# Cyberpunk TCG — card catalog 155 cards. Line format: Name [id] | type | stats | rules text Source: submodules/cyberpunk/packages/cards/src/generated.ts --- (Don't Fear) The Reaper [don-t-fear-the-reaper] | Program | Green, cost 7, RAM 3, set welcometonightcityretail | Spend all rival Units. Then, defeat a spent Unit. 6th Street Recruits [6th-street-recruits] | Unit | Red, cost 4, RAM 1, set welcometonightcityretail | When a friendly Unit steals a d6, increase a Gig by up to 6. Adam Smasher - Metal Over Meat, Metal Over Meat [adam-smasher-metal-over-meat] | Unit | Yellow, cost 9, RAM 5, Play, set spoiler | PLAY Defeat all other Units. Adam Smasher: Ender of Legends, Ender of Legends [adam-smasher-ender-of-legends] | Legend | Red, cost 9, RAM 2, set welcometonightcityretail | {Go Solo} (Pay this Legend's cost to play it as a ready Unit. It can attack this turn. If it leaves the field, remove it from the game.) {Play} Defeat a rival Unit. Adrenaline Converter [adrenaline-converter] | Gear | Yellow, cost 2, RAM 4, set welcometonightcityretail | (Equip to a friendly Unit or face-up Legend.) If a Rival controls at least 2 more Gigs than you, this Unit has {Adrenaline}. (This Unit can attack the turn it's played.) Afterparty at Lizzie's [afterparty-at-lizzie-s] | Program | Yellow, cost 2, RAM 2, set spoiler | Adjust a rival Gig by up to ±2. Then, if a friendly Gig has the same value, draw a card. All is Lost [all-is-lost] | Program | Red, cost 1, RAM 2, set welcometonightcityretail | Trash 3. Add a Unit from among them to your hand. Alt Cunningham - Soulkiller Architect, Soulkiller Architect [alt-cunningham-soulkiller-architect] | Legend | Blue, cost 6, RAM 2, Go Solo, set spoiler | GO SOLO When this Legend steals a Gig, you may remove this Legend from the game. If you do, choose a Program from your trash. Play it for free. Alt Cunningham: Mother of Daemons, Mother of Daemons [alt-cunningham-mother-of-daemons] | Unit | Yellow, cost 7, RAM 3, set welcometonightcityretail | When a friendly equipped Unit or Legend is spent, draw 1. When a rival Unit would steal a Gig, you may discard 1 with cost equal to that Gig's value. If you do, the Gig isn't stolen. Animals Wrecker [animals-wrecker] | Unit | Red, cost 6, RAM 3, set welcometonightcityretail | [Flavour Text] Takes a lot of juice to break bones like they do. Appetite for Destruction [appetite-for-destruction] | Program | Red, cost 3, RAM 4, set welcometonightcityretail | The next time a friendly Unit wins a fight by 3+ power this turn, it also steals a Gig. Arasaka Emergency Radioport [arasaka-emergency-radioport] | Gear | Red, cost 2, RAM 2, set welcometonightcityretail | (Equip to a friendly Unit or face-up Legend.) When this Unit or Legend is spent, you may look at a friendly face-down Legend. If that Legend is ARASAKA or has {Go Solo}, you may Call it for free. (You may only Call a Legend once per turn.) Armored Minotaur [armored-minotaur] | Unit | Red, cost 6, RAM 4, Play, set alpha | PLAY If you have 12+ * (Street Cred), defeat a rival unit with power 5 or less. Augmented Negotiators [augmented-negotiators] | Unit | Yellow, cost 3, RAM 1, set welcometonightcityretail | {Blocker} (You may spend this Unit to redirect a rival Unit's attack to it instead.) When this Unit uses {Blocker}, a Rival discards 1. Bonnie and Clyde [bonnie-and-clyde] | Program | Red, cost 3, RAM 3, set welcometonightcityretail | Defeat a rival Unit with power 4 or less. You may defeat 2 instead if a Rival controls at least 2 Gigs more than you. Bootleg Black Sapphire Show [bootleg-black-sapphire-show] | Program | Yellow, cost 5, RAM 4, set welcometonightcityretail | Sell the top card of your deck. If you control a Gig with an even value and a Gig with an odd value, draw 2. Caliber - Totentanz's Top Dog, Totentanz's Top Dog [caliber-totentanz-s-top-dog] | Unit | Yellow, cost 5, RAM 4, Defeated, set spoiler | DEFEATED A rival discards 1. If the card's cost is equal to the value of a friendly Gig, that rival discards 1 more. Carnage At The Colosseum [carnage-at-the-colosseum] | Program | Red, cost 6, RAM 3, set spoiler | Play this Program for -1 €$ for each friendly Gig with 8+ value, to a minimum of 1 €$. Defeat a rival Unit with less power than a friendly Unit. Chrome Fang [chrome-fang] | Unit | Red, cost 