nZn] | character | cost 4, ink amethyst, str 4, will 3, lore 1 | HERE I COME! When you play this character and when he leaves play, gain 1 lore. Merlin, Clever Clairvoyant [qhP] | character | cost 1, ink amethyst/sapphire, str 0, will 1, lore 1 | PRESTIDIGITONIUM Whenever this character quests, name a card, then reveal the top card of your deck. If it's the named card, put it into your inkwell facedown and exerted. Otherwise, put it on the top of your deck. Merlin, Squirrel [sGp] | character | cost 2, ink amethyst, str 2, will 1, lore 1 | LOOK BEFORE YOU LEAP When you play this character and when he leaves play, look at the top card of your deck. Put it on either the top or the bottom of your deck. Merlin, Turtle [Xwi] | character | cost 4, ink amethyst, str 3, will 3, lore 2 | GIVE ME TIME TO THINK When you play this character and when he leaves play, look at the top 2 cards of your deck. Put one on the top of your deck and the other on the bottom. Merlin, Envisioning the Future [ZPO] | character | cost 4, ink sapphire, str 1, will 4, lore 2 | \Minor Trickery\ When you play this character, you may draw a card from the bottom of your deck. \Age of Inconvenience\ When this character is banished, put this card from your discard on the bottom of your deck. Merlin's Carpetbag [0a0] | item | cost 5, ink sapphire | HOCKETY POCKETY {E}, 1 {I} — Return an item card from your discard to your hand. Merlin's Cottage, The Wizard's Home [yVb] | location | cost 1, ink sapphire, will 7, lore 0 | KNOWLEDGE IS POWER Each player plays with the top card of their deck face up. Merryweather, Good Fairy [463] | character | cost 1, ink emerald, str 1, will 2, lore 1 | RAY OF HOPE When you play this character, you may pay 1 {I} to give chosen character +2 {S} this turn. Merryweather, Feisty Fairy [Eab] | character | cost 4, ink sapphire, str 4, will 5, lore 1 | Ward Mertle Edmonds, Lilo's Rival [Tkf] | character | cost 1, ink emerald, str 1, will 3, lore 1 Metamorphosis [hlG] | action | cost 3, ink amber | Shift a character from your discard for free. Michael Darling, Playful Swordsman [SP2] | character | cost 1, ink ruby, str 2, will 2, lore 1 Mickey Mouse, Musketeer [0We] | character | cost 6, ink steel, str 2, will 7, lore 2 | Bodyguard ALL FOR ONE Your other Musketeer characters get +1 {S}. Mickey Mouse, Night Watch [3YP] | character | cost 3, ink steel, str 2, will 3, lore 2 | SUPPORT Your Pluto characters get Resist +1. Mickey Mouse, Inspirational Warrior [4xt] | character | cost 2, ink steel, str 1, will 1, lore 1 | STIRRING SPIRIT During your turn, whenever this character banishes another character in a challenge, you may play a character for free. Mickey Mouse, Brave Little Prince [7B1] | character | cost 3, ink ruby, str 2, will 2, lore 1 | Shift 5 {I} Evasive CROWNING ACHIEVEMENT While this character has a card under him, he gets +3 {S}, +3 {W}, and +3 {L}. Mickey Mouse, Expedition Leader [APc] | character | cost 4, ink amber, str 2, will 3, lore 2 | LONG JOURNEY This character may enter play exerted. SECRET PATH While this character is exerted, whenever one of your other characters quests, chosen opposing character gets -2 {S} until the start of your next turn. Mickey Mouse, Bob Cratchit [Dfc] | character | cost 2, ink sapphire, str 3, will 2, lore 1 | HARD WORK Whenever this character quests, put the top card of your deck facedown under him. A GIVING HEART When this character is banished in a challenge, you may put all cards that were under him under another chosen character or location of yours. Mickey Mouse, Giant Mouse [eAJ] | character | cost 10, ink steel, str 10, will 10, lore 5 | Bodyguard THE BIGGEST STAR EVER When this character is banished, deal 5 damage to each opposing character. Mickey Mouse, Snowboard Ace [FDn] | character | cost 6, ink emerald, str 4, will 6, lore 2 | SLIPPERY SLOPE When you play this character and when he leaves play, each opponent chooses and discards a card. Mickey Mouse, Detective [Ff8] | character | cost 3, ink sapphire, str 1, will 3, lore 1 | GET A CLUE When you play this character, you may put the top card of your deck into your inkwell facedown and exerted. Mickey Mouse, Leader of the Band [HGH] | character | cost 4, ink amber, str 2, will 5, lore 1 | Support STRIKE UP THE MUSIC When you play this character, chosen character gains Support this turn. Mickey Mouse, Standard Bearer [iCA] | character | cost 2, ink steel, str 1, will 3, lore 1 | STAND STRONG When you play this character, chosen character gains Challenger +2 this turn. (They get +2 {S} while challenging.) Mickey Mouse, Wayward Sorcerer [iGH] | character | cost 4, ink amethyst, str 3, will 4, lore 2 | ANIMATE BROOM You pay 1 {I} less to play Broom characters. CEASELESS WORKER Whenever one of your Broom characters is banished in a challenge, you may return that card to your hand. Mickey Mouse, Friendly Face [igT] | character | cost 6, ink amber, str 1, will 6, lore 3 | GLAD YOU'RE HERE! Whenever this character quests, you pay 3 {I} less for the next character you play this turn. Mickey Mouse, Steamboat Pilot [ii9] | character | cost 3, ink emerald, str 3, will 4, lore 1 Mickey Mouse, Inquisitive Explorer [JLp] | character | cost 4, ink sapphire, str 3, will 5, lore 2 Mickey Mouse, Experienced Traveler [kb3] | character | cost 3, ink amethyst, str 2, will 3, lore 1 | LIGHTING THE WAY Whenever this character quests, if you played another character this turn, you may draw a card. Mickey Mouse, Trumpeter [KtJ] | character | cost 4, ink steel, str 0, will 1, lore 1 | SOUND THE CALL {E}, 2 {I} — Play a character for free. Mickey Mouse, Enthusiastic Dancer [lzK] | character | cost 4, ink ruby, str 2, will 4, lore 2 | PERFECT PARTNERS While you have a character named Minnie Mouse in play, this character gets +2 {S}. Mickey Mouse, Tiny Tim's Father [mnX] | character | cost 6, ink sapphire, str 6, will 7, lore 2 Mickey Mouse, True Friend [mvj] | character | cost 3, ink amber, str 3, will 3, lore 2 Mickey Mouse, Courageous Sailor [N8b] | character | cost 3, ink ruby, str 2, will 4, lore 1 | SOLID GROUND While this character is at a location, he gets +2 {S}. Mickey Mouse, Musketeer Captain [OVa] | character | cost 7, ink amber, str 3, will 6, lore 2 | Shift 5 Bodyguard, Support MUSKETEERS UNITED When you play this character, if you used Shift to play him, you may draw a card for each character with Bodyguard you have in play. Mickey Mouse, Artful Rogue [PiO] | character | cost 7, ink emerald, str 6, will 5, lore 2 | Shift 5 MISDIRECTION Whenever you play an action, chosen opposing character can't quest during their next turn. Mickey Mouse, Playful Sorcerer [QEb] | character | cost 5, ink steel, str 3, will 4, lore 2 | Shift 3 Resist +1 SWEEP AWAY When you play this character, deal damage to chosen character equal to the number of Broom characters you have in play. Mickey Mouse, Amber Champion [qnB] | character | cost 4, ink amber, str 2, will 5, lore 1 | LEADING THE WAY Your other Amber characters get +2 {W}. FRIENDLY CHORUS While you have 2 or more other Amber characters in play, this character gains Singer 8. (They count as cost 8 to sing songs.) Mickey Mouse, Stalwart Explorer [tp9] | character | cost 3, ink steel, str 3, will 3, lore 1 | LET'S TAKE A LOOK This character gets +1 {S} for each location you have in play. Mickey Mouse, Brave Little Tailor [vrS] | character | cost 8, ink ruby, str 5, will 5, lore 4 | Evasive Mickey Mouse, Pirate Captain [xEw] | character | cost 5, ink ruby, str 4, will 4, lore 2 | Shift 3 MARINER'S MIGHT Whenever this character quests, chosen Pirate character gets +2 {S} and gains "This character takes no damage from challenges" this turn. Mickey Mouse, Food Fight Defender [z89] | character | cost 1, ink steel, str 1, will 2, lore 1 | Resist +1 Mickey Mouse & Minnie Mouse, Adventuring Duo [d10] | character | cost 7, ink emerald/sapphire, str 5, will 5, lore 5 | Duo Shift 0 {I} (You may pay 0 {I} to play this on top of two of your characters, one named Mickey Mouse and one named Minnie Mouse.) THINKING OF YOU If this character would be banished, put them into your inkwell facedown and exerted instead. Microbots [0HD] | item | cost 2, ink sapphire | LIMITLESS APPLICATIONS You may have any number of cards named Microbots in your deck. INSPIRED TECH When you play this item, chosen character gets -1 {S} this turn for each item named Microbots you have in play. Might Solve a Mystery [lhB] | action | cost 4, ink sapphire | Look at the top 4 cards of your deck. You may reveal up to 1 character card and up to 1 item card and put them into your hand. Put the rest on the bottom of your deck in any order. Mike Wazowski, Heroic Climber [35R] | character | cost 2, ink amber, str 0, will 4, lore 1 | FIND A FRIEND When you play this character and whenever he quests, each player reveals the top card of their deck. If it's a character card, they may put it into their hand. Otherwise, put it on the bottom of their deck. Mike Wazowski, Well-Rounded Entertainer [k4t] | character | cost 1, ink amber, str 2, will 1, lore 1 | MAKE 'EM LAUGH When you play this character, you may pay 2 {I} to give chosen character +1 {L} this turn. Milo Thatch, King of Atlantis [cXv] | character | cost 7, ink emerald, str 4, will 4, lore 3 | Shift 4 TAKE THEM BY SURPRISE When this character is banished, return all opposing characters to their players' hands. Milo Thatch, Undaunted Scholar [eBp] | character | cost 2, ink ruby, str 2, will 2, lore 1 | I'M YOUR GUY Whenever you play an action, you may give chosen character +2 {S} this turn. Milo Thatch, Getting His Hands Dirty [Iy7] | character | cost 7, ink emerald, str 5, will 5, lore 3 | Ward SCHOLAR'S GAMBIT When you play this character, you may choose and discard a card to return chosen character to their player's hand. PRACTICAL KNOWLEDGE At the end of your turn, if 2 or more cards were put into your discard this turn, draw a card. Milo Thatch, Clever Cartographer [NSM] | character | cost 1, ink emerald, str 2, will 2, lore 1 Milo Thatch, Spirited Scholar [tGe] | character | cost 2, ink ruby, str 2, will 2, lore 1 | I'M YOUR MAN! While this character is at a location, he gets +2 {S}. Milo Thatch, Courageous Explorer [tm6] | character | cost 3, ink ruby, str 4, will 3, lore 1 | FASCINATING DISCOVERY During your turn, if 2 or more cards were put into your discard this turn, this character gets +1 {L}. Ming Lee, Overprotective Parent [N4W] | character | cost 4, ink amethyst, str 3, will 3, lore 2 | YOU'RE GROUNDED When you shift a character on top of this character, chosen opposing exerted character can't ready at the start of their next turn. Ming Lee, Giant Red Panda [oGi] | character | cost 9, ink ruby, str 10, will 10, lore 2 | Temporary Shift 7 {I} (You may pay 7 {I} to play this on top of one of your characters named Ming Lee. At the end of your turn, remove all damage from this character and return only this card to your hand.) \Path of Destruction\ Whenever this character challenges another character, ready her. She can't quest for the rest of this turn. Ming Lee, Proud Parent [QI3] | character | cost 3, ink amber, str 2, will 3, lore 2 | BIGGEST FAN If you have a character named Meilin Lee in play, you pay 1 {I} less to play this character. FOLLOW THE MUSIC If you played a song this turn, you pay 1 {I} less to play this character. Minnie Mouse, Daring Defender [0v4] | character | cost 4, ink amber/ruby, str 0, will 8, lore 1 | Bodyguard TRUE VALOR This character gets +1 {S} for each 1 damage on her. Minnie Mouse, Tiny Tim's Mother [4Kj] | character | cost 3, ink sapphire, str 2, will 4, lore 2 | Support Minnie Mouse, Stylish Surfer [7jJ] | character | cost 3, ink ruby, str 1, will 3, lore 2 | Evasive Minnie Mouse, Amethyst Champion [8af] | character | cost 4, ink amethyst, str 2, will 3, lore 2 | MYSTICAL BALANCE Whenever one of your other Amethyst characters is banished in a challenge, you may draw a card. Minnie Mouse, Wide-Eyed Diver [8gH] | character | cost 4, ink ruby, str 2, will 3, lore 1 | Shift 2 Evasive UNDERSEA ADVENTURE Whenever you play a second action in a turn, this character gets +2 {L} this turn. Minnie Mouse, Musical Artist [8V8] | character | cost 2, ink amber, str 1, will 3, lore 1 | Singer 3 ENTOURAGE Whenever you play a character with Bodyguard, you may remove up to 2 damage from chosen character. Minnie Mouse, Beloved Princess [c9i] | character | cost 2, ink amber, str 2, will 3, lore 1 Minnie Mouse, Dazzling Dancer [dg4] | character | cost 3, ink ruby, str 2, will 4, lore 1 | DANCE-OFF Whenever this character or one of your characters named Mickey Mouse challenges another character, gain 1 lore. Minnie Mouse, Spinning Skater [f22] | character | cost 2, ink emerald, str 3, will 3, lore 1 Minnie Mouse, Mrs. Cratchit [g4Z] | character | cost 5, ink emerald, str 3, will 4, lore 2 | Ward A MOTHER'S LOVE When you play this character, you may put the top card of your deck facedown under one of your characters or locations with Boost. If you do, draw a card. Minnie Mouse, Sweetheart Princess [GO3] | character | cost 4, ink amber, str 2, will 4, lore 2 | ROYAL FAVOR Your characters named Mickey Mouse gain Support. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) BYE BYE, NOW Whenever this character quests, you may banish chosen exerted character with 5 {S} or more. Minnie Mouse, Storyteller [hMA] | character | cost 2, ink amber, str 1, will 2, lore 0 | GATHER AROUND Whenever you play a character, this character gets +1 {L} this turn. JUST ONE MORE Whenever this character quests, chosen opposing character loses {S} equal to this character's {L} until the start of your next turn. Minnie Mouse, Musketeer Champion [i9B] | character | cost 5, ink amber, str 1, will 5, lore 2 | Bodyguard DRAMATIC ENTRANCE When you play this character, banish chosen opposing character with 5 {S} or more. Minnie Mouse, Curious Adventurer [J61] | character | cost 1, ink emerald, str 2, will 2, lore 1 Minnie Mouse, Quick-Thinking Inventor [JJ3] | character | cost 1, ink sapphire, str 1, will 2, lore 1 | CAKE CATAPULT When you play this character, chosen character gets -2 {S} this turn. Minnie Mouse, Practical Traveler [lv1] | character | cost 1, ink sapphire, str 1, will 1, lore 1 | DISCERNING EYE Whenever this character quests, if you played another character this turn, gain 1 lore. Minnie Mouse, Pirate Lookout [NGk] | character | cost 3, ink ruby, str 3, will 2, lore 1 | LAND, HO! Once during your turn, whenever a card is put into your inkwell, you may return a location card from your discard to your hand. Minnie Mouse, Drum Major [p71] | character | cost 5, ink amber, str 4, will 4, lore 2 | Shift 4 PARADE ORDER When you play this character, if you used Shift to play her, you may search your deck for a character card and reveal that card to all players. Shuffle your deck and put that card on top of it. Minnie Mouse, Compassionate Friend [pv2] | character | cost 4, ink amber, str 1, will 5, lore 2 | PATCH THEM UP Whenever this character quests, you may remove up to 2 damage from chosen character. Minnie Mouse, Zipping Around [tsF] | character | cost 2, ink ruby, str 3, will 2, lore 1 Minnie Mouse, Ghost Hunter [wNl] | character | cost 2, ink steel, str 2, will 3, lore 1 | SEARCH THE SHADOWS When you play this character, chosen Detective character gains Alert this turn. (They can challenge as if they had Evasive.) Minnie Mouse, Funky Spelunker [xPZ] | character | cost 1, ink steel, str 0, will 3, lore 1 | JOURNEY While this character is at a location, she gets +2 {S}. Minnie Mouse, Always Classy [YPs] | character | cost 1, ink ruby, str 1, will 3, lore 1 Mirabel Madrigal, Family Gatherer [284] | character | cost 5, ink amber, str 5, will 5, lore 5 | NOT WITHOUT MY FAMILY You can't play this character unless you have 5 or more characters in play. Mirabel Madrigal, Resourceful Daughter [9UM] | character | cost 4, ink sapphire, str 3, will 6, lore 1 | THIS WILL HELP When you play this character, remove up to 2 damage from chosen character. Mirabel Madrigal, Curious Child [hyF] | character | cost 1, ink amber, str 0, will 2, lore 1 | YOU ARE A WONDER When you play this character, you may reveal a song card in your hand to gain 1 lore. Mirabel Madrigal, Gift of the Family [iqv] | character | cost 5, ink amber, str 3, will 5, lore 2 | Support SAVING THE MIRACLE Whenever this character quests, your other Madrigal characters get +1 {L} this turn. Mirabel Madrigal, Musically Talented [pjD] | character | cost 6, ink amber/amethyst, str 2, will 6, lore 2 | Shift 4 HER OWN SPECIAL GIFT Whenever this character quests, you may return a song card with cost 3 or less from your discard to your hand. Mirabel Madrigal, Family Guardian [rBA] | character | cost 5, ink amber, str 3, will 7, lore 2 | MIRACULOUS PROTECTION Whenever you remove damage from one of your characters, you may ready them. If you do, they can't quest or challenge for the rest of this turn. Mirabel Madrigal, Hopeful Dreamer [sOB] | character | cost 3, ink amber/amethyst, str 1, will 3, lore 1 | Evasive Singer 5 Mirabel Madrigal, Prophecy Finder [tXZ] | character | cost 2, ink amber, str 2, will 2, lore 1 | Support Miracle Candle [vcN] | item | cost 2, ink amber | ABUELA'S GIFT Banish this item — If you have 3 or more characters in play, gain 2 lore and remove up to 2 damage from chosen location. Mirage, Super Recruiter [ipu] | character | cost 4, ink amethyst, str 3, will 3, lore 1 | BUSINESS ARRANGEMENT When you play this character, if you have a Super or Hero character in play, you may draw a card. Miriam Mendelsohn, Ticket Holder [Zcu] | character | cost 2, ink amber, str 1, will 3, lore 1 | I GOT 'EM! When you play this character, each player draws a card. Miss Bianca, Unwavering Agent [Knt] | character | cost 6, ink steel, str 5, will 5, lore 1 | HAVE A LITTLE FAITH If you have an Ally character in play, you pay 2 {I} less to play this character. Miss Bianca, Rescue Aid Society Agent [psy] | character | cost 2, ink amber, str 2, will 2, lore 1 | Singer 4 Mittens, Sassy Street Cat [msV] | character | cost 5, ink amber, str 4, will 5, lore 2 | Bodyguard NO THANKS NECESSARY Once during your turn, whenever a card is put into your inkwell, your other characters with Bodyguard get +1 {L} this turn. Moana, Chosen by the Ocean [c4p] | character | cost 5, ink ruby, str 2, will 6, lore 2 | THIS IS NOT WHO YOU ARE When you play this character, you may banish chosen character named Te Kā. Moana, Self-Taught Sailor [DbC] | character | cost 1, ink ruby, str 3, will 2, lore 1 | LEARNING THE ROPES This character can't challenge unless you have a Captain character in play. Moana, Of Motunui [j35] | character | cost 5, ink amber, str 1, will 6, lore 3 | WE CAN FIX IT Whenever this character quests, you may ready your other exerted Princess characters. If you do, they can't quest for the rest of this turn. Moana, Kakamora Leader [OXn] | character | cost 7, ink ruby, str 6, will 5, lore 1 | Shift 5 GATHERING FORCES When you play this character, you may move any number of your characters to the same location for free. Gain 1 lore for each character you moved. Moana, Determined Explorer [plr] | character | cost 3, ink amber, str 3, will 4, lore 2 Moana, Curious Explorer [q6R] | character | cost 5, ink sapphire, str 4, will 4, lore 2 | ANCESTRAL LEGACY You can ink cards from your discard. Moana, Island Explorer [Roi] | character | cost 4, ink ruby, str 4, will 3, lore 1 | Evasive ADVENTUROUS SPIRIT Whenever this character challenges another character, another chosen character of yours gets +3 {S} this turn. Moana, Undeterred Voyager [t7x] | character | cost 4, ink ruby, str 3, will 4, lore 1 | Evasive Moana, Adventurer of Land and Sea [xp6] | character | cost 3, ink sapphire, str 1, will 6, lore 1 Moana, Born Leader [xR2] | character | cost 5, ink ruby, str 4, will 4, lore 2 | Shift 3 WELCOME TO MY BOAT Whenever this character quests while at a location, ready all other characters here. They can't quest for the rest of this turn. Monsieur D'Arque, Despicable Proprietor [TnS] | character | cost 1, ink sapphire, str 1, will 2, lore 1 | I'VE COME TO COLLECT Whenever this character quests, you may banish chosen item of yours to draw a card. Monstro, Whale of a Whale [Adw] | character | cost 5, ink amethyst, str 5, will 6, lore 1 Monstro, Infamous Whale [kcf] | character | cost 8, ink amethyst, str 6, will 8, lore 2 | Rush FULL BREACH Choose and discard a card — Ready this character. He can't quest for the rest of this turn. Monterey Jack, Watchful Ranger [KWV] | character | cost 3, ink amber, str 1, will 4, lore 1 | BIRD'S-EYE VIEW When you play this character, you may reveal the top card of your deck. If it's a character card, you may put it into your hand. Otherwise, put it on the bottom of your deck. Monterey Jack, Hypnotized by Cheese [rZB] | character | cost 2, ink amber, str 0, will 3, lore 3 | BREAK THE TRANCE This character can't quest unless you have a character with 4 {W} or more in play. Monterey Jack, Defiant Protector [scr] | character | cost 5, ink steel, str 4, will 5, lore 2 | Bodyguard Monterey Jack, Good-Hearted Ranger [uAr] | character | cost 4, ink amber, str 0, will 7, lore 2 Mor'du, Savage Cursed Prince [Imn] | character | cost 5, ink amethyst, str 8, will 8, lore 3 | FEROCIOUS ROAR When you play this character, exert all your characters not named Mor'du. ROOTED BY FEAR Your characters not named Mor'du can't ready at the start of your turn. Mor'du, Wicked with Pride [rHk] | character | cost 2, ink amethyst, str 3, will 2, lore 1 | Rush Morgana Macawber, Reformed Spellcaster [5kx] | character | cost 6, ink amethyst, str 6, will 6, lore 1 | Shift 4 {I} JUST FOR YOU When you play this character, you may choose an opposing character and move 1 damage from each other character to them. Morgana Macawber, Self-Centered Spellcaster [r3V] | character | cost 3, ink amethyst, str 5, will 3, lore 1 Morph, Space Goo [f1i] | character | cost 2, ink emerald, str 2, will 1, lore 1 | MIMICRY You may play any character with Shift on this character as if this character had any name. Morph, Little Imitator [yd8] | character | cost 2, ink amethyst, str 1, will 2, lore 1 | ADVANCED MIMICRY You can shift any character on top of this character. (This includes all Shift variants.) Morty Fieldmouse, Tiny Tim [KXg] | character | cost 3, ink sapphire, str 3, will 3, lore 1 | HOLIDAY SPIRIT Once during your turn, whenever you put a card under one of your other characters, put the top card of your deck facedown under this character. HOLIDAY CHEER This character gets +1 {L} for each card under him. Mosquito Bite [wew] | action | cost 1, ink emerald | Put 1 damage counter on chosen character. Most Everyone's Mad Here [FLL] | action | cost 7, ink ruby | Gain lore equal to the damage on chosen character, then banish them. Mother Gothel, Withered and Wicked [5YN] | character | cost 2, ink ruby, str 3, will 4, lore 1 | WHAT HAVE YOU DONE?! This character enters play with 3 damage. Mother Gothel, Vain Sorceress [6jS] | character | cost 3, ink amethyst/ruby, str 1, will 4, lore 1 | NOW YOU'VE UPSET ME Whenever one of your characters challenges, you may move 1 damage counter from chosen character to chosen opposing character. Mother Gothel, Unwavering Schemer [7PI] | character | cost 6, ink emerald, str 4, will 6, lore 2 | Shift 4 THE WORLD IS DARK When you play this character, each opponent chooses one of their characters and returns that card to their hand. Mother Gothel, Underhanded Schemer [Att] | character | cost 1, ink ruby, str 2, will 1, lore 1 | SOMEBODY'S GOT TO USE IT If a character was banished this turn, this character gets +2 {S}. Mother Gothel, Conceited Manipulator [GVH] | character | cost 2, ink emerald, str 1, will 3, lore 1 | MOTHER KNOWS BEST When you play this character, you may pay 3 {I} to return chosen character to their player's hand. Mother Gothel, Knows What's Best [mMQ] | character | cost 2, ink amethyst/ruby, str 1, will 3, lore 1 | LOOK WHAT YOU'VE DONE When you play this character, you may deal 2 damage to another chosen character of yours to give that character Challenger +1 and "When this character is banished in a challenge, return this card to your hand" this turn. (They get +1 {S} while challenging.) Mother Gothel, Selfish Manipulator [QPF] | character | cost 6, ink emerald, str 3, will 6, lore 2 | SKIP THE DRAMA, STAY WITH MAMA While this character is exerted, opposing characters can't quest. Mother Gothel, Evil as Ever [v11] | character | cost 2, ink emerald, str 3, will 3, lore 1 | MUMMY'S BACK During your turn, when you discard this card, you may play this character from your discard. (You pay all costs.) Mother Knows Best [HMM] | action | cost 3, ink emerald | Return chosen character to their player's hand. Mother Will Protect You [30F] | action | cost 2, ink amber | Chosen character can't be challenged until the start of your next turn. Mother's Necklace [3F4] | item | cost 2, ink amethyst | PRECIOUS GIFT At the end of your turn, if none of your characters challenged this turn, chosen character of yours gains Evasive until the start of your next turn. Motunui, Island Paradise [WTS] | location | cost 2, ink sapphire, will 5, lore 1 | REINCARNATION Whenever a character is banished while here, you may put that card into your inkwell facedown and exerted. Mouse Armor [ab5] | item | cost 2, ink steel | PROTECTION {E} — Chosen character gains Resist +1 until the start of your next turn. Mowgli, Man Cub [65q] | character | cost 2, ink amber, str 1, will 2, lore 1 | HAVE A BETTER LOOK When you play this character, chosen opponent reveals their hand and discards a non-character card of their choice. Mr. Arrow, Legacy's First Mate [Sh0] | character | cost 2, ink steel, str 1, will 2, lore 2 | Resist +1 Mr. Big, Shrewd Tycoon [05m] | character | cost 4, ink steel, str 1, will 1, lore 3 | REPUTATION This character can't be challenged by characters with 2 {S} or more. Mr. Incredible, Super Strong [556] | character | cost 5, ink ruby, str 6, will 4, lore 1 | Shift 3 {I} (You may pay 3 {I} to play this on top of one of your characters named Mr. Incredible.) ALWAYS UNITED This character gets +2 {S} for each other character you have in play. LET'S DO THIS! Whenever one of your Super characters challenges another character, draw a card. Mr. Incredible, Bob Parr [MpT] | character | cost 1, ink ruby, str 2, will 2, lore 1 Mr. Incredible, Taking Out the Trash [Y1z] | character | cost 4, ink steel, str 4, will 4, lore 1 | KA-POW! When you play this character, you may deal 2 damage to chosen opposing Robot or Villain character. Mr. Litwak, Arcade Owner [WCV] | character | cost 3, ink amber, str 2, will 3, lore 1 | THE GANG'S ALL HERE Once during your turn, whenever you play another character, you may ready this character. He can't quest or challenge for the rest of this turn. Mr. Smee, Bumbling Mate [7M2] | character | cost 2, ink steel, str 3, will 3, lore 2 | OH DEAR, DEAR, DEAR At the end of your turn, if this character is exerted and you don't have a Captain character in play, deal 1 damage to this character. Mr. Smee, Loyal First Mate [ExX] | character | cost 3, ink amber, str 2, will 5, lore 1 Mr. Smee, Steadfast Mate [iTQ] | character | cost 2, ink steel, str 3, will 2, lore 1 | GOOD CATCH During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Mr. Smee, Captain of the Jolly Roger [ma6] | character | cost 6, ink steel, str 3, will 6, lore 2 | Shift 4 (You may pay 4 {I} to play this on top of one of your characters named Mr. Smee.) RAISE THE COLORS When you play this character, you may deal damage to chosen character equal to the number of your other Pirate characters in play. Mr. Smee, Efficient Captain [Y7a] | character | cost 3, ink emerald/steel, str 3, will 3, lore 1 | PIPE UP THE CREW Whenever you play an action that isn't a song, you may ready chosen Pirate character. Mr. Snoops, Betrayed Partner [2lr] | character | cost 3, ink ruby, str 3, will 3, lore 1 | DOUBLE-CROSSING CROOK! During your turn, when this character is banished, you may draw a card. Mr. Snoops, Inept Businessman [kVc] | character | cost 6, ink amber, str 4, will 8, lore 2 Mrs. Beakley, Former S.H.U.S.H. Agent [13A] | character | cost 4, ink amber, str 2, will 6, lore 1 | Bodyguard Mrs. Hasagawa, Fruit Vendor [iGe] | character | cost 2, ink sapphire, str 3, will 3, lore 1 Mrs. Incredible, Determined Rescuer [2J3] | character | cost 7, ink steel, str 5, will 4, lore 3 | Shift 5 {I} PULL BACK Your characters gain Resist +1. REGROUP During your turn, whenever another character is banished in a challenge, you may ready chosen Super character. If you do, they can't quest for the rest of this turn. Mrs. Incredible, Helen Parr [I8E] | character | cost 2, ink steel, str 1, will 1, lore 2 | PEP TALK When you play this character, chosen character gains Challenger +2 this turn. (They get +2 {S} while challenging.) Mrs. Incredible, Created by the Vine [qAV] | character | cost 4, ink amethyst, str 4, will 3, lore 1 | TORRENT Whenever one of your Floodborn characters quests, you pay 1{I} less for the next character you shift this turn. Mrs. Incredible, Super Stretchy [QuL] | character | cost 5, ink amethyst, str 5, will 6, lore 1 | FLEXIBLE THINKING At the start of your turn, you may choose one: • This character gains Evasive until the start of your next turn. • This character gets +1 {L} this turn. Mrs. Judson, Housekeeper [IFJ] | character | cost 4, ink sapphire, str 1, will 5, lore 2 | TIDY UP Whenever you play a Floodborn character, you may put the top card of your deck into your inkwell facedown and exerted. Mrs. Potts, Enchanted Teapot [R9W] | character | cost 4, ink amethyst, str 3, will 4, lore 2 | IT'LL TURN OUT ALL RIGHT When you play this character, if you have a character named Lumiere or Cogsworth in play, you may draw a card. Mrs. Potts, Head Housekeeper [XCS] | character | cost 3, ink sapphire, str 2, will 4, lore 1 | CLEAN UP {E}, Banish one of your items — Draw a card. Mufasa, King of the Pride Lands [3gO] | character | cost 6, ink sapphire, str 4, will 6, lore 3 Mufasa, Ruler of Pride Rock [6p3] | character | cost 8, ink sapphire, str 4, will 9, lore 4 | A DELICATE BALANCE When you play this character, exert all cards in your inkwell, then return 2 cards at random from your inkwell to your hand. EVERYTHING THE LIGHT TOUCHES Whenever this character quests, ready all cards in your inkwell. Mufasa, Champion of the Pride Lands [bHG] | character | cost 7, ink steel, str 3, will 10, lore 3 Mufasa, Among the Stars [ClW] | character | cost 7, ink amethyst/steel, str 5, will 7, lore 2 | Shift 5 Evasive Resist +1 Mufasa, Betrayed Leader [dcy] | character | cost 5, ink amber, str 3, will 3, lore 2 | THE SUN WILL SET When this character is banished, you may reveal the top card of your deck. If it's a character card, you may play that character for free and they enter play exerted. Otherwise, put it on the top of your deck. Mufasa, Respected King [kH7] | character | cost 4, ink steel, str 4, will 4, lore 1 Mulan, Armored Fighter [104] | character | cost 4, ink steel, str 3, will 6, lore 1 Mulan, Reflecting [1Ib] | character | cost 4, ink amber, str 3, will 3, lore 2 | Shift 2 HONOR TO THE ANCESTORS Whenever this character quests, you may reveal the top card of your deck. If it's a song card, you may play it for free. Otherwise, put it on the top of your deck. Mulan, Elite Archer [1WD] | character | cost 6, ink ruby, str 2, will 6, lore 2 | Shift 5 {I} STRAIGHT SHOOTER When you play this character, if you used Shift to play her, she gets +3 {S} this turn. TRIPLE SHOT During your turn, whenever this character deals damage to another character in a challenge, deal the same amount of damage to up to 2 other chosen characters. Mulan, Imperial Soldier [4Na] | character | cost 5, ink ruby, str 4, will 5, lore 1 | LEAD BY EXAMPLE During your turn, whenever this character banishes another character in a challenge, your other characters get +1 {L} this turn. Mulan, Free Spirit [6Jp] | character | cost 3, ink amber, str 2, will 3, lore 2 | Support Mulan, Injured Soldier [8DB] | character | cost 1, ink ruby, str 2, will 3, lore 1 | BATTLE WOUND This character enters play with 2 damage. Mulan, Standing Her Ground [bX2] | character | cost 3, ink ruby, str 4, will 2, lore 1 | FLOWING BLADE During your turn, if you've put a card under one of your characters or locations this turn, this character takes no damage from challenges. Mulan, Soldier in Training [d6s] | character | cost 4, ink ruby, str 4, will 3, lore 1 | Rush Mulan, Considerate Diplomat [EOk] | character | cost 5, ink sapphire, str 3, will 5, lore 2 | IMPERIAL INVITATION Whenever this character quests, look at the top 4 cards of your deck. You may reveal a Princess character card and put it into your hand. Put the rest on the bottom of your deck in any order. Mulan, Charging Ahead [GUa] | character | cost 4, ink ruby/steel, str 3, will 3, lore 0 | Reckless BURST OF SPEED During your turn, this character gains Evasive. (They can challenge characters with Evasive.) LONG RANGE This character can challenge ready characters. Mulan, Imperial General [jFo] | character | cost 7, ink ruby/steel, str 5, will 6, lore 2 | Shift 5 Evasive EXCEPTIONAL LEADER Whenever this character challenges another character, your other characters gain "This character can challenge ready characters" this turn. Mulan, Ready for Battle [rjK] | character | cost 4, ink ruby, str 4, will 3, lore 2 | NOBLE SPIRIT If you have a character in play with damage, you pay 1 {I} less to play this character. FIGHTING SPIRIT If you have a character in play with 5 or more, you pay 1 {I} less to play this character. Mulan, Enemy of Entanglement [U3t] | character | cost 2, ink ruby, str 1, will 3, lore 1 | TIME TO SHINE Whenever you play an action, this character gets +2 {S} this turn. Mulan, Disguised Soldier [uh8] | character | cost 1, ink steel, str 2, will 1, lore 1 | WHERE DO I SIGN IN? When you play this character, you may draw a card, then choose and discard a card. Mulan, Resourceful Recruit [uLx] | character | cost 2, ink emerald, str 1, will 4, lore 0 | RIGOROUS TRAINING Whenever this character quests, gain lore equal to her {S}, to a maximum of 6 lore. Mulan, Created by the Vine [v6P] | character | cost 4, ink steel, str 3, will 3, lore 2 | DEMOLISH Whenever you play this or another Floodborn character, you may banish chosen item. Mullins, Seasoned Shipmate [jPG] | character | cost 5, ink steel, str 6, will 4, lore 1 | FALL IN LINE While you have a character named Mr. Smee in play, this character gains Resist +1. Munchings and Crunchings [iM5] | item | cost 2, ink amber | WHAT A JUICY APPLE {E} — Remove up to 2 damage from chosen character. COME ON OUT You pay 1 {I} less to play characters named Gurgi. Mushu, Braggin' Dragon [7CA] | character | cost 4, ink amethyst, str 4, will 4, lore 2 Mushu, Majestic Dragon [8nj] | character | cost 5, ink ruby/steel, str 4, will 4, lore 1 | INTIMIDATING AND AWE-INSPIRING Whenever one of your characters challenges, they gain Resist +2 during that challenge. GUARDIAN OF LOST SOULS During your turn, whenever one of your characters banishes another character in a challenge, gain 2 lore. Mushu, Stealthy Dragon [Bqs] | character | cost 3, ink emerald, str 3, will 2, lore 1 | Evasive \Tip the Scales\ Whenever this character quests, if an opponent has more cards in their hand than you, you may draw a card. Mushu, Sneaky Dragon [feU] | character | cost 5, ink emerald, str 3, will 2, lore 3 | SNOWY SURPRISE When you play this character, deal 2 damage to chosen character. Mushu, Fast-Talking Dragon [Ffp] | character | cost 3, ink ruby, str 2, will 3, lore 1 | LET'S GET THIS SHOW ON THE ROAD {E} — Chosen character gains Rush this turn. (They can challenge the turn they're played.) Mushu, Your Worst Nightmare [v0p] | character | cost 6, ink ruby/steel, str 4, will 6, lore 2 | Shift 4 ALL FIRED UP Whenever you play another character, they gain Rush, Reckless, and Evasive this turn. (They can challenge the turn they're played. They can't quest and must challenge if able. They can challenge characters with Evasive.) Mushu's Rocket [Atf] | item | cost 1, ink ruby | I NEED FIREPOWER When you play this item, chosen character gains Rush this turn. (They can challenge the turn they're played.) HITCH A RIDE 2 {I}, Banish this item — Chosen character gains Rush this turn. Musketeer Tabard [Srb] | item | cost 4, ink steel | ALL FOR ONE AND ONE FOR ALL Whenever one of your characters with Bodyguard is banished, you may draw a card. My Adventure Book [ph9] | item | cost 3, ink emerald | NEW MEMORIES {E}, 1{I} — Reveal the top card of your deck. If it's a non-character card or a character card named Kevin, put it into your hand. Otherwise, put it on the bottom of your deck. Mystical Inkcaster [YMG] | item | cost 3, ink amethyst | SPECIAL SUMMONS {E}, 3 {I} — Play a character with cost 5 or less for free. They gain Rush. At the end of your turn, banish them. (They can challenge the turn they're played.) Mystical Rose [BsF] | item | cost 2, ink amethyst | DISPEL THE ENTANGLEMENT Banish this item — Chosen character named Beast gets +2 {L} this turn. If you have a character named Belle in play, move up to 3 damage counters from chosen character to chosen opposing character. Mystical Tree, Mama Odie's Home [6Fu] | location | cost 2, ink amethyst, will 7, lore 0 | NOT BAD At the start of your turn, you may move 1 damage counter from chosen character here to chosen opposing character. HARD-EARNED WISDOM At the start of your turn, if you have a character named Mama Odie here, gain 1 lore. Nakoma, Waiting Out the Storm [FhP] | character | cost 4, ink amber, str 4, will 6, lore 1 Nala, Romping in the Snow [C3q] | character | cost 2, ink amethyst, str 2, will 2, lore 1 | PLAYFUL SLIDE When you play this character, chosen character of yours gains Evasive until the start of your next turn. Nala, Mischievous Cub [HeX] | character | cost 1, ink amber, str 0, will 4, lore 1 Nala, Fierce Friend [LbB] | character | cost 3, ink steel, str 2, will 4, lore 2 Nala, Undaunted Lioness [XTr] | character | cost 2, ink steel, str 0, will 2, lore 2 | DETERMINED DIVERSION While this character has no damage, she gets +1 {L} and gains Resist +1. Namaari, Resolute Daughter [2TR] | character | cost 9, ink steel, str 5, will 5, lore 3 | I DON'T HAVE ANY OTHER CHOICE For each opposing character banished in a challenge this turn, you pay 2 {I} less to play this character. Resist +3 Namaari, Heir of Fang [BYL] | character | cost 3, ink ruby, str 2, will 3, lore 1 | TWO-WEAPON FIGHTING During your turn, whenever this character deals damage to another character in a challenge, you may deal the same amount of damage to another chosen character. Namaari, Morning Mist [EAX] | character | cost 4, ink steel, str 2, will 4, lore 1 | Bodyguard BLADES This character can challenge ready characters. Namaari, Single-Minded Rival [Gsh] | character | cost 5, ink steel, str 0, will 5, lore 2 | STRATEGIC EDGE When you play this character and at the start of your turn, you may draw a card, then choose and discard a card. EXTREME FOCUS This character gets +1 {S} for each card in your discard. Namaari, Nemesis [SWw] | character | cost 4, ink ruby, str 3, will 3, lore 1 | THIS SHOULDN'T TAKE LONG {E}, Banish this character — Banish chosen character. Nana, Darling Family Pet [RVI] | character | cost 2, ink amber, str 1, will 3, lore 1 | NURSEMAID Whenever you play a Floodborn character, you may remove all damage from chosen character. Nana, Canine Caregiver [wwt] | character | cost 3, ink amethyst, str 3, will 3, lore 1 | HELPFUL INSTINCTS When you play this character, you may choose and discard a card to return chosen character with cost 2 or less to their player's hand. Nani, Heist Mastermind [3b6] | character | cost 4, ink sapphire, str 3, will 3, lore 1 | STICK TO THE PLAN {E} — Another chosen character gains Resist +2 this turn. IT'S UP TO YOU, LILO Your characters named Lilo gain Support. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) Nani, Stage Manager [dBq] | character | cost 3, ink amber, str 3, will 3, lore 1 | THAT'S YOUR CUE When you play this character, look at the top 4 cards of your deck. You may reveal a character card with cost 2 or less and put it into your hand. Put the rest on the bottom of your deck in any order. Nani, Caring Sister [eOi] | character | cost 5, ink amber, str 3, will 5, lore 2 | Support I AM SO SORRY 2 {I} — Chosen character gets -1 {S} until the start of your next turn. Nani, Protective Sister [Utg] | character | cost 5, ink amber, str 3, will 6, lore 2 | Bodyguard Nani, No Worries [wNB] | character | cost 2, ink steel, str 1, will 4, lore 1 | TAKE IT EASY While this character has no damage, she gets +1 {L}. Nani's Payback [9Vx] | action | cost 4, ink ruby | Each opponent loses lore equal to the damage on chosen character of yours, to a maximum of 4 lore each. Draw a card. Napoleon, Clever Bloodhound [BpJ] | character | cost 4, ink emerald, str 3, will 6, lore 1 Narrow Escape [vU3] | action | cost 4, ink amethyst | Return up to 2 chosen characters, items, or locations with cost 2 or less each to their player's hand. Nathaniel Flint, Notorious Pirate [mAf] | character | cost 2, ink steel, str 3, will 3, lore 2 | PREDATORY INSTINCT You can't play this character unless an opposing character was damaged this turn. Naveen's Ukulele [2CJ] | item | cost 1, ink amber | MAKE IT SING 1 {I}, Banish this item — Chosen character counts as having +3 cost to sing songs this turn. Nearly Indestructible [xnF] | action | cost 1, ink steel | Chosen character of yours gains Resist +2 until the start of your next turn. Negaduck, Public Enemy Number One [iMq] | character | cost 5, ink ruby, str 6, will 5, lore 1 | Shift 3 {I} STICKY FINGERS Whenever this character challenges another character, each opponent loses 1 lore and you gain 1 lore. Negaduck, Evil Doppelganger [PG5] | character | cost 2, ink ruby, str 4, will 2, lore 1 Nero, Fearsome Crocodile [hjp] | character | cost 2, ink amethyst, str 2, will 3, lore 1 | AND MEAN {E} — Move 1 damage counter from this character to chosen opposing character. Nessus, River Guardian [u1p] | character | cost 6, ink ruby, str 7, will 5, lore 2 Never Land, Mermaid Lagoon [E8P] | location | cost 1, ink amber, will 4, lore 1 Next Stop, Olympus [xnD] | action | cost 2, ink ruby | ACTION If you have a character with 5 {S} or more in play, you pay 2 {I} less to play this action. Ready chosen character. They can't quest for the rest of this turn. The next time they challenge another character this turn, gain 1 lore. Nibs, Lost Boy [Jxb] | character | cost 4, ink amethyst, str 3, will 3, lore 2 | LOOK WHO'S BACK When this character is banished in a challenge, return this card to your hand. Nick Wilde, Wily Fox [0FC] | character | cost 4, ink sapphire, str 2, will 4, lore 2 | IT'S CALLED A HUSTLE When you play this character, you may return an item card named Pawpsicle from your discard to your hand. Nick Wilde, Sly Fox [2oi] | character | cost 3, ink sapphire, str 1, will 3, lore 1 | Shift 1 CAN'T TOUCH ME While you have an item in play, this character can't be challenged. Nick Wilde, Persistent Investigator [crr] | character | cost 5, ink steel, str 5, will 4, lore 2 | Shift 3 {I} CASE CLOSED During your turn, whenever one of your Detective characters banishes another character in a challenge, draw a card. Nick Wilde, Sly Fox Sleuth [MAY] | character | cost 1, ink steel, str 2, will 2, lore 1 Nick Wilde, Soggy Fox [ZEt] | character | cost 1, ink sapphire, str 1, will 2, lore 1 | NICE TO HAVE A PARTNER While you have another character with Support in play, this character gets +2 {S}. Night Howler Rage [38h] | action | cost 3, ink emerald | Draw a card. Chosen character gains Reckless during their next turn. (They can't quest and must challenge if able.) Nobody Like U [pE4] | action | cost 5, ink amber | Sing Together 5 (Any number of your or your teammates' characters with total cost 5 or more may exert to sing this song for free.) Play a character with cost 4 of less for free. Noi, Acrobatic Baby [9pN] | character | cost 4, ink ruby, str 4, will 4, lore 1 | FANCY FOOTWORK Whenever you play an action, this character takes no damage from challenges this turn. Noi, Orphaned Thief [blI] | character | cost 2, ink sapphire, str 1, will 2, lore 2 | HIDE AND SEEK While you have an item in play, this character gains Resist +1 and Ward. (Damage dealt to this character is reduced by 1. Opponents can't choose this character except to challenge.) Norton Nimnul, Misanthropic Genius [SBA] | character | cost 3, ink sapphire, str 3, will 3, lore 2 | DEVITALIZER RAY Once during your turn, whenever you play an item, chosen opposing character gets -2 {S} this turn. Nothing to Hide [VnI] | action | cost 1, ink sapphire | Each opponent reveals their hand. Draw a card. Nothing We Won't Do [vhy] | action | cost 8, ink ruby | Sing Together 8 (Any number of your or your teammates' characters with total cost 8 or more may {E} to sing this song for free.) Ready all your characters. For the rest of this turn, they take no damage from challenges and can't quest. Nottingham, Prince John's Castle [cHC] | location | cost 2, ink steel, will 6, lore 1 Nutsy, Vulture Henchman [RJ7] | character | cost 2, ink ruby, str 2, will 3, lore 1 Obscurosphere [1rv] | item | cost 1, ink emerald | EXTRACT OF EMERALD 2 {I}, Banish this item — Your characters gain Ward until the start of your next turn. Ohana Means Family [w65] | action | cost 3, ink amber | Remove all damage from chosen character of yours. Draw a card for each 1 damage removed this way. Olaf, Friendly Snowman [5Zo] | character | cost 1, ink amethyst, str 1, will 3, lore 1 Olaf, Helping Hand [D7f] | character | cost 1, ink amethyst, str 2, will 1, lore 1 | SECOND CHANCE When this character leaves play, you may return chosen character of yours to your hand. Olaf, Carrot Enthusiast [fW1] | character | cost 3, ink sapphire, str 1, will 4, lore 2 | Shift: Discard an item card (You may discard an item card to play this on top of one of your characters named Olaf.) CARROTS ALL AROUND! Whenever he quests, each of your other characters gets +{S} equal to this character's {S} this turn. Olaf, Snowman of Action [G4S] | character | cost 9, ink ruby, str 4, will 4, lore 2 | ABOUT TIME! For each action card in your discard, you pay 1 {I} less to play this character. CHAOTIC COLLISION When you play this character, each opponent loses 2 lore. Olaf, Happy Passenger [ghy] | character | cost 9, ink amethyst, str 6, will 6, lore 3 | CLEAR THE PATH For each exerted character opponents have in play, you pay 1 {I} less to play this character. Evasive Olaf, Recapping the Story [obo] | character | cost 1, ink sapphire, str 2, will 1, lore 1 | ENDLESS TALE When you play this character, chosen opposing character gets -1 {S} this turn. Olaf, Trusting Companion [QcK] | character | cost 1, ink sapphire, str 1, will 2, lore 1 | Support Olivia Flaversham, The Toymaker's Daughter [jsP] | character | cost 2, ink emerald, str 1, will 1, lore 3 Olympus Would Be That Way [N1o] | action | cost 1, ink steel | Your characters get +3 {S} while challenging a location this turn. Omnidroid, V.8 [IRb] | character | cost 1, ink steel, str 2, will 2, lore 1 Omnidroid, Scanning for Threats [mlq] | character | cost 3, ink steel, str 4, will 3, lore 1 | FACTORY SETTINGS While this character has no damage, it gets +2 strength. Omnidroid, Ultimate Iteration [NTm] | character | cost 8, ink steel, str 8, will 8, lore 2 | Shift 6 (You may pay 6 ink to play this on top of one of your characters named Omnidroid.) Resist +2 RETURN ON INVESTMENT When you shift this character, you may return all cards under it to your hand. Omnidroid, V.9 [RM2] | character | cost 4, ink steel, str 4, will 3, lore 1 | Shift 2 {I} ENEMY DETECTED When you play this character, if you used Shift to play it, you may deal 2 damage to chosen character. Omnidroid, V.10 [TLT] | character | cost 6, ink steel, str 6, will 6, lore 2 | Shift 4 {I} ELECTRO-ARMOR While there's a card under this character, it gains Resist +2. On Your Feet! Now! [luq] | action | cost 4, ink ruby | Ready all your characters and deal 1 damage to each of them. They can't quest for the rest of this turn. One and Only [AFL] | action | cost 3, ink amethyst | Choose a character. Banish all other characters with the same name as that character. One Jump Ahead [YfD] | action | cost 2, ink sapphire | Put the top card of your deck into your inkwell facedown and exerted. One Last Hope [N3C] | action | cost 3, ink steel | Chosen character gains Resist +2 until the start of your next turn. If a Hero character is chosen, they can also challenge ready characters this turn. Only So Much Room [fR9] | action | cost 4, ink amber/emerald | Return chosen character with 2 {S} or less to their player's hand. Return a character card from your discard to your hand. Or Rewrite History! [ZSz] | action | cost 3, ink amber | Return a character card from your discard to your hand. Orville, Albatross Air [DJD] | character | cost 3, ink steel, str 4, will 3, lore 1 | WELCOME ABOARD, FOLKS During your turn, while you have a character named Miss Bianca or Bernard in play, this character gains Evasive. (They can challenge characters with Evasive.) Orville, Ace Pilot [Rcs] | character | cost 2, ink amber, str 1, will 4, lore 1 Oswald, The Lucky Rabbit [Wrn] | character | cost 2, ink sapphire, str 2, will 1, lore 2 | FAVORABLE CHANCE During your turn, whenever a card is put into your inkwell, you may reveal the top card of your deck. If it's an item card, you may play that item for free and it enters play exerted. Otherwise, put it on the bottom of your deck. Out of Order [ljS] | action | cost 7, ink ruby | Banish chosen character. Owl, Pirate Lookout [6MA] | character | cost 3, ink amber, str 3, will 3, lore 1 | WELL SPOTTED During your turn, whenever a card is put into your inkwell, chosen opposing character gets -1 {S} until the start of your next turn. Owl, Hunny Ranger [dxV] | character | cost 2, ink steel, str 1, will 1, lore 2 | HUNNY ALLIANCE While you have another Hunny character in play, this character gains Resist +2. Owl, Logical Lecturer [S4z] | character | cost 1, ink sapphire, str 2, will 2, lore 1 Owl Island, Secluded Entrance [nw9] | location | cost 3, ink emerald, will 6, lore 0 | TEAMWORK For each character you have here, you pay 1 {I} less for the first action you play each turn. LOTS TO LEARN Whenever you play a second action in a turn, gain 3 lore. P.J. Pete, Caught Up in the Music [Z6l] | character | cost 4, ink ruby, str 3, will 5, lore 1 | SHOUT OUT LOUD! Whenever you play a song, this character gets +2 {S} this turn. Pacha, Panicked Customer [b3s] | character | cost 4, ink ruby, str 2, will 6, lore 0 | Reckless \Adrenaline Surge\ During your turn, this character gets +4 {S}. Pacha, Trekmate [ooN] | character | cost 3, ink emerald, str 3, will 2, lore 1 | FULL PACK While you have more cards in your hand than each opponent, this character gets +2 {L}. Pacha, Village Leader [SED] | character | cost 6, ink steel, str 4, will 8, lore 2 Pacha, Emperor's Guide [sLG] | character | cost 3, ink sapphire, str 0, will 4, lore 2 | HELPFUL SUPPLIES At the start of your turn, if you have an item in play, gain 1 lore. PERFECT DIRECTIONS At the start of your turn, if you have a location in play, gain 1 lore. Pack Tactics [GkR] | action | cost 4, ink emerald | Gain 1 lore for each damaged character opponents have in play. Pain, Immortal Sidekick [eqA] | character | cost 3, ink emerald, str 2, will 4, lore 2 Pain, Running with Scissors [kJR] | character | cost 4, ink amethyst, str 5, will 3, lore 1 | MULTIPURPOSE TOOL When you play this character, if you have a character card named Panic in your discard, gain 2 lore. Pain, Underworld Imp [qfi] | character | cost 2, ink emerald, str 1, will 4, lore 1 | COMING, YOUR MOST LUGUBRIOUSNESS While this character has 5 {S} or more, he gets +2 {L}. Pain, Impudent Imp [V8w] | character | cost 1, ink amethyst, str 1, will 3, lore 1 Painting the Roses Red [jP1] | action | cost 2, ink amber | Up to 2 chosen characters get -1 {S} this turn. Draw a card. Palace Guard, Spectral Sentry [APE] | character | cost 1, ink amethyst, str 1, will 4, lore 1 | Vanish (When an opponent chooses this character for an action, banish them.) Panic, High-Strung Imp [0bl] | character | cost 4, ink amethyst, str 2, will 3, lore 2 | STARTLED SHRIEK When you play this character, you may move up to 2 damage counters from chosen character to chosen opposing character. Panic, Immortal Sidekick [AcX] | character | cost 4, ink emerald, str 3, will 3, lore 2 | REPORTING FOR DUTY While this character is exerted, if you have a character named Pain in play, your Villain characters can't be challenged. Panic, Hammer Enthusiast [CnY] | character | cost 3, ink amethyst, str 3, will 1, lore 2 | Rush Panic, Underworld Imp [Ixv] | character | cost 3, ink emerald, str 2, will 3, lore 2 | I CAN HANDLE IT When you play this character, chosen character gets +2 {S} this turn. If the chosen character is named Pain, he gets +4 {S} instead. Paradise Falls, Exotic Destination [g5D] | location | cost 4, ink emerald, will 7, lore 1 | \Quite a Sight\ While you have a character here, this location gets +3 {L}. Part of Your World [Vba] | action | cost 3, ink amber | Return a character card from your discard to your hand. Pascal, Inquisitive Pet [5d3] | character | cost 3, ink sapphire, str 3, will 3, lore 1 | COLORFUL TACTICS When you play this character, look at the top 3 cards of your deck and put them back in any order. Pascal, Rapunzel’s Companion [81V] | character | cost 1, ink amethyst, str 1, will 1, lore 1 | \Camouflage\ While you have another character in play, this character gains Evasive. Pascal, Garden Chameleon [CD3] | character | cost 4, ink amber/amethyst, str 3, will 3, lore 3 | Evasive Patch, Playful Pup [37v] | character | cost 1, ink amber/sapphire, str 0, will 2, lore 1 | Ward PUPPY BARKING While you have another Puppy character in play, this character gets +1 {L}. Patch, Intimidating Pup [530] | character | cost 4, ink amber, str 3, will 4, lore 1 | BARK {E} — Chosen character gets -2 {S} until the start of your next turn. Pawpsicle [VrY] | item | cost 1, ink sapphire | JUMBO POP When you play this item, you may draw a card. THAT'S REDWOOD Banish this item — Remove up to 2 damage from chosen character. Pedro Madrigal, Family Patriarch [XlE] | character | cost 2, ink amber, str 3, will 3, lore 1 | DIFFICULT JOURNEY This character enters play with 1 damage. DEVOTED FAMILY When you play this character, if you have another Madrigal character in play, you may remove up to 1 damage from him. Peg, Natural Performer [HEg] | character | cost 3, ink amber/emerald, str 2, will 4, lore 1 | CAPTIVE AUDIENCE {E} — If you have 3 or more other characters in play, draw a card. Pegasus, Gift for Hercules [f2D] | character | cost 1, ink emerald, str 1, will 1, lore 1 | Evasive Pegasus, Flying Steed [iG3] | character | cost 2, ink ruby, str 3, will 1, lore 1 | Evasive Pegasus, Cloud Racer [nia] | character | cost 5, ink emerald, str 3, will 3, lore 2 | Shift 3 Evasive HOP ON! When you play this character, if you used Shift to play him, your characters gain Evasive until the start of your next turn. Pegasus, Searching High and Low [t4R] | character | cost 6, ink ruby, str 6, will 7, lore 1 | Evasive Penny, Bolt's Person [PYz] | character | cost 2, ink amber/steel, str 1, will 2, lore 2 | ENDURING LOYALTY When you play this character, you may remove up to 2 damage from chosen character and they gain Resist +1 until the start of your next turn. Penny the Orphan, Clever Child [Dl9] | character | cost 2, ink sapphire, str 2, will 1, lore 2 | OUR BOTTLE WORKED! While you have a Hero character in play, this character gains Ward. Penumbra, Moon Alien [tak] | character | cost 5, ink emerald, str 7, will 6, lore 2 Pepa Madrigal, Sensitive Sister [gZm] | character | cost 3, ink amber, str 2, will 4, lore 1 | CLEAR SKIES, CLEAR SKIES Whenever one or more of your characters sings a song, gain 1 lore. Pepa Madrigal, Calm Before the Storm [LJg] | character | cost 3, ink amethyst, str 3, will 4, lore 1 | STORMY WEATHER When you play this character, deal 1 damage to each of your other characters. SILVER LINING Once during your turn, whenever you remove 1 or more damage from one of your characters, draw a card. Pepa Madrigal, Weather Maker [Vvx] | character | cost 5, ink amethyst, str 1, will 5, lore 1 | IT LOOKS LIKE RAIN When you play this character, you may exert chosen opposing character. That character can't ready at the start of their next turn unless they're at a location. Pepper, Quick-Thinking Puppy [C36] | character | cost 3, ink sapphire, str 2, will 2, lore 1 | IN THE NICK OF TIME Whenever one of your Puppy characters is banished, you may put that card into your inkwell facedown and exerted. Percy, Pupsicle [0V8] | character | cost 3, ink amber, str 1, will 4, lore 3 | ICE BATH This character can't challenge. Perdita, Determined Mother [95T] | character | cost 6, ink amber/sapphire, str 4, will 6, lore 2 | Shift 4 QUICK, EVERYONE HIDE When you play this character, you may put all Puppy character cards from your discard into your inkwell facedown and exerted. Perdita, Devoted Mother [fgK] | character | cost 6, ink amber, str 1, will 6, lore 2 | COME ALONG, CHILDREN When you play this character and whenever she quests, you may play a character with cost 2 or less from your discard for free. Perdita, On the Lookout [MrJ] | character | cost 2, ink amber, str 1, will 4, lore 1 | KEEPING WATCH While you have a Puppy character in play, this character gets +1 {W}. Perdita, Playful Mother [uxF] | character | cost 4, ink amber/sapphire, str 1, will 4, lore 2 | WHO'S NEXT? Whenever this character quests, you pay 2 {I} less for the next Puppy character you play this turn. DON'T BE AFRAID Your Puppy characters gain Ward. Performance Review [Alh] | action | cost 2, ink amethyst | {E} chosen ready character of yours to draw cards equal to that character's {L}. Perilous Maze, Watery Labyrinth [e5W] | location | cost 3, ink emerald, will 8, lore 1 | LOST IN THE WAVES Whenever a character is challenged while here, each opponent chooses and discards a card. Perla, Nimble Seamstress [D8H] | character | cost 3, ink amber/emerald, str 3, will 2, lore 1 | Evasive Support Perplexing Signposts [xK3] | item | cost 2, ink amethyst | TO WONDERLAND Banish this item — Return chosen character of yours to your hand. Pete, Ghost of Christmas Future [0RS] | character | cost 5, ink sapphire, str 5, will 5, lore 1 | Boost 1 {I} FOREBODING GLANCE Whenever this character quests, look at a number of cards from the top of your deck equal to the number of cards under him. Put one into your hand and put the rest on the bottom of your deck in any order. Pete, Bad Guy [2R8] | character | cost 5, ink emerald, str 3, will 4, lore 2 | Ward TAKE THAT! Whenever you play an action, this character gets +2 {S} this turn. WHO'S NEXT? While this character has 7 {S} or more, he gets +2 {L}. Pete, Pirate Scoundrel [4mp] | character | cost 1, ink emerald, str 1, will 2, lore 1 | PILFER AND PLUNDER Whenever you play an action that isn't a song, you may banish chosen item. Pete, Steamboat Rival [c2L] | character | cost 7, ink ruby, str 6, will 6, lore 2 | SCRAM! When you play this character, if you have another character named Pete in play, you may banish chosen opposing character. Pete, Space Pirate [Ewo] | character | cost 6, ink emerald/steel, str 5, will 5, lore 2 | Shift 4 FRIGHTFUL SCHEME While this character is exerted, opposing characters can't exert to sing songs and your Pirate characters gain Resist +1. Pete, Created by the Vine [jiP] | character | cost 1, ink amethyst, str 1, will 2, lore 1 | THORNY OVERGROWTH Your Floodborn characters gain Challenger +1. (They get +1 {S} while challenging.) Pete, Games Referee [MzI] | character | cost 3, ink steel, str 3, will 3, lore 1 | BLOW THE WHISTLE When you play this character, opponents can't play actions until the start of your next turn. Pete, Born to Cheat [NSZ] | character | cost 2, ink emerald, str 2, will 3, lore 1 | I CLOBBER YOU! Whenever this character quests while he has 5 {S} or more, return chosen character with 2 {S} or less to their player's hand. Pete, Rotten Guy [qJb] | character | cost 4, ink emerald, str 1, will 5, lore 2 Pete, Freebooter [SRs] | character | cost 3, ink ruby, str 5, will 2, lore 1 Pete, Pastry Chomper [sSk] | character | cost 3, ink ruby, str 4, will 3, lore 1 Pete, Wrestling Champ [tEN] | character | cost 3, ink steel, str 1, will 3, lore 1 | RE-PETE {E} — Reveal the top card of your deck. If it's a character card named Pete, you may play it for free. Peter Pan, Fearless Fighter [1O4] | character | cost 3, ink ruby, str 3, will 2, lore 1 | Rush Peter Pan, Pirate's Bane [3nS] | character | cost 6, ink ruby, str 4, will 5, lore 2 | Shift 4 Evasive YOU'RE NEXT! Whenever he challenges a Pirate character, this character takes no damage from the challenge. Peter Pan, Shadow Catcher [3qg] | character | cost 4, ink amethyst, str 1, will 3, lore 1 | GOTCHA! During your turn, whenever a card is put into your inkwell, exert chosen opposing character. Peter Pan, Created by the Vine [ATq] | character | cost 3, ink emerald, str 1, will 3, lore 2 | \Clever Trick\ Whenever one of your Floodborn characters is challenged, the challenging player chooses and discards a card. Peter Pan, Searching Far and Wide [h96] | character | cost 3, ink emerald, str 3, will 3, lore 2 Peter Pan, Never Landing [k9e] | character | cost 3, ink emerald, str 3, will 2, lore 1 | Evasive Peter Pan, Never Land Hero [kk3] | character | cost 3, ink ruby, str 1, will 3, lore 2 | Rush OVER HERE, TINK While you have a character named Tinker Bell in play, this character gets +2 {S}. Peter Pan, Shadow Finder [mNf] | character | cost 3, ink amethyst, str 2, will 3, lore 1 | Rush Evasive FLY, OF COURSE! Your other characters with Evasive gain Rush. Peter Pan, High Flyer [MnK] | character | cost 3, ink ruby, str 1, will 3, lore 2 | Evasive Peter Pan, Lost Boy Leader [ous] | character | cost 4, ink emerald, str 3, will 3, lore 1 | I CAME TO LISTEN TO THE STORIES Once per turn, when this character moves to a location, gain lore equal to that location's {L}. Peter Pan, Never Land Prankster [QDn] | character | cost 7, ink emerald, str 4, will 6, lore 1 | LOOK INNOCENT This character enters play exerted. CAN'T TAKE A JOKE? While this character is exerted, each opposing player can't gain lore unless one of their characters has challenged this turn. Peter Pan, Playful Prankster [rpe] | character | cost 2, ink amethyst, str 1, will 3, lore 1 | STAY RIGHT THERE When you play this character, chosen opposing character can't ready at the start of their next turn. Peter Pan, Vine Duelist [W1X] | character | cost 1, ink ruby, str 2, will 2, lore 1 Peter Pan & Tinker Bell, Fast Friends [3n0] | character | cost 6, ink amethyst/ruby, str 5, will 4, lore 2 | Shift 4 {I} YOU CAN FLY! Your characters gain Evasive. Peter Pan's Dagger [USv] | item | cost 2, ink ruby | Your characters with Evasive get +1 {S}. Peter Pan's Shadow, Not Sewn On [tsl] | character | cost 4, ink amethyst, str 2, will 3, lore 2 | Rush Evasive TIPTOE Your other characters with Rush gain Evasive. Petrify [eVx] | action | cost 1, ink amethyst | Exert chosen opposing character. Philoctetes, Trainer of Heroes [BXf] | character | cost 2, ink sapphire, str 3, will 1, lore 1 | Support Philoctetes, No-Nonsense Instructor [T4Y] | character | cost 4, ink steel, str 2, will 3, lore 2 | YOU GOTTA STAY FOCUSED Your Hero characters gain Challenger +1. (They get +1 {S} while challenging.) SHAMELESS PROMOTER Whenever you play a Hero character, gain 1 lore. Pick a Fight [3r0] | action | cost 2, ink steel | Chosen character can challenge ready characters this turn. Pico, Helpful Toucan [Aav] | character | cost 2, ink amethyst, str 3, will 2, lore 1 Piercing Attack [jj2] | action | cost 2, ink emerald | Deal 2 damage to chosen character. This damage can't be reduced by Resist. Piglet, Pooh Pirate Captain [3W0] | character | cost 2, ink amber, str 2, will 2, lore 1 | AND I'M THE CAPTAIN! While you have 2 or more other characters in play, this character gets +2 {L}. Piglet, Cocoa Maker [4rc] | character | cost 5, ink sapphire, str 3, will 5, lore 2 | Shift 3 {I} SPECIAL RECIPE At the end of your turn, remove up to 2 damage from each of your characters. Piglet, Sturdy Swordsman [ATc] | character | cost 5, ink steel, str 3, will 5, lore 3 | Resist +1 NOT SO SMALL ANYMORE While you have no cards in your hand, this character can challenge ready characters. Piglet, Hunny Mage Apprentice [ckw] | character | cost 1, ink sapphire, str 2, will 2, lore 1 Piglet, Entranced by Snow [N08] | character | cost 2, ink sapphire, str 2, will 4, lore 1 Piglet, Very Small Animal [sVL] | character | cost 3, ink amber, str 2, will 4, lore 2 Pinocchio, Star Attraction [2SS] | character | cost 2, ink amethyst, str 1, will 1, lore 3 Pinocchio, On the Run [e9v] | character | cost 5, ink amethyst, str 3, will 3, lore 2 | Shift 3 LISTEN TO YOUR CONSCIENCE When you play this character, you may return chosen character or item with cost 3 or less to their player's hand. Pinocchio, Strings Attached [HBo] | character | cost 4, ink amethyst, str 0, will 4, lore 2 | Evasive GOT TO KEEP REAL QUIET Once during your turn, whenever you ready this character, you may draw a card. Pinocchio, Talkative Puppet [nsa] | character | cost 2, ink amethyst, str 1, will 1, lore 1 | TELLING LIES When you play this character, you may exert chosen opposing character. Pixie Dust [lTK] | item | cost 4, ink amethyst | FAITH AND TRUST {E}, {2} {I} — Chosen character gains Challenger +2 and Evasive until the start of your next turn. (While challenging, they get +2 {1}. Only characters with Evasive can challenge them.) Pizza Planet, Spaceport [59B] | location | cost 2, ink emerald, will 7, lore 1 | YOU ARE CLEAR TO ENTER Your Toy characters can move here for free. HEAVILY GUARDED Whenever a character is challenged while here, each opponent loses 1 lore. Plasma Blaster [zJQ] | item | cost 3, ink steel | QUICK SHOT {E}, 2 {I} — Deal 1 damage to chosen character. Plate Armor [12X] | item | cost 4, ink steel | WELL CRAFTED {E} — Chosen character gains Resist +2 until the start of your next turn. Pleakley, Arctic Naturalist [rDI] | character | cost 3, ink amber, str 2, will 4, lore 1 | SIGNS OF LIFE When you play this character, if you have another Alien character in play, draw a card. Pleakley, Scientific Expert [ron] | character | cost 3, ink sapphire, str 3, will 4, lore 1 | REPORTING FOR DUTY When you play this character, put chosen character of yours into your inkwell facedown and exerted. Plunger Crossbow [4pA] | item | cost 1, ink steel | SUCTION TECHNOLOGY {E}, 2 {I} — Draw a card, then choose and discard a card. Pluto, Clever Cluefinder [6GN] | character | cost 2, ink sapphire, str 2, will 2, lore 1 | ON THE TRAIL {E} — If you have a Detective character in play, return an item card from your discard to your hand. Otherwise, put it on the top of your deck. Pluto, Mickey's Clever Friend [bHm] | character | cost 3, ink sapphire, str 3, will 4, lore 1 Pluto, Determined Defender [fop] | character | cost 7, ink amber, str 3, will 8, lore 2 | Shift 5 {I} Bodyguard GUARD DOG At the start of your turn, remove up to 3 damage from this character. Pluto, Tried and True [FRo] | character | cost 6, ink amber/steel, str 2, will 7, lore 2 | HAPPY HELPER While this character has no damage, he gets +2 {S} and gains Support. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) Pluto, Steel Champion [hQC] | character | cost 5, ink steel, str 5, will 5, lore 2 | WINNER TAKE ALL During your turn, whenever one of your other Steel characters banishes another character in a challenge, gain 2 lore. MAKE ROOM Whenever you play another Steel character, you may banish chosen item. Pluto, Rescue Dog [JY6] | character | cost 5, ink amber, str 4, will 5, lore 2 | TO THE RESCUE When you play this character, you may remove up to 3 damage from chosen character of yours. Pluto, Guard Dog [mEY] | character | cost 4, ink steel, str 1, will 5, lore 1 | Bodyguard BRAVO While this character has no damage, he gets +4 {S}. Pluto, Suspicious Sentry [mVt] | character | cost 5, ink sapphire, str 4, will 4, lore 3 | Support Pluto, Friendly Pooch [Nhg] | character | cost 1, ink amber, str 0, will 2, lore 1 | GOOD DOG {E} — You pay 1 {I} less for the next character you play this turn. Pluto, Vigilant Traveler [Tm0] | character | cost 2, ink amber, str 1, will 4, lore 1 | BEWARE OF DOG Whenever this character quests, if you played another character this turn, chosen opposing character gets -1 {S} until the start of your next turn. Pocahontas, Finding the Way [3Q8] | character | cost 3, ink amber, str 2, will 5, lore 1 | DISCOVERY AWAITS When you play this character, chosen character gets +1 {L} this turn. Pocahontas, Steadfast Traveler [5Da] | character | cost 4, ink steel, str 4, will 5, lore 1 | WANDERING SPIRIT Whenever this character quests, if you played another character this turn, return a location card from your discard to your hand. Pocahontas, Guiding the Tribe [8Ki] | character | cost 2, ink amber, str 2, will 3, lore 1 | \Stay Close\ When you play this character, you may play a character with cost 1 for free. Pocahontas, Peacekeeper [gSL] | character | cost 5, ink amber, str 3, will 6, lore 2 | Shift 3 {I} CALMING WORDS When you play this character, if you used Shift to play her and none of your characters challenged this turn, characters can't challenge until the start of your next turn. Pocahontas, Following the Wind [o0i] | character | cost 2, ink amethyst, str 3, will 2, lore 1 | WHAT IS MY PATH? Whenever this character quests, gain lore equal to another chosen exerted character's {L}. Pocahontas & Meeko, Adventurous Friends [uQO] | character | cost 4, ink amber/amethyst, str 2, will 3, lore 2 | Shift 2 {I} Evasive WELCOME RETURN Whenever this character quests, you may return chosen character of yours with cost 1 to your hand. If you do, you may play a character with cost 1 for free. Poe De Spell, Magica's Brother [J4k] | character | cost 3, ink amethyst, str 3, will 4, lore 1 Poisoned Apple [NVz] | item | cost 3, ink ruby | TAKE A BITE... 1 {I}, Banish this item — Exert chosen character. If a Princess character is chosen, banish her instead. Pongo, Determined Father [cI1] | character | cost 3, ink amber, str 3, will 2, lore 1 | TWILIGHT BARK Once during your turn, you may pay 2 {I} to reveal the top card of your deck. If it's a character card, put it into your hand. Otherwise, put it on the bottom of your deck. Pongo, Dear Old Dad [eBt] | character | cost 6, ink amber/sapphire, str 5, will 5, lore 2 | FOUND YOU, YOU LITTLE RASCAL At the start of your turn, look at the cards in your inkwell. You may play a Puppy character from there for free. Pongo, Ol’ Rascal [Sa8] | character | cost 4, ink ruby, str 2, will 3, lore 2 | Evasive Pooh Pirate Ship [zKX] | item | cost 1, ink amber | MAKE A RESCUE {E}, 3 {I} — Return a Pirate character card from your discard to your hand. Poor Unfortunate Souls [oDB] | action | cost 2, ink amethyst | Return chosen character, item, or location with cost 2 or less to their player's hand. Posey, Vampire Potato [yZR] | character | cost 7, ink emerald, str 7, will 8, lore 2 | Potato Shift 5 {I} (You may pay 5 {I} to play this on top of one of your items named Potato.) Pot of Honey [cBK] | item | cost 1, ink amethyst | I'M STUCK! Banish this item — Chosen exerted character can't ready at the start of their next turn. Potato [5EJ] | item | cost 1, ink emerald | FULL OF POTENTIAL This item enters play exerted. Potion of Malice [l7A] | item | cost 3, ink emerald | SUPPRESSED ANGER {E}, 1 {I} — Put 1 damage counter on chosen character. MINDLESS RAGE {E}, Banish this item — Each opposing damaged character gains Reckless until the start of your next turn. (They can't quest and must challenge if able.) Potion of Might [k9I] | item | cost 1, ink ruby | VILE CONCOCTION 1 {I}, Banish this item — Chosen character gets +3 {S} this turn. If a Villain character is chosen, they get +4 {S} instead. Pouncing Practice [kf3] | action | cost 2, ink sapphire | Chosen character gets -2 {S} this turn. Chosen character of yours gains Evasive this turn. (They can challenge characters with Evasive.) Power Surge [qAT] | action | cost 4, ink sapphire | Each player puts the top 2 cards of their deck into their inkwell facedown and exerted. Powerline, Taking the Stage [aRw] | character | cost 2, ink ruby, str 3, will 2, lore 1 | Singer 4 Powerline, World's Greatest Rock Star [PmB] | character | cost 6, ink ruby, str 6, will 4, lore 2 | Shift 4 {I} Singer 9 MASH-UP Once during your turn, whenever this character sings a song, look at the top 4 cards of your deck. You may reveal a song card with cost 9 or less and play it for free. Put the rest on the bottom of your deck in any order. Powerline, Musical Superstar [XTx] | character | cost 3, ink ruby, str 4, will 3, lore 1 | ELECTRIC MOVE If you've played a song this turn, this character gains Rush this turn. (They can challenge the turn they're played.) Powhatan's Staff [0mK] | item | cost 1, ink amber | STEP FORWARD {E}, 1{I} — The next character you play this turn enters play exerted and gains Bodyguard until the start of your next turn. (An opposing character who challenges one of your characters must choose one with Bodyguard if able.) Prepare to Board! [ZLw] | action | cost 1, ink emerald | Chosen character gets +2 {S} this turn. If a Pirate character is chosen, they get +3 {S} instead. Prepare Your Bot [o3v] | action | cost 1, ink sapphire | Choose one: * Ready chosen item. * Ready chosen Robot character. They can't quest for the rest of this turn. Preston Whitmore, Expedition Financier [D1V] | character | cost 5, ink ruby, str 4, will 6, lore 2 | PRICE OF PROGRESS When you play this character, you may put the top 2 cards of your deck into your discard. Pride Lands, Jungle Oasis [sC1] | location | cost 3, ink amber, will 8, lore 1 | OUR HUMBLE HOME While you have 3 or more characters here, you may banish this location to play a character from your discard for free. Pride Lands, Pride Rock [se2] | location | cost 2, ink amber, will 7, lore 1 | WE ARE ALL CONNECTED Characters get +2 {W} while here. LION HOME If you have a Prince or King character here, you pay 1 {I} less to play characters. Prince Achmed, Rival Suitor [cUt] | character | cost 2, ink steel, str 2, will 2, lore 1 | UNWELCOME PROPOSAL When you play this character, you may exert chosen Princess character. Prince Charming, Heir to the Throne [MlM] | character | cost 4, ink sapphire, str 3, will 3, lore 3 Prince Charming, Protector of the Realm [rzC] | character | cost 7, ink steel, str 3, will 10, lore 2 | Bodyguard PROTECTIVE PRESENCE Each turn, only one character can challenge. Prince Charming, Searching for Answers [zqs] | character | cost 2, ink sapphire, str 1, will 5, lore 1 Prince Eric, Expert Helmsman [03G] | character | cost 4, ink ruby, str 2, will 2, lore 2 | SURPRISE MANEUVER When this character is banished, you may banish chosen character. Prince Eric, Dashing and Brave [0Em] | character | cost 2, ink steel, str 1, will 3, lore 1 | Challenger +2 (While challenging, this character gets +2 {S}). Prince Eric, Noble Swordsman [f2i] | character | cost 5, ink amber, str 6, will 7, lore 1 Prince Eric, Ursula's Groom [sTh] | character | cost 6, ink amber, str 5, will 5, lore 2 | Shift 4 UNDER VANESSA'S SPELL While you have a character named Ursula in play, this character gains Bodyguard and gets +2 {W}. (An opposing character who challenges one of your characters must choose one with Bodyguard if able.) Prince Eric, Seafaring Prince [U2e] | character | cost 3, ink amber, str 3, will 3, lore 1 | Bodyguard (This character may enter play exerted. An opposing character who challenges one of your characters must choose a character with Bodyguard if able.) Prince John, Fraidy-Cat [460] | character | cost 3, ink ruby, str 5, will 5, lore 1 | HELP! HELP! Whenever an opponent plays a character, deal 1 damage to this character. Prince John, Greediest of All [Jlo] | character | cost 3, ink emerald, str 1, will 2, lore 2 | Ward I SENTENCE YOU Whenever your opponent discards 1 or more cards, you may draw a card for each card discarded. Prince John, Phony King [UGT] | character | cost 5, ink emerald, str 2, will 4, lore 2 | COLLECT TAXES Whenever this character quests, each opponent with more lore than you loses 2 lore. Prince John, Opportunistic Briber [wvs] | character | cost 3, ink sapphire, str 1, will 5, lore 1 | TAXES NEVER FAIL ME Whenever you play an item, this character gets +2 {S} this turn. Prince John, Gold Lover [xgq] | character | cost 4, ink sapphire, str 3, will 4, lore 1 | BEAUTIFUL, LOVELY TAXES {E} — Play an item from your hand or discard with cost 5 or less for free, exerted. Prince John's Mirror [x5l] | item | cost 3, ink emerald | YOU LOOK REGAL If you have a character named Prince John in play, you pay 1 {I} less to play this item. A FEELING OF POWER At the end of each opponent's turn, if they have more than 3 cards in their hand, they discard until they have 3 cards in their hand. Prince Naveen, Carefree Explorer [dBs] | character | cost 2, ink amber, str 2, will 3, lore 1 Prince Naveen, Ukulele Player [no3] | character | cost 4, ink amber, str 3, will 3, lore 2 | Singer 6 IT'S BEAUTIFUL, NO? When you play this character, you may play a song with cost 6 or less for free. Prince Naveen, Vigilant First Mate [rPA] | character | cost 5, ink amber, str 2, will 6, lore 2 | Shift 3 Bodyguard Prince Naveen, Penniless Royal [ZD1] | character | cost 3, ink steel, str 4, will 3, lore 1 Prince Naveen, Bundled Up [zSE] | character | cost 5, ink steel, str 7, will 6, lore 1 Prince Phillip, Dragonslayer [0Xn] | character | cost 4, ink amber, str 3, will 3, lore 2 | HEROISM When this character challenges and is banished, you may banish the challenged character. Prince Phillip, Royal Explorer [ccM] | character | cost 3, ink emerald, str 3, will 2, lore 2 | Ward Prince Phillip, Gallant Defender [kbT] | character | cost 3, ink sapphire, str 1, will 3, lore 2 | Support BEST DEFENSE Whenever one of your characters is chosen for Support, they gain Resist +1 this turn. Prince Phillip, Swordsman of the Realm [kzz] | character | cost 7, ink emerald, str 3, will 9, lore 3 | SLAYER OF DRAGONS When you play this character, banish chosen opposing Dragon character. PRESSING THE ADVANTAGE Whenever he challenges a damaged character, ready this character after the challenge. Prince Phillip, Warden of the Woods [OUz] | character | cost 4, ink emerald, str 3, will 4, lore 2 | SHINING BEACON Your other Hero characters gain Ward. Prince Phillip, Vanquisher of Foes [VnP] | character | cost 9, ink emerald, str 6, will 6, lore 3 | Shift 6 {I} Evasive SWIFT AND SURE When you play this character, banish all opposing damaged characters. Priya Mangal, Serious Music Lover [eK4] | character | cost 2, ink amber, str 1, will 4, lore 1 | THIS IS MY JAM When you play this character, if there's a song card in your discard, gain 1 lore. Promising Lead [Hql] | action | cost 2, ink sapphire | Chosen character gets +1 {L} and gains Support this turn. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) Prophetic Vision [5nw] | action | cost 2, ink ruby | Shuffle your deck, then reveal the top card. If it's an action card, you may play it for free. Otherwise, put it on the bottom of your deck, then each opponent loses 1 lore and you gain 1 lore. Protective Aura [rZl] | action | cost 2, ink amethyst | Your Floodborn characters gain Evasive until the start of your next turn. Pterodactyl Janie Doll, Sid's Toy [7me] | character | cost 1, ink ruby, str 1, will 1, lore 1 | DOUBLE TRANSPLANT During your turn, when this character is banished, each opponent loses 1 lore and you gain 1 lore. Pua, Protective Pig [Ai2] | character | cost 3, ink amber/amethyst, str 2, will 2, lore 1 | Bodyguard FREE FRUIT When this character is banished, you may draw a card. Pua, Disgruntled Pig [lA0] | character | cost 1, ink amethyst, str 2, will 2, lore 1 Pua, Potbellied Buddy [rYO] | character | cost 2, ink amethyst, str 2, will 2, lore 2 | ALWAYS THERE When this character is banished, you may shuffle this card into your deck. Pudge, Controls the Weather [IAp] | character | cost 2, ink amber, str 1, will 3, lore 1 | GOOD FRIEND If you have a character named Lilo in play, you can play this character for free. Pull the Lever! [OrQ] | action | cost 3, ink amethyst/emerald | Choose one: - Draw 2 cards. - Each opponent chooses and discards a card. Pumbaa, Winter Warthog [GCL] | character | cost 6, ink amber, str 5, will 6, lore 2 | SHAKE THINGS UP When you play this character, each opponent chooses and discards a card. Pumbaa, Friendly Warthog [Itm] | character | cost 4, ink amber, str 3, will 5, lore 1 Put That Thing Back [qbi] | action | cost 4, ink emerald | Return chosen character or item to their player's hand. Putting It All Together [Dia] | action | cost 2, ink steel | Chosen opposing character can't challenge during their next turn. Draw a card. Pyros, Lava Titan [jKP] | character | cost 5, ink steel, str 5, will 4, lore 1 | ERUPTION During your turn, whenever this character banishes another character in a challenge, you may ready chosen character. Quackerjack, Loony Toymaker [Lhx] | character | cost 5, ink sapphire, str 2, will 4, lore 2 | EVIL DESIGN When you play this character and whenever he quests, put the top 4 cards of your deck into your discard. You may deal 1 damage to chosen character for each item card put into your discard this way. Queen of Hearts, Capricious Monarch [1vc] | character | cost 7, ink steel, str 5, will 6, lore 1 | OFF WITH THEIR HEADS! Whenever an opposing character is banished, you may ready this character. Queen of Hearts, Unpredictable Bully [4p4] | character | cost 5, ink emerald/ruby, str 2, will 6, lore 2 | Shift 3 IF I LOSE MY TEMPER... Whenever another character is played, put a damage counter on them. Queen of Hearts, Losing Her Temper [Fnw] | character | cost 2, ink ruby, str 1, will 4, lore 1 | ROYAL PAIN While this character has damage, she gets +3 {S}. Queen of Hearts, Wonderland Empress [LI3] | character | cost 3, ink amber, str 3, will 3, lore 1 | ALL WAYS HERE ARE MY WAYS Whenever this character quests, your other Villain characters get +1 {L} this turn. Queen of Hearts, Sensing Weakness [NWQ] | character | cost 5, ink ruby, str 4, will 3, lore 1 | Shift 2 {I} LET THE GAME BEGIN Whenever one of your characters challenges another character, you may draw a card. Queen of Hearts, Haughty Monarch [OAZ] | character | cost 4, ink emerald/ruby, str 2, will 3, lore 3 | COUNT OFF! While there are 5 or more characters with damage in play, this character gets +3 {L}. Queen of Hearts, Impulsive Ruler [sTx] | character | cost 2, ink ruby, str 2, will 2, lore 1 | Rush Queen of Hearts, Impatient Traveler [tZ3] | character | cost 4, ink ruby, str 4, will 2, lore 2 | ROYAL COMMAND Whenever this character quests, if you played another character this turn, chosen character gains Rush this turn. (They can challenge the turn they're played.) Queen of Hearts, Quick-Tempered [VtO] | character | cost 2, ink emerald, str 1, will 2, lore 2 | ROYAL RAGE When you play this character, deal 1 damage to chosen damaged opposing character. Queen's Sensor Core [Xs0] | item | cost 2, ink amber | SYMBOL OF NOBILITY At the start of your turn, if you have a Princess or Queen character in play, gain 1 lore. ROYAL SEARCH {E}, 2 {I} — Reveal the top card of your deck. If it's a Princess or Queen character card, you may put it into your hand. Otherwise, put it on the top of your deck. Quick Patch [Wq8] | action | cost 1, ink amber | Remove up to 3 damage from chosen location. Quick Shot [4ke] | action | cost 2, ink steel | Deal 1 damage to chosen character. Draw a card. Rabbit, Hunny Paladin [6c3] | character | cost 4, ink amber, str 2, will 5, lore 1 | Bodyguard (This character may enter play exerted. An opposing character who challenges one of your characters must choose one with Bodyguard if able.) HUNNY AURA When you play this character, chosen Hunny character gets +1 {L} this turn. Rabbit, Fed Up [8cq] | character | cost 3, ink amethyst, str 1, will 4, lore 2 | Challenger +3 Rabbit, Indignant Pirate [p9G] | character | cost 1, ink amber, str 1, will 2, lore 1 | BE MORE CAREFUL When you play this character, you may remove up to 1 damage from chosen character. Rabbit, Reluctant Host [Y22] | character | cost 5, ink sapphire, str 4, will 6, lore 2 Rafiki, Ethereal Guide [4UH] | character | cost 9, ink amethyst, str 6, will 6, lore 4 | Shift 7 ASTRAL ATTUNEMENT During your turn, whenever a card is put into your inkwell, you may draw a card. Rafiki, Shaman of the Savanna [9vV] | character | cost 1, ink amethyst, str 2, will 2, lore 1 Rafiki, Mysterious Sage [HXN] | character | cost 3, ink amethyst, str 3, will 3, lore 1 | Rush Rafiki, Mystical Fighter [KeX] | character | cost 1, ink amethyst, str 0, will 2, lore 1 | Challenger +3 ANCIENT SKILLS Whenever he challenges a Hyena character, this character takes no damage from the challenge. Rafiki, Shaman Duelist [q4q] | character | cost 4, ink amethyst, str 1, will 4, lore 2 | Rush SURPRISING SKILL When you play this character, he gains Challenger +4 this turn. (They get +4 {S} while challenging.) Rafiki's Bakora Staff [GU7] | item | cost 2, ink emerald | READ THE OMENS {E}, 1 {I} — Draw a card, then choose and discard a card. BONK! 1 {I}, Banish this item — Deal 1 damage to chosen character. Raging Storm [02Z] | action | cost 8, ink amber | Banish all characters. RAHR! [rm3] | action | cost 1, ink ruby | Chosen character gets +3 {S} this turn. Rajah, Royal Protector [SUh] | character | cost 4, ink steel, str 3, will 4, lore 2 | STEADY GAZE While you have no cards in your hand, characters with cost 4 or less can't challenge this character. Rajah, Devoted Protector [vZ7] | character | cost 3, ink amber, str 3, will 4, lore 1 | Bodyguard Rajah, Ghostly Tiger [yQ2] | character | cost 2, ink amethyst, str 3, will 3, lore 1 | Vanish (When an opponent chooses this character for an action, banish them.) Raksha, Fearless Mother [Gk5] | character | cost 3, ink ruby, str 5, will 3, lore 1 | ON PATROL Once during your turn, you may pay 1 {I} less to move this character to a location. Rama, Vigilant Father [Y2X] | character | cost 6, ink ruby, str 6, will 6, lore 2 | PROTECTION OF THE PACK Whenever you play another character with 5 {S} or more, you may ready this character. If you do, he can't quest for the rest of this turn. Rancis Fluggerbutter, Chocolate Charger [5sW] | character | cost 4, ink ruby, str 4, will 4, lore 1 Randall Boggs, Scary Smart [ioe] | character | cost 4, ink sapphire, str 3, will 3, lore 2 | GET OUTTA HERE! When you play this character, put chosen character of yours into your inkwell facedown and exerted. DEVIOUS PLAN At the end of your turn, if all cards in your inkwell are exerted, gain 1 lore. Randall Boggs, Envious Coworker [sQP] | character | cost 2, ink ruby, str 3, will 1, lore 0 | Evasive \After-Hours Project\ While all cards in your inkwell are exerted, this character gets +2 {L}. Ranger Plane [WTA] | item | cost 3, ink sapphire | AIR SUPPORT Your characters gain Support. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) BIG LIFT {E} — Chosen character with 10 {S} or more gets +3 {L} this turn. Ranger Team-Up [8mb] | action | cost 2, ink amber | Chosen character gets +{S} equal to their {W} this turn. Ransack [sgV] | action | cost 2, ink steel | Draw 2 cards, then choose and discard 2 cards. Rapunzel, Ready for Adventure [8hR] | character | cost 2, ink amber, str 1, will 2, lore 1 | Support ACT OF KINDNESS Whenever one of your characters is chosen for Support, until the start of your next turn, the next time they would be dealt damage they take no damage instead. Rapunzel, Letting Down Her Hair [bsy] | character | cost 6, ink ruby, str 5, will 4, lore 2 | TANGLE When you play this character, each opponent loses 1 lore. Rapunzel, Creative Captor [Gl7] | character | cost 5, ink sapphire, str 3, will 6, lore 2 | ENSNARL When you play this character, chosen opposing character gets -3 {S} this turn. Rapunzel, Gifted Artist [LF9] | character | cost 5, ink amber, str 0, will 6, lore 2 | Shift 3 LET YOUR POWER SHINE Whenever you remove 1 or more damage from one of your characters, you may draw a card. Rapunzel, Appreciative Artist [Mbz] | character | cost 5, ink sapphire, str 3, will 5, lore 3 | PERCEPTIVE PARTNER While you have a character named Pascal in play, this character gains Ward. Rapunzel, Sunshine [qnF] | character | cost 2, ink amber, str 1, will 4, lore 1 | MAGIC HAIR {E} — Remove up to 2 damage from chosen character. Rapunzel, High Climber [so5] | character | cost 5, ink emerald, str 2, will 5, lore 2 | Evasive WRAPPED UP Whenever this character quests, chosen opposing character can't quest during their next turn. Rapunzel, Tower Defender [uOc] | character | cost 4, ink emerald, str 3, will 3, lore 1 | THE FATE'S DESIGN When you play this character, you may choose and discard a card. If you do, return chosen character to their player's hand. Rapunzel, Gifted with Healing [vmK] | character | cost 4, ink amber, str 1, will 5, lore 2 | GLEAM AND GLOW When you play this character, remove up to 3 damage from one of your characters. Draw a card for each 1 damage removed this way. Rapunzel, Ethereal Protector [wmQ] | character | cost 3, ink steel, str 3, will 3, lore 2 | Boost 2 {I} CLONK! Whenever this character quests, if there's a card under her, chosen opposing character can't challenge until the start of your next turn. Rapunzel, Escaping the Tower [zg8] | character | cost 1, ink emerald, str 2, will 1, lore 1 | THE CALL OF ADVENTURE Once during your turn, you may discard a card to give this character +1 {L} and Evasive until the start of your next turn. Rapunzel & Flynn Rider, Unlikely Pair [xno] | character | cost 5, ink emerald/steel, str 4, will 4, lore 2 | Shift 3 {I} CLEVER SWAP Whenever this character quests, you may draw a card, then choose and discard a card. FRESH START During your turn, whenever you discard a character card, you may play that character from your discard. (You pay all costs.) Rapunzel's Tower, Taken by the Vine [gWy] | location | cost 4, ink amber, will 8, lore 1 | \Embracing Change\ Your Floodborn characters get +2 {W}. Rapunzel's Tower, Secluded Prison [RU5] | location | cost 2, ink amber, will 8, lore 0 | SAFE AND SOUND Characters get +3 {W} while here. Rat Capone, Rodent Gangster [zSo] | character | cost 4, ink steel, str 2, will 5, lore 2 | SHADAAP! While this character has no damage, he gets +3 {S}. Ratigan, Party Crasher [7v2] | character | cost 7, ink ruby, str 5, will 5, lore 3 | Shift 4 Evasive DELIGHTFULLY WICKED Your damaged characters get +2 {S}. Ratigan, Raging Rat [A6r] | character | cost 3, ink ruby, str 1, will 5, lore 1 | NOTHING CAN STAND IN MY WAY While this character has damage, he gets +2 {S}. Ratigan, Greedy Genius [Ca0] | character | cost 8, ink sapphire, str 6, will 7, lore 4 | Ward TIME RUNS OUT At the end of your turn, if you didn't put any cards into your inkwell this turn, banish this character. Ratigan, Very Large Mouse [jfe] | character | cost 5, ink ruby, str 3, will 3, lore 2 | THIS IS MY KINGDOM When you play this character, exert chosen opposing character with 3 {S} or less. Choose one of your characters and ready them. They can't quest for the rest of this turn. Ratigan, Nefarious Criminal [m4P] | character | cost 4, ink ruby, str 3, will 3, lore 1 | A MARVELOUS PERFORMANCE Whenever you play an action while this character is exerted, gain 1 lore. Ratigan, Criminal Mastermind [yTi] | character | cost 4, ink emerald, str 4, will 1, lore 2 | Evasive Ratigan's Marvelous Trap [Faq] | item | cost 3, ink emerald | SNAP! BOOM! TWANG! Banish this item — Each opponent loses 2 lore. Ratigan's Party, Seedy Back Room [kAJ] | location | cost 2, ink ruby, will 7, lore 0 | MISFITS' REVELRY While you have a damaged character here, this location gets +2 {L}. Ray, Easygoing Firefly [Jkc] | character | cost 5, ink emerald, str 3, will 3, lore 3 | Evasive Raya, Guidance Seeker [dsU] | character | cost 3, ink steel, str 1, will 4, lore 2 | A GREATER PURPOSE During your turn, whenever a card is put into your inkwell, this character gains Resist +1 until the start of your next turn. Raya, Kumandran Rider [etO] | character | cost 4, ink ruby, str 3, will 3, lore 2 | COME ON, LET'S DO THIS Once during your turn, whenever a card is put into your inkwell, you may ready another chosen character of yours. They can't quest for the rest of this turn. Raya, Fierce Protector [l0K] | character | cost 3, ink ruby, str 3, will 3, lore 1 | DON'T CROSS ME Whenever this character challenges another character, gain 1 lore for each other damaged character you have in play. Raya, Headstrong [LyU] | character | cost 3, ink ruby, str 2, will 3, lore 1 | NOTE TO SELF, DON'T DIE During your turn, whenever this character banishes another character in a challenge, you may ready this character. If you do, she can't quest for the rest of this turn. Raya, Warrior of Kumandra [NXq] | character | cost 4, ink ruby, str 5, will 3, lore 1 Raya, Leader of Heart [rSb] | character | cost 6, ink ruby, str 5, will 3, lore 2 | Shift 4 CHAMPION OF KUMANDRA Whenever this character challenges a damaged character, she takes no damage from the challenge. Raya, Unstoppable Force [u57] | character | cost 7, ink steel, str 3, will 6, lore 2 | Challenger +2 Resist +2 YOU GAVE IT YOUR BEST During your turn, whenever this character banishes another character in a challenge, you may draw a card. Raya, Infiltration Expert [XZW] | character | cost 6, ink emerald, str 5, will 5, lore 2 | UNCONVENTIONAL TACTICS Whenever this character quests, you may pay 2 {I} to ready another chosen character. Raya, Guardian of the Dragon Gem [ztE] | character | cost 4, ink ruby, str 3, will 3, lore 2 | WE HAVE TO COME TOGETHER When you play this character, ready chosen character of yours at a location. They can't quest for the rest of this turn. Razoul, Menacing Guard [ez3] | character | cost 2, ink steel, str 1, will 3, lore 1 | MY ORDERS COME FROM JAFAR When you play this character, if you have a character named Jafar in play, you may banish chosen item. Razoul, Palace Guard [Lj2] | character | cost 2, ink steel, str 1, will 3, lore 1 | LOOKY HERE While this character has no damage, he gets +2 {S}. RC, Remote-Controlled Car [Q20] | character | cost 1, ink emerald, str 3, will 2, lore 2 | LOW BATTERIES This character can't quest or challenge unless you pay 1 {I}. (You pay this cost each time.) Record Player [2w7] | item | cost 2, ink amber | LOOK AT THIS! Whenever you play a song, chosen character gets -2 {S} until the start of your next turn. HIT PARADE Your characters named Stitch count as having +1 cost to sing songs. Recovered Page [3sY] | item | cost 2, ink amber | WHAT IS TO COME When you play this item, look at the top 4 cards of your deck. You may reveal a character card and put it into your hand. Put the rest on the bottom of your deck in any order. WHISPERED POWER 1 {I}, Banish this item — Put the top card of your deck facedown under one of your characters or locations with Boost. Red Alert [qZ0] | action | cost 4, ink ruby | Banish chosen character with 3 {S} or less. If you have a Monster character in play, chosen opponent loses 1 lore. Red Moon Ritual [9IV] | action | cost 7, ink ruby | Sing Together 7 (Any number of your or your teammates' characters with total cost 7 or more may {E} to sing this song for free.) Banish chosen character. Reflection [wVZ] | action | cost 1, ink amethyst | Look at the top 3 cards of your deck. Put them back on the top of your deck in any order. Remember Who You Are [f6o] | action | cost 4, ink emerald | If chosen opponent has more cards in their hand than you, draw cards until you have the same number. Remote Inklands, Desert Ruins [JRM] | location | cost 2, ink ruby, will 6, lore 1 | ERODING WINDS At the start of your turn, put the top card of your deck into your discard. SUCCESSFUL EXPEDITION Characters get +2 {S} while here. Repair [2j4] | action | cost 2, ink sapphire | Remove up to 3 damage from one of your locations or characters. Rescue Rangers Away! [wx1] | action | cost 2, ink amber | Count the number of characters you have in play. Chosen character loses {S} equal to that number until the start of your next turn. Rescue Rangers Submarine, Mobile Headquarters [DyS] | location | cost 2, ink sapphire, will 8, lore 0 | PLANNING SESSION At the start of your turn, if you have a character here, you may put the top card of your deck into your inkwell facedown and exerted. Restoring Atlantis [ADz] | action | cost 5, ink steel | Your characters can't be challenged until the start of your next turn. Restoring the Crown [X4B] | action | cost 6, ink amethyst/steel | Exert all opposing characters. Whenever one of your characters banishes another character in a challenge this turn, gain 2 lore. Restoring the Heart [PpP] | action | cost 1, ink amber/sapphire | Remove up to 3 damage from chosen character or location. Draw a card. Retro Evolution Device [WNZ] | item | cost 3, ink emerald | TURN INTO DINOSAUR {E}, 1 {I}, Banish chosen character of yours — Play a character with cost up to 2 more than the banished character for free. Retrosphere [LA9] | item | cost 1, ink amethyst | EXTRACT OF AMETHYST 2 {I}, Banish this item — Return chosen character, item, or location with cost 3 or less to their player's hand. Reuben, Sandwich Expert [YVY] | character | cost 2, ink amber, str 1, will 3, lore 1 | LUNCH SPECIAL {E} — Remove up to 2 damage from chosen character of yours. For each 1 damage removed this way, you pay 1 {I} less for the next character you play this turn. Revive [079] | action | cost 5, ink amber | Play a character card with cost 5 or less from your discard for free. Rex, Protective Dinosaur [5Wd] | character | cost 2, ink amber, str 3, will 1, lore 1 | Bodyguard RUN AWAY! During an opponent's turn, when this character is banished, gain 1 lore. Rhino, One-Sixteenth Wolf [dQB] | character | cost 1, ink amber, str 1, will 2, lore 1 | TINY HOWL When you play this character, chosen opposing character gets -1 {S} until the start of your next turn. Rhino, Power Hamster [I1B] | character | cost 4, ink amber/steel, str 4, will 3, lore 2 | Shift 2 EPIC BALL OF AWESOME While this character has no damage, he gains Resist +2. Rhino, Motivational Speaker [ZwR] | character | cost 6, ink amber/steel, str 4, will 7, lore 2 | DESTINY CALLING Your other characters get +2 {W}. Right Behind You [L0a] | action | cost 3, ink amethyst | Draw a card. If you have a Seven Dwarfs character and a Princess character in play, you may play a Seven Dwarfs character for free. Ring of Stones, Taken by the Vine [6Uy] | location | cost 4, ink amethyst, will 7, lore 1 | DEEP WISDOM Your Floodborn characters get +1 lore. Ring of Stones, Place of Legends [EaV] | location | cost 4, ink amethyst, will 7, lore 1 | FOLLOW YOUR FATE Your exerted characters can move here for free. PART THE VEIL Once during your turn, whenever a character moves here, gain 1 lore. Ring the Bell [EWe] | action | cost 3, ink emerald | Banish chosen damaged character. Rise of the Titans [uvL] | action | cost 3, ink steel | Banish chosen location or item. RLS Legacy, Solar Galleon [Lt1] | location | cost 4, ink ruby, will 8, lore 2 | THIS IS OUR SHIP Characters gain Evasive while here. HEAVE TOGETHER NOW If you have a character here, you pay 2 {I} less to move a character of yours here. RLS Legacy's Cannon [gkg] | item | cost 3, ink steel | BA-BOOM! {E}, 2 {I}, Discard a card — Deal 2 damage to chosen character or location. Robin Hood, Created by the Vine [0c7] | character | cost 5, ink sapphire, str 4, will 5, lore 2 | \Keen-Eyed\ Your Floodborn characters gain Alert. (They can challenge as if they had Evasive.) Robin Hood, Beloved Outlaw [1k5] | character | cost 1, ink steel, str 2, will 2, lore 1 Robin Hood, Ephemeral Archer [6Ji] | character | cost 4, ink steel, str 2, will 4, lore 2 | Boost 1 {I} EXPERT SHOT Whenever this character quests, if there's a card under him, deal 1 damage to up to 2 chosen characters. Robin Hood, Desert Wanderer [6Vl] | character | cost 1, ink sapphire, str 1, will 3, lore 1 Robin Hood, Unrivaled Archer [8qZ] | character | cost 6, ink sapphire, str 4, will 4, lore 2 | FEED THE POOR When you play this character, if an opponent has more cards in their hand than you, you may draw a card. GOOD SHOT During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Robin Hood, Sneaky Sleuth [9VF] | character | cost 5, ink emerald, str 3, will 5, lore 1 | Shift 3 CLEVER PLAN This character gets +1 {L} for each opposing damaged character in play. Robin Hood, Daydreamer [je3] | character | cost 6, ink emerald, str 4, will 5, lore 4 Robin Hood, Sharpshooter [JO4] | character | cost 4, ink ruby, str 1, will 4, lore 2 | MY GREATEST PERFORMANCE Whenever this character quests, look at the top 4 cards of your deck. You may reveal an action card with cost 6 or less and play it for free. Put the rest in your discard. Robin Hood, Eye for Detail [JTC] | character | cost 3, ink sapphire, str 3, will 3, lore 1 | Support Robin Hood, Timely Contestant [LKY] | character | cost 9, ink emerald, str 6, will 6, lore 4 | TAG ME IN! For each 1 damage on opposing characters, you pay 1 {I} less to play this character. Ward Robin Hood, Archery Contestant [pmt] | character | cost 2, ink emerald, str 2, will 2, lore 1 | TRICK SHOT When you play this character, if an opponent has a damaged character in play, gain 1 lore. Robin Hood, Capable Fighter [Puv] | character | cost 2, ink steel, str 1, will 3, lore 1 | SKIRMISH {E} — Deal 1 damage to chosen character. Robin Hood, Champion of Sherwood [zw8] | character | cost 5, ink steel, str 3, will 6, lore 2 | Shift 3 {I} SKILLED COMBATANT During your turn, whenever this character banishes another character in a challenge, gain 2 lore. THE GOOD OF OTHERS When this character is banished in a challenge, you may draw a card. Robin's Bow [Ezk] | item | cost 3, ink emerald | FOREST'S GIFT {E} — Deal 1 damage to chosen damaged character or location. A BIT OF A LARK Whenever a character of yours named Robin Hood quests, you may ready this item. Roger Radcliffe, Dog Lover [aPy] | character | cost 1, ink amber, str 1, will 2, lore 1 | THERE YOU GO Whenever this character quests, you may remove up to 1 damage from each of your Puppy characters. Roller Bob, Sid's Toy [uOj] | character | cost 3, ink ruby, str 4, will 3, lore 1 | TIME TO MOVE When you play this character, you may put 2 character cards from your discard on the bottom of your deck to give this character Rush this turn. (They can challenge the turn they're played.) Rolly, Chubby Puppy [3aw] | character | cost 4, ink amber/sapphire, str 2, will 3, lore 1 | Support ADORABLE ANTICS When you play this character, you may put a character card from your discard into your inkwell facedown and exerted. Rolly, Hungry Pup [5D2] | character | cost 3, ink amber, str 3, will 3, lore 1 | Support Roo, Little Helper [0Bd] | character | cost 1, ink sapphire, str 1, will 1, lore 1 | HOPPING IN {E} — Put this character facedown under one of your characters or locations with Boost. Roo, Hunny Rogue [4I7] | character | cost 1, ink emerald, str 1, will 1, lore 1 | Ward ELUSIVE EXPERTISE While you have another Hunny character in play, this character gains Evasive. Roo, Littlest Pirate [JPo] | character | cost 2, ink amber, str 1, will 2, lore 1 | I'M A PIRATE TOO! When you play this character, you may give chosen character -2 {S} until the start of your next turn. Roquefort, Lock Expert [P7n] | character | cost 2, ink sapphire, str 2, will 2, lore 1 | SAFEKEEPING Whenever this character quests, you may put chosen item into its player's inkwell facedown and exerted. Rose Lantern [SA9] | item | cost 2, ink amethyst | MYSTICAL PETALS {E}, 2 {I} — Move 1 damage counter from chosen character to chosen opposing character. Roxanne, Powerline Fan [rlI] | character | cost 2, ink ruby, str 2, will 3, lore 1 | CONCERT LOVER While you have a character with Singer in play, this character gets +1 {S} and +1 {L}. Royal Guard, Bovine Protector [MJS] | character | cost 4, ink steel, str 1, will 7, lore 1 Royal Guard, Octopus Soldier [z2N] | character | cost 1, ink amethyst, str 1, will 2, lore 1 | HEAVILY ARMED Whenever you draw a card, this character gains Challenger +1 this turn. (They get +1 {S} while challenging.) Royal Tantrum [VjU] | action | cost 4, ink sapphire | Banish any number of your items, then draw a card for each item banished this way. Roz, Always Watching [zgm] | character | cost 2, ink sapphire, str 2, will 3, lore 1 | \Always\ Each opponent plays with the top card of their deck faceup. Ruby Chromicon [RCb] | item | cost 1, ink ruby | RUBY LIGHT {E} — Chosen character gets +1 {S} this turn. Ruby Coil [Twc] | item | cost 2, ink ruby | CRIMSON SPARK During your turn, whenever a card is put into your inkwell, chosen character gets +2 {S} this turn. Rudy, Groove Disrupter [SOG] | character | cost 1, ink steel, str 2, will 2, lore 1 Rufus, Orphanage Cat [Lpq] | character | cost 5, ink sapphire, str 4, will 5, lore 1 | TOO OLD TO BE CHASING MICE When this character is banished, you may put this card into your inkwell facedown and exerted. Russell, Junior Wilderness Explorer [5au] | character | cost 2, ink emerald, str 3, will 2, lore 1 | ASSISTING THE ELDERLY BADGE Whenever this character quests, you may move him and one of your other characters to the same location for free. Russell, Senior Wilderness Explorer [Xan] | character | cost 5, ink emerald, str 3, will 5, lore 1 | Shift 3 {I} BASE CAMP Your characters at locations get +1{S}. GOOD LEADERSHIP Whenever one of your characters with 4{S} or more quests, gain 1 lore. Rutt, Northern Moose [6Ic] | character | cost 4, ink amber, str 3, will 4, lore 1 | Support Ryder, Fleet-Footed Infiltrator [yNt] | character | cost 4, ink amethyst, str 3, will 4, lore 1 | Evasive Sabotage [TZW] | action | cost 3, ink emerald | Banish chosen item or location and all other items or locations with the same name. Safe and Sound [JNT] | action | cost 2, ink amber | Chosen character of yours can't be challenged until the start of your next turn. Safety Rope [m5E] | item | cost 2, ink amber | GRAB HOLD! When you play this item, you may put a character card from your discard on the top of your deck. PACK IT UP At the end of your turn, you may banish this item to draw a card. Sail the Azurite Sea [EfC] | action | cost 2, ink sapphire | This turn, you may put an additional card from your hand into your inkwell facedown. Draw a card. Salvage Operation [SfW] | action | cost 2, ink sapphire | Return an item card from your discard to your hand. If you have a character with 4 {W} or more in play, gain 1 lore. Sapphire Chromicon [Xd5] | item | cost 4, ink sapphire | POWERING UP This item enters play exerted. SAPPHIRE LIGHT {E}, 2 {I}, Banish one of your items — Gain 2 lore. Sapphire Coil [jrq] | item | cost 2, ink sapphire | BRILLIANT SHINE During your turn, whenever a card is put into your inkwell, you may give chosen character -2 {S} this turn. Sarabi, Protecting the Pride [EYo] | character | cost 4, ink amber, str 4, will 4, lore 1 | FEARSOME SNARL {E} — Chosen opposing character gets -4 {S} until the start of your next turn. Sardine Can [QGa] | item | cost 4, ink sapphire | FLIGHT CABIN Your exerted characters gain Ward. Scar, Tempestuous Lion [7Y4] | character | cost 6, ink amethyst, str 4, will 4, lore 2 | Rush Challenger +3 Scar, Fiery Usurper [AoK] | character | cost 4, ink ruby, str 5, will 3, lore 1 Scar, Vengeful Lion [BSP] | character | cost 4, ink emerald, str 4, will 2, lore 1 | Ward LIFE'S NOT FAIR, IS IT? Whenever one of your characters challenges a damaged character, you may draw a card. Scar, Created by the Vine [MAE] | character | cost 5, ink steel, str 5, will 4, lore 1 | \Victor's Reward\ During your turn, whenever one of your Floodborn characters banishes another character in a challenge, gain 1 lore. \Fill the Ranks\ During an opponent's turn, whenever one of your Floodborn characters is banished, draw a card. Scar, Betrayer [MEi] | character | cost 5, ink ruby, str 6, will 3, lore 2 | LONG LIVE THE KING When you play this character, you may banish chosen character named Mufasa. Scar, Shameless Firebrand [pVG] | character | cost 8, ink ruby, str 6, will 6, lore 1 | Shift 6 ROUSING SPEECH When you play this character, ready your characters with cost 3 or less. They can't quest for the rest of this turn. Scar, Heartless Hunter [tUE] | character | cost 5, ink ruby, str 4, will 2, lore 3 | BARED TEETH When you play this character, deal 2 damage to chosen character of yours to deal 2 damage to chosen character. Scar, Vicious Cheater [U8O] | character | cost 7, ink ruby, str 6, will 5, lore 2 | Rush DADDY ISN'T HERE TO SAVE YOU During your turn, whenever this character banishes another character in a challenge, you may ready this character. He can't quest for the rest of this turn. Scar, Eerily Prepared [xU1] | character | cost 5, ink sapphire, str 6, will 5, lore 2 | Boost 2 {I} SURVIVAL OF THE FITTEST Whenever you put a card under this character, chosen opposing character gets -5 {S} this turn. Scar, Mastermind [yBp] | character | cost 6, ink sapphire, str 5, will 4, lore 2 | INSIDIOUS PLOT When you play this character, chosen opposing character gets -5 {S} this turn. Scar, Finally King [zKN] | character | cost 5, ink steel, str 5, will 4, lore 2 | BE GRATEFUL Your Ally characters get +1 {S}. STICK WITH ME At the end of your turn, if this character is exerted, you may draw cards equal to the {S} of chosen Ally character of yours. If you do, choose and discard 2 cards and banish that character. Scarab [wF1] | item | cost 2, ink amethyst | SEARCH THE SANDS {E} 2 {I} — Return an Illusion character card from your discard to your hand. Scepter of Arendelle [jt9] | item | cost 1, ink sapphire | COMMAND {E} — Chosen character gains Support this turn. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) Scout Ahead [11v] | action | cost 1, ink emerald | If an opponent has more lore than you, gain 2 lore. Scream Canister [K9I] | item | cost 2, ink ruby | \Erratic Screams\ {E}, 2 {I} — Exert all cards in your inkwell. Exert chosen opposing character with 2 {S} or less. Scrooge McDuck, Ebenezer Scrooge [3lL] | character | cost 4, ink ruby, str 4, will 3, lore 1 | PAYMENT DUE Whenever this character quests, each opponent loses 1 lore. Draw a card for each 1 lore lost this way. FORECLOSURE At the end of your turn, if an opponent has 0 lore, you gain 1 lore. Scrooge McDuck, Miserly Ebenezer [6pJ] | character | cost 3, ink sapphire, str 3, will 2, lore 1 | BAH, HUMBUG During your turn, whenever a card is put into your inkwell, chosen character gets -1 {S} this turn. Scrooge McDuck, Reformed Ebenezer [aNM] | character | cost 6, ink sapphire, str 4, will 6, lore 2 | Shift 4 {I} SPREADING JOY When you play this character, you may put a card from the top of your deck facedown under each of your other characters. If you do, those characters gain Ward until the start of your next turn. Scrooge McDuck, Ghostly Ebenezer [cXq] | character | cost 2, ink ruby, str 3, will 3, lore 1 | Boost 1 {I} COUNTING COINS This character gets +1 {S} and +1 {W} for each card under him. Scrooge McDuck, Richest Duck in the World [dLT] | character | cost 5, ink sapphire, str 3, will 5, lore 1 | I'M GOING HOME! During your turn, this character gains Evasive. (They can challenge characters with Evasive.) I DIDN'T GET RICH BY BEING STUPID During your turn, whenever this character banishes another character in a challenge, you may play an item for free. Scrooge McDuck, Resourceful Miser [eru] | character | cost 4, ink sapphire, str 4, will 4, lore 1 | PUT IT TO GOOD USE You may exert 4 items of yours to play this character for free. FORTUNE HUNTER When you play this character, look at the top 4 cards of your deck. You may reveal an item card and put it into your hand. Put the rest on the bottom of your deck in any order. Scrooge McDuck, Afficionado of Antiquities [fV0] | character | cost 4, ink sapphire, str 5, will 5, lore 2 Scrooge McDuck, Uncle Moneybags [hec] | character | cost 2, ink sapphire, str 1, will 3, lore 1 | TREASURE FINDER Whenever this character quests, you pay 1 {I} less for the next item you play this turn. Scrooge McDuck, On the Right Track [NQo] | character | cost 3, ink amber, str 4, will 3, lore 1 | FABULOUS WEALTH When you play this character, chosen character with a card under them gets +1 {L} this turn. Scrooge McDuck, Cavern Prospector [rwm] | character | cost 6, ink amber, str 4, will 7, lore 2 | Shift 4 {I} SPECULATION Whenever you play a character or location with Boost, you may put the top card of your deck facedown under them. Scrooge McDuck, S.H.U.S.H. Agent [uUH] | character | cost 2, ink emerald, str 0, will 2, lore 2 | BACKUP PLAN When you play this character, draw a card, then choose and discard a card. ON THE MOVE When this character is challenged, return this card to your hand. (No damage is dealt in that challenge.) Scrooge's Counting House, Ebenezer's Office [Qwc] | location | cost 2, ink ruby, will 4, lore 1 | Boost 2 {I} (Once during your turn, you may pay 2 {I} to put the top card of your deck facedown under this location.) Good Business This location gets +1 {W} and +1 {L} for each card under it. Scrooge's Top Hat [7iN] | item | cost 2, ink sapphire | BUSINESS EXPERTISE {E} — You pay 1 {I} less for the next item you play this turn. Scroop, Backstabber [2ti] | character | cost 5, ink ruby, str 2, will 5, lore 2 | BRUTE While this character has damage, he gets +3 {S}. Scroop, Odious Mutineer [6v8] | character | cost 3, ink emerald, str 2, will 1, lore 2 | Evasive DO SAY HELLO TO MR. ARROW When you play this character, you may pay 3 {I} to banish chosen damaged character. Scrump [9I8] | item | cost 2, ink amber | I MADE HER {E} one of your characters — Chosen character gets -2 {S} until the start of your next turn. Scuttle, Expert on Humans [IaS] | character | cost 2, ink sapphire, str 1, will 3, lore 1 | LET ME SEE When you play this character, look at the top 4 cards of your deck. You may reveal an item card and put it into your hand. Put the rest on the bottom of your deck in any order. Scuttle, Birdbrained [z8J] | character | cost 5, ink sapphire, str 5, will 5, lore 2 | Ward Search for Clues [imz] | action | cost 4, ink amber | The player or players with the most cards in their hands choose and discard 2 cards. If you have a Detective character in play, gain 1 lore. Sebastian, Loyal Crab [g45] | character | cost 2, ink amber, str 1, will 1, lore 3 Sebastian, Court Composer [Xb7] | character | cost 2, ink amber, str 2, will 2, lore 1 | Singer 4 Second Star to the Right [6o5] | action | cost 10, ink amethyst | Sing Together 10 (Any number of your or your teammates' characters with total cost 10 or more may {E} to sing this song for free.) Chosen player draws 5 cards. Seeking the Half Crown [Kza] | action | cost 5, ink amethyst | For each Sorcerer character you have in play, you pay 1 {I} less to play this action. Draw 2 cards. Seldom All They Seem [2xE] | action | cost 2, ink sapphire | Chosen character gets -3 {S} this turn. Sergeant Tibbs, Courageous Cat [A4G] | character | cost 1, ink ruby, str 2, will 2, lore 1 Seven Dwarfs' Mine, Secure Fortress [1uO] | location | cost 2, ink steel, will 6, lore 1 | MOUNTAIN DEFENSE During your turn, the first time you move a character here, you may deal 1 damage to chosen character. If the moved character is a Knight, deal 2 damage instead. Shanti, Village Girl [x4v] | character | cost 3, ink amber, str 0, will 5, lore 2 | Singer 5 She's Your Person [znP] | action | cost 1, ink amber/steel | Choose one: - Remove up to 3 damage from chosen character. - Remove up to 3 damage from each of your characters with Bodyguard. Shenzi, Head Hyena [Ggo] | character | cost 5, ink emerald, str 3, will 6, lore 1 | STICK AROUND FOR DINNER This character gets +1 {S} for each other Hyena character you have in play. WHAT HAVE WE GOT HERE? Whenever one of your Hyena characters challenges a damaged character, gain 2 lore. Shenzi, Hyena Pack Leader [iig] | character | cost 4, ink emerald, str 0, will 6, lore 1 | I'LL HANDLE THIS While this character is at a location, she gets +3 {S}. WHAT'S THE HURRY? While this character is at a location, whenever she challenges another character, you may draw a card. Shenzi, Scar's Accomplice [NoM] | character | cost 3, ink emerald, str 2, will 3, lore 1 | Evasive EASY PICKINGS While challenging a damaged character, this character gets +2 {S}. Shepherd's Journal [zo6] | item | cost 2, ink sapphire | MARGIN NOTES When you play this item, you may look at the top card of your deck. Put it on either the top of your deck or into your discard. KEY TO THE PUZZLE 1 {I}, Banish this item — Return another item card from your discard to your hand. Shere Khan, Keen-Eyed Hunter [601] | character | cost 2, ink ruby, str 3, will 3, lore 1 Shere Khan, Menacing Predator [Fkl] | character | cost 3, ink ruby, str 3, will 3, lore 1 | DON'T INSULT MY INTELLIGENCE Whenever one of your characters challenges another character, gain 1 lore. Shere Khan, Fearsome Tiger [oaJ] | character | cost 6, ink emerald, str 5, will 4, lore 2 | Evasive ON THE HUNT Whenever this character quests, banish chosen opposing damaged character. Then, you may put 1 damage counter on another chosen character. Shere Khan, Fierce and Furious [vOh] | character | cost 8, ink ruby, str 8, will 8, lore 2 | Shift 5 {I} WILD RAGE 1 {I}, Deal 1 damage to this character — Ready this character. He can't quest for the rest of this turn. Shere Khan, Infamous Tiger [Y6a] | character | cost 4, ink emerald, str 4, will 4, lore 4 | WHAT A PITY When you play this character, discard your hand. Sheriff of Nottingham, Corrupt Official [0k3] | character | cost 4, ink steel, str 2, will 4, lore 1 | TAXES SHOULD HURT Whenever you discard a card, you may deal 1 damage to chosen opposing character. Sheriff of Nottingham, Bushel Britches [ROz] | character | cost 9, ink sapphire, str 5, will 9, lore 4 | EVERY LITTLE BIT HELPS For each item you have in play, you pay 1 {I} less to play this character. Support Sheriff of Nottingham, Vine Slayer [y59] | character | cost 5, ink steel, str 6, will 5, lore 1 | Challenger +3 Sherwood Forest, Outlaw Hideaway [DoZ] | location | cost 2, ink emerald, will 7, lore 0 | FOREST HOME Your characters named Robin Hood may move here for free. FAMILIAR TERRAIN Characters gain Ward and "{E}, 1 {I} — Deal 2 damage to chosen damaged character" while here. Shield of Arendelle [k2d] | item | cost 1, ink steel | DEFLECT Banish this item — Chosen character gains Resist +1 until the start of your next turn. Shield of Virtue [lec] | item | cost 1, ink ruby | FIREPROOF {E}, 3 {I} — Ready chosen character. They can't quest for the rest of this turn. Show Me More! [tKK] | action | cost 2, ink amethyst | Each player draws 3 cards. Sid Phillips, Toy Surgeon [lRX] | character | cost 6, ink ruby, str 5, will 5, lore 2 | PLAYTIME'S OVER When you play this character, you may banish another chosen character of yours. If you do, each opponent chooses and banishes one of their characters. DOUBLE PRIZES! During your turn, whenever a Toy character is banished, gain 2 lore. Sign the Scroll [zkw] | action | cost 3, ink amber | Each opponent may choose and discard a card. For each opponent who doesn't, you gain 2 lore. Signed Contract [kgf] | item | cost 2, ink emerald | FINE PRINT Whenever an opponent plays a song, you may draw a card. Simba, Son of Mufasa [746] | character | cost 6, ink steel, str 3, will 5, lore 1 | Shift 4 FEARSOME ROAR When you play this character, you may banish chosen item or location. Simba, Fighting Prince [7KP] | character | cost 7, ink steel, str 5, will 7, lore 2 | STEP DOWN OR FIGHT When you play this character and whenever he banishes another character in a challenge during your turn, you may choose one: • Draw 2 cards, then choose and discard 2 cards. • Deal 2 damage to chosen character. Simba, Future King [dTm] | character | cost 1, ink steel, str 1, will 2, lore 1 | GUESS WHAT? When you play this character, you may draw a card, then choose and discard a card. Simba, Happy-Go-Lucky [FnI] | character | cost 2, ink amber, str 1, will 4, lore 1 Simba, Protective Cub [ibT] | character | cost 2, ink amber, str 2, will 3, lore 1 | Bodyguard Simba, Rightful King [Pp2] | character | cost 5, ink steel, str 4, will 6, lore 1 | TRIUMPHANT STANCE During your turn, whenever this character banishes another character in a challenge, chosen opposing character can't challenge during their next turn. Simba, Adventurous Successor [QVE] | character | cost 1, ink ruby, str 2, will 1, lore 1 | I LAUGH IN THE FACE OF DANGER When you play this character, chosen character gets +2 {S} this turn. Simba, Lost Prince [RA4] | character | cost 3, ink steel, str 2, will 4, lore 1 | FACE THE PAST During your turn, whenever this character banishes another character in a challenge, you may draw a card. Simba, Pride Protector [rdg] | character | cost 5, ink amber, str 4, will 4, lore 2 | Shift 3 UNDERSTAND THE BALANCE At the end of your turn, if this character is exerted, you may ready your other characters. Simba, Returned King [rWf] | character | cost 7, ink steel, str 4, will 6, lore 2 | Challenger +4 POUNCE During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Simba, King in the Making [shC] | character | cost 7, ink amber, str 5, will 5, lore 3 | Boost 3 {I} TIMELY ALLIANCE Whenever you put a card under this character, you may reveal the top card of your deck. If it's a character card, you may play that character for free and they enter play exerted. Otherwise, put it on the bottom of your deck. Simba, Scrappy Cub [sli] | character | cost 2, ink ruby, str 1, will 1, lore 3 Simba, Rightful Heir [XnN] | character | cost 5, ink steel, str 3, will 5, lore 2 | I KNOW WHAT I HAVE TO DO During your turn, whenever this character banishes another character in a challenge, you gain 1 lore. Simba, Playful Pouncer [ymd] | character | cost 2, ink amber, str 2, will 2, lore 1 | YOU DON'T STAND A CHANCE When you play this character, chosen opposing character gets -2 {S} until the start of your next turn. Sina, Vigilant Parent [KYV] | character | cost 1, ink sapphire, str 2, will 1, lore 1 | Alert (This character can challenge as if they had Evasive.) Sir Ector, Castle Lord [ykg] | character | cost 7, ink steel, str 7, will 10, lore 3 Sir Hiss, Aggravating Asp [O7w] | character | cost 2, ink emerald, str 3, will 1, lore 1 | Evasive Sir Kay, Unruly Knight [1bB] | character | cost 2, ink ruby, str 2, will 2, lore 2 Sir Pellinore, Seasoned Knight [u5n] | character | cost 3, ink sapphire, str 1, will 4, lore 1 | CODE OF HONOR Whenever this character quests, your other characters gain Support this turn. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) Sisu, Daring Visitor [352] | character | cost 3, ink ruby, str 1, will 1, lore 1 | Evasive BRING ON THE HEAT! When you play this character, banish chosen opposing character with 1 {S} or less. Sisu, Uniting Dragon [gRx] | character | cost 4, ink amethyst, str 3, will 3, lore 2 | TRUST BUILDS TRUST Whenever this character quests, reveal the top card of your deck. If it's a Dragon character card, put it into your hand and repeat this effect. Otherwise, put it on either the top or the bottom of your deck. Sisu, Divine Water Dragon [GZk] | character | cost 4, ink sapphire, str 2, will 4, lore 2 | I TRUST YOU Whenever this character quests, look at the top 2 cards of your deck. You may put one into your hand. Put the rest on the bottom of your deck in any order. Sisu, Emboldened Warrior [jYF] | character | cost 3, ink ruby, str 1, will 4, lore 2 | SURGE OF POWER This character gets +1 {S} for each card in opponents' hands. Sisu, Empowered Sibling [m2H] | character | cost 8, ink ruby, str 5, will 4, lore 3 | Shift 6 I GOT THIS! When you play this character, banish all opposing characters with 2 {S} or less. Sisu, Wise Friend [Pec] | character | cost 6, ink sapphire, str 6, will 6, lore 2 Sisu, In Her Element [qi6] | character | cost 5, ink amethyst, str 3, will 6, lore 2 | Challenger +2 (While challenging, this character gets +2 {S}). Skippy, Energetic Rabbit [Wyz] | character | cost 2, ink emerald, str 2, will 2, lore 1 | Ward Skull Rock, Isolated Fortress [ZZ0] | location | cost 2, ink ruby, will 6, lore 0 | FAMILIAR GROUND Characters get +1 {S} while here. SAFE HAVEN At the start of your turn, if you have a Pirate character here, gain 1 lore. Sleepy, Deep Sleeper [1Iw] | character | cost 1, ink amethyst, str 1, will 2, lore 1 | PLEASANT DREAMS When this character is banished, if you have a Seven Dwarfs or Princess character in play, you may draw a card. Sleepy, Nodding Off [42K] | character | cost 2, ink amber, str 2, will 3, lore 2 | YAWN! This character enters play exerted. Sleepy, Sluggish Knight [72x] | character | cost 2, ink steel, str 0, will 4, lore 1 | Bodyguard Sleepy Hollow, The Bridge [eWQ] | location | cost 3, ink ruby, will 6, lore 0 | HEAD FOR THE BRIDGE! Whenever a character quests while here, you may banish this location to gain 2 lore and give them Evasive until the start of your next turn. Sleepy's Flute [duq] | item | cost 2, ink amber | A SILLY SONG {E} — If you played a song this turn, gain 1 lore. Slightly, Lost Boy [pa7] | character | cost 4, ink ruby, str 4, will 3, lore 1 | THE FOX If you have a character named Peter Pan in play, you pay 1 {I} less to play this character. Evasive Slushy, Glacial Guster [34k] | character | cost 4, ink ruby, str 5, will 5, lore 1 | Evasive Smash [H3h] | action | cost 3, ink steel | Deal 3 damage to chosen character. Sneezy, Very Allergic [hWr] | character | cost 2, ink amber, str 1, will 4, lore 1 | AH-CHOO! Whenever you play this character or another Seven Dwarfs character, you may give chosen character -1 {S} this turn. Sneezy, Noisy Knight [O74] | character | cost 4, ink steel, str 3, will 4, lore 1 | HEADWIND When you play this character, chosen Knight character gains Challenger +2 this turn. (They get +2 {S} while challenging.) Sneezy, Startlingly Loud [Z17] | character | cost 3, ink amethyst, str 3, will 4, lore 1 | GESUNDHEIT When you play this character, chosen character gets +1 {L} this turn. Snow Fort [o61] | item | cost 3, ink emerald | THE HIGH GROUND Your characters get +1 {S}. BARRICADE During opponents' turns, your characters gain Resist +1. Snow White, Fairest in the Land [3bd] | character | cost 4, ink amber, str 2, will 2, lore 2 | HIDDEN AWAY This character can't be challenged. Snow White, Fair-Hearted [45E] | character | cost 5, ink steel, str 3, will 5, lore 3 | NATURAL LEADER This character gains Resist +1 for each other Knight character you have in play. Snow White, Unexpected Houseguest [BdH] | character | cost 2, ink amber, str 1, will 2, lore 1 | HOW DO YOU DO? You pay 1 {I} less to play Seven Dwarfs characters. Snow White, Merry as the Morning [EdS] | character | cost 3, ink amethyst, str 2, will 3, lore 1 | CLARION CALL Whenever this character quests, you may return chosen Seven Dwarfs character of yours to your hand to draw a card. NEVER FORGOTTEN During an opponent's turn, when this character is banished in a challenge, return this card to your hand. Snow White, Well Wisher [qiq] | character | cost 6, ink amber, str 3, will 5, lore 2 | Shift 4 WISHES COME TRUE Whenever this character quests, you may return a character card from your discard to your hand. Snow White, Lost in the Forest [sl6] | character | cost 2, ink amber, str 2, will 3, lore 1 | I WON'T HURT YOU When you play this character, you may remove up to 2 damage from chosen character. Snowanna Rainbeau, Cool Competitor [3sJ] | character | cost 3, ink ruby, str 2, will 4, lore 1 | Rush Snowball Fight [ucF] | action | cost 2, ink emerald | Each opponent chooses and discards a card. If you have a character with Evasive in play, gain 1 lore. Snuggly Duckling, Disreputable Pub [dKT] | location | cost 2, ink ruby, will 9, lore 0 | ROUTINE RUCKUS Whenever a character with 3 {S} or more challenges another character while here, gain 1 lore. If the challenging character has 6 {S} or more, gain 3 lore instead. So Be It! [L16] | action | cost 2, ink emerald | Each of your characters gets +1 {S} this turn. You may banish chosen item. So Much to Give [SXr] | action | cost 2, ink amber | Draw a card. Chosen character gains Bodyguard until the start of your next turn. (An opposing character who challenges one of your characters must choose one with Bodyguard if able.) Someone Will Lose His Head [20z] | action | cost 3, ink sapphire | Each opposing character gets -2 {S} this turn. Sour Bill, Surly Henchman [IpU] | character | cost 3, ink sapphire, str 2, will 3, lore 2 | UNPALATABLE When you play this character, chosen opposing character gets -2 {S} this turn. Source of the Vine [Srm] | item | cost 4, ink amethyst | SIPHON Whenever an opposing character quests, you gain 1 lore unless their player pays 1 {I}. RADIANT BLOOM {E}, 2 {I} — Gain 1 lore. Space Cows, Unexpected Allies [Qo1] | character | cost 7, ink amethyst, str 6, will 8, lore 3 Spaghetti Dinner [4Q1] | item | cost 2, ink amber | FINE DINING {E}, 1 {I} — If you have 2 or more characters in play, gain 1 lore. Splatter Phoenix, Rejected Artist [q39] | character | cost 2, ink sapphire, str 1, will 2, lore 2 | UNDERDOG If this is your first turn and you're not the first player, you pay 1 {I} less to play this character. Ward Splodyhead, Experiment 619 [TXW] | character | cost 3, ink