5, RAM 1, set welcometonightcityretail | {Play} Until your next turn, rival Units can't steal friendly Gigs with value higher than their power. Chrome Reverie [chrome-reverie] | Program | Blue, cost 3, RAM 1, set spoiler | A rival Unit can't attack until your next turn. If you control a min Gig, you may Call a Legend for free. (You can only Call a Legend once per turn.) Corpo Security [corpo-security] | Unit | Green, cost 2, RAM 2, set alpha | This unit can't attack. BLOCKER (When a rival unit attacks, you may spend this unit to redirect the attack to it.) Corporate Surveillance [corporate-surveillance] | Program | Green, cost 2, RAM 2, set alpha | Spend a rival unit with cost 3 or less. (Discard programs after they resolve.) Cyberpsychosis [cyberpsychosis] | Program | Yellow, cost 2, RAM 3, set spoiler | You may also play this Program when a Unit attacks by paying this card's cost and spending a friendly Unit or face-up Legend. Give an equipped Unit +2 power this turn for each of its equipped Gear. Defeat the Unit at the end of this turn. Deadman Transmitter [deadman-transmitter] | Gear | Red, cost 3, RAM 3, set welcometonightcityretail | (Equip to a friendly Unit or face-up Legend.) If this Unit would be defeated, defeat its "DEADMAN TRANSMITTER" instead. Delamain Cab [delamain-cab] | Unit | Blue, cost 4, RAM 3, set alpha Delamain: Rideshare AI, Rideshare AI [delamain-rideshare-ai] | Unit | Blue, cost 3, RAM 3, set welcometonightcityretail | {Play} Draw 2. (Units with power 0 don't steal Gigs.) Detonate [detonate] | Program | Red, cost 1, RAM 2, set welcometonightcityretail | {Quick} Defeat a rival Gear with power 2 or less. Dexter DeShawn: Off the Grid, Off the Grid [dexter-deshawn-off-the-grid] | Legend | Red, RAM 2, set welcometonightcityretail | {Call} Choose one effect. Give a friendly Unit +2 power this turn. // Draw 1. {Spend}: Increase a Gig by up to 2. Dexter DeShawn: One Last Chance, One Last Chance [dexter-deshawn-one-last-chance] | Unit | Yellow, cost 3, RAM 2, set theheistretailstarterdeck | {Play} {Attack} Adjust a Gig by up to 1. {Defeated} If your ☆ (Street Cred) differs from a Rival's by 10+, draw 2. Dum Dum - Maelstrom Triggerman, Maelstrom Triggerman [dum-dum-maelstrom-triggerman] | Legend | Yellow, RAM 2, Call, set spoiler | CALL You may defeat a friendly Gear. If you do, draw 4 cards. Otherwise, draw 1 card. Dying Night - V's Pistol, V's Pistol [dying-night-v-s-pistol] | Gear | Blue, cost 2, RAM 3, Attack, set alpha | (Equip to a unit or face-up legend.) ATTACK If you have 7+ * (Street Cred), defeat a rival gear card that costs 2 or less. El Sombrerón - La Venganza Lenta, La Venganza Lenta [el-sombreron-la-venganza-lenta] | Unit | Red, cost 4, RAM 4, Attack, set spoiler | ATTACK While fighting a rival Unit, double this Unit's power. Emergency Atlus [emergency-atlus] | Unit | Green, cost 4, RAM 3, set alpha Evelyn Parker - Beautiful Enigma, Beautiful Enigma [evelyn-parker-beautiful-enigma] | Legend | Blue, RAM 2, Call, set spoiler | CALL Decrease a rival Gig's value by 3. [Spend Icon]: Search the top 3 cards of your deck for up to 1 Braindance Program. Add it to your hand. Bottom-deck the rest. Evelyn Parker - Scheming Siren, Scheming Siren [evelyn-parker-scheming-siren] | Unit | Blue, cost 2, RAM 1, set alpha | When a rival steals one or more friendly gigs, if this unit is spent, draw a card. Field Operator [field-operator] | Unit | Green, cost 3, RAM 2, set welcometonightcityretail | {Play} If your ☆ (Street Cred) is an even number, draw 1. Floor It [floor-it] | Program | Blue, cost 3, RAM 2, set alpha | Return a spent unit with cost 4 or less to its owner's hand. (Discard programs after they resolve.) Fool on the Hill [fool-on-the-hill] | Program | Green, cost 2, RAM 3, set welcometonightcityretail | Reveal the top 2 cards of your deck. A Rival chooses whether you add them to your hand or trash them. If you trash them, draw 2. Gilded Matón [gilded-maton] | Unit | Yellow, cost 4, RAM 2, Play, set spoiler | PLAY You may defeat a friendly Gear. If you do, defeat a rival Unit with cost 3 or less. Gorilla Arms [gorilla-arms] | Gear | Yellow, cost 4, RAM 4, set spoiler | (Equip to a Unit or face-up Legend.) The first time this Unit steals a Gig each turn, you may steal a rival Gig with the same number of