ruby, str 3, will 3, lore 2 Spooky Sight [Oys] | action | cost 6, ink sapphire | Put all characters with cost 3 or less into their players' inkwells facedown and exerted. Sprout, Experiment 509 [YA4] | character | cost 5, ink steel, str 4, will 4, lore 2 | Resist +1 BOTANICAL EVIL When you play this character, you may choose and discard an Alien character card or a location card from your hand. If you do, deal 2 damage to chosen character. Squeaks, Cozy Caterpillar [5ok] | character | cost 2, ink emerald, str 0, will 4, lore 1 | Evasive Stabbington Brother, Without a Patch [ij4] | character | cost 4, ink ruby, str 3, will 4, lore 1 | Rush GET 'EM! Your other characters named Stabbington Brother gain Rush. Stabbington Brother, With a Patch [QMj] | character | cost 5, ink ruby, str 4, will 4, lore 1 | CRIME OF OPPORTUNITY When you play this character, chosen opponent loses 1 lore. Stampede [0r9] | action | cost 1, ink emerald | Deal 2 damage to chosen damaged character. Stand Out [uY9] | action | cost 3, ink emerald | Chosen character gets +3 {S} and gains Evasive until the start of your next turn. Starkey, Devious Pirate [j3Z] | character | cost 7, ink emerald, str 6, will 6, lore 3 Starkey, Hook’s Henchman [lSG] | character | cost 5, ink steel, str 5, will 4, lore 1 | \Aye Aye, Captain\ While you have a Captain character in play, this character gets +1 {L}. Starlight Vial [0Az] | item | cost 4, ink emerald | EFFICIENT ENERGY {E} — You pay 2 {I} less for the next action you play this turn. TRAP 2 {I}, Banish this item — Draw 2 cards, then choose and discard a card. Startle [beG] | action | cost 1, ink sapphire | Chosen character gets -3 {S} this turn. Steal from the Rich [mkJ] | action | cost 5, ink emerald | Whenever one of your characters quests this turn, each opponent loses 1 lore. Steel Chromicon [Q8H] | item | cost 6, ink steel | STEEL LIGHT {E} — Deal 1 damage to chosen character. Steel Coil [02J] | item | cost 2, ink steel | METALLIC FLOW During your turn, whenever a card is put into your inkwell, you may draw a card, then choose and discard a card. Stegmutt, Clumsy Dinosaur [28g] | character | cost 8, ink emerald, str 7, will 7, lore 2 | WAKE OF DESTRUCTION For each item card in your discard, you pay 1 {I} less to play this character. COLLATERAL DAMAGE When you play this character, you may put 3 item cards from your discard on the bottom of your deck in any order. If you do, deal 3 damage to chosen character. Stitch, Alien Dancer [1nk] | character | cost 2, ink amber, str 2, will 3, lore 1 Stitch, Little Rocket [1PU] | character | cost 2, ink ruby, str 3, will 1, lore 1 | Rush Stitch, Carefree Snowboarder [7zq] | character | cost 5, ink amber, str 4, will 5, lore 2 | BRING YOUR FRIENDS Whenever this character quests, if you have 2 or more other characters in play, you may draw a card. Stitch, High Badness Level [BEc] | character | cost 2, ink steel, str 3, will 2, lore 1 | AMPED UP While you have a character named Lilo in play, this character gains Challenger +3. (They get +3 {S} while challenging.) Stitch, Experiment 626 [fkl] | character | cost 3, ink sapphire, str 3, will 3, lore 2 | SO NAUGHTY When you play this character, each opponent puts the top card of their deck into their inkwell facedown and exerted. STEALTH MODE At the start of your turn, if this card is in your discard, you may choose and discard a card with {IW} to play this character for free and he enters play exerted. Stitch, Alien Troublemaker [gd1] | character | cost 4, ink steel, str 3, will 4, lore 1 | I WIN! During your turn, whenever this character banishes another character in a challenge, you may draw a card and gain 1 lore. Stitch, Protector of Frogs [kT3] | character | cost 1, ink steel, str 1, will 3, lore 1 Stitch, Abomination [LKL] | character | cost 6, ink ruby, str 4, will 6, lore 3 Stitch, Team Underdog [TzT] | character | cost 4, ink steel, str 1, will 4, lore 1 | HEAVE HO! When you play this character, you may deal 2 damage to chosen character. Stitch, Covert Agent [uqB] | character | cost 5, ink emerald, str 3, will 3, lore 2 | Evasive HIDE While this character is at a location, he gains Ward. Stitch, New Dog [Weh] | character | cost 1, ink amber, str 2, will 2, lore 1 Stitch, Naughty Experiment [wMm] | character | cost 1, ink emerald, str 2, will 1, lore 1 | I DARE YOU! {E} — Chosen opposing character gains Reckless until the start of your next turn. (They can't quest and must challenge if able.) Stitch, Rock Star [x45] | character | cost 6, ink amber, str 3, will 5, lore 3 | Shift 4 {I} ADORING FANS Whenever you play a character with cost 2 or less, you may exert them to draw a card. Stitch, Little Trickster [Yiv] | character | cost 2, ink emerald, str 1, will 3, lore 1 | NEED A HAND? 1 {I} — This character gets +1 {S} this turn. Stitch, Carefree Surfer [YZo] | character | cost 7, ink amber, str 4, will 8, lore 2 | OHANA When you play this character, if you have 2 or more other characters in play, you may draw 2 cards. Stitch, Alien Buccaneer [zea] | character | cost 4, ink emerald, str 3, will 4, lore 2 | Shift 3 READY FOR ACTION When you play this character, if you used Shift to play him, you may put an action card from your discard on the top of your deck. Stolen Scimitar [EDv] | item | cost 2, ink emerald | SLASH {E} — Chosen character gets +1 {S} this turn. If a character named Aladdin is chosen, he gets +2 {S} instead. Stopped Chaos in Its Tracks [1ft] | action | cost 8, ink emerald | Sing Together 8 (Any number of your or your teammates' characters with total cost 8 or more may {E} to sing this song for free.) Return up to 2 chosen characters with 3 {S} or less each to their player's hand. Strange Things [KiR] | action | cost 4, ink emerald | Up to 2 chosen characters can't quest until the start of your next turn. Draw a card. Stratos, Tornado Titan [NxG] | character | cost 5, ink amethyst, str 4, will 4, lore 0 | Evasive CYCLONE {E} — Gain lore equal to the number of Titan characters you have in play. Strength of a Raging Fire [fbj] | action | cost 3, ink steel | Deal damage to chosen character equal to the number of characters you have in play. Strike A Good Match [9gi] | action | cost 2, ink emerald | Draw 2 cards, then choose and discard a card. Sudden Chill [p2W] | action | cost 2, ink emerald | Each opponent chooses and discards a card. Sudden Scare [U5K] | action | cost 4, ink sapphire | Put chosen opposing character into their player's inkwell facedown. That player puts the top card of their deck into their inkwell facedown. Sugar Rush Speedway, Starting Line [ibi] | location | cost 1, ink ruby, will 5, lore 0 | ON YOUR MARKS! Once per turn, you may {E} chosen character here and deal them 1 damage to move them to another location for free. Sugar Rush Speedway, Finish Line [kh2] | location | cost 2, ink amber, will 7, lore 0 | BRING IT HOME, LITTLE ONE! When you move a character here from another location, you may banish this location to gain 3 lore and draw 3 cards. Sulley, Strategic Scarer [7g9] | character | cost 3, ink sapphire, str 4, will 3, lore 1 | \Jump Scare\ While you have 5 or more cards in your inkwell, this character gets +2 {S}. Sulley, Protective Monster [hUj] | character | cost 3, ink ruby, str 2, will 5, lore 1 | \Fearsome Glare\ When you play this character, you may exert all cards in your inkwell. \Riled Up\ While all cards in your inkwell are exerted, this character gains Rush. (They can challenge the turn they're played.) Sulley, The New Boss [Vn7] | character | cost 5, ink amber, str 4, will 4, lore 1 | Bodyguard REHIRE When you play this character, you may return a character card from your discard to your hand. Sulley & Boo, Scare Buddies [1Iy] | character | cost 6, ink amber/ruby, str 6, will 5, lore 2 | Combo Shift 4 {I} THE POWER OF FRIENDSHIP When this character is banished, if any of the cards that were under them are character cards, you may play those characters from your discard for free. Sumerian Talisman [zQ8] | item | cost 3, ink ruby | SOURCE OF MAGIC During your turn, whenever one of your characters is banished in a challenge, you may draw a card. Sun Yee, Red Panda Spirit [wnn] | character | cost 5, ink ruby, str 5, will 5, lore 2 | Temporary Red Panda Shift 2 {I} (You may pay 2 {I} to play this on top of one of your Red Panda characters. At the end of your turn, remove all damage from this character and return only this card to your hand.) Sunglasses [5mj] | item | cost 4, ink steel | SPYCRAFT {E} — Draw a card, then choose and discard a card. Super Relocation Program [Rxt] | action | cost 4, ink amethyst | Return chosen character of yours to your hand. If you returned a Hero character this way, draw 2 cards. Super Suit [yHW] | item | cost 2, ink amethyst | SIMPLE, ELEGANT When you play this item, if you have a Hero character in play, gain 1 lore. SUIT UP {E}, 2 {I} — If you played a Hero character this turn, draw a card. Suzy, Master Seamstress [Jav] | character | cost 4, ink amber, str 3, will 4, lore 2 Sven, Reindeer Steed [DzB] | character | cost 4, ink amber, str 3, will 3, lore 2 | REINDEER GAMES When you play this character, you may ready chosen character. They can't quest or challenge for the rest of this turn. Sven, Leaping Reindeer [JOj] | character | cost 4, ink amethyst, str 2, will 3, lore 1 | Rush Challenger +3 Evasive Sven, Official Ice Deliverer [Psw] | character | cost 6, ink amethyst, str 5, will 7, lore 1 Sven, Keen-Eyed Reindeer [snv] | character | cost 5, ink amethyst/sapphire, str 2, will 6, lore 1 | Rush FORMIDABLE GLARE When you play this character, chosen character gets -3 {S} this turn. Swing into Action [bPM] | action | cost 1, ink amethyst | Chosen character gains Rush this turn. (They can challenge the turn they're played.) Swooping Strike [uRz] | action | cost 1, ink amethyst | Each opponent chooses and exerts one of their ready characters. Sword in the Stone [zL0] | item | cost 1, ink ruby | {E}, 2 {I} — Chosen character gets +1 {S} this turn for each 1 damage on them. Sword of Truth [4Du] | item | cost 4, ink ruby | FINAL ENCHANTMENT Banish this item — Banish chosen Villain character. Swordplay [7uF] | action | cost 1, ink amethyst | Chosen character gains Challenger +3 this turn. (They get +3 {S} while challenging.) Syndrome, Evil Inventor [ib4] | character | cost 3, ink sapphire, str 4, will 3, lore 1 | Alert (This character can challenge as if they had Evasive.) Syndrome, Out for Revenge [jT4] | character | cost 6, ink steel, str 4, will 6, lore 2 | Shift 4 {I} GOT ME MONOLOGUING! Whenever this character quests, return a Robot character card from your discard to your hand. Then, you may play or shift a Robot character with cost 8 or less for free. Syndrome's Remote [SQl] | item | cost 2, ink steel | ZERO-POINT ENERGY {E}, 2 {I} — Chosen character can't challenge during their next turn. LEARN FROM THEIR LOSSES Whenever a Robot character is banished, you may banish this item to discard your hand and draw 2 cards. Tadashi Hamada, Baymax Inventor [AMb] | character | cost 6, ink sapphire, str 3, will 3, lore 3 | LET'S GET BACK TO WORK This character gets +1 {S} and +1 {W} for each item you have in play. Tadashi Hamada, Gifted Roboticist [dkB] | character | cost 3, ink sapphire, str 2, will 2, lore 2 | SOMEONE HAS TO HELP During an opponent's turn, when this character is banished, you may put the top card of your deck into your inkwell facedown. Then, put this card into your inkwell facedown. Taffyta Muttonfudge, Crowd Favorite [47M] | character | cost 1, ink ruby, str 1, will 2, lore 1 | SHOWSTOPPER When you play this character, if you have a location in play, each opponent loses 1 lore. Taffyta Muttonfudge, Sour Speedster [5D9] | character | cost 4, ink ruby, str 3, will 3, lore 1 | Shift 2 NEW ROSTER Once per turn, when this character moves to a location, gain 2 lore. Taffyta Muttonfudge, Ruthless Rival [arh] | character | cost 2, ink ruby, str 2, will 2, lore 2 Tamatoa, Happy as a Clam [c1L] | character | cost 6, ink sapphire, str 4, will 5, lore 2 | COOLEST COLLECTION When you play this character, return up to 2 item cards from your discard to your hand. I'M BEAUTIFUL, BABY! Whenever this character quests, you may play an item for free. Tamatoa, Drab Little Crab [q5S] | character | cost 2, ink emerald, str 1, will 4, lore 1 Tamatoa, Seeker of Shine [Qp0] | character | cost 7, ink sapphire, str 6, will 6, lore 1 | Boost 2 {I} Ward ANYTHING THAT GLITTERS Whenever you put a card under one of your characters or locations, this character gets +1 {L} this turn. Tamatoa, So Shiny! [Z2D] | character | cost 8, ink sapphire, str 5, will 8, lore 1 | WHAT HAVE WE HERE? When you play this character and whenever he quests, you may return an item card from your discard to your hand. GLAM This character gets +1 {L} for each item you have in play. Tanana, Wise Woman [PPy] | character | cost 2, ink sapphire, str 1, will 3, lore 1 | YOUR BROTHERS NEED GUIDANCE When you play this character, you may remove up to 1 damage from chosen character or location. Tanana, Tribal Elder [ZGZ] | character | cost 4, ink amethyst, str 4, will 4, lore 1 Tangle [X1Y] | action | cost 2, ink ruby | Each opponent loses 1 lore. Taran, Magically Armed [8Qz] | character | cost 5, ink amethyst, str 5, will 5, lore 1 | Rush WEAKEN THE CAULDRON When you play this character, put up to 2 cards from chosen player's discard on the bottom of their deck in any order. Taran, Pig Keeper [JL3] | character | cost 5, ink amber, str 5, will 5, lore 2 | Support FOLLOW THE PIG Whenever this character quests, you may return a character card named Hen Wen from your discard to your hand. Taurus Bulba, Steerminator [QuQ] | character | cost 3, ink ruby, str 5, will 3, lore 1 Te Kā, Elemental Terror [8UQ] | character | cost 10, ink amethyst/ruby, str 12, will 12, lore 3 | Shift 7 ANCIENT RAGE During your turn, whenever an opposing character is exerted, banish them. Te Kā, Lava Monster [e8J] | character | cost 6, ink amethyst, str 5, will 6, lore 2 | Challenger +2 Te Kā, Heartless [KcY] | character | cost 6, ink steel, str 5, will 5, lore 2 | SEEK THE HEART During your turn, whenever this character banishes another character in a challenge, you gain 2 lore. Te Kā, The Burning One [Zd7] | character | cost 6, ink ruby, str 8, will 6, lore 0 | Reckless Teeth and Ambitions [4lC] | action | cost 2, ink ruby | Deal 2 damage to chosen character of yours to deal 2 damage to another chosen character. Television Set [I9h] | item | cost 3, ink sapphire | IS IT ON YET? {E}, 1 {I} — Look at the top card of your deck. If it's a Puppy character card, you may reveal it and put it into your hand. Otherwise, put it on the bottom of your deck. Thaddeus E. Klang, Metallic Leader [iyr] | character | cost 5, ink steel, str 3, will 5, lore 2 | MY TEETH ARE SHARPER Whenever this character quests while at a location, you may deal 1 damage to chosen character. The Bare Necessities [chI] | action | cost 2, ink amber | Chosen opponent reveals their hand and discards a non-character card of your choice. The Bayou, Mysterious Swamp [RGw] | location | cost 1, ink steel, will 3, lore 1 | SHOW ME THE WAY Whenever a character quests while here, you may draw a card, then choose and discard a card. The Bear, Territorial Animal [W16] | character | cost 3, ink ruby, str 2, will 5, lore 1 | \Savage Fury\ While this character has damage, he gets +3 {S}. The Beast is Mine! [4uS] | action | cost 3, ink emerald | Chosen character gains Reckless during their next turn. (They can't quest and must challenge if able.) The Bitterwood, Underground Forest [XY0] | location | cost 4, ink ruby, will 7, lore 1 | GATHER RESOURCES Once during your turn, whenever you move a character with 5 {S} or more here, you may draw a card. The Black Cauldron [4V4] | item | cost 3, ink amber | THE CAULDRON CALLS {E}, 1 {I} — Put a character card from your discard under this item faceup. RISE AND JOIN ME! {E}, 1 {I} — This turn, you may play characters from under this item. The Boss is on a Roll [rx8] | action | cost 3, ink amethyst | Look at the top 5 cards of your deck. Put any number of them on the top or the bottom of your deck in any order. Gain 1 lore. The Carpenter, Dinner Companion [BhW] | character | cost 2, ink amethyst, str 1, will 1, lore 1 | I'LL GET YOU! When this character is banished, you may exert chosen character. The Claw [7z5] | item | cost 4, ink emerald | THE CLAW CHOOSES {E}, 2 {I}, Banish one of your characters — Return chosen opposing character to their player's hand. The Coachman, Greedy Deceiver [4S2] | character | cost 2, ink ruby/steel, str 2, will 2, lore 1 | WILD RIDE While 2 or more characters of yours are exerted, this character gets +2 {S} and gains Evasive. The Cold Never Bothered Me [bJE] | action | cost 3, ink ruby | Look at the top 4 cards of your deck. You may reveal a location card and put it into your hand. Put the rest into your discard. You pay 3 {I} less for the next location you play this turn. The Colonel, Old Sheepdog [hQZ] | character | cost 5, ink amber, str 3, will 6, lore 1 | WE'VE GOT 'EM OUTNUMBERED While you have 3 or more Puppy characters in play, this character gets +2 {S} and +2 {L}. The Dodo, Outlandish Storyteller [Bfj] | character | cost 3, ink ruby, str 0, will 6, lore 1 | EXTRAORDINARY SITUATION This character gets +1 {S} for each 1 damage on him. The Family Madrigal [QHV] | action | cost 5, ink amber/amethyst | Look at the top 5 cards of your deck. You may reveal up to 1 Madrigal character card and up to 1 song card and put them into your hand. Put the rest on the top of your deck in any order. The Family Scattered [76J] | action | cost 8, ink emerald | Chosen opponent chooses 3 of their characters and returns one of those cards to their hand, puts one on the bottom of their deck, and puts one on the top of their deck. The Fates, Only One Eye [Sh7] | character | cost 1, ink emerald, str 2, will 1, lore 1 | ALL WILL BE SEEN When you play this character, look at the top card of each opponent's deck. The Firebird, Force of Destruction [RNV] | character | cost 4, ink amethyst, str 6, will 2, lore 1 The Frozen Vine, Monstrous Plant [siR] | location | cost 3, ink amethyst, will 4, lore 2 | PERSISTENT PROBLEM When this location is banished, if there was an exerted character here, return this card from your discard to your hand. The Game's Afoot! [FDs] | action | cost 2, ink steel | Move up to 2 of your characters to the same location for free. That location gains Resist +2 until the start of your next turn. (Damage dealt to it is reduced by 2.) The Glass Slipper [RGx] | item | cost 2, ink amber | PERFECT PAIR You may only have 2 copies of The Glass Slipper in your deck. SEARCH THE KINGDOM Banish this item, {E} one of your Prince characters — Search your deck for a Princess character card and reveal it to all players. Put that card into your hand and shuffle your deck. The Great Illuminary, Abandoned Laboratory [CGw] | location | cost 2, ink amethyst, will 3, lore 1 | STARTLING DISCOVERY Characters gain " {E} — Draw a card" while here. The Great Illuminary, Radiant Ballroom [FUQ] | location | cost 3, ink sapphire, will 9, lore 0 | WARM WELCOME Characters with Support get +1 {L} and +2 {W} while here. The Headless Horseman, Relentless Spirit [Dfg] | character | cost 4, ink steel, str 4, will 4, lore 1 | Bodyguard The Headless Horseman, Terror of Sleepy Hollow [nGJ] | character | cost 5, ink ruby, str 4, will 2, lore 2 | LEAVES NO TRACE When you play this character, banish chosen opposing character with 2 {S} or less. GATHERING STRENGTH During your turn, whenever an opposing character is banished, each of your characters gets +1 {S} this turn. The Headless Horseman, Cursed Rider [OVf] | character | cost 8, ink steel, str 5, will 7, lore 2 | Shift 5 {I} WITCHING HOUR When you play this character, each player draws 3 cards, then discards 3 cards at random. Choose an opposing character and deal 2 damage to them for each action card discarded this way. The Horned King, Merciless Master [Dyo] | character | cost 5, ink amber, str 5, will 4, lore 1 | CAULDRON'S POWER While this character is exerted, you may play characters from your discard. If you do, they enter play exerted. (You pay all costs.) The Horned King, Heartless Devil [ETS] | character | cost 1, ink amethyst, str 2, will 2, lore 1 The Horned King, Triumphant Ghoul [uvN] | character | cost 2, ink amethyst, str 2, will 2, lore 1 | GRAND MACHINATIONS During your turn, if 1 or more cards have left a player's discard this turn, this character gets +2 {L}. The Horned King, Wicked Ruler [xFu] | character | cost 4, ink amethyst, str 3, will 4, lore 2 | Shift 2 {I} ARISE! Whenever one of your other characters is banished in a challenge, you may return that card to your hand, then choose and discard a card. The Horseman Strikes! [bIQ] | action | cost 3, ink amber | Draw a card. You may banish chosen character with Evasive. The Huntsman, Reluctant Enforcer [GSI] | character | cost 2, ink steel, str 1, will 1, lore 2 | CHANGE OF HEART Whenever this character quests, you may draw a card, then choose and discard a card. The Huntsman, On the Queen's Orders [xq2] | character | cost 3, ink emerald, str 4, will 3, lore 1 | Ward The Irate Chef, Meat Hut Cook [NXO] | character | cost 4, ink steel, str 5, will 5, lore 1 The Island of Nomanisan, Syndrome's Headquarters [mXi] | location | cost 3, ink steel, will 6, lore 1 | RESEARCH & DEVELOPMENT Robot characters get +1 {S} and +1 {W} while here. CHEAP SHOT Once during your turn, whenever a character banishes another character in a challenge while here, you may deal 2 damage to chosen character. The Islands I Pulled from the Sea [oqN] | action | cost 3, ink ruby | Search your deck for a location card, reveal that card to all players, and put it into your hand. Then, shuffle your deck. The Lamp [gxn] | item | cost 2, ink amethyst | GOOD OR EVIL Banish this item — If you have a character named Jafar in play, draw 2 cards. If you have a character named Genie in play, return chosen character with cost 4 or less to their player's hand. The Leviathan, Guardian of Atlantis [lYe] | character | cost 10, ink ruby, str 10, will 10, lore 3 | IT'S A MACHINE! When you play this character, if 2 or more cards were put into your discard this turn, you may banish any number of chosen opposing characters with total {S} 10 or less. The Library, A Gift for Belle [7im] | location | cost 3, ink amethyst, will 8, lore 1 | LOST IN A BOOK Whenever a character is banished while here, you may draw a card. The Madrigal Family, Every Generation [wAj] | character | cost 5, ink amber/sapphire, str 2, will 8, lore 2 | Madrigal Shift 3 {I} (You may pay 3 {I} to play this on top of one of your Madrigal characters.) FAMILY BLESSINGS Once during your turn, whenever you remove 1 or more damage from one of your characters, put the top card of your deck into your inkwell facedown and exerted. The Magic Feather [sHD] | item | cost 2, ink amethyst | NOW YOU CAN FLY! When you play this item, choose a character of yours. While this item is in play, that character gains Evasive. GROUNDED 3 {I} — Return this item to your hand. The Matchmaker, Unforgiving Expert [w5E] | character | cost 4, ink ruby, str 4, will 3, lore 1 | YOU ARE A DISGRACE! Whenever this character challenges another character, each opponent loses 1 lore. The Mob Song [oMf] | action | cost 10, ink steel | Sing Together 10 (Any number of your or your teammates' characters with total cost 10 or more may {E} to sing this song for free.) Deal 3 damage to up to 3 chosen characters and/or locations. The Most Diabolical Scheme [7eC] | action | cost 3, ink ruby | Banish chosen Villain of yours to banish chosen character. The Mouse Queen, Ruler of Mousedom [SM3] | character | cost 4, ink sapphire, str 3, will 6, lore 1 The Muses, Proclaimers of Heroes [BQW] | character | cost 4, ink emerald, str 2, will 4, lore 1 | Ward THE GOSPEL TRUTH Whenever you play a song, you may return chosen character with 2 {S} or less to their player's hand. The Nephews' Piggy Bank [N2m] | item | cost 2, ink amber | INSIDE JOB If you have a character named Donald Duck in play, you pay 1 {I} less to play this item. PAYOFF {E} — Chosen character gets -1 {S} until the start of your next turn. The Nokk, Mythical Spirit [0UL] | character | cost 6, ink amethyst, str 5, will 5, lore 1 | TURNING TIDES When you play this character, you may move up to 2 damage counters from chosen character to chosen opposing character. The Nokk, Water Spirit [2Pk] | character | cost 4, ink sapphire, str 4, will 3, lore 1 | Ward The Phantom Blot, Shadowy Figure [jqj] | character | cost 2, ink ruby, str 3, will 1, lore 1 | Rush The Plank [PlS] | item | cost 3, ink ruby | WALK! 2 {I}, Banish this item — Choose one: • Banish chosen Hero character. • Ready chosen Villain character. They can't quest for the rest of this turn. The Prince, Vigilant Suitor [cGm] | character | cost 2, ink amber, str 0, will 5, lore 1 | Bodyguard The Prince, Searching for His Love [jgX] | character | cost 1, ink amber, str 0, will 2, lore 2 The Prince, Never Gives Up [jp9] | character | cost 3, ink steel, str 1, will 3, lore 2 | Bodyguard Resist +1 The Queen, Crown of the Council [05o] | character | cost 4, ink sapphire, str 3, will 2, lore 2 | Ward GATHERER OF THE WICKED When you play this character, look at the top 3 cards of your deck. You may reveal any number of character cards named The Queen and put them into your hand. Put the rest on the bottom of your deck in any order. The Queen, Mirror Seeker [3QA] | character | cost 4, ink sapphire, str 2, will 5, lore 1 | CALCULATING AND VAIN Whenever this character quests, you may look at the top 3 cards of your deck and put them back in any order. The Queen, Conceited Ruler [5Q6] | character | cost 3, ink amber, str 2, will 4, lore 1 | Support ROYAL SUMMONS At the start of your turn, you may choose and discard a Princess or Queen character card to return a character card from your discard to your hand. The Queen, Regal Monarch [5vj] | character | cost 1, ink amber, str 2, will 2, lore 1 The Queen, Diviner [7dm] | character | cost 3, ink sapphire, str 3, will 3, lore 1 | CONSULT THE SPELLBOOK {E} — Look at the top 4 cards of your deck. You may reveal an item card and put it into your hand. If that item costs 3 or less, you may play it for free instead and it enters play exerted. Put the rest on the bottom of your deck in any order. The Queen, Commanding Presence [A9v] | character | cost 5, ink amber, str 4, will 3, lore 2 | Shift 2 WHO IS THE FAIREST? Whenever this character quests, chosen opposing character gets -4 {S} this turn and chosen character gets +4 {S} this turn. The Queen, Devious Disguise [eWy] | character | cost 4, ink emerald, str 5, will 3, lore 1 | EVIL SCHEME When you play this character, you may draw a card. If you do, each opponent gains 2 lore. JEALOUS HEART While an opponent has more lore than you, this character gets +2 {L}. The Queen, Hateful Rival [F4E] | character | cost 3, ink amethyst, str 4, will 3, lore 1 The Queen, Jealous Beauty [J3O] | character | cost 4, ink amethyst, str 4, will 3, lore 1 | NO ORDINARY APPLE {E} — Choose 3 cards from chosen opponent's discard and put them on the bottom of their deck to gain 3 lore. If any Princess cards were moved this way, gain 4 lore instead. The Queen, Wicked and Vain [Kdh] | character | cost 5, ink amethyst, str 4, will 5, lore 1 | I SUMMON THEE {E} — Draw a card. The Queen, Evil Ruler [nvJ] | character | cost 1, ink emerald, str 2, will 1, lore 1 | UNEQUALED CRUELTY While an opposing damaged character is in play, this character gets +2 {S}. The Queen, Cruelest of All [W5f] | character | cost 2, ink sapphire, str 0, will 4, lore 1 | Ward The Queen, Fairest of All [Wpl] | character | cost 5, ink sapphire, str 2, will 6, lore 1 | Shift 3 Ward REFLECTIONS OF VANITY For each other character named The Queen you have in play, this character gets +1 {L}. The Queen, Disguised Peddler [zX1] | character | cost 3, ink emerald, str 2, will 3, lore 0 | A PERFECT DISGUISE {E}, Choose and discard a character card — Gain lore equal to the discarded character's {L}. The Queen's Castle, Mirror Chamber [2mb] | location | cost 4, ink amethyst, will 7, lore 2 | USING THE MIRROR At the start of your turn, for each character you have here, you may draw a card. The Return of Hercules [Wr7] | action | cost 5, ink emerald | Each player may reveal a character card from their hand and play it for free. The Robot Queen [Msu] | item | cost 1, ink steel | MAJOR MALFUNCTION Whenever you play a character, you may pay 1 {I} and banish this item to deal 2 damage to chosen character. The Sorcerer's Hat [2fQ] | item | cost 2, ink amethyst | INCREDIBLE ENERGY {E}, 1 {I} — Name a card, then reveal the top card of your deck. If it's the named card, put that card into your hand. Otherwise, put it on the top of your deck. The Sorcerer's Spellbook [ES1] | item | cost 3, ink amethyst | KNOWLEDGE {E}, 1 {I} — Gain 1 lore. The Sorcerer's Tower, Wondrous Workspace [GJL] | location | cost 3, ink amethyst, will 7, lore 0 | BROOM CLOSET Your characters named Magic Broom may move here for free. MAGICAL POWER Characters get +1 {L} while here. The Sultan, Royal Apparition [m6L] | character | cost 5, ink amethyst/steel, str 5, will 5, lore 2 | Vanish (When an opponent chooses this character for an action, banish them.) COMMANDING PRESENCE Whenever one of your Illusion characters quests, exert chosen opposing character. The Sultan, Playful Monarch [pU6] | character | cost 1, ink sapphire, str 1, will 1, lore 2 The Sword of Hercules [MKL] | item | cost 2, ink steel | MIGHTY HIT When you play this item, banish chosen opposing Deity character. HAND-TO-HAND During your turn, whenever one of your characters banishes another character in a challenge, gain 1 lore. The Sword of Shan-Yu [Inu] | item | cost 1, ink ruby | WORTHY WEAPON {E}, {E} one of your characters — Ready chosen character. They can't quest for the rest of this turn. The Sword Released [703] | item | cost 3, ink ruby | POWER APPOINTED At the start of your turn, if you have a character in play with more {S} than each opposing character in play, each opponent loses 1 lore and you gain lore equal to the lore lost. The Terror That Flaps in the Night [Jrb] | action | cost 2, ink steel | Deal 2 damage to chosen opposing character. If you have a character named Darkwing Duck in play, deal 3 damage instead. The Thunderquack [JXM] | item | cost 3, ink steel | VIGILANTE JUSTICE All opposing characters gain the Villain classification. LAY OF THE LAND {E} — If a character was banished in a challenge this turn, gain 1 lore. The Troubadour, Musical Narrator [k1P] | character | cost 2, ink amber/steel, str 1, will 3, lore 1 | Resist +1 Singer 4 The Twins, Lost Boys [Lqt] | character | cost 6, ink steel, str 5, will 5, lore 2 | TWO FOR ONE When you play this character, if you have a location in play, you may deal 2 damage to chosen character. The Underworld, River Styx [hKJ] | location | cost 2, ink amber, will 6, lore 1 | SAVE A SOUL Whenever a character quests while here, you may pay 3 {I} to return a character card from your discard to your hand. The Vine, Towering Stalk [H1d] | character | cost 10, ink steel, str 10, will 10, lore 3 | Floodborn Shift 7 {I} (You may pay 7 {I} to play this on top of one of your Floodborn characters.) SATURATE Your other exerted Floodborn characters gain Bodyguard. HOSTILE SWARM During an opponent's turn, whenever one of your Floodborn characters is banished, deal 1 damage to each opposing character. The Wall, Border Fortress [a8H] | location | cost 4, ink steel, will 8, lore 0 | PROTECT THE REALM While you have an exerted character here, your other locations can't be challenged. The Walrus, Greedy Gourmand [2Yy] | character | cost 4, ink amethyst, str 3, will 6, lore 1 The Wardrobe, Belle’s Confidant [FRs] | character | cost 3, ink amethyst, str 3, will 4, lore 1 The Wardrobe, Perceptive Friend [MRR] | character | cost 4, ink sapphire, str 3, will 4, lore 1 | I HAVE JUST THE THING! {E}, Choose and discard an item card — Draw 2 cards. The Weedwhacker [qNx] | item | cost 3, ink steel | \Full Power\ {E}, 1 {I} — Chosen character gains Challenger +2 this turn. (They get +2 {S} while challenging.) \Clear-Cut\ 2 {I}, Banish this item — Banish chosen Vineling character. The White Rose, Jewel of the Garden [ZnW] | character | cost 3, ink amethyst, str 3, will 3, lore 1 | THE BEAUTY OF THE WORLD When you play this character, gain 1 lore. The Witch, Wily Woodcarver [S7a] | character | cost 5, ink emerald, str 4, will 6, lore 2 | UNSATISFIED CUSTOMERS Whenever this character is challenged, each opponent loses 1 lore. Thebes, The Big Olive [SOw] | location | cost 2, ink steel, will 7, lore 0 | IF YOU CAN MAKE IT HERE... During your turn, whenever a character banishes another character in a challenge while here, gain 2 lore. They Never Come Back [Ql7] | action | cost 3, ink amethyst | Up to 2 chosen characters can't ready at the start of their next turn. Draw a card. Thievery [C0T] | action | cost 1, ink ruby | Chosen opponent loses 1 lore. Gain 1 lore. This Growing Pressure [JWU] | action | cost 3, ink amber | Chosen opposing character can't challenge and must quest during their next turn if able. Draw a card. This Is My Family [7pX] | action | cost 2, ink amethyst | Gain 1 lore. Draw a card. Thomas, Wide-Eyed Recruit [685] | character | cost 1, ink amber, str 0, will 4, lore 1 Thomas O'Malley, Feline Charmer [Gg5] | character | cost 3, ink emerald, str 4, will 2, lore 1 | Ward Three Arrows [cnl] | action | cost 3, ink steel | Deal 2 damage to chosen character. Then, you may deal 1 damage to another chosen character. Thumper, Young Bunny [tI0] | character | cost 2, ink ruby, str 0, will 3, lore 1 | YOU CAN DO IT! {E} — Chosen character gets +3 this turn. Thunderbolt, Wonder Dog [xjz] | character | cost 5, ink amber/sapphire, str 3, will 7, lore 2 | Puppy Shift 3 (You may pay 3 {I} to play this on top of one of your Puppy characters.) Bodyguard Tiana, Warm and Happy [5Io] | character | cost 4, ink amber, str 3, will 4, lore 2 | Support Tiana, Natural Talent [9h6] | character | cost 4, ink amber, str 2, will 4, lore 1 | Singer 6 CAPTIVATING MELODY Whenever you play a song, each opposing character gets -1 {S} until the start of your next turn. Tiana, True Princess [dRI] | character | cost 5, ink emerald, str 5, will 3, lore 3 Tiana, Diligent Waitress [hYV] | character | cost 1, ink steel, str 1, will 3, lore 1 Tiana, Restaurant Owner [IGi] | character | cost 3, ink amber, str 1, will 4, lore 2 | SPECIAL RESERVATION Whenever a character of yours is challenged while this character is exerted, the challenging character gets -3 {S} this turn unless their player pays 3 {I}. Tiana, Celebrating Princess [ivr] | character | cost 4, ink steel, str 1, will 4, lore 2 | Resist +2 WHAT YOU GIVE IS WHAT YOU GET While this character is exerted and you have no cards in your hand, opponents can't play actions. Tiana's Palace, Jazz Restaurant [MoB] | location | cost 3, ink amber, will 8, lore 1 | NIGHT OUT Characters can't be challenged while here. Tick-Tock, Relentless Crocodile [33J] | character | cost 5, ink steel, str 5, will 6, lore 1 | LOOKING FOR LUNCH During your turn, this character gains Evasive while a Pirate character is in play. (They can challenge characters with Evasive.) Tick-Tock, Ever-Present Pursuer [PQe] | character | cost 6, ink amethyst, str 4, will 7, lore 1 | Evasive Tigger, Wonderful Thing [H06] | character | cost 6, ink ruby, str 4, will 4, lore 2 | Evasive Tigger, Bouncing All the Way [IyC] | character | cost 4, ink amethyst, str 4, will 3, lore 1 | SPLENDERIFFIC BOUNCE When you play this character, you may return chosen character, item, or location with cost 2 or less to their player's hand. Tigger, One of a Kind [n3U] | character | cost 3, ink ruby, str 3, will 3, lore 1 | ENERGETIC Whenever you play an action, this character gets +2 {S} this turn. Tigger, Hunny Barbarian [OKL] | character | cost 4, ink ruby, str 5, will 4, lore 0 | Reckless PROTECTIVE CHARGE Once during your turn, whenever this character challenges another character, you may ready chosen Hunny character. If you do, that character can't quest for the rest of this turn. Tigger, In the Crow's Nest [puw] | character | cost 3, ink ruby, str 0, will 4, lore 1 | Evasive SWASH YOUR BUCKLES Whenever you play an action, this character gets +1 {S} and +1 {L} this turn. Time to Go! [W3D] | action | cost 3, ink ruby | Banish chosen character of yours to draw 2 cards. If that character had a card under them, draw 3 cards instead. Timon, Grub Rustler [2d9] | character | cost 1, ink amber, str 1, will 2, lore 1 | TASTES LIKE CHICKEN When you play this character, you may remove up to 1 damage from chosen character. Timon, Snowball Swiper [k5I] | character | cost 3, ink amber, str 2, will 3, lore 1 | GET RID OF THAT When you play this character, chosen opponent reveals their hand and discards a non-character card of your choice. Timothy Q. Mouse, Flight Instructor [WXB] | character | cost 2, ink amethyst, str 1, will 4, lore 1 | LET'S SHOW 'EM, DUMBO! While you have a character with Evasive in play, this character gets +1 {L}. Tinker Bell, Insistent Fairy [01E] | character | cost 2, ink ruby, str 1, will 1, lore 1 | Evasive PAY ATTENTION Whenever you play a character with 5 {S} or more, you may exert them to gain 2 lore. Tinker Bell, Generous Fairy [3en] | character | cost 4, ink amber, str 1, will 4, lore 1 | MAKE A NEW FRIEND When you play this character, look at the top 4 cards of your deck. You may reveal a character card and put it into your hand. Put the rest on the bottom of your deck in any order. Tinker Bell, Peter Pan’s Ally [52N] | character | cost 5, ink amethyst, str 3, will 3, lore 2 | Evasive \Loyal and Devoted\ Your characters named Peter Pan gain Challenger +1. (They get +1 {S} while challenging.) Tinker Bell, Snowflake Collector [AqR] | character | cost 3, ink amethyst, str 3, will 3, lore 1 | FLURRY OF DELIGHT While you have 4 or more cards in your hand, this character gains Evasive. SPECTACULAR FIND While you have 7 or more cards in your hand, this character gets +3 {L}. Tinker Bell, Very Clever Fairy [bd1] | character | cost 5, ink sapphire, str 3, will 4, lore 2 | I CAN USE THAT Whenever one of your items is banished, you may put that card into your inkwell facedown and exerted. Tinker Bell, Giant Fairy [eSY] | character | cost 6, ink steel, str 4, will 5, lore 2 | Shift 4 {I} ROCK THE BOAT When you play this character, deal 1 damage to each opposing character. PUNY PIRATE! During your turn, whenever this character banishes another character in a challenge, you may deal 2 damage to chosen opposing character. Tinker Bell, Finding a Way [gng] | character | cost 2, ink amethyst, str 2, will 2, lore 2 Tinker Bell, Fancy Footwork [ibL] | character | cost 1, ink ruby, str 3, will 1, lore 1 Tinker Bell, Fast Flier [kEF] | character | cost 3, ink amethyst, str 1, will 3, lore 2 | Evasive Tinker Bell, Most Helpful [nWR] | character | cost 4, ink emerald, str 2, will 3, lore 2 | Evasive PIXIE DUST When you play this character, chosen character gains Evasive this turn. Tinker Bell, Temperamental Fairy [OR6] | character | cost 5, ink ruby, str 5, will 3, lore 1 | Shift 3 {I} HARMLESS DIVERSION When you play this character, exert chosen opposing character with 2 {S} or less. Tinker Bell, Tiny Tactician [TT5] | character | cost 3, ink steel, str 2, will 4, lore 1 | BATTLE PLANS {E} — Draw a card, then choose and discard a card. Tinker Bell, Queen of the Azurite Fairies [yE4] | character | cost 7, ink amethyst, str 5, will 6, lore 2 | Shift 5 Evasive SHINING EXAMPLE Whenever this character quests, your other Fairy characters get +1 {L} this turn. Tiny Tim's Crutch [WxQ] | item | cost 1, ink sapphire | AT YOUR SIDE {E} — Chosen character gains Support this turn. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) Tipo, Growing Son [gPY] | character | cost 2, ink sapphire, str 1, will 2, lore 1 | MEASURE ME AGAIN When you play this character, you may put a card from your hand into your inkwell facedown and exerted. Tipo, Junior Chipmunk [xfC] | character | cost 2, ink emerald, str 2, will 2, lore 1 | Evasive To Wither a Flower [ib5] | action | cost 4, ink emerald | Deal 2 damage to each opposing damaged character. Toby, Dogged Companion [Mb2] | character | cost 1, ink ruby, str 3, will 1, lore 1 Toby Turtle, Wary Friend [Qqa] | character | cost 2, ink steel, str 0, will 4, lore 1 | HARD SHELL While this character is exerted, he gains Resist +1. Tod, Playful Kit [43t] | character | cost 4, ink emerald, str 2, will 4, lore 2 | LOOK AT THIS! Whenever this character quests, choose one: * Gain 1 lore. * Chosen character of yours gains Evasive until the start of your next turn. Tod, Knows All the Tricks [cKN] | character | cost 7, ink emerald, str 6, will 6, lore 2 | Shift 5 {I} Evasive IMPRESSIVE LEAPS Twice during your turn, whenever this character is chosen for an action or an item's ability, you may ready him. Tod, Nimble Fox [fT3] | character | cost 5, ink emerald, str 5, will 4, lore 2 | Evasive Tod, All Alone [oKC] | character | cost 1, ink emerald, str 2, will 2, lore 1 Tod, Clever Fox [zm4] | character | cost 3, ink emerald, str 1, will 2, lore 1 | \Problem Solving\ When you play this character, draw 2 cards, then choose and discard a card. Tod & Copper, Best of Friends [zHc] | character | cost 4, ink emerald, str 3, will 3, lore 2 | Shift 2 {I} Evasive Tong, Survivor [S7p] | character | cost 4, ink ruby, str 3, will 6, lore 0 | Reckless Tootles, Lost Boy [YhD] | character | cost 1, ink emerald, str 2, will 2, lore 1 Tor, Florist [iSO] | character | cost 5, ink emerald, str 4, will 7, lore 1 Touch the Sky [kgN] | action | cost 2, ink steel | Move a character of yours to a location for free. Then, draw cards equal to that location's {L}. Toulouse, Artistic Kitten [5do] | character | cost 1, ink sapphire, str 1, will 3, lore 1 Training Dummy [Y5U] | item | cost 2, ink steel | HANDLE WITH CARE {E}, 2 {I} — Chosen character gains Bodyguard until the start of your next turn. (An opposing character who challenges one of your characters must choose one with Bodyguard if able.) Training Grounds, Impossible Pillar [n6q] | location | cost 1, ink ruby, will 5, lore 0 | STRENGTH OF MIND 1 {I} — Chosen character here gets +1 {S} this turn. Training Staff [T3y] | item | cost 2, ink steel | PRECISION STRIKE {E}, 1 {I} — Chosen character gains Challenger +2 this turn. (They get +2 {S} while challenging.) Tramp, Street-Smart Dog [52C] | character | cost 7, ink amber/emerald, str 2, will 6, lore 2 | NOW IT'S A PARTY For each character you have in play, you pay 1 {I} less to play this character. HOW'S PICKINGS? When you play this character, you may draw a card for each other character you have in play, then choose and discard that many cards. Tramp, Observant Guardian [I98] | character | cost 3, ink emerald, str 3, will 3, lore 1 | HOW DO I GET IN? When you play this character, chosen character gains Ward until the start of your next turn. Tramp, Dapper Rascal [M9y] | character | cost 6, ink amber/emerald, str 2, will 8, lore 2 | Shift 4 PLAY IT COOL During an opponent's turn, whenever one of your characters is banished, you may draw a card. Tramp, Enterprising Dog [XWF] | character | cost 2, ink emerald, str 1, will 3, lore 1 | HEY, PIDGE If you have a character named Lady in play, you pay 1 {I} less to play this character. NO TIME FOR WISECRACKS When you play this character, chosen character of yours gets +1 {S} this turn for each other character you have in play. Transformed Chef, Castle Stove [kyi] | character | cost 4, ink sapphire, str 3, will 3, lore 2 | A CULINARY MASTERPIECE When you play this character, remove up to 2 damage from chosen character. Translation Collar [bPp] | item | cost 2, ink sapphire | YOU ARE MY FRIEND {E}, 1{I} — Chosen character gets +1 {L} and gains Support this turn. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) Transport Pod [prE] | item | cost 1, ink emerald | GIVE 'EM A SHOW At the start of your turn, you may move a character of yours to a location for free. Treasure Guardian, Foreboding Sentry [1bI] | character | cost 4, ink amethyst, str 3, will 3, lore 2 | UNTOLD TREASURE When you play this character, if you have an Illusion character in play, you may draw a card. Treasure Guardian, Protector of the Cave [gsz] | character | cost 4, ink amethyst, str 6, will 6, lore 2 | WHO DISTURBS MY SLUMBER? This character can't challenge or quest unless it is at a location. Treasure Mountain, Azurite Sea Island [3j2] | location | cost 5, ink steel, will 9, lore 2 | SECRET WEAPON At the start of your turn, deal damage to chosen character or location equal to the number of characters here. Treasures Untold [WWB] | action | cost 6, ink sapphire | Return up to 2 item cards from your discard into your hand. Trials and Tribulations [yHH] | action | cost 2, ink amber | Chosen character gets -4 {S} until the start of your next turn. Trigger, Not-So-Sharp Shooter [7rS] | character | cost 2, ink ruby, str 3, will 1, lore 1 | OLD BETSY Your characters named Nutsy get +1 {L}. Triton, Champion of Atlantica [0J0] | character | cost 9, ink sapphire, str 7, will 9, lore 3 | Shift 6 IMPOSING PRESENCE Opposing characters get -1 {S} for each location you have in play. Triton, The Sea King [0PV] | character | cost 7, ink sapphire, str 5, will 9, lore 2 Triton, Young Prince [A80] | character | cost 4, ink sapphire, str 3, will 4, lore 1 | SUPERIOR SWIMMER During your turn, this character gains Evasive. (They can challenge characters with Evasive.) KEEPER OF ATLANTICA Whenever one of your locations is banished, you may put that card into your inkwell facedown and exerted. Triton, Discerning King [nit] | character | cost 3, ink sapphire, str 3, will 3, lore 1 | CONSIGN TO THE DEPTHS {E}, Banish one of your items — Gain 3 lore. Triton's Decree [DrR] | action | cost 1, ink steel | Each opponent chooses one of their characters and deals 2 damage to them. Triton's Trident [xKb] | item | cost 2, ink amethyst | SYMBOL OF POWER Banish this item — Chosen character gets +1 {S} this turn for each card in your hand. Tropical Rainforest, Jaguar Lair [PvR] | location | cost 3, ink emerald, will 6, lore 1 | SNACK TIME Opposing damaged characters gain Reckless. (They can't quest and must challenge if able.) Trust In Me [c7R] | action | cost 6, ink emerald | Choose one: - Each opposing character gets -1 until the start of your next turn. - Each opponent chooses and discards 2 cards. Trusty, Loyal Bloodhound [zUf] | character | cost 2, ink amber, str 2, will 2, lore 1 | Support Try Everything [2yZ] | action | cost 4, ink amber | Remove up to 3 damage from chosen character and ready them. They can't quest or challenge for the rest of this turn. Tug-of-War [J1D] | action | cost 5, ink steel | Choose one: • Deal 1 damage to each opposing character without Evasive. • Deal 3 damage to each opposing character with Evasive. Tuk Tuk, Curious Partner [DHE] | character | cost 2, ink sapphire, str 2, will 3, lore 1 Tuk Tuk, Lively Partner [Egu] | character | cost 3, ink ruby, str 2, will 3, lore 1 | Evasive ON A ROLL When you play this character, you may move him and one of your other characters to the same location for free. If you do, the other character gets +2 {S} this turn. Tuk Tuk, Disarmingly Cute [MK2] | character | cost 2, ink steel, str 0, will 1, lore 1 | Bodyguard Resist +2 Tuk Tuk, Big Buddy [OzK] | character | cost 5, ink steel, str 6, will 5, lore 1 Tuk Tuk, Wrecking Ball [xpC] | character | cost 4, ink ruby, str 4, will 5, lore 0 | Reckless Tuke, Northern Moose [GYp] | character | cost 4, ink amber, str 4, will 4, lore 1 Turbo, Royal Hack [42e] | character | cost 2, ink ruby, str 2, will 3, lore 1 | Rush GAME JUMP This character also counts as being named King Candy for Shift. Tweedledee & Tweedledum, Strange Storytellers [Myt] | character | cost 5, ink emerald/ruby, str 4, will 4, lore 2 | ANOTHER RECITATION Whenever this character quests, you may return chosen damaged character to their player's hand. Twin Fire [Vmz] | action | cost 2, ink steel | Deal 2 damage to chosen character. Then, you may choose and discard a card to deal 2 damage to another chosen character. Twitterpated [WEP] | action | cost 1, ink ruby | Chosen character gains Evasive until the start of your next turn. Tyler Nguyen-Baker, 4*Town Fan [JHz] | character | cost 1, ink amber, str 2, will 2, lore 1 Ulf, Mime [5p6] | character | cost 4, ink emerald, str 4, will 3, lore 2 | SILENT PERFORMANCE This character can't {E} to sing songs. Unconventional Tool [t79] | item | cost 1, ink ruby | FIXED IN NO TIME When this item is banished, you pay 2 {I} less for the next item you play this turn. Under the Sea [NMh] | action | cost 8, ink emerald | Sing Together 8 (Any number of your or your teammates' characters with total cost 8 or more may {E} to sing this song for free.) Put all opposing characters with 2 {S} or less on the bottom of their players' decks in any order. Undermine [p0c] | action | cost 2, ink emerald/ruby | Chosen opponent chooses and discards a card. Chosen character gets +2 {S} this turn. Unfortunate Situation [z7M] | action | cost 4, ink steel | Each opponent chooses one of their characters and deals 4 damage to them. Ursula, Deal Maker [5iv] | character | cost 3, ink sapphire, str 2, will 4, lore 1 | QUITE THE BARGAIN When you play this character and whenever she quests, another chosen character gets +1 {L} this turn. BY THE WAY At the end of your turn, if this character is exerted, put chosen character of yours into your inkwell facedown and exerted. Ursula, Sea Witch Queen [APG] | character | cost 7, ink amethyst, str 4, will 7, lore 3 | Shift 5 NOW I AM THE RULER! Whenever this character quests, exert chosen character. YOU'LL LISTEN TO ME! Other characters can't exert to sing songs. Ursula, Whisper of Vanessa [BB3] | character | cost 5, ink amethyst, str 4, will 5, lore 2 | Boost 1 {I} SLIPPERY SPELL While there's a card under this character, she gets +1 {L} and gains Evasive. Ursula, Deceiver of All [c16] | character | cost 3, ink emerald, str 2, will 3, lore 1 | WHAT A DEAL Whenever this character sings a song, you may play that song again from your discard for free, then put it on the bottom of your deck. Ursula, Eric's Bride [cjn] | character | cost 4, ink amber, str 2, will 4, lore 2 | Shift: Discard a song card (You may discard a song card to play this on top of one of your characters named Ursula.) VANESSA'S DESIGN Whenever this character quests, chosen opponent reveals their hand and discards a non-character card of your choice. Ursula, Vanessa [JP7] | character | cost 2, ink amber, str 1, will 4, lore 1 | Singer 4 Ursula, Voice Stealer [JPS] | character | cost 5, ink amethyst, str 3, will 4, lore 1 | SING FOR ME When you play this character, exert chosen opposing ready character. Then, you may play a song with cost equal to or less than the exerted character's cost for free. Ursula, Power Hungry [O7h] | character | cost 7, ink amethyst, str 2, will 8, lore 3 | IT'S TOO EASY! When you play this character, each opponent loses 1 lore. You may draw a card for each 1 lore lost this way. Ursula, Mad Sea Witch [pPz] | character | cost 2, ink amethyst, str 1, will 3, lore 1 | Challenger +2 Ursula, Sea Witch [XWQ] | character | cost 3, ink amethyst, str 3, will 3, lore 1 | YOU'RE TOO LATE Whenever this character quests, chosen opposing character can't ready at the start of their next turn. Ursula, Created by the Vine [Y3S] | character | cost 4, ink amber, str 3, will 2, lore 2 | ENERGY SAP Whenever one of your Floodborn characters quests, chosen opposing character gets -1 {S} until the start of your next turn. Ursula, Deceiver [Y9v] | character | cost 2, ink emerald, str 1, will 3, lore 1 | YOU'LL NEVER EVEN MISS IT When you play this character, chosen opponent reveals their hand and discards a song card of your choice. Ursula’s Cauldron [5L3] | item | cost 2, ink amethyst | \Peer Into the Depths\ {E} — Look at the top 2 cards of your deck. Put one on the top of your deck and the other on the bottom. Ursula’s Garden, Full of the Unfortunate [S3h] | location | cost 4, ink emerald, will 7, lore 1 | ABANDON HOPE While you have an exerted character here, opposing characters get -1 {L}. Ursula’s Lair, Eye of the Storm [U6D] | location | cost 3, ink amethyst, will 6, lore 1 | SLIPPERY HALLS Whenever a character is banished in a challenge while here, you may return them to your hand. SEAT OF POWER Characters named Ursula get +1 {L} while here. Ursula’s Plan [SrO] | action | cost 3, ink amethyst | Each opponent chooses and exerts one of their characters. Those characters can't ready at the start of their next turn. Ursula’s Shell Necklace [U6u] | item | cost 3, ink amber | \Now, Sing!\ Whenever you play a song, you may pay 1 {I} to draw a card. Ursula’s Trickery [zNr] | action | cost 1, ink emerald | Each opponent may choose and discard a card. For each opponent who doesn't, you draw a card. Vaiana, Adventurer of Land and Sea [HtH] | character | cost 3, ink sapphire, str 1, will 6, lore 1 Vanellope von Schweetz, Sugar Rush Princess [FSG] | character | cost 4, ink amber, str 2, will 4, lore 2 | Shift 2 I HEREBY DECREE Whenever you play another Princess character, all opposing characters get -1 {S} until the start of your next turn. Vanellope von Schweetz, Candy Mechanic [gcm] | character | cost 2, ink amber, str 2, will 2, lore 1 | YOU'VE GOT TO PAY TO PLAY Whenever this character quests, chosen opposing character gets -1 {S} until the start of your next turn. Vanellope Von Schweetz, Spunky Speedster [SCj] | character | cost 2, ink ruby, str 3, will 1, lore 1 | Evasive Vanellope Von Schweetz, Gutsy Go-Getter [xuX] | character | cost 3, ink ruby, str 2, will 3, lore 1 | AS READY AS I'LL EVER BE At the start of your turn, if this character is at a location, draw a card and gain 1 lore. Vanellope von Schweetz, Sugar Rush Champ [Xwz] | character | cost 1, ink amber, str 2, will 2, lore 1 Vanellope von Schweetz, Random Roster Racer [yeD] | character | cost 4, ink ruby, str 3, will 3, lore 2 | Rush PIXLEXIA When you play this character, she gains Evasive until the start of your next turn. Vault Door [tAF] | item | cost 4, ink sapphire | SEALED AWAY Your locations and characters at locations gain Resist +1. Vicious Betrayal [sYQ] | action | cost 1, ink emerald | Chosen character gets +2 {S} this turn. If a Villain character is chosen, they get +3 {S} instead. Vincenzo Santorini, The Explosives Expert [QiE] | character | cost 7, ink steel, str 2, will 8, lore 3 | I JUST LIKE TO BLOW THINGS UP When you play this character, you may deal 3 damage to chosen character. Vincenzo Santorini, On the Run [yND] | character | cost 4, ink ruby, str 4, will 2, lore 2 | Evasive NEUTRALIZE Opposing items can't ready at the start of their players' turns. Vine Entrance, Ominous Passageway [Rb1] | location | cost 3, ink steel, will 7, lore 1 | \Root of Power\ The first time a Floodborn character moves here each turn, you may deal 1 damage to chosen character. Vine Pod [sMI] | item | cost 4, ink emerald | FRAGILE HUSK This item enters play exerted. REGENERATE {E}, 1{I} — Banish chosen character of yours. You may play a character with the same name as that character for free. Vinnie, Green Pigeon [f0C] | character | cost 3, ink steel, str 1, will 4, lore 1 | LEARNING EXPERIENCE During an opponent's turn, whenever one of your other characters is banished, gain 1 lore. Violet Parr, Force Field Practice [F0D] | character | cost 2, ink steel, str 3, will 2, lore 1 | Resist +1 Violet Parr, Super Resilient [Fqd] | character | cost 5, ink steel, str 4, will 4, lore 2 | Shift 3 (You may pay 3 ink to play this on top of one of your characters named Violet Parr.) Resist +1 HEROIC SYNERGY Whenever you play this or another Hero character, you may draw a card, then choose and discard a card. Violet Parr, At Wits' End [NsD] | character | cost 1, ink steel, str 2, will 1, lore 1 | Alert (This character can challenge as if they had Evasive.) Violet Parr, Learning New Powers [YdE] | character | cost 3, ink amethyst, str 4, will 2, lore 1 | Evasive DEFLECT When you play this character, you may move 1 damage from chosen character to chosen opposing character. Violet Sabrewing, Senior Junior Woodchuck [erF] | character | cost 2, ink amethyst, str 3, will 1, lore 1 | Evasive Virana, Fang Chief [FMD] | character | cost 5, ink emerald, str 5, will 5, lore 2 Vision of the Future [Dub] | action | cost 2, ink sapphire | Look at the top 5 cards of your deck. Put one into your hand and the rest on the bottom of your deck in any order. Vision Slab [Kxi] | item | cost 3, ink emerald | DANGER REVEALED At the start of your turn, if an opposing character has damage, gain 1 lore. TRAPPED! Damage counters can't be removed. Visiting Christmas Past [RW2] | action | cost 3, ink sapphire | Put any number of cards from under your characters and locations into your inkwell facedown and exerted. Vitalisphere [WDs] | item | cost 1, ink ruby | EXTRACT OF RUBY 1 {I}, Banish this item — Chosen character gains Rush and gets +2 {S} this turn. (They can challenge the turn they're played.) Vixey, Expert Fisher [NS7] | character | cost 3, ink amethyst, str 2, will 4, lore 1 | \Stealing In\ When you play this character, if you have a character with Evasive in play, you may return chosen character, item, or location with cost 2 or less to their player's hand. Vixey, Forest Friend [tPQ] | character | cost 3, ink emerald, str 1, will 3, lore 2 | SHOWIN' UP If you have a character named Tod in play, you pay 1 {I} less to play this character. Evasive Vladimir, Ceramic Unicorn Fan [yNl] | character | cost 6, ink emerald, str 5, will 6, lore 2 | HIGH STANDARDS Whenever this character quests, you may banish chosen item. Voyage [Xj3] | action | cost 1, ink ruby | Move up to 2 characters of yours to the same location for free. Wake Up, Alice! [LkF] | action | cost 1, ink emerald | Return chosen damaged character to their player's hand. Walk the Plank! [m8D] | action | cost 3, ink emerald/steel | Your Pirate characters gain "{E} — Banish chosen damaged character" this turn. Wasabi, Methodical Engineer [2ZH] | character | cost 4, ink sapphire, str 3, will 3, lore 1 | BLADES OF FURY When you play this character, you may banish chosen item. Its player gains 1 lore. QUICK REFLEXES During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Wasabi, Always Prepared [PYV] | character | cost 5, ink sapphire, str 3, will 5, lore 2 | Support Water Has Memory [mVr] | action | cost 1, ink sapphire | Look at the top 4 cards of chosen player's deck. Put one on the top of their deck and the rest on the bottom of their deck in any order. We Could Be Immortals [Q0V] | action | cost 4, ink sapphire | Your Inventor characters gain Resist +6 this turn. Then, put this card into your inkwell facedown and exerted. We Don’t Talk About Bruno [ILB] | action | cost 5, ink emerald | Return chosen character to their player's hand, then that player discards a card at random. We Know the Way [2Wp] | action | cost 3, ink amethyst | Shuffle chosen card from your discard into your deck. Reveal the top card of your deck. If it has the same name as the chosen card, you may play the revealed card for free. Otherwise, put it into your hand. We'll Save Our Village [zjC] | action | cost 2, ink steel | Your characters and locations gain Resist +1 until the start of your next turn. We've Got a Lot to Do! [X0p] | action | cost 3, ink sapphire | Put chosen item or location into its player's inkwell facedown and exerted. We've Got Company! [JKW] | action | cost 3, ink ruby | Ready all your characters. They gain Reckless this turn. (They can't quest and must challenge if able.) Webby Vanderquack, Enthusiastic Duck [3kz] | character | cost 3, ink ruby, str 3, will 4, lore 1 Webby Vanderquack, Junior Prospector [JR6] | character | cost 4, ink emerald, str 2, will 4, lore 2 | Shift 2 {I} Ward WORK SMARTER Whenever this character quests, if an opponent has more cards in their inkwell than you, you may put the top card of your deck into your inkwell facedown and exerted. Webby Vanderquack, Knowledge Seeker [uBf] | character | cost 3, ink amber, str 1, will 6, lore 1 | I'VE READ ABOUT THIS While you have a character or location in play with a card under them, this character gets +1 {L}. Webby Vanderquack, Mystery Enthusiast [uiQ] | character | cost 1, ink emerald, str 1, will 2, lore 1 | CONTAGIOUS ENERGY When you play this character, chosen character gets +1 {S} this turn. Webby's Diary [XSg] | item | cost 3, ink amber | LATEST ENTRY Whenever you put a card under one of your characters or locations, you may pay 1 {I} to draw a card. Wee Dingwall, Scrappy Lad [jMG] | character | cost 3, ink steel, str 3, will 4, lore 1 | Challenger +2 Weight Set [X1T] | item | cost 3, ink steel | TRAINING Whenever you play a character with 4 {S} or more, you may pay 1 {I} to draw a card. Wendy Darling, Pirate Queen [3a1] | character | cost 7, ink amber/ruby, str 5, will 7, lore 2 | Evasive TELL NO TALES Whenever one of your other characters is banished, you may remove all damage from chosen character. Wendy Darling, Courageous Captain [AYJ] | character | cost 2, ink ruby, str 1, will 2, lore 1 | Evasive LOOK LIVELY, CREW! While you have another Pirate character in play, this character gets +1 {S} and +1 {L}. Wendy Darling, Talented Sailor [cDB] | character | cost 2, ink amber, str 1, will 3, lore 2 Wendy Darling, Authority on Peter Pan [DdB] | character | cost 3, ink sapphire, str 3, will 1, lore 2 | Ward Support What Did You Call Me? [Dew] | action | cost 1, ink ruby | Chosen damaged character gets +3 {S} this turn. What Else Can I Do? [YA5] | action | cost 5, ink sapphire | Look at the top 2 cards of your deck. Put one into your hand and the other into your inkwell facedown and exerted. If a character sang this song, your characters gain Ward until the start of your next turn. When Will My Life Begin? [6iQ] | action | cost 3, ink steel | Chosen character can't challenge during their next turn. Draw a card. When You Need Help, Just Call [tjB] | action | cost 3, ink amber | If an opponent has more characters in play than you, you may play a character with cost 4 or less for free. White Agony Plains, Golden Lagoon [4XD] | location | cost 2, ink emerald, will 7, lore 0 | PURE LIQUID GOLD This location gets +1 {L} for each character here. White Rabbit, Late Again [k8j] | character | cost 2, ink emerald, str 2, will 2, lore 1 | UNDERDOG If this is your first turn and you're not the first player, you pay 1 {I} less to play this character. Evasive White Rabbit, Royal Herald [QPW] | character | cost 3, ink amethyst, str 3, will 4, lore 1 White Rabbit’s Pocket Watch [9zJ] | item | cost 3, ink amethyst | \I'm Late!\ {E}, 1 {I} — Chosen character gains Rush this turn. (They can challenge the turn they're played.) Who's With Me? [OM9] | action | cost 3, ink ruby | Your characters get +2 {S} this turn. Whenever one of your characters with Reckless challenges another character this turn, gain 2 lore. Widow Tweed, Kindly Soul [EI1] | character | cost 6, ink amber, str 2, will 8, lore 2 | I'VE GOT YOU When you play this character, return a character card from your discard to your hand. If that character is named Tod, you may play him for free. Wildcat, Mechanic [XJp] | character | cost 3, ink emerald, str 2, will 3, lore 1 | Evasive DISASSEMBLE {E} — Banish chosen item. Wildcat's Wrench [vtL] | item | cost 2, ink amber | REBUILD {E} — Remove up to 2 damage from chosen location. Wilhelmina Packard, The Radio Operator [qK6] | character | cost 3, ink emerald, str 3, will 4, lore 1 Will o' the Wisp, Forest Spirit [TFi] | character | cost 1, ink amethyst, str 0, will 3, lore 1 | COME ON OUT When this character is banished in a challenge, you may return this card to your hand. Willie the Giant, Ghost of Christmas Present [4Qt] | character | cost 4, ink ruby, str 7, will 7, lore 2 | Boost 3 {I} THE FOOD OF GENEROSITY This character can't quest or challenge unless you put a card under him this turn. Willie the Giant, Created by the Vine [jjR] | character | cost 6, ink steel, str 6, will 3, lore 2 | DEFEND THE STALK Your Floodborn characters gain Resist +1. Wind-Up Frog, Sid's Toy [ZJM] | character | cost 2, ink ruby, str 2, will 1, lore 2 | ADDED TRACTION If one of your Toy characters was banished this turn, you pay 2 {I} less to play this character. Windstorm [WkJ] | action | cost 4, ink steel | Deal 1 damage to each opposing character and location. Then, deal 2 damage to each opposing character with Evasive and each opposing location with Evasive. Winifred, Exasperated Elephant [2Gw] | character | cost 6, ink emerald, str 6, will 6, lore 2 | Ward Winnie the Pooh, Hunny Archmage [FIF] | character | cost 2, ink amethyst, str 2, will 3, lore 1 | STICK TOGETHER While you have 2 or more other Hunny characters in play, this character gets +2 {L}. Winnie the Pooh, Hungry Bear [h5D] | character | cost 4, ink sapphire, str 2, will 4, lore 1 | LOOKING FOR A MORSEL When you play this character, you may return an item card from your discard to your hand. Winnie the Pooh, Hunny Wizard [oju] | character | cost 5, ink amethyst, str 5, will 5, lore 2 Winnie the Pooh, Hunny Pirate [R7L] | character | cost 2, ink amber, str 2, will 2, lore 1 | Support WE'RE PIRATES, YOU SEE Whenever this character quests, you pay 1 {I} less for the next Pirate character you play this turn. Winnie the Pooh, Having a Think [TEc] | character | cost 3, ink sapphire, str 2, will 3, lore 2 | HUNNY POT Whenever this character quests, you may put a card from your hand into your inkwell facedown. Winnie the Pooh & Piglet, Hunny Mages [NXy] | character | cost 5, ink amethyst/sapphire, str 3, will 4, lore 0 | Shift 3 {I} MAGICAL MIX This character gets +1 {L} for each different ink type of characters you have in play. Winter Camp, Medical Tent [oLN] | location | cost 3, ink sapphire, will 8, lore 1 | HELP THE WOUNDED Whenever a character quests while here, remove up to 2 damage from them. If they're a Hero character, remove up to 4 damage instead. Winterspell [5Yu] | action | cost 1, ink steel | Chosen location of yours can't be challenged until the start of your next turn. Draw a card. Wipe Out! [5P4] | action | cost 2, ink sapphire | Put chosen character with Bodyguard or item into their player's inkwell facedown and exerted. Wisdom of the Willow [aZ8] | action | cost 4, ink amber | For the rest of this turn, whenever one of your characters quests, you may draw a card. Witches of Morva, Orddu, Orwen, and Orgoch [JTw] | character | cost 5, ink amethyst, str 4, will 4, lore 2 | QUITE A BARGAIN When you play this character, you may return another chosen character of yours to your hand. If you do, gain 1 lore. With a Few Good Friends [QV6] | action | cost 6, ink amethyst | Sing Together 6 (Any number of your or your teammates' characters with total cost 6 or more may {E} to sing this song for free.) Chosen player draws a card for each different ink type of characters you have in play. Woody, Town Sheriff [30e] | character | cost 3, ink amber, str 3, will 2, lore 1 | MOVE ALONG When you play this character, until the start of your next turn, chosen opposing character can't challenge and must quest if able. Woody, Jungle Guide [h1q] | character | cost 5, ink amber, str 1, will 5, lore 2 | Shift 3 {I} LET'S GET MOVIN' Whenever this character quests, draw a card. Then, you may play a character with cost 2 or less for free. EVERYONE GATHER 'ROUND Your other Toy characters get +1 {W}. Woody, Helping a Friend [oR5] | character | cost 4, ink amber, str 2, will 4, lore 2 | HANG ON! When you play this character, choose one of the following. If you have another Toy character in play, choose both instead: • You may return a character card with cost 2 or less from your discard to your hand. • You may play a character with cost 2 or less for free. Woody, Waiting for a Friend [RHn] | character | cost 1, ink amber, str 2, will 2, lore 1 Woody, Leader of the Toys [sCi] | character | cost 4, ink amber, str 3, will 4, lore 1 | LET'S GO HOME When you play this character, look at the top 4 cards of your deck. You may reveal a Toy character card or a location card named Andy's Room and put it into your hand. Put the rest on the bottom of your deck in any order. Woody & Buzz Lightyear, Best Buddies [OZw] | character | cost 7, ink amber/emerald, str 4, will 4, lore 3 | Shift 5 {I} TO INFINITY... When you play this character, if chosen opponent has more cards in their hand than you, draw cards until you have the same number.... AND BEYOND! Whenever this character quests, you may play a card with cost 2 or less for free. Work Together [6w7] | action | cost 1, ink sapphire | Chosen character gains Support this turn. (Whenever they quest, you may add their {S} to another chosen character's {S} this turn.) World's Greatest Criminal Mind [l5v] | action | cost 3, ink amber | Banish chosen character with 5 {S} or more. Wreck-It Ralph, Hero's Duty [16Q] | character | cost 6, ink amber, str 3, will 8, lore 1 | OUTFLANK During your turn, whenever one of your other characters is banished, this character gets +1 {L} this turn. Wreck-It Ralph, Big Lug [20I] | character | cost 7, ink amber/ruby, str 7, will 5, lore 1 | Shift 5 BACK ON TRACK When you play this character and whenever he quests, you may return a Racer character card with cost 6 or less from your discard to your hand. If you do, gain 1 lore. Wreck-It Ralph, Ham Hands [39T] | character | cost 6, ink steel, str 4, will 4, lore 3 | I WRECK THINGS Whenever this character quests, you may banish chosen item or location to gain 2 lore. Wreck-it Ralph, Raging Wrecker [C0z] | character | cost 7, ink ruby, str 3, will 4, lore 3 | Boost 1 {I} POWERED UP This character gets +1 {S} for each card under him. WHO'S COMIN' WITH ME? When this character is banished, banish all characters with {S} equal to or less than the {S} he had in play. Wreck-It Ralph, Back Seat Driver [mFI] | character | cost 3, ink ruby, str 4, will 2, lore 1 | CHARGED UP When you play this character, chosen Racer character gets +4 {S} this turn. Wreck-It Ralph, Demolition Dude [N3o] | character | cost 3, ink ruby, str 1, will 4, lore 1 | REFRESHING BREAK Whenever you ready this character, gain 1 lore for each 1 damage on him. Wreck-It Ralph, Admiral Underpants [rui] | character | cost 7, ink amber, str 6, will 7, lore 2 | I'VE GOT THE COOLEST FRIEND When you play this character, return a character card from your discard to your hand. If that card is a Princess character card, gain 2 lore. Wrong Lever! [NXU] | action | cost 3, ink emerald | Choose one: - Return chosen character to their player's hand. - Put a Pull the Lever! card from your discard pile on the bottom of your deck to put chosen character on the bottom of their owner's deck. Yao, Imperial Soldier [0wR] | character | cost 4, ink steel, str 2, will 5, lore 1 | Challenger +2 Yao, Snow Warrior [SFC] | character | cost 4, ink emerald, str 4, will 3, lore 2 | OOH, I'M SCARED During opponents' turns, this character gains Resist +2. Yelana, Northuldra Leader [umw] | character | cost 3, ink amethyst, str 2, will 3, lore 2 | WE ONLY TRUST NATURE When you play this character, chosen character gains Challenger +2 this turn. (They get +2 {S} while challenging.) Yen Sid, Powerful Sorcerer [gBI] | character | cost 2, ink amethyst, str 1, will 3, lore 1 | TIMELY INTERVENTION When you play this character, if you have a character named Magic Broom in play, you may draw a card. ARCANE STUDY While you have 2 or more Broom characters in play, this character gets +2 {L}. Yokai, Scientific Supervillain [dzp] | character | cost 9, ink sapphire, str 6, will 10, lore 2 | Shift 6 NEUROTRANSMITTER You may play items named Microbots for free. TECHNICAL GAIN Whenever this character quests, draw a card for each opposing character with {S}. Yokai, Professor Callaghan [sac] | character | cost 1, ink sapphire, str 2, will 2, lore 1 Yokai, Enigmatic Inventor [zRb] | character | cost 4, ink sapphire, str 3, will 3, lore 2 | TIME TO UPGRADE Whenever this character quests, you may return one of your items to your hand to pay 2 {I} less for the next item you play this turn. Yokai, Intellectual Schemer [zT9] | character | cost 2, ink emerald/sapphire, str 1, will 2, lore 1 | INNOVATE You pay 1 {I} less to play characters using their Shift ability. You Broke My Smolder [jQI] | action | cost 1, ink steel | Discard your hand. Draw 2 cards. You Came Back [A1c] | action | cost 3, ink emerald | Ready chosen character. You Can Fly! [trN] | action | cost 2, ink ruby | Chosen character gains Evasive until the start of your next turn. You Have Forgotten Me [3p5] | action | cost 4, ink amber | Each opponent chooses and discards 2 cards. You're Welcome [roA] | action | cost 4, ink emerald | Shuffle chosen character, item, or location into their player's deck. That player draws 2 cards. You've Got a Friend in Me [U0Y] | action | cost 3, ink amber | Look at the top 4 cards of your deck. You may reveal up to 2 Toy character cards and put them into your hand. Put the rest on the bottom of your deck in any order. You've Got Some Punch [dYy] | action | cost 2, ink amethyst | Chosen character gains rush and Challenger +2 this turn. (They can challenge the turn they're played. They get +2 strength while challenging.) Young MacGuffin, Soft-Spoken Son [1yf] | character | cost 1, ink emerald, str 1, will 3, lore 1 Young Macintosh, Proud Son [ABk] | character | cost 3, ink steel, str 4, will 2, lore 2 Yzma, Conniving Chemist [0iA] | character | cost 4, ink amethyst, str 3, will 3, lore 2 | FEEL THE POWER {E} — If you have fewer than 3 cards in your hand, draw until you have 3 cards in your hand. Yzma, On Edge [GYU] | character | cost 6, ink amethyst/emerald, str 3, will 6, lore 2 | WHY DO WE EVEN HAVE THAT LEVER? When you play this character, if you have a card named Pull the Lever! in your discard, you may search your deck for a card named Wrong Lever! and reveal that card to all players. Put that card into your hand and shuffle your deck. Yzma, Above It All [JoL] | character | cost 7, ink amethyst/emerald, str 3, will 8, lore 2 | Shift 5 Evasive BACK TO WORK Whenever another character is banished in a challenge, return that card to its player's hand, then that player discards a card at random. Yzma, Unjustly Treated [luJ] | character | cost 4, ink steel, str 1, will 4, lore 2 | I'M WARNING YOU! During your turn, whenever one of your characters banishes a character in a challenge, you may deal 1 damage to chosen character. Yzma, Scary Beyond All Reason [mCu] | character | cost 6, ink amethyst, str 4, will 4, lore 2 | Shift 4 CRUEL IRONY When you play this character, shuffle another chosen character card into their player's deck. That player draws 2 cards. Yzma, Alchemist [t2a] | character | cost 2, ink amethyst, str 2, will 2, lore 1 | YOU'RE EXCUSED Whenever this character quests, look at the top card of your deck. Put it on either the top or the bottom of your deck. Yzma, Without Beauty Sleep [T45] | character | cost 3, ink amethyst, str 3, will 4, lore 1 Yzma, Transformed Kitten [uOG] | character | cost 2, ink amethyst, str 2, will 1, lore 1 | I WIN When this character is banished, if you have more cards in your hand than each opponent, you may return this card to your hand. Yzma, Exasperated Schemer [yjH] | character | cost 2, ink emerald, str 2, will 2, lore 1 | HOW SHALL I DO IT? When you play this character, you may draw a card, then choose and discard a card. Yzma, Choosy Customer [Znx] | character | cost 4, ink ruby, str 4, will 3, lore 2 | \Get This Right\ When you play this character, each opponent loses 1 lore. Zazu, Steward of the Pride Lands [13r] | character | cost 1, ink emerald, str 2, will 1, lore 1 | IT'S TIME TO GO! While this character is at a location, he gets +1 {L}. Zazu, Advisor to Mufasa [M8t] | character | cost 5, ink emerald, str 3, will 5, lore 2 | Evasive Zero to Hero [YND] | action | cost 2, ink amber | Count the number of characters you have in play. You pay that amount of {I} less for the next character you play this turn. Zeus, Mr. Lightning Bolts [0AH] | character | cost 3, ink emerald, str 0, will 5, lore 2 | TARGET PRACTICE Whenever this character challenges another character, he gets +{S} equal to the {S} of chosen character this turn. Zeus, Missing His Spark [J3F] | character | cost 3, ink steel, str 2, will 3, lore 2 | Boost 2 {I} I NEED MORE THUNDERBOLTS! While there's a card under this character, he gets +2 {S} and +2 {W}. Zeus, God of Lightning [oPz] | character | cost 4, ink amethyst, str 0, will 4, lore 2 | Rush Challenger +4 Zeus, Defiant God [PmL] | character | cost 5, ink ruby, str 5, will 5, lore 3 | IMMORTAL WOUND This character enters play with 4 damage. Zipper, Astute Decoy [aVD] | character | cost 3, ink sapphire, str 2, will 2, lore 2 | Ward RUN INTERFERENCE During your turn, whenever a card is put into your inkwell, another chosen character gains Resist +1 until the start of your next turn. Zipper, Tiny Helper [b66] | character | cost 1, ink sapphire, str 0, will 4, lore 1 Zipper, Big Helper [lnZ] | character | cost 4, ink sapphire, str 0, will 6, lore 2 | Shift 2 {I} BUZZING ENTHUSIASM Whenever this character quests, you may add his {W} to another chosen character's {S} this turn. Zipper, Flying Ranger [ogS] | character | cost 3, ink steel, str 2, will 4, lore 1 | BEST MATES If you have a character named Monterey Jack in play, you pay 1 {I} less to play this character. BURST OF SPEED During your turn, this character gains Evasive. (They can challenge characters with Evasive.) Zootopia, Police Headquarters [hOa] | location | cost 1, ink steel, will 4, lore 1 | NEW INFORMATION Once during your turn, whenever you move a character here, you may draw a card, then choose and discard a card. Zootopia, Tundratown [tpz] | location | cost 1, ink amber, will 5, lore 1