sides. Goro Takemura - Hands Unclean, Hands Unclean [goro-takemura-hands-unclean] | Legend | Green, cost 5, RAM 2, Go Solo, Blocker, set alpha | GO SOLO (Pay this card's cost to play it as a ready unit. It can attack this turn.) BLOCKER (When a rival units attacks, you may spend this unit to redirect the attack to this unit.) Goro Takemura - Losing His Way, Losing His Way [goro-takemura-losing-his-way] | Unit | Green, cost 4, RAM 3, set alpha | This unit has +1 power during your turn for each face-up legend in your legends area. Goro Takemura - Vengeful Bodyguard, Vengeful Bodyguard [goro-takemura-vengeful-bodyguard] | Legend | Green, RAM 2, Call, Blocker, set spoiler | CALL Ready this Legend. When a rival Unit attacks, [Spend Icon]: If you have a sided-pair of Gigs, give a friendly Unit with cost 4 or less +1 power and BLOCKER this turn. Gunpoint Diplomacy [gunpoint-diplomacy] | Program | Red, cost 4, RAM 3, set welcometonightcityretail | Give a friendly Unit these effects. If you have less ☆ (Street Cred) than a Rival, they instead choose one effect for you. The next time this Unit attacks this turn, it may attack ready Units. // Give this Unit +3 power this turn. Hacked Corpo [hacked-corpo] | Unit | Blue, cost 4, RAM 1, set welcometonightcityretail | {Play} Trash 3. Add a Program from among them to your hand. Hanako Arasaka - In A Gilded Cage, In A Gilded Cage [hanako-arasaka-in-a-gilded-cage] | Unit | Yellow, cost 3, RAM 2, Play, set spoiler | PLAY Reveal the top 4 cards of your deck. Then choose a friendly Gig. Add all cards with cost equal to that Gig's value to your hand. Trash the rest. Hanako Arasaka: Daughter of the Emperor, Daughter of the Emperor [hanako-arasaka-daughter-of-the-emperor] | Legend | Green, RAM 2, set welcometonightcityretail | {Spend} Swap a friendly Gig with a rival Gig. At the start of your turn, draw 1 for each friendly value-pair of Gigs. Heywood Ripperdoc [heywood-ripperdoc] | Unit | Yellow, cost 6, RAM 1, set welcometonightcityretail | {Play} You may defeat a Gear. If its cost equals the value of a friendly Gig, draw 1. Industrial Assembly [industrial-assembly] | Program | Red, cost 2, RAM 1, set alpha | Increase a friendly gig by 4. Then, if you have 7+ * (Street Cred), draw a card. (Discard programs after they resolve.) Jacked-In Voodoo Boy [jacked-in-voodoo-boy] | Unit | Blue, cost 2, RAM 2, set welcometonightcityretail | This Unit can't attack unless you played a Program this turn. Jackie Welles - Pour One Out For Me, Pour One Out For Me [jackie-welles-pour-one-out-for-me] | Legend | Blue, RAM 2, set alpha | The first time you play a blue unit or blue gear each turn, you may increase a friendly gig by 2. Then, if it's at max value, draw a card. Jackie Welles - Ride Or Die Choom, Ride Or Die Choom [jackie-welles-ride-or-die-choom] | Unit | Yellow, cost 6, RAM 3, set alpha | This unit has +2 power for each of your friendly gigs. (Units steal an extra gig for every 10 power.) Jackie Welles: Mama's Favorite, Mama's Favorite [jackie-welles-mama-s-favorite] | Legend | Green, cost 6, RAM 2, set welcometonightcityretail | {Go Solo} (Pay this Legend's cost to play it as a ready Unit. It can attack this turn. If it leaves the field, remove it from the game.) If a friendly Unit would be defeated, you may spend 1 €$ to defeat this Legend instead. (Remove it from the game.) Japantown Jonin [japantown-jonin] | Unit | Red, cost 2, RAM 2, set welcometonightcityretail | {Play} Give a friendly Unit +2 power this turn. (Units with power 0 don't steal Gigs.) Johnny Silverhand: Never Stop Fighting, Never Stop Fighting [johnny-silverhand-never-stop-fighting] | Unit | Red, cost 6, RAM 2, set welcometonightcityretail | The first time this Unit wins a fight each turn, ready it. This Unit wins all fights against CORPO Units. Johnny Silverhand: Rocking Renegade, Rocking Renegade [johnny-silverhand-rocking-renegade] | Legend | Red, RAM 2, set welcometonightcityretail | 2 €$, {Spend} A friendly Unit can attack spent rival Units the turn it's played. If it's a ROCKER Unit, also give it +2 power this turn. This effect costs -1 €$ for each friendly Gig with 8+ value. Judy Álvarez: Braindance Maestro, Braindance Maestro [judy-alvarez-braindance-maestro] | Legend | Blue, RAM 2, set welcometonightcityretail | When you play a BRAINDANCE Program, give a friendly Unit +1 power this turn. {Spend} Trash the top card of your deck. If it's a Program, you may add it to your hand. Judy Álvarez: Nothing to Doubt, Nothing to Doubt [judy-alvarez-nothing-to-doubt] | Unit | Blue, cost 6, RAM 5, set welcometonightcityretail | 1 €$, {Spend} Reveal the top card of your deck. You may play it for free. Otherwise, add it to your hand. Kerry Eurodyne - The Last Rockerboy, The Last Rockerboy [kerry-eurodyne-the-last-rockerboy] | Unit | Red, cost 4, RAM 2, set spoiler | [Spend Icon]: If you have a Gig at max value, draw 2 cards. Kerry Eurodyne: Axe, Attitude, Audience, Axe, Attitude, Audience [kerry-eurodyne-axe-attitude-audience] | Legend | Yellow, RAM 2, set welcometonightcityretail | When you roll in a Gig from your fixer area, you may ignore the result and reroll it once. When you roll a min or max value on a Gig, draw 1. If it's a d20, draw 3 instead. Kiroshi Optics [kiroshi-optics] | Gear | Yellow, cost 1, RAM 1, Attack, set alpha | (Equip to a unit or face-up legend.) ATTACK Look at a friendly face-down legend without revealing it. La Llorona: Ghost of the Past, Ghost of the Past [la-llorona-ghost-of-the-past] | Unit | Red, cost 3, RAM 1, set welcometonightcityretail | {Blocker} (You may spend this Unit to redirect a rival Unit's attack to it instead.) When this Unit uses {Blocker}, increase a Gig by up to 3. Les Élémens [les-elemens] | Program | Blue, cost 5, RAM 4, set welcometonightcityretail | Bottom-deck a Rival's lowest-power Unit. (If there are multiple, choose 1.) Live with the Aftermath [live-with-the-aftermath] | Program | Yellow, cost 3, RAM 3, set welcometonightcityretail | Each player defeats one of their Units. Lizzy Wizzy: Delicate Weapon, Delicate Weapon [lizzy-wizzy-delicate-weapon] | Unit | Blue, cost 5, RAM 2, set welcometonightcityretail | {Play} You may play a Program with cost 3 or less from your hand or trash for free. Bottom-deck it after you play it. {Blocker} Lucyna Kushinada [lucyna-kushinada] | Legend | Blue, RAM 2, set promo Maelstrom Goons [maelstrom-goons] | Unit | Yellow, cost 3, RAM 2, set welcometonightcityretail | When this Unit steals a Gig, if it's equipped, a Rival discards 1. Maelstrom Zealots [maelstrom-zealots] | Unit | Green, cost 4, RAM 1, set welcometonightcityretail | When this Unit loses a fight, defeat the opposing rival Unit. (Units with power 0 don't steal Gigs.) Maman Brigitte [maman-brigitte] | Unit | Blue, cost 5, RAM 4, Play, set spoiler | PLAY You may discard 2 Programs. If you do, bottom-deck a rival unequipped Unit. Maman Brigitte: Spirit of Death, Spirit of Death [maman-brigitte-spirit-of-death] | Unit | Blue, cost 5, RAM 4, set welcometonightcityretail | {Play} You may discard 2 Programs. If you do, bottom-deck a rival unequipped Unit. Mandibular Upgrade [mandibular-upgrade] | Gear | Yellow, cost 1, RAM 2, Blocker, set alpha | (Equip to a unit or face-up legend.) BLOCKER (When a rival unit attacks, you may spend this unit to redirect the attack to it.) Mantis Blades [mantis-blades] | Gear | Red, cost 1, RAM 1, set alpha | (Equip to a unit or face-up legend.) MaxTac AV [maxtac-av] | Unit | Green, cost 5, RAM 2, set welcometonightcityretail | {Play} You may swap a friendly Gig with a rival Gig. MaxTac Heavy [maxtac-heavy] | Unit | Green, cost 7, RAM 3, set welcometonightcityretail | Play this Unit for -1 €$ for each of a Rival’s Units, to a minimum of 1 €$. MaxTac Squadron [maxtac-squadron] | Unit | Green, cost 3, RAM 3, set welcometonightcityretail | At the end of your turn, if this Unit is spent, ready a friendly face-up Legend. MaxTac Suppression Team [maxtac-suppression-team] | Unit | Yellow, cost 5, RAM 1, set welcometonightcityretail | Rival Units can't attack the turn they're played. Memory Relapse [memory-relapse] | Program | Green, cost 4, RAM 2, set welcometonightcityretail | Spend a rival Unit. It can't ready until your next turn. If your ☆ (Street Cred) is an even number, draw 1. Meredith Stout - Stone Cold Corpo, Stone Cold Corpo [meredith-stout-stone-cold-corpo] | Unit | Red, cost 4, RAM 2, set spoiler | When a rival decreases the value of your friendly Gig, you may choose a card from your trash and add it to your hand. Minotaur [minotaur] | Unit | Red, cost 7, RAM 2, set embracingpowerretailstarterdeck | {Play} If you have more ☆ (Street Cred) than a Rival, defeat a rival Unit with power 5 or less. Misty Olszewski: Mender of Broken Spirits, Mender of Broken Spirits [misty-olszewski-mender-of-broken-spirits] | Unit | Blue, cost 3, RAM 2, set welcometonightcityretail | This Unit can't attack. At the end of your turn, choose a card type. Then, reveal the top card of your deck. If it's the chosen type, add it to your hand and ready 1 Eddie. Otherwise, trash it. (Card types include Unit, Gear, and Program.) Modded Kusanagi [modded-kusanagi] | Unit | Blue, cost 6, RAM 2, set welcometonightcityretail | {Adrenaline} (This Unit can attack the turn it's played.) At the end of your turn, return this Unit to its owner's hand. Modded Muramasa [modded-muramasa] | Unit | Blue, cost 5, RAM 2, set welcometonightcityretail | At the end of your turn, if you have less ☆ (Street Cred) than a Rival, ready this Unit. Mox Inciters [mox-inciters] | Unit | Blue, cost 3, RAM 2, set welcometonightcityretail | {Play} A rival Unit must attack next turn if it can. {Blocker} (You may spend this Unit to redirect a rival Unit's attack to it instead.) MT0D12 Flathead [mt0d12-flathead] | Unit | Blue, cost 5, RAM 3, set alpha | If you have 7+ * (Street Cred), this unit can't be blocked. Muamar Reyes: El Capitán, El Capitán [muamar-reyes-el-capitan] | Legend | Yellow, RAM 2, set welcometonightcityretail | {Call} Choose one effect. A friendly Unit can't be defeated in a fight this turn. // Draw 1. {Spend} Adjust a Gig by 1. Nadia: Fighting Through Grief, Fighting Through Grief [nadia-fighting-through-grief] | Unit | Green, cost 6, RAM 2, set welcometonightcityretail | If a Rival controls more Gigs than you, this Unit can attack their Gig area the turn it's played. NetWatch Netdriver [netwatch-netdriver] | Gear | Blue, cost 3, RAM 2, set welcometonightcityretail | (Equip to a friendly Unit or face-up Legend.) When this Unit or Legend is spent, draw 1. Nocturne OP55 N1 [nocturne-op55-n1] | Program | Blue, cost 3, RAM 2, set welcometonightcityretail | If your fixer area is empty, play this Program for 1 €$. Choose one effect. Draw 2. // A Unit can't attack until your next turn. // A friendly Legend may use {Go Solo} for -2 €$ this turn, to a minimum of 1 €$. Octant [octant] | Unit | Red, cost 7, RAM 4, set welcometonightcityretail | Play this Unit for -1 €$ for each friendly Gig with 8+ value, to a minimum of 1 €$. Offduty Malfini [offduty-malfini] | Unit | Yellow, cost 4, RAM 2, set welcometonightcityretail | {Play} Spend this Unit and a rival Unit. Over the Edge [over-the-edge] | Program | Red, cost 3, RAM 2, set welcometonightcityretail | Defeat a Unit with power equal to or less than the value of a friendly d20. Overwatch: Panam's Gift, Panam's Gift [overwatch-panam-s-gift] | Gear | Green, cost 4, RAM 4, set welcometonightcityretail | {Quick} 1 €$, {Spend} Discard 1. Defeat a spent rival Unit with cost equal to or less than the discarded card's cost. Pacifica Netrunner [pacifica-netrunner] | Unit | Green, cost 4, RAM 2, set welcometonightcityretail | {Play} If your ☆ (Street Cred) is an even number, a rival Unit can't ready until your next turn. Padre: Man of the Cross, Man of the Cross [padre-man-of-the-cross] | Legend | Green, RAM 2, set welcometonightcityretail | {Call} Choose one effect. Spend a rival Unit. // Draw 1. {Spend} Set a player's Gig to the same value as another player's Gig. Panam Palmer - Nomad Cavalry, Nomad Cavalry [panam-palmer-nomad-cavalry] | Legend | Green, RAM 2, Call, set spoiler | CALL Ready this Legend. When a friendly Unit attacks, [Spend Icon]: Choose a Gear from this Legend and equip it to that Unit. If you do, ready that Unit. Panam Palmer: Strength Through Family, Strength Through Family [panam-palmer-strength-through-family] | Unit | Green, cost 6, RAM 4, set welcometonightcityretail | During your turn, you may Call a Legend for free. {Attack} Discard 1. If you do, draw 1 for each friendly face-up Legend. Peace Offering [peace-offering] | Program | Green, cost 1, RAM 1, set spoiler | You may set a Gig's value to the value of another Gig. Then, if you control a value-pair, draw 1. Pepe Najarro: Working Doubles, Working Doubles [pepe-najarro-working-doubles] | Unit | Green, cost 4, RAM 2, set welcometonightcityretail | {Attack} If you control a value-pair of Gigs, ready up to 2 MERC Legends in your Legends area. Placide - Voodoo Sentinel, Voodoo Sentinel [placide-voodoo-sentinel] | Unit | Blue, cost 8, RAM 2, Play, Attack, set spoiler | PLAY ATTACK You may discard a Program from your hand. If you do, bottom-deck a rival Unit. Psycho Squad [psycho-squad] | Unit | Blue, cost 4, RAM 1, set welcometonightcityretail | [Flavour] Their protocol stops at “shoot first.” Pyramid Song [pyramid-song] | Program | Blue, cost 3, RAM 3, set welcometonightcityretail | Choose one effect. If a friendly d4 is a min Gig, choose both instead. Give a rival Unit -4 power this turn. // Bottom-deck a rival Unit with power 0. Rebecca: Having a Moment, Having a Moment [rebecca-having-a-moment] | Legend | Red, set PRM01 Reboot Optics [reboot-optics] | Program | Yellow, cost 2, RAM 2, set alpha | Give a friendly unit +4 power this turn. Defeat it at the end of the turn. (Discard programs after they resolve.) Riding Nomad [riding-nomad] | Unit | Green, cost 6, RAM 3, set spoiler | This Unit can attack spent rival Units the turn it's played. Riot Shield [riot-shield] | Gear | Green, cost 2, RAM 2, set welcometonightcityretail | (Equip to a friendly Unit or face-up Legend.) {Blocker} (You may spend this Unit to redirect a rival Unit's attack to it instead.) Rivals must pay +2 €$ to use {Go Solo}. Rita Wheeler: No Stupid Questions, No Stupid Questions [rita-wheeler-no-stupid-questions] | Unit | Blue, cost 4, RAM 2, set welcometonightcityretail | {Blocker} (You may spend this Unit to redirect a rival Unit's attack to it instead.) The first time this Unit is spent each turn, draw 1, then discard 1. River Ward - Detective on the Hunt, Detective on the Hunt [river-ward-detective-on-the-hunt] | Legend | Yellow, RAM 2, Call, set spoiler | CALL Draw a card. When a Unit attacks, [Spend Icon]: Choose a Gear from your hand with cost 2 or less. Equip it for free to a friendly Yellow Unit with no equipped Gears. Rockn' Rockerboy [rockn-rockerboy] | Unit | Yellow, cost 5, RAM 1, set welcometonightcityretail | [Flavor] Scream your throat raw for something. Anything. Rogue Amendiares: Preem Solo, Preem Solo [rogue-amendiares-preem-solo] | Legend | Yellow, cost 7, RAM 2, set welcometonightcityretail | {Go Solo} (Pay this Legend's cost to play it as a ready Unit. It can attack this turn. If it leaves the field, remove it from the game.) When a friendly Legend steals a Gig, if its value is even, draw 1. If its value is odd, a Rival discards 1. Rogue Amendiares: Queen of the Afterlife, Queen of the Afterlife [rogue-amendiares-queen-of-the-afterlife] | Unit | Blue, cost 5, RAM 2, set welcometonightcityretail | The first time another friendly Unit steals a Gig with value less than its power each turn, ready 2 Eddies. {Quick} 2 €$, {Spend} A rival Unit loses power equal to this Unit's power this turn. Royce - Don't Call Me Simon, Don't Call Me Simon [royce-don-t-call-me-simon] | Unit | Red, cost 5, RAM 2, Play, set spoiler | PLAY Defeat a rival Unit with power 2 or less. If you have more ☆ (Street Cred) than a Rival, defeat a rival Unit with power 3 or less instead. Royce - Psycho on the Edge, Psycho on the Edge [royce-psycho-on-the-edge] | Legend | Red, cost 6, RAM 2, Go Solo, set spoiler | GO SOLO During your turn, this Legend has +2 power for each equipped Gear. Ruthless Lowlife [ruthless-lowlife] | Unit | Red, cost 2, RAM 1, set alpha | When a rival steals one or more friendly gigs, if this unit is spent, the value of those gigs becomes 1. Saburo Arasaka - Stubborn Patriarch, Stubborn Patriarch [saburo-arasaka-stubborn-patriach] | Legend | Green, RAM 2, set alpha | Your Arasaka units have +1 power when attacking. (Units steal an extra gig for every 10 power.) Saburo Arasaka: Stubborn Patriarch, Stubborn Patriarch [saburo-arasaka-stubborn-patriarch] | Legend | Green, RAM 2, set embracingpowerretailstarterdeck | Friendly ARASAKA Units have +1 power while attacking. (Units steal an extra Gig for every 10 power.) Safety Override [safety-override] | Program | Yellow, cost 2, RAM 3, set welcometonightcityretail | {Quick} The next time a friendly Unit loses a fight this turn, defeat the opposing rival Unit. Sandayu Oda - Hanako's Guardian, Hanako's Guardian [sandayu-oda-hanako-s-guardian] | Unit | Green, cost 7, RAM 2, Play, set spoiler | PLAY Spend a rival Unit for each friendly value-pair of Gigs. This Unit can attack rival Units the turn it's played. Sandevistan [sandevistan] | Gear | Green, cost 3, RAM 4, Play, set alpha | (Equip to a unit or face-up legend.) PLAY This unit can attack spent units this turn. Sasha Yakovleva: Won't Let You Down, Won't Let You Down [sasha-yakovleva-won-t-let-you-down] | Legend | Blue, cost 5, RAM 2, set welcometonightcityretail | {Go Solo} {Attack} Reveal the top card of your deck and add it to your hand. This Unit gains power equal to that card's cost this turn. {Defeated} A Rival discards 1. Satori - Sword of Saburo, Sword of Saburo [satori-sword-of-saburo] | Gear | Red, cost 2, RAM 2, Attack, set alpha | (Equip to a unit or face-up legend.) ATTACK If this unit wins a fight against a rival unit, draw a card. Saul Bright: Stormrider, Stormrider [saul-bright-stormrider] | Unit | Green, cost 8, RAM 2, set welcometonightcityretail | Other friendly Units have +2 power while attacking. At the end of your turn, ready up to 3 friendly Units. Screw: Lovelorn Fool, Lovelorn Fool [screw-lovelorn-fool] | Unit | Red, cost 5, RAM 2, set welcometonightcityretail | {Defeated} Add another Unit from your trash to your hand. Secondhand Bombus [secondhand-bombus] | Unit | Yellow, cost 2, RAM 1, Blocker, set alpha | This unit can't attack. BLOCKER (When a rival unit attacks, you may spend this unit to redirect the attack to it.) Shattered Memories [shattered-memories] | Program | Red, cost 4, RAM 2, set welcometonightcityretail | Each player discards their hand and may draw 5. If the total number of discarded cards equals the value of a friendly Gig, draw 2. Sketchy Ripper [sketchy-ripper] | Unit | Yellow, cost 2, RAM 2, set welcometonightcityretail | {Attack} Search the top 3 cards of your deck. Reveal a Gear and add it to your hand. Bottom-deck the rest. (Units with power 0 don't steal Gigs.) Swordwise Huscle [swordwise-huscle] | Unit | Red, cost 3, RAM 1, set alpha Synapse Burnout [synapse-burnout] | Program | Green, cost 1, RAM 1, set welcometonightcityretail | {Quick} A friendly Unit has +1 power for each friendly face-up Legend while fighting rival Units this turn. T-Bug - Amateur Philosopher, Amateur Philosopher [t-bug-amateur-philosopher] | Unit | Yellow, cost 3, RAM 1, set alpha Take Control [take-control] | Program | Green, cost 2, RAM 2, set welcometonightcityretail | {Quick} A rival Unit steals 1 fewer Gig this turn. If that Unit is an AI, DRONE, or VEHICLE, draw 1. Tetratronic Rippler [tetratronic-rippler] | Gear | Blue, cost 1, RAM 2, set welcometonightcityretail | (Equip to a friendly Unit or face-up Legend.) When this Unit or Legend is spent, search the top card of your deck. You may trash it. (Otherwise, keep it on the top of your deck.) The Heist [the-heist] | Program | Yellow, cost 2, RAM 2, set welcometonightcityretail | Trash 4. Add a Gear from among them to your hand. If that Gear's cost equals the value of a friendly Gig, you may play it for free instead. The Relic: Experimental Biochip, Experimental Biochip [the-relic-experimental-biochip] | Gear | Yellow, cost 5, RAM 4, set welcometonightcityretail | {Defeated} Play another Unit with cost 9 or less from your trash for free. Then, bottom-deck this Unit. Three Mouths, One Desire [three-mouths-one-desire] | Program | Blue, cost 2, RAM 3, set welcometonightcityretail | Search the top 3 cards of your deck. Add 1 to your hand. You may add 1 more for each friendly min Gig. Bottom-deck the rest. Towerfall [towerfall] | Program | Blue, cost 6, RAM 4, set welcometonightcityretail | Choose one effect. If you have less ☆ (Street Cred) than a Rival, choose both instead. Give all rival Units -5 power this turn. // Bottom-deck all rival Units with power 0. Trauma Team Operatives [trauma-team-operatives] | Unit | Yellow, cost 6, RAM 2, set welcometonightcityretail | Play this Unit for -1 €$ for each Unit in your trash, to a minimum of 1 €$. Trust No One [trust-no-one] | Program | Blue, cost 1, RAM 1, set welcometonightcityretail | Decrease a Gig by up to 3. Then, if you control a min Gig, draw 1. Tyger's Whisper [tyger-s-whisper] | Unit | Green, cost 2, RAM 1, set welcometonightcityretail | {Play} You may Call a Legend for free. (You can only Call a Legend once per turn.) (Units with power 0 don't steal Gigs.) Unlikely Bond [unlikely-bond] | Program | Blue, cost 4, RAM 2, set welcometonightcityretail | Bottom-deck a ready friendly Unit. If you do, bottom-deck a spent rival Unit. V - Corporate Exile, Corporate Exile [v-corporate-exile] | Legend | Blue, cost 5, RAM 2, Go Solo, set alpha | GO SOLO (Pay this card's cost to play it as a ready unit. It can attack this turn.) V - Streetkid, Streetkid [v-streetkid] | Legend | Red, cost 4, RAM 2, Go Solo, set spoiler | GO SOLO DEFEATED Discard the top 3 cards of your deck. Then, choose 1 Braindance Program from your trash and add it to your hand. V: Roamer of the Badlands, Roamer of the Badlands [v-roamer-of-the-badlands] | Unit | Red, cost 5, RAM 2, set welcometonightcityretail | When this Unit steals a Gig, increase it by up to 5. At the end of your turn, if you control 2 or more Gigs with 8+ value, draw 1. Valentino Guerrera [valentino-guerrera] | Unit | Red, cost 3, RAM 2, set welcometonightcityretail | If you have more ☆ (Street Cred) than a Rival, this Unit can attack ready Units with {Blocker}. Valentino Street Racer [valentino-street-racer] | Unit | Green, cost 3, RAM 2, set welcometonightcityretail | {Play} Give another friendly Unit with cost 5 or less {Adrenaline} this turn. (A Unit with Adrenaline can attack the turn it's played.) Viktor Vektor - Sit Down and Relax, Sit Down and Relax [viktor-vektor-sit-down-and-relax] | Legend | Yellow, RAM 2, Flip, set alpha | FLIP Search the top 5 cards of your deck for up yo 2 gear that costs 2 or less each. Reveal them and add them to your hand. (Place the other cards on the bottom of your deck in a random order.) Viktor Vektor: Drop Your Illusions, Drop Your Illusions [viktor-vektor-drop-your-illusions] | Unit | Yellow, cost 5, RAM 2, set welcometonightcityretail | Play your first CYBERWARE Gear each turn for -3 €$, to a minimum of 1 €$. Viktor Vektor: You Might Feel a Little Pinch, You Might Feel a Little Pinch [viktor-vektor-you-might-feel-a-little-pinch] | Unit | Yellow, cost 3, RAM 2, set welcometonightcityretail | {Play} Play a CYBERWARE Gear with cost 2 or less from your trash for free. Equip it only to another friendly Unit. Wakako Okada: Peace and Harmony, Peace and Harmony [wakako-okada-peace-and-harmony] | Legend | Blue, RAM 2, set welcometonightcityretail | {Call} Choose one effect. Give a rival Unit -2 power this turn. // Draw 1. {Spend}: Decrease a Gig by up to 2. We Gotta Live Together [we-gotta-live-together] | Program | Green, cost 5, RAM 2, set welcometonightcityretail | If a Rival controls at least 2 more Gigs than you, play this Program for 3 €$. Play up to 2 Units with cost 3 or less from your trash for free. Westbrook Netrunner [westbrook-netrunner] | Unit | Blue, cost 4, RAM 2, set welcometonightcityretail | {Play} Until your next turn, rival Legends can't steal friendly Gigs with value less than their power. Wild in the Streets [wild-in-the-streets] | Program | Green, cost 5, RAM 4, set welcometonightcityretail | Defeat a spent Unit. Wraith Marauders [wraith-marauders] | Unit | Green, cost 5, RAM 2, set welcometonightcityretail | When this Unit steals a Gig, ready another friendly Unit with power equal to the Gig's value. Yorinobu Arasaka - Embracing Destruction, Embracing Destruction [yorinobu-arasaka-embracing-destruction] | Legend | Red, RAM 2, set alpha | The first time a friendly Arasaka unit attacks each turn, draw a card. Then, if you have less than 20 * (Street Cred), discard 1 card from your hand to your trash. Yorinobu Arasaka: Steel Dragon, Steel Dragon [yorinobu-arasaka-steel-dragon] | Unit | Red, cost 7, RAM 3, set welcometonightcityretail | {Play} You may play a Unit with cost 4 or less from your hand or trash for free. It can attack rival Units this turn. The first time an ARASAKA Unit is defeated each turn, draw 1. Zetatech Berserk [zetatech-berserk] | Gear | Green, cost 6, RAM 2, set welcometonightcityretail | Play this Gear for -1 €$ for each friendly face-up Legend, to a minimum of 1 €$. Zetatech Faceplate [zetatech-faceplate] | Gear | Yellow, cost 2, RAM 2, set spoiler | (Equip to a friendly Unit or face-up Legend.) When this Unit or Legend is spent, adjust a Gig by up to 1. Then, if you control 3 or more Gigs with different values, draw